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NoEyedSquareGuy posted:Finished Hardspace: Shipbreaker and got the good ending where you finish repairing your personal ship. Great game, methodically breaking down a massive ship piece by piece is very satisfying and there are enough hazards to keep things interesting for the duration of the campaign. Disconnecting reactors was the best part despite maybe being a bit too easy, they always have cooling systems and thruster connections to worry about but you can generally just ignore those as long as you have a clear path to pull it out and throw it in the barge quickly. Same goes for playing the fuse minigame for those triangular power generators when you can yank the thing off instead with seemingly no downside. i tried that game 2-3 times during early access and i kinda lost interest about 4-5 ships in. is the pacing any better now that there's a story?
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# ¿ Dec 4, 2023 00:01 |
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# ¿ May 12, 2024 21:57 |