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Lord Koth
Jan 8, 2012

bunnyofdoom posted:

Something I found while playing this week are that defense platforms are your best friend when facing Tyranids on the defense.


So, first off, you know that the nids will just go straight at them at the start of the battle, letting you set an ambush easily. 2ndly, they have the escort pulse ability. So, as soon as they come under fire, pop it, reveal the enemy fleet, and drop nova/plasma/torps on em. As well, I found the nids lose turrets really fast so bombers are great, and target the synapse creatures first. That more than anything saved my rear end when I had like 8 invasions all at once.

Tyranids lose "turrets" fast because their number of turrets is directly tied to their current shield value - they don't have permanent ones. This does lead to some weirdness in bomber/torpedo usage compared to everyone else, as you can't just sit at long range stealthed using fighters to neutralize turrets before sending in bombers, because there aren't any to neutralize. On the other hand, effects that instantly drop shields also immediately render them incredibly vulnerable to bombers/torpedoes, but obviously those also generally require you to get moderately close in order to drop them.

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