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Tortolia
Dec 29, 2005

Hindustan Electronics Employee of the Month, July 2008
Grimey Drawer

DeadButDelicious posted:

While I'd love Tifa as a guest character I noticed that Bryan's moniker is "The Harbinger of Chaos" and all I could think was put Jack Garland in so he can hunt Chaos.

I'm gonna be sad when this doesn't happen now

Anyway, looking forward to a new Tekken with actually functional load times and/or netcode. Gonna scrub it up probably with someone in the Asuka, Lili, Jun, Zafina, Azucena or Yoshi character subset. I think I played mainly Asuka/Lili/Master Raven in T7 before the online on that wore me down at launch and I never got back to it.

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Tortolia
Dec 29, 2005

Hindustan Electronics Employee of the Month, July 2008
Grimey Drawer
I was also getting a few crashes and didn't have much time to play tonight anyway, so I'll update my graphics drivers tomorrow and see if there's any server or client adjustments.

Game certainly is a looker, load times from what I saw seemed entirely reasonable, and the one match I did get online before crashing occurred felt just fine netcodewise. Certainly a better first impression in those regards than T7.

Tortolia
Dec 29, 2005

Hindustan Electronics Employee of the Month, July 2008
Grimey Drawer
If anyone ends up playing my ghost you’re probably gonna be able to punish the hell out of me prematurely trying to do Asuka’s counter grab

Tortolia
Dec 29, 2005

Hindustan Electronics Employee of the Month, July 2008
Grimey Drawer

Pockyless posted:

the game will have a different camera for each player so they get their preferred side.

That is a really cool detail.

Tortolia
Dec 29, 2005

Hindustan Electronics Employee of the Month, July 2008
Grimey Drawer
Zafina is really drat cool, glad I gave her a try.

Tortolia
Dec 29, 2005

Hindustan Electronics Employee of the Month, July 2008
Grimey Drawer
Reina has been my most common opponent but there’s been a decent variety. That said I still haven’t faced a good half the roster either way.

Law has been extremely oppressive in the matches I’ve fought him.

Tortolia
Dec 29, 2005

Hindustan Electronics Employee of the Month, July 2008
Grimey Drawer

Solus posted:

Whats the vibe you get when you're facing a mirror matchup

I'm 'maining" King at the moment and when I meet another King it's 100% hype but i feel like two Kazuya mains would be filled with anger

Some day I will find another Zafina in the wild and see for myself. We’ll probably do a bunch of random tarantula stance crawling like a weird secret handshake

Tortolia
Dec 29, 2005

Hindustan Electronics Employee of the Month, July 2008
Grimey Drawer

CharlieFoxtrot posted:

I mained Zafina in 7 but the changes in 8 were a lot to deal with and I thought it would be easier to just stat with a different character until the Tekken scientists sort out how to play this New Zafina lol

I’m just kinda winging it, but I tapped out on T7 before any of the dlc characters even came out so I have no preconceived notions to fight against. I definitely need to practice the different Azazel moves to give heat mode some extra spice, though.

Tortolia
Dec 29, 2005

Hindustan Electronics Employee of the Month, July 2008
Grimey Drawer
The only Zafina I have fought still at this point is my ghost so I see no particular reason to generally argue with the posted demographics. I personally have pulled relatively few Victor or Jin matches and still no Kazuya, but otherwise, yeah, feels right.

Tortolia
Dec 29, 2005

Hindustan Electronics Employee of the Month, July 2008
Grimey Drawer
I appreciate people doing good work with the customization feature (nice job on the John Wick look for Victor, random ranked player), but Zafina’s default and T7 costumes and the hood from the base are so good it’s hard for me to mess with them too much.

Tortolia
Dec 29, 2005

Hindustan Electronics Employee of the Month, July 2008
Grimey Drawer
Tekken’s fuckin’ hard, man. I checked last night (is there a breakdown of your records against specific characters? I couldn’t find one) and I’m rocking a 38% ranked winrate and I feel ecstatic about it, tbh.

Also that 38% is keeping me in low orange :v:

Tortolia
Dec 29, 2005

Hindustan Electronics Employee of the Month, July 2008
Grimey Drawer

CharlieFoxtrot posted:

Zafina was S-tier at this in 7 but she was changed enough that it doesn't exactly feel that way anymore, though in heat her Heat Smash is basically "the shotgun item but a good move" lol

Jun has extremely good whiff punishment and has an evasive low with very long reach which is basically the projectile in this game

Jun’s heat smash also seems to act like a projectile, I ate birds a few times earlier today when fighting her. But yeah, sometimes I can knowledge check folks with Zafina’s heat smash from a distance.

Two and a half weeks into T8 and I still not have had a ranked Zafina mirror. I had a Shaheen and two different Kumas this afternoon. I’m starting to wonder if the matching algorithm downplays mirror matches or something.

Tortolia
Dec 29, 2005

Hindustan Electronics Employee of the Month, July 2008
Grimey Drawer

Seltzer posted:

Nah shes really unpopular atm. A lot of the reason for her popularity in t7 was her basic back dashes and sidesteps were super good last year compared to others but now everyone has gotten a bit of a buff to that stuff.

The latest usage rate chart.

Yeah, I’m fine with playing a unicorn, just I’ve even fought multiple Panda at this point.

I fell off T7 before any of the dlc chars because the online experience was poor, so I have no preexisting Zafina bias. I just think she’s neat.

Tortolia
Dec 29, 2005

Hindustan Electronics Employee of the Month, July 2008
Grimey Drawer

Nazzadan posted:

Zafina was never popular anyways in 7 even when she was one of the best characters in the game, something about her has always kept her in the bottom few characters in every single Tekken game. I don't know if people are scared of her stances or just don't like her aesthetic or what, but regardless of her power level no one plays her.

Stances don’t feel like a big issue in Tekken but she has some weird rear end stances, so that might be part of it. There’s also the deliberate self harm factor without Jun’s capacity to heal it back up.

Anyway, no idea where she is tier wise, but I’ll keep trying to knowledge check the poo poo out of folks with her weirdness.

Tortolia
Dec 29, 2005

Hindustan Electronics Employee of the Month, July 2008
Grimey Drawer

CharlieFoxtrot posted:

I wish blocked RAs were -16 because it means I wouldn't die from trying to df2 them as Zafina which I did earlier today lol

Yeah, I just throw when I block a RA as her, it always seems to trigger the counter or just frame timing for whatever reason and does like 1/5 their life bar and I basically can’t gently caress it up, so good enough I suppose.

Tortolia
Dec 29, 2005

Hindustan Electronics Employee of the Month, July 2008
Grimey Drawer
I often find the characters who are cool to me end up considered low tier so Zafina and I can keep on crapping up mid orange

Tortolia
Dec 29, 2005

Hindustan Electronics Employee of the Month, July 2008
Grimey Drawer

CharlieFoxtrot posted:

lol yeah I guess I have snowflake syndrome but seeing her at 1% of the playerbase and Knee and Arslan making GBS threads on her makes me more likely to play her lol... SonicFox was playing her too but their latest video is a Jun one lol

I really don’t care much and I’m just joking about it ultimately, but outside of picking Nier for Granblue Rising because puppet character I have a knack for being attracted to the low tiers. It’s fine, not like I’m making a tournament run anytime soon over here.

Tortolia
Dec 29, 2005

Hindustan Electronics Employee of the Month, July 2008
Grimey Drawer
I stole a set point from a 15 dan Victor tonight as 14 dan Zafina with a properly spaced whiff punish RA today so for now it is a good mechanic

Tortolia
Dec 29, 2005

Hindustan Electronics Employee of the Month, July 2008
Grimey Drawer

Jeremor posted:

Finally starting to understand Paul a bit deeper and I love how dumb he can be while also being really fundamental. Death fist rules, demoman rules, he's got a lot of great stuff. There's never an excuse for getting my rear end kicked, it's always something I did poorly. I've only been fighting ghosts so far, might try some ranked soon.

Just play Ranked, it’s not stressful and Paul is a character that will just steamroll newbies who don’t know how to handle him yet.

Tortolia
Dec 29, 2005

Hindustan Electronics Employee of the Month, July 2008
Grimey Drawer
Alisa is 100% the character I run into in Ranked and still have no idea how to gameplan against. I love Tekken because it happily embraces characters with wtf styles like she has.

Tortolia
Dec 29, 2005

Hindustan Electronics Employee of the Month, July 2008
Grimey Drawer
Yeah, sometimes it gives you something way out of the +-3 range for whatever reason, probably just to keep matchmaking times low. Might also be some hidden factor, I got put against a Shaheen like 10 Dan below me once but he was playing way, way above that level.

Tortolia
Dec 29, 2005

Hindustan Electronics Employee of the Month, July 2008
Grimey Drawer
Part of the learning process of Tekken is getting a general feel for when it’s your turn, and it’s very easy to jump the gun until you get a better sense of the kind of pressure that particular characters can put out.

You can also try mixing in your 2+4 throw; if folks are mashing 1 in the lower ranks it won’t get broken.

But last I checked I have a 38% win rate in ranked and am still hanging out in Eliminator/upper orange, so don’t feel like you have to suddenly be winning a majority of your matches/rounds to see upward progress.

Tortolia
Dec 29, 2005

Hindustan Electronics Employee of the Month, July 2008
Grimey Drawer

wit posted:

I've come around to Zafina and her bODY_rEMIX/gOLDBERG_vARIATIONS ballet bullshit. Still find her confounding to play against though.

Yeah she's super cool even if she's not the the same as she apparently was in T7.

I stiIl have not had a Zafina mirror.

Also for as much early systems/online jank as this game has had so far, I still have only run into one obvious plugger and I'm bumming around low red ranks.

Tortolia
Dec 29, 2005

Hindustan Electronics Employee of the Month, July 2008
Grimey Drawer
I suppose the only thing more irritating than having to wait six weeks to test the Zafina mirror out was finally getting the match-up and having them one and done.

Tortolia
Dec 29, 2005

Hindustan Electronics Employee of the Month, July 2008
Grimey Drawer

spiritual bypass posted:

I almost always lose to bears.

It's such a weird choice that Tekken tracks your win rate per stage, but not per character. I'd love to have a list of which characters I need to learn to counter the most. The bears would be near the top.

Yeah, I’d really like per-character matchup stats.

Bears are just such a weird matchup that it’s more than just knowledge checks, it’s that their body type and shape means that things you can generally assume in terms of safe positioning and movement often aren’t. Also the whole character specialist thing past the messing-around ranks - if you find a red+ bear, watch out.

I fought the same Mighty Ruler Kuma twice over the weekend and considered it a marked improvement in the second set that I won a round.

Tortolia
Dec 29, 2005

Hindustan Electronics Employee of the Month, July 2008
Grimey Drawer
I’ve been using some casual sessions with a buddy who’s still trying to figure out their main to give a bit of a field test to some potential alt characters. Turns out I find Nina interesting. Go figure, might have to lab her a bit.

Tortolia
Dec 29, 2005

Hindustan Electronics Employee of the Month, July 2008
Grimey Drawer

wit posted:

I think she's the only character where you cannot button mash in a panic at all. When I was learning her all kinds of weird stuff happens if you just hammer different button combinations, I remember at one point she just got down into the low stance, turned around, then got on the ground like gollum and started scampering off in the opposite direction of the opponent.

Yeah this is why I love playing Zafina

Tortolia
Dec 29, 2005

Hindustan Electronics Employee of the Month, July 2008
Grimey Drawer
I adore my snackbox and leverless was the right play for me, but yeah, it takes time to get used to it.

If you’re still on the fence and playing on PC, try using keyboard for a few sessions and see if the idea of button = movement feels like something you can learn and get on board with, or not.

Tortolia
Dec 29, 2005

Hindustan Electronics Employee of the Month, July 2008
Grimey Drawer

Revins posted:

I assume the low win rates for characters like that is due to people picking them with the assumption they don't have to actually learn the character very well and expecting to mash buttons and get carried by a strong character

Yeah, and conversely some of the top end (Panda, Zafina, and to a lesser extent Shaheen) get by more on knowledge checks due to infrequent appearances; it’s not by coincidence that the three least used characters currently have the top three win percentages in higher ranks.

Tortolia
Dec 29, 2005

Hindustan Electronics Employee of the Month, July 2008
Grimey Drawer
Given how Tekken Power spikes the first time you hit a new rank, it’s entirely possible that player hit Tenryu via a lucky few sets then got knocked back down to Shinryu and that’s their actual capability.

Tortolia
Dec 29, 2005

Hindustan Electronics Employee of the Month, July 2008
Grimey Drawer
One thing you can do to start to internalize sidestepping as a potential viable defensive or offensive option is to take advantage of round starts.

Especially in the lower ranks, there are a lot of players who just immediately attack on round start. Sometimes it’s literally the same thing every time, sometimes they might mix it up but still go full throttle immediately on round start. If you notice your opponent doing that, try a sidestep.

Will it always work? No. Maybe they actually do mix it up next time. Maybe the button they mash has some degree of Z axis impact and you sidestep to the wrong side and still get hit. Maybe you’re slow on the input. That’s fine, because a lot of the time you will dodge, and then you have a free side throw, or launch punisher, or anything else you want to do. Just breaking the seal on thinking of sidestepping as something that you can do and can take advantage of will start to wire your brain and muscle memory to do it better next time and in situations where you don’t have an exact starting point (like round start) to act upon. Learning sidestepping doesn’t have to be something that you jam to the top of the mental stack for the whole round, you can get viable experience and reps by taking advantage of other people’s bad habits (also see: baiting rage arts out of people who use it the first opportunity they get).

Tortolia
Dec 29, 2005

Hindustan Electronics Employee of the Month, July 2008
Grimey Drawer
If I didn’t have my hands full trying to learn all of Zafina’s stance transitions and such I’d put more time into Nina, she’s very cool.

Tortolia
Dec 29, 2005

Hindustan Electronics Employee of the Month, July 2008
Grimey Drawer

Nice Van My Man posted:

I've been playing a lot of Leroy. People seem to one and done me a lot more and I'm not sure if it's because my 'Tekken Power' makes it clear I should be at a higher rank or because his main game plan seems to be pestering people with a low and high attack to get into a stance mixup, which is understandably an annoying knowledge check for a character who's pretty rare.

Those are my B&B moves so far. I'm not having any trouble but I feel like it's more because no know knows his poo poo.

I have been getting a lot of one and dones recently too. Since I play Zafina, I figure a lot of it is disliking getting knowledge checked, and Leroy would be in a similar bucket.

Tortolia
Dec 29, 2005

Hindustan Electronics Employee of the Month, July 2008
Grimey Drawer

Shockeh posted:

Zafina has the double whammy of knowledge check and, as mentioned previously, nobody likes ducking that avoids Mids.
They're not 'just' knowledge checks - Any character that breaks basic principles of Tekken means you have to mentally pull up the 'Special handbook I only have to have for X' (which is obviously going to be less well practised) and it's firstly jarring, and secondly annoying because they don't have to do that - They just play their normal game.

E: This isn't to say they're OP, or even good, just looking into why people get so emotionally vexed by any character that pulls this stuff.

Oh sure. I hit Tenryu tonight for the first time and I do not in any way discount the sheer amount of carry potential the Zafina matchup has granted me.

I love it so much.

Tortolia
Dec 29, 2005

Hindustan Electronics Employee of the Month, July 2008
Grimey Drawer
I doubt I'll spend any money on the battlepass, but if it's giving actual usable customizations outside the paid tier, then whatever.

Edit: Cool, less Zafina self harm :v:

Tortolia
Dec 29, 2005

Hindustan Electronics Employee of the Month, July 2008
Grimey Drawer

Artelier posted:

Please pitch me a second character to play! I've been maining Reina all this time, and I've made it to the bottom of the purple ranks thanks to everyone's advice and now Every Fight Is Brutal so I want to take a break for a bit by dipping elsewhere. Like they're still matches that could go either way, but they're sweaty as hell now.

Are there any characters that you’ve been matched up against and thought they seemed cool or interesting? Maybe pick a handful of those to narrow it down.

Tortolia
Dec 29, 2005

Hindustan Electronics Employee of the Month, July 2008
Grimey Drawer
In my experience, once you get into the mid ranks you run a lot less into RA spam, I’ve had plenty of matches recently where there’s only like one or two in the entire set. It’s at a point where I’ve started getting surprised by them again due to relative infrequency, and the people who over-rely on them often are fairly easy to bait, block and punish once you realize that they’re a “red means go” player.

I think the fact that the combo damage scaling on RAs is pretty severe prevents what you see in SF6 where matches are constantly combo-into-super 3 territory for a majority of the cast.

Tortolia
Dec 29, 2005

Hindustan Electronics Employee of the Month, July 2008
Grimey Drawer

Weird Pumpkin posted:

the real trick is to not deal with your opponents knowledge checks, and instead make them deal with your knowledge checks :hai:

The Zafina Gambit

Tortolia
Dec 29, 2005

Hindustan Electronics Employee of the Month, July 2008
Grimey Drawer
Since it’s live now, a few things about the fightpass:

1) The season lasts through the end of May, so there’s two months to complete it.
2) Both the free and paid tracks have a variety of customizations, which do include outfits, accessories, hair and makeup options for the actual fighters and not just the avatars.
3) The pass has a total of 60 levels, and the usual set of daily and weekly missions; they basically boil down to “play the game, win sometimes”, so no weird gimmicks involved if this set is anything to go by. I played about 90 minutes this evening and completed 5/5 dailies and 8/9 weeklies; finished up just below level 10.
4) The paid fightpass track costs 600 Tekken coins (so about six bucks) but gives you back that many if you level it up fully.

So, not that dissimilar from what SF6 is doing, but on a seemingly more reasonable timeframe overall, and with things that you’ll actually want and be able to use.

Edit: the disconnect percentage tracker is working properly now, which ostensibly will help deal with pluggers.

Tortolia fucked around with this message at 03:16 on Apr 3, 2024

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Tortolia
Dec 29, 2005

Hindustan Electronics Employee of the Month, July 2008
Grimey Drawer

AndyElusive posted:

I don't understand, none of this information is making me upset. :confuoot:

Yeah, it’s actually done as sensibly and reasonably as ongoing non-character-pass monetization is going to get in a big budget game in 2024. I don’t like that we’re here but it’s workable.

Also one of the fightpass rewards is a turtle shell for your avatar and I can’t see that as being anything other than a dig at Capcom for the whole TMNT nonsense in SF6.

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