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Finally got around to beating Metroid: Samus Returns after buying it when it was relatively new. It was...alright? Competently made but with a lot of small weird decisions throughout (maybe some of them held over from the original, which I never played). I think everything deals you just a tiny bit too much damage for how loose the controls can feel at times, and the upgrade/item management felt a little uneven. Also why do these games love throwing Power Bomb Expansions at you when the primary use for Power Bombs is to find more Power Bombs? At any rate, one game down off my 3DS backlog. Only [does quick count] 20 to go?
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# ¿ Apr 5, 2024 22:21 |
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# ¿ May 22, 2024 16:07 |