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Schurik
Sep 13, 2008


Guaranteed crushing hit perk, 80% more CH damage on items in total, glass cannon and golem armor that made me super slow, and a blue staff with an insane top end made me into an immobile laser turret and 3 shot death on 6 cinder. Build came together more perfectly than I could have planned, love the game for these situations

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Schurik
Sep 13, 2008


I'm a speed freak sicko, and while the above mentioned readability and feast/famine issues need to be looked at, my biggest problem currently ist waiting for the animations on boss loot, and a couple other slowdowns. Kinda kills the hectic insanity of the rest of the game IMO.

Just got to the celestial throne with a cleric aura build that deleted entire rooms on 12 before anything moved lol

Schurik
Sep 13, 2008


Yeah, I was kind of down on them until I picked up one of the multishot ones, which are still homing, and they just delete rooms. Still don't see the point of you're not a bard though.

Schurik
Sep 13, 2008


gently caress yeah, that takes care of one of my biggest pet peeves!

Schurik
Sep 13, 2008


WarpedLichen posted:


Edit: Also, there are so goddamn many blood doors

Honestly, I'm glad there's a reason to use the stacks of bombs that I refuse to use in combat out of principle.

Schurik
Sep 13, 2008


stuker posted:

still working for me-- if it's your first attempt might be helpful to clarify it's the altar past the door you have to bomb, not the door itself

I think we're all talking about two different things here, one us a type of room reward, and the other is a cinder debuff that makes random doors hurt, but you can disable them with a bomb. Maybe I got mixed up when I originally responded.

e: oh noooooooooo


rubydev posted:

Unjust Incentive: Spiky doors have been turned into Muncher Doors. Muncher doors require feeding a red heart. Cannot be bombed anymore. Appear about 25% less often though.

Schurik fucked around with this message at 05:39 on Jan 20, 2024

Schurik
Sep 13, 2008


Yeah sorry for kicking off the blood confusion, ha

Love everything about the patch except the muncher doors


quote:

Fixed a bug where your weapon could start flickering and would never stop.
I though I was missing something lol

Schurik fucked around with this message at 05:49 on Jan 20, 2024

Schurik
Sep 13, 2008


PostNouveau posted:

Ohhhhhh, I see why ninja. Just did a run with Swagger (triggers on-dash effect after 5 primary attacks) with a very fast weapon. I must have had 30 of those little shadow dudes running around the boss arena.

Had a run like thst recently too, which really put into perspective how worthless the clones become at around level 7/8, where even a gigantic stack of them were completely outclassed by all the other damage I was doing. Had some companion damage buffs too, so Im not sure what's up with that.

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Schurik
Sep 13, 2008


Kuros posted:

This is a massive upgrade for controller players like myself.

Yeah, the dev seems to habe his finger on exactly the small problems I still have with the game, love it.

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