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Captian Nuke
Aug 5, 2012
Hey the episode 2 link doesn't work.

Other than that looking forward to this, the imperial campaign in particular is a lot of fun with its combination of things to manage.

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Captian Nuke
Aug 5, 2012
Im not sure how similar to the board game it is but ramming in this game is heavily weighted to ship size and a smaller ship is pretty much always going to do little damage to a bigger ship while taking a ton of damage in return. By contrast a bigger ship can easily demolish a smaller ship while taking little damage in return. I think this is true of all the ships in the game except for the ork fleet. This is why your recent attempts to ram with your scout ships have been so ineffective.

Captian Nuke
Aug 5, 2012
Tyranids are a pain in close combat but quite vulnerable to area of effect attacks, particularly nova cannons. Also you want to focus on Psynapse creatures since if you can knock out all of those then the rest of the fleet will go feral and run away with only a little damage.

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