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Popete
Oct 6, 2009

This will make sure you don't suggest to the KDz
That he should grow greens instead of crushing on MCs

Grimey Drawer
Just started this game but I like the world so far, the idea of the shroud is neat and atmospheric.

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Inzombiac
Mar 19, 2007

PARTY ALL NIGHT

EAT BRAINS ALL DAY


If you are terraforming or digging a lot like for a basement. Don't use the pickaxe, use the hammer and the terraforming tool and right click. It will pick up stone dirt. Anything that you dig up and it's way easier than any other method.

D.Fuzzbot
Sep 5, 2023
Got a rake for flattering land and turfed it because you can quickly level a section by putting down foundation blocks and removing them.

Concurred
Apr 23, 2003

My team got swept out of the playoffs, and all I got was this avatar and red text

the world is great but it needs water. I need to stare across the ocean and wonder what's out there

Nuebot
Feb 18, 2013

The developer of Brigador is a secret chud, don't give him money
It's a shame this game doesn't have botw climbing. Wands are crazy good too.

Hakarne
Jul 23, 2007
Vivo en el autobús!


YerDa Zabam posted:

This glider is rad as gently caress and not too hard to get (not that I've got round to it just yet tbh) Also really want that cool armor set he has
The guy also has some good videos in general without too much of the usual youtube gamer trappings.

https://www.youtube.com/watch?v=99kzfGjikyw

Thanks for posting this. I went and got this and the whole journey was a lot of fun. The glider is awesome and doesn't feel like it "breaks" the game by getting it too early. It just makes getting around easier and more enjoyable.

Fortunately/unfortunately I also found a level 25 epic sword in a random chest along the way and I'm only level 5 lol. I'm considering just throwing it in storage to not ruin progression but idk, it's only 1 item and it still requires dealing with melee mechanics!

Inzombiac
Mar 19, 2007

PARTY ALL NIGHT

EAT BRAINS ALL DAY


jfc I thought The Pike was the end of the game but seeing an almost full map...
drat I love this game.

Ra Ra Rasputin
Apr 2, 2011
You can only go to the lower third of it sadly, lot of it is unfinished.

The pike was a fun city to explore though.

I think it would of been good if when you begun the game up on the cliff you could see the big ruined capital city way off in the distance, give a breath of the wild style "hey the evil castle is over there" sort of landmark you can see immediately instead of endless trees and mountains.

Ra Ra Rasputin fucked around with this message at 11:37 on Jan 30, 2024

YerDa Zabam
Aug 13, 2016



Hakarne posted:

Thanks for posting this. I went and got this and the whole journey was a lot of fun. The glider is awesome and doesn't feel like it "breaks" the game by getting it too early. It just makes getting around easier and more enjoyable.

Fortunately/unfortunately I also found a level 25 epic sword in a random chest along the way and I'm only level 5 lol. I'm considering just throwing it in storage to not ruin progression but idk, it's only 1 item and it still requires dealing with melee mechanics!

Haha, yeah that'd be tempting. I've got a slightly cheesy, but less game break-ey way of getting rare/epic/lego weapons (and rings) for the early game. IIRC these were around Lv 5-7, but I was still using some way into the mid game.

At the area where you probably dropped your first altar, run for about 10 seconds to the east. That takes you to the edge of the drop into the shroud. look a bit to the right and you'll see the top of a tower protruding from the shroud mist. Glide to it and through the door is a chest that can spawn all sorts of good stuff (as well as trash for salvaging)
Because it is above the mist you can re-log and do it again. Maybe takes a minute total. I ran it for 10-20 minutes a few times and got off to a great start.
Oh and it is encrusted with salt, which is a boost and saves going to the mine.

There's videos of this now but I'm not sure where as there's so bloody many now. There's a few similar "rinse repeat" methods for mid and end game, but tbh it's always at the beginning where I really need a boost

Ra Ra Rasputin
Apr 2, 2011
When I first fought a Matron I sorta cheesed it by shooting it from the roof tops out of reach, the next time I saw one I decided to fight it fair and square up close with a 900 HP tank build, it proceeded to 1 shot me from behind as the vials it throws shotgunned me, next attempt it projectile vomit across the arena and 1 shot me through 900 HP.

Back to the roof tops I went.

Umbreon
May 21, 2011

Ra Ra Rasputin posted:

When I first fought a Matron I sorta cheesed it by shooting it from the roof tops out of reach, the next time I saw one I decided to fight it fair and square up close with a 900 HP tank build, it proceeded to 1 shot me from behind as the vials it throws shotgunned me, next attempt it projectile vomit across the arena and 1 shot me through 900 HP.

Back to the roof tops I went.


This is exactly how those fights went for me, except I spammed bombs until she was stuck in a giant hole she couldn't climb out of.

Ash1138
Sep 29, 2001

Get up, chief. We're just gettin' started.

D.Fuzzbot posted:

Got a rake for flattering land and turfed it because you can quickly level a section by putting down foundation blocks and removing them.

Rake will spread the surface you’re leveling and create dirt out of thin air which is nice. This includes farm soil and paved roads (at least within the boundary of our base). Crops planted on farm soil created this way still seem to grow faster than on regular soil so it’s essentially like tilling the soil.

Sanlav
Feb 10, 2020

We'll Meet Again
the double boss thing is fun by that sun temple, scatterbone i think? Hope future updates open up more little dungeons to do. The current run of temples and such is a lot better than I expected.

Flying around w/ the glider is a lot of fun in general, good way to segment and allow exploration.

That said, wandlife is too strong. Melee needs some love, those burds that stay out of range besides beek strikes are a menace.

bird food bathtub
Aug 9, 2003

College Slice
Am I doing something wrong? I have a wand but usually only get to use it for a few free shots on the way in before everything out there sprints up in my face then it's swordin' time. If I'm at range I'll usually get to kill something with the bow first since it starts at longer range, but the wand seems short enough range that it's felt pretty useless.

Ra Ra Rasputin
Apr 2, 2011
Wands one of the strongest weapons in the game, get the 30% chance for a second projectile and load up on magic damage boosts.

Even with a bow focus I kept a wand around for insect swarms, shielded guys, easy auto aim hits and a mini-torch in pitch black basements.

Plus if you are going for the wand bonuses you might as well pick up water aura which is overpowered practically.

Ra Ra Rasputin fucked around with this message at 15:16 on Jan 30, 2024

YerDa Zabam
Aug 13, 2016



bird food bathtub posted:

Am I doing something wrong? I have a wand but usually only get to use it for a few free shots on the way in before everything out there sprints up in my face then it's swordin' time. If I'm at range I'll usually get to kill something with the bow first since it starts at longer range, but the wand seems short enough range that it's felt pretty useless.

It's mid range for sure yeah, but can still work fine in close as you can still use the shield at the same time so the are great for kiting the bad guys. Depends on what you are fighting and how good your wand or sword is too. If you have regular sword, but an ice wand then fighting against the guys weak to ice means the want is ideal for them.
The initial self made wand is pretty poor though, the found ones are great, especially the rarer ones of course.
---
Twig tip -
A great source of them pre-farming, is in the beds in the boar dens. You dig them out with the pickaxe. They go down so deep, like 20 feet down lol. I had to fast travel out and repair my pickaxe a few times there are so many. Got nearly 200 in one den, enough for plenty of arrows and whatnot.
The carpentry base has one (north mid-map) but there's plenty others

---
Saw on Steam that they passed a million sales. Pretty good start all considered

YerDa Zabam fucked around with this message at 15:24 on Jan 30, 2024

bird food bathtub
Aug 9, 2003

College Slice
Hmm, the shield thing might actually make the difference I hadn't noticed. I don't fully understand the UI but my shield only comes out when my sword does, so having the wand out just meant getting my rear end beat once things got up in my face.

Brain Curry
Feb 15, 2007

People think that I'm lazy
People think that I'm this fool because
I give a fuck about the government
I didn't graduate from high school



I only tried the starting wand but I couldn’t even kill sheep or anything with it. Just lots of projectiles but no damage done.

Bann
Jan 14, 2019

Wands work great for anything that moves towards you. For stuff that runs away, I had much better luck with a bow. There is something that feels odd about the wand projectile. It feels to me like the projectile animation makes it look like has more range than it actually has. Animals seem to run away from you at a greater range than the wand projectile actually has.

Jack B Nimble
Dec 25, 2007


Soiled Meat
My friend was trying wands and had the exact same impression when trying to hunt, that the range is misleading.

YerDa Zabam
Aug 13, 2016



Yeah my initial experience with them was the same, totally underwhelming, can't even hit a rabbit, but they are excellent once you get a half decent one and fuckers start running at you
As far as the shield, I think it's just a case of holding block and firing it off and the shield snaps back instantly.
(-edit- Just checked, yup it's exactly that)
Just using it on it's own with no protection is definitely going to suck.

I'm at a stage where I really need to specialise as I'm using all the stuff with my stats all over the place. Fine for early game but I'm getting wrecked now. Really tempted to go with the staff as it looks bonkers, but it is definitely high risk-high reward and I get frustrated easily and probably don't have the skill level

YerDa Zabam fucked around with this message at 16:04 on Jan 30, 2024

Vasudus
May 30, 2003
Basically finished with the launch offerings. My group wants me to do a heavily modded Valheim run next.

Verdict: extremely good for what is on offer, with lots of room for improvement that will (hopefully) be capitalized on by the developers.

I did most of the game with a small party of 2-3, with me being a warrior-centric character supported by a healer-centric and sometimes a third dude just hitting things.

It mostly needs more...variety. More animations, more skills, more weapons, more weapon types, more types of enemies, etc.

The grind at the end is absolute torture. It takes 270 flax to get enough for padding for the level 23 crafted set. When you have 2.5 people to kit out that's a lot of goddamn flax.

I greatly enjoyed the building system once I figured out how it works. You can do a lot with the freeform individual block tool.

Whomever made the flying monsters needs to be given a swirlie. They never land and the window to hit them with a jump attack as melee is incredibly small. Hope your party members are ranged players and/or you have a very good bow!

Double jump is the best skill in the game.

Sab669
Sep 24, 2009

Yea, every flying monster sucks [as a big Mace boy] but especially the baddie with the dual projectiles.

idiotsavant
Jun 4, 2000

Ra Ra Rasputin posted:

When I first fought a Matron I sorta cheesed it by shooting it from the roof tops out of reach, the next time I saw one I decided to fight it fair and square up close with a 900 HP tank build, it proceeded to 1 shot me from behind as the vials it throws shotgunned me, next attempt it projectile vomit across the arena and 1 shot me through 900 HP.

Back to the roof tops I went.

Yeah I keep trying melee - it does decent damage and it's one of the best ways to clear bugs since bows and wands are single target and staff feels a little underwhelming (at least at level 11 or whatever) but parry mechanics right now feel like trash and melee enemies hit loving hard and really fast. I think I'm probably going to try bow tree again since it tends to boost stamina as well, and dodge-rolls are so much better than eating poo poo thanks to rough melee mechanics.

Vasudus posted:

The grind at the end is absolute torture. It takes 270 flax to get enough for padding for the level 23 crafted set. When you have 2.5 people to kit out that's a lot of goddamn flax.

Actually the one thing that feels nice so far is that farming isn't too painful once you put down some tilled soil. Getting enough water for all the seedlings is a little bit of a chore, but planting/harvesting isn't too bad and stuff grows really fast in farm soil. Definite improvement on Valheim when it's been like 3 days of in-game time and somehow the drat onions still aren't done yet.

idiotsavant fucked around with this message at 19:23 on Jan 30, 2024

bird food bathtub
Aug 9, 2003

College Slice

idiotsavant posted:

Yeah I keep trying melee - it does decent damage and it's one of the best ways to clear bugs since bows and wands are single target and staff feels a little underwhelming (at least at level 11 or whatever) but parry mechanics right now feel like trash and melee enemies hit loving hard and really fast. I think I'm probably going to try bow tree again since it tends to boost stamina as well, and dodge-rolls are so much better than eating poo poo thanks to rough melee mechanics.

Actually the one thing that feels nice so far is that farming isn't too painful once you put down some tilled soil. Getting enough water for all the seedlings is a little bit of a chore, but planting/harvesting isn't too bad and stuff grows really fast in farm soil. Definite improvement on Valheim when it's been like 3 days of in-game time and somehow the drat onions still aren't done yet.

Another problem I've encountered with melee is your weapon breaks really loving fast in comparison to other methods. Every single attack that gets blocked or parried is one more "charge" on the weapon and when you're duking it out with a pile of other guys you're gonna hit blocks and parries.

Or I might just suck at melee, or be using a crappy weapon, always a chance of something like that. I've got the glowy sword with a special name the blacksmith made for his daughter and gets all grumpy about when you pick it up. I got a newsflash for you about your daughter there ya dingus.

Vasudus
May 30, 2003
The hotfix that just dropped (~1300ET 30 JAN) fixes the performance stuttering problems that a lot of people (including me) were having despite having very powerful systems. It's a shame that I'm basically done with this phase of the game because that was my #1 issue that I had hoped would have been fixed a lot faster.

Jack B Nimble
Dec 25, 2007


Soiled Meat

Vasudus posted:

The hotfix that just dropped (~1300ET 30 JAN) fixes the performance stuttering problems that a lot of people (including me) were having despite having very powerful systems. It's a shame that I'm basically done with this phase of the game because that was my #1 issue that I had hoped would have been fixed a lot faster.

Didn't this game come out like six days ago? You're already done with it? Is it that short or did you play tens of hours already or what?

Vasudus
May 30, 2003

Jack B Nimble posted:

Didn't this game come out like six days ago? You're already done with it? Is it that short or did you play tens of hours already or what?

About 28 hours give or take. But we played in a group. Doing it solo assuming you're good at these types of games you can push 35-40 hours maybe with what's currently available. More if you enjoy the building system and want to make a pretty house, compound, and/or hobbithole.

There's not a lot of variety in what is currently available - it's basically a never-ending series of 'go here, no wait go here, now get this item out in the open next to a boss'. Which is fine, it's an entertaining ride. But it's a bit one-trick.

Jack B Nimble
Dec 25, 2007


Soiled Meat

Vasudus posted:

About 28 hours give or take. But we played in a group. Doing it solo assuming you're good at these types of games you can push 35-40 hours maybe with what's currently available. More if you enjoy the building system and want to make a pretty house, compound, and/or hobbithole.

There's not a lot of variety in what is currently available - it's basically a never-ending series of 'go here, no wait go here, now get this item out in the open next to a boss'. Which is fine, it's an entertaining ride. But it's a bit one-trick.

Well, that's disappointing, but not as bad as I'd feared, thanks.

RC Cola
Aug 1, 2011

Dovie'andi se tovya sagain
Game is fun

YerDa Zabam
Aug 13, 2016



I'm totally at the other end of the extreme, at 30 hours in and could easily have 100 more to go. I'm just away to do the mission for the spindle having just got the saw bench. My character is level 11 the altar is level 3 and my "house" is just made out of a few blocks so low that my npcs are clipping into it.
Now I am really bad at games in general (as much as I love them) old as gently caress, and generally slow so you mileage will vary

D.Fuzzbot
Sep 5, 2023
The good news about the hotfix is that now whenever I use my pickaxe it hurts me

Typical Pubbie
May 10, 2011
Is the combat in this game fun? I tried getting into Conan: Exiles, but I was put off by how basic the PvE stuff was.

Sab669
Sep 24, 2009

I would describe it as basic, but I am also enjoying Double Jump Ground Slams for big aoe damage with my 2h hammer

(In the capitol building) When you kill the Shroud Rot and a gate opens and like 30 dudes run in was so fun. I immediately ran back, threw a few grenades and weakend the pack. Then one big ground pound wiped them all out :getin:

Radical 90s Wizard
Aug 5, 2008

~SS-18 burning bright,
Bathe me in your cleansing light~
Everything else is pretty fun, but I'm really not digging how furniture and fixtures have to be built at the crafting bench, seems like all it achieves is making building more of a hassle than it needs to be, I don't get it.

RC Cola
Aug 1, 2011

Dovie'andi se tovya sagain

YerDa Zabam posted:

I'm totally at the other end of the extreme, at 30 hours in and could easily have 100 more to go. I'm just away to do the mission for the spindle having just got the saw bench. My character is level 11 the altar is level 3 and my "house" is just made out of a few blocks so low that my npcs are clipping into it.
Now I am really bad at games in general (as much as I love them) old as gently caress, and generally slow so you mileage will vary

Yeah same. I guess maybe it's short if you just sprint towards all the quest markers and grab the thing and go back to get the next quest asap instead of exploring each place you go to. Or maybe y'all are somehow doing that and clearing all the locations 10x faster than I do. Either way this is fun

idiotsavant
Jun 4, 2000

Typical Pubbie posted:

Is the combat in this game fun? I tried getting into Conan: Exiles, but I was put off by how basic the PvE stuff was.

It’s fine, but still pretty basic. To put it against some standards, Grounded’s combat was more unfair about punishing missed parries but also more engaging wrt timing, parries, and enemy attacks; Valheim’s combat has about the same amount of button mashing but much, much better parrying; and BotW’s was probably somewhere in between the two?

Lot of button mashing, a little bit of movement to dodge enemy attacks, and I haven’t really bothered with blocking or parrying because they don’t work very well

idiotsavant fucked around with this message at 22:36 on Jan 30, 2024

Umbreon
May 21, 2011

Radical 90s Wizard posted:

Everything else is pretty fun, but I'm really not digging how furniture and fixtures have to be built at the crafting bench, seems like all it achieves is making building more of a hassle than it needs to be, I don't get it.

You can make as many benches as you want, anywhere you want. Combine this with the craft from storage crates for maximum enjoyment.

KingKapalone
Dec 20, 2005
1/16 Native American + 1/2 Hungarian = Totally Badass
I heard about the server side progression. How annoying is that? If some of us play one day and then a new person joins in the next, are they going to be pretty annoyed missing out on the early part of the game experience? Will they be lost since I assume the initial quests are guiding you in what to do?

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Vasudus
May 30, 2003

KingKapalone posted:

I heard about the server side progression. How annoying is that? If some of us play one day and then a new person joins in the next, are they going to be pretty annoyed missing out on the early part of the game experience? Will they be lost since I assume the initial quests are guiding you in what to do?

Yes to all of that.

Quests are a big source of xp too so they'll have a harder time catching up in levels too. It's not an impossible barrier but it's an annoying one.

Fortunately moving progression to player-based is the current top requested feature on their website so maybe they'll do something about it.

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