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Terper posted:I just beat Eiyuden Chronicle: Rising, a prequel story to Eiyuden Chronicle: Hundred Heroes, the spiritual successor to Suikoden that releases later this year. Rising is a companion game that was part of a Kickstarter goal. I actually backed the Kickstarter and got Rising at a discount (and so can you, it's 50% off on Steam rn). It's 10-15 hours long. I was in the same boat of eagerly awaiting the main game but not particularly interested in this title until it became available on PS+ and I'm so glad I decided to give it a try! It impressed me so much and gave me such an extra boost of hype for the main game that I put it at #10 on my goty list last year (out of 29 other jrpgs)!!
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# ¿ Jan 6, 2024 14:33 |
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# ¿ May 22, 2024 00:06 |
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abraham linksys posted:also holy gently caress the "town building" was TERRIBLE. the buildings just go from ruined buildings, to identical straw-roofed buildings, to identical straw-roofed buildings with frames. gently caress YOU! if you're going to put "town building" in the description of your game make your town look loving interesting! I'm sorry you had such a bad time with the game. As someone who has a lot of appreciation for this title I can honestly say the majority of your complaints are completely valid. Everything in the game is very simple and basic to the point where its practically a mobile game. As a big fan of the Suikoden series however i will say where Eiyuden Chronicle Rising succeeds is how well it manages to capture the feel and spirit of a Suikoden game and what that possibly means for the main title coming out in a few months. Yes, I put this game at #10 on my goty list purely because it's given me confidence in an as yet to be released title . Fwiw I only ended up playing it because it became available with my ps+ subscription and probably wouldn't have paid money directly for it. Are you a fan of the Suikoden series? Are you planning on playing Eiyuden Chronicle: Hundred Heroes?
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# ¿ Jan 9, 2024 09:40 |
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I beat Lies of P yesterday. What a phenomenal game. The only soulslike that I've been able to stand more than 10 minutes of let alone finish. Fantastic from beginning to end and the sequel hook is insane. I can't describe how much I want to play that next potential game right now lmao
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# ¿ Feb 19, 2024 12:12 |
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SchwarzeKrieg posted:Just finished Days Gone, a very good game that's very difficult to sell. I don't want to throw the word "generic" at it, but it certainly is an amalgamation of every AAA open-world trope of the last decade, and the two defining features (the motorcycle you upgrade ala Mad Max and the giant hordes) aren't quite immediate enough to set the game apart from every other open-world zombie game with light crafting mechanics. It looks like the ultimate Daryl Dixon simulator about 10 years after the sell-by date, and while I guess that's not entirely inaccurate, the game as a whole works far better than that would imply. For starters, the game just feels great in the hands on all fronts, from the hefty punch of the guns to the weighty but still loose handling of the bike down to the simple inertia and movement of the main character, it's all a joy to control. It strikes a perfect balance of feeling sturdy and deliberate without being sluggish. The core gameplay loop is great too, and the crafting and scavenging mechanics are tuned just right to feel rewarding and not punitive. For me at least, the typical cycle would be to clear out a couple missions or objectives then swing by any site that looked interesting on my way to the next one (or whenever I started to get low on something specifically useful). The locations are near-universally interesting to explore, with nice little environmental storytelling vignettes and plenty of opportunities for emergent events (ambushes, survivors in trouble, etc). This is an excellent write up of Days Gone. You really hit on all the points which make it a game that ends up greater than a sum of its parts. Enjoyed reading this, thanks.
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# ¿ Mar 5, 2024 11:37 |
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I enjoyed SO2R for what it was cuz I genuinely enjoy playing old games that are a bit obtuse and mystifying and having questionable mechanics or design decisions that would have gone completely over my head as a child but I am able to grasp now with my powerful adult brain. Star Ocean 2 and SaGa Frontier are both games I owned on the ps1 but never managed to get very far in. Playing through the remastered versions of these games was a real treat.
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# ¿ Mar 8, 2024 18:02 |
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# ¿ May 22, 2024 00:06 |
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I also just finished Pentiment. It did a really good job of at times making me feel really clever and also incredibly dumb at others. Just like any good piece of literature should
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# ¿ Mar 30, 2024 09:41 |