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free hubcaps
Oct 12, 2009

There hasn't been any sign of colorable armor/capes yet has there? I was really hoping we'd get that sort of customization with the increased level of graphical detail.

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free hubcaps
Oct 12, 2009

TheMostFrench posted:

After playing years of stuff like Warframe, these whales can decide the development direction of the game

Considering warframe's longevity and the fact that it's in a better place than it's ever been I'm ok with that...also I don't think that'll be the case here anymore than it was in the first one where some of the best vehicles were paid dlc.

free hubcaps
Oct 12, 2009

Goddam space socialists planting an EMP in the armory menu :argh:

Apart from the minor bugs and connection issues the game itself is great so far.

free hubcaps
Oct 12, 2009

The change in draw distance with the switch to 3rd person is awesome. Games still hectic as ever but now I feel like you have way more ability to actually plan and use certain strategems.

free hubcaps
Oct 12, 2009

Ciaphas posted:

i assume "recoiless" is a severe misnomer

(e)

cool, glad to see they're quick on the hop to fix things!

The way recoilless rifles work (and have very little recoil) is that the back end is open and ejects the propellant out directly behind it, counteracting the recoil somewhat. A lot ofbthings people think of as rocket launchers are actually RRs

free hubcaps
Oct 12, 2009

The twitch campaign armor lets you carry two more stims and also makes their effect last slightly longer, which seems good.

I fuckin love all the little bits of funny lore scattered around the maps. I didn't need that ammo cache anyways, thanks for the oatmeal !

free hubcaps
Oct 12, 2009

Well guess I'm gonna ginally have to take apart my ps5 and clean out the stupid psu vent cuz this game overheats my ps5 lol


E: supposed to say "finally" but lmao

free hubcaps fucked around with this message at 19:51 on Feb 10, 2024

free hubcaps
Oct 12, 2009

I loved using the tank destroyer in the first game, with the massively increased engagement range I'm really hopeful we'll get some self propelled artillery

free hubcaps
Oct 12, 2009

bandaid.friend posted:

Buffing everything to the level of the overpowered stuff is how warframe turned to poo poo

Warframe is currently better than it ever has been so this is a weird analogy

free hubcaps
Oct 12, 2009

Nfcknblvbl posted:

We should be able to take over the Scout Striders' walkers.

There were several varieties of player controlled mechs in the first game so it's only a matter of time before we can get some mech on walker action, at least.

I really hope we get the sidecar motorcycle from the first game too, I loved that thing and it'd be super useful given the map sizes in this one.

free hubcaps
Oct 12, 2009

Ess posted:

who reloads in that weapon team? Driving distracted is clearly undemocratic but letting bugs go unshot from a motorcycle side car is ALSO undemocratic.

Tbh I don't remember, I think the sidecar occupant reloaded but most of the vehicles had limited reloads.

My favorite was the treaded two man tank destroyer. The gunner had limited traverse in that so the driver really had to cooperate with aiming- and the drivers controls were true tank style, with each thumbstick controlling the corresponding side's tread. It could be hilarious and very powerful against armored enemies (chargers, looking at you)

free hubcaps
Oct 12, 2009

Steve Yun posted:

https://x.com/jojakelion2/status/1763179350709444875?s=46

One person has already been spotted running around in a mech

I really hope the new laser based guns means the return of the tanto

free hubcaps
Oct 12, 2009

Sagebrush posted:

aaaggghhh when are they gonna let us customize our armor color

my helmet's white doesn't exactly match my cape's off-white and it's driving me insane

This is one of my few complaints about the game. It wasn't an issue in the first one since all the armor and capes had the same black/yellow color schemes (with few exceptions).

free hubcaps
Oct 12, 2009

Yea honestly the devs have been pretty transparent and engaging a lot with the community since release and this is something that's beyond their control.

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free hubcaps
Oct 12, 2009

The future of this game is going to be super interesting. The game features such granular detail in both visual style and game mechanics, I expect not only many more vehicles/weapons/support items but more interesting game modes and objectives too.

gimme the dang sidecar motorcycle already arrowhead

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