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ultrachrist
Sep 27, 2008
March 1 is for EA, yeah? I don't like the way this trend discourages physical. I'll wait a few days.

I'm a little skeptical of a game based on scouting, but I enjoyed Snowrunner so much I'm still going to get it without worrying too much about that.

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ultrachrist
Sep 27, 2008
I caved and bought it. Wasn’t playing much else.

padijun posted:

I'm locked out of progress because I need to pick something up but can't figure out how to get back into the garage to free up inventory space

Same exact thing happened to me. Luckily it’s like 5 min into the game and I just restarted.

PSA: don’t fill the sideboard in the first expedition. You can’t take things out (unless there is an obscure way to do this) and the mission objective needs to be put in. You can’t pick it up unless you have space.

ultrachrist
Sep 27, 2008
You might also be able to pause>quit to headquarters. I noticed that when I couldn’t figure out how to quit after choosing to continue when completing an expedition.

I need to work now but I had a pretty frustrating first session spent figuring basic things out. UI is a mess. Texture pop in is very bad on ps5.

ultrachrist
Sep 27, 2008
Game is growing on me as I bite into Arizona. The way you interact with terrain is very cool. Vehicles definitely seem to handle smoother than Snowrunner too.

I don’t know about this mission structure though. Like it feels weird to do a task or hunt for an upgrade since I’m on a mission? Saving that for free roam I think. Tho it hasn’t unlocked in AZ yet. Seems strictly inferior to Snowrunner open world style, idk, maybe I’ll change my mind if later missions are complex enough to make me think about my choices. The game doesn’t feel so much like it’s a “scouting game” as a small objective game.

ultrachrist
Sep 27, 2008

Play posted:

Yeah that's how it's done. And only then will you get the credit for finishing the mission and sell your inventory, going back to base or recovering to base does nothing and it seems like you can't actually drive into the garage to finish a mission. Very unintuitive

They also automatically start you on some random base when you're doing a mission, NOT the case you actually need to start at. Which seems pretty dumb

The garage situation is just bizarre. I was doing an expedition where I built a bridge, scanned tracks, and had to explore an area. I flipped my truck at 95% exploration. I recovered to the garage… the wrong garage…even though that’s what my cursor was on by default, then went to click the right garage and it was a 3-4K recovery fee! I just left and restarted. When I came back, the bridge was built but I had to hit the objectives again, except when I got to exploration it was still at 95.

Re: metal detector. I immediately forgot the colors. But if you hit the detect button after (X on ps5), it shows you icons. Handy for finding upgrades. I got the off-road gearbox for the acteon.

Some other notes;
- free roam unlocks by sub zone. I got it for the first area in AZ after 5 expeditions.
- in addition to expeditions and tasks, there’s contracts, but I don’t know how those differ yet.
- unlike Snowrunner, you don’t level up. Truck unlocks come from specific quests. I’m not sure if they’re always tasks but I went to the truck store and matched unlock conditions to my task list and found a couple matches.

(Of course I tried one on free roam and deployed my trucks to the garage near the task, but the actual objective was next to a different garage. Recovered to that garage and rolled while chasing an upgrade on the side of a cliff. Saw another recovery fee, which may be meaningless for all I know, and called it quits for the night.)

ultrachrist
Sep 27, 2008

LeFishy posted:

So my positivity is waning due to UI things.

Example: I have a new expedition in... Wahaheheh Bay. The expedition starts in Grand Canyon, fine sure, the Niconico one also started here and the gateway was marked for me... Where is the wahahaha bay gateway? I guess I need to hop back in my truck and explore to find it? I didn't have to do that with the first one. Did I just get close enough looking for Brad?

Especially confusing is that the brad mission unlocked the wahakeka gateway but ended close to the conico gateway.

The momey to moment driving is great and I love it but this is even vaguer than mudrunner somehow!

What was the answer to this? Same thing happened. I guess I need to free roam to find the gate?

ultrachrist
Sep 27, 2008
Another tip: You can fill up exploration objectives with the drone. But for whatever reason, the % sometimes doesn't calculate as you're flying it and you need to exit to see it increase. I hope there are drone upgrades out there... it is very slow.

LeFishy posted:

Yeah i still haven’t found the gate but i’m happily free roaming around the grand canyon map. It’s way bigger than the first few expeditions give away.

lol, confusing rear end game. I said gently caress it and went to the Carpathians. It's less unique than the grand canyon but I like it and it's a bit more approachable. It's also more like what I expected the game to be... this one expedition took me through a crater and up a mountain for the hell of it. Feels like I'm on an offroad vacation.

ultrachrist
Sep 27, 2008
I finished the first set of missions in the Carpathians. Similar to Arizona, I did not find the gate to the next unlocked area. I found a different, locked gate. So the game absolutely expects you to free roam after doing expeditions. It just never tells you this. So it goes from on-rails objective chasing to just drive wherever without warning.

Game good though. I’m really enjoying driving around forests and swamps taking up environmental tasks. The grass hides the PS5 texture bug. I found the Khan Marshall, one of my favorite scouts from Snowrunner, and immediately replaced the Don. It’s still good. Now I’m going to start doing contracts in the hope one brings me near the specific gate I need to progress.

ultrachrist
Sep 27, 2008

Nalin posted:

In Arizona it is south-east of the map, right past the area where you found the camper of the scientist who got really high and got lost. I think it shows you where the exits are when you are choosing the mission, but it doesn't tell you which exit on the map it is. The mission screen definitely needs the ability to mouse over various POIs so you can see what they are.

Cool, thanks. I'll take a look, I didn't see that view.

Free roaming was a blessing in disguise though. Game plays a lot more like Snowrunner: delivering, building bridges, rescuing trucks. With the twist of no roads and not being able to just plop down a fuel trailer where convenient.

ultrachrist
Sep 27, 2008

Nalin posted:

In Arizona it is south-east of the map, right past the area where you found the camper of the scientist who got really high and got lost. I think it shows you where the exits are when you are choosing the mission, but it doesn't tell you which exit on the map it is. The mission screen definitely needs the ability to mouse over various POIs so you can see what they are.

I found the map you mean. If you have the cursor on free roam, the map to the right shows all outposts and gates (though it's zoomed out, you get the idea.) In the Carpathians, the gate is all the way south, at the bottom of a mountain spine. It's in a no fly zone and at first I drove close by it. Then I saw a bridge that didn't make sense and backtracked and found it. It's unlikely to be something you just stumble upon.

Of course as soon as I entered the next zone, I didn't know where to look for the outposts. I did find UOD III tires for the Actaeon at least. The same free roam map I mentioned also shows outposts. But as far as I can tell, you can't access it in-game. So it seems like taking a picture of the new map with my phone before going back is the right call. Unsure if maprunner is being updated.

ultrachrist
Sep 27, 2008
I’ve noticed the metal detector pop 3 upgrades often, when there is only one. It’s definitely buggy. Wouldn’t surprise me if there’s actually None sometimes.

For your second question: I don’t know that mission specifically but I think some of the rescue missions are intended to be hard. For example, the drowned truck in the first Carpathian map. I could barely budge that thing with the Acteon and the only routes I’ve found to the objective marker are ROUGH with anything other than a scout. I figured I need better or more powerful trucks. And a whole lot of patience.

I also couldn’t figure how to gas up a rescue truck so I could start the engine. Anyone know how?

ultrachrist
Sep 27, 2008

Play posted:

I'm not aware of there being a way, thought that some engines are able to start and some aren't. I got the first downed truck in the Carpathian map if you're talking about the one in the crater? Wasn't too bad with some upgrades. Just make sure to check your upgrades on the trucks you use often, because sometimes they seem to come out of nowhere and suddenly they are available when I have no idea what I did. I assume I did a particular mission that unlocked them because it seems most upgrades are unlocked that way rather than in the field. maybe.

Not the one in the crater, that’s easy enough, different one on the same map with a much bigger truck and much harder to access.

ultrachrist
Sep 27, 2008
Deeeeep into an expedition on the 2nd map in Carpathians. I ran out of gas right next to the next objective. I cannot for the life of me figure out how to switch maps to switch to a different truck to go on a fueling run.

Somebody tell me this isn't as bad as it looks.

ultrachrist
Sep 27, 2008
Feel like I’m spamming up this thread but, something I wish I knew immediately: binoculars fill the location objectives.

They also clear fog of war. Always look through them when you have a good vantage, makes life a lot easier.

(They don’t respect the invert y axis setting, making them awkward for me to use, but that’s another story…)

ultrachrist
Sep 27, 2008

Play posted:

Also, is there any way to attach winches to particular points? It seems like there isn't, right? Kind of an annoying oversight since Snowrunner had that and it was a very useful feature.

Complaining about this game a lot but I still like it, just some really baffling decisions and oversights.

Select winch from the gadget menu. Works the same way as Snowrunner from that point.

How do I remove winch anchors? I didn’t think it was possible but there’s a trophy for it…

ultrachrist
Sep 27, 2008
I dragged the AFIM (?) back home with the Actaeon and it was a trucking odyssey filled with many tragic defeats and last minute heroics. Was that truck in Snowrunner? I don’t remember it. I’m not sure what to do it with it either. Looks bigger and stronger than the Actaeon but can’t take the big attachments of the Step.

ultrachrist
Sep 27, 2008
If you're not dying to try it, I would suggest waiting yes. At least for the bugs to be fixed. Hopefully for a fixed map too.

I'm really enjoying it now that I understand the game better and am on to meatier expeditions.

Play posted:

How do you unlock new bases? Is it fully mission based? Just ventured all the way into Cocino or whatever it's called, went to a spot where I believe there should be a base but there's nothing there :(

It's the first expedition in Coconino that unlocks it. If you hover over expeditions and hit triangle (ps5), you can see rewards. The expeditions that award new bases will tell you.

(I did the same thing as you)

ultrachrist fucked around with this message at 04:20 on Mar 6, 2024

ultrachrist
Sep 27, 2008
Yeah, the regions seem to be comparable to eachother and you can progress both at the same time. I like that. I unlocked a 'Very Hard' mission in Grand Canyon that is a prerequisite for a 'Normal' mission, so who knows what difficulty actually means.

Another opaque thing: I wondered why I couldn't pick up some contracts. It's because some of them require a specific type of specialist to start but the game never tells you this nor does it tell you which type of specialist you need.

Despite all the dumb crap, I played the hell out of this game yesterday and am looking forward to more. Partially it's the Snowrunner itch, partially the new feeling Expeditions bring. It has crystalized 'Where should I go? How do I get there?' perfectly. It's led me to start planning some spring/summer outdoor trips already.

ultrachrist
Sep 27, 2008
While annoying, it’s worth looking at what unlocks what. An expedition in Coconino unlocked an expedition back in the Grand Canyon and finishing that unlocked a second Grand Canyon expedition which in turn unlocked the expedition in Coconino that gave me the second base.

The listed difficulty levels seem to correspond to complexity rather than difficulty. The Very Hard mission I did required me to deploy 2 different trucks to 2 different bases to cover different objectives (game never told me this, I inferred this from studying the pre-mission map) but otherwise wasn’t any harder than the Normal missions that came later. If anything the later routes were trickier.

The maps are gigantic. I figured Coconino was going to be the area around the mining town but that’s just a piece of it.

ultrachrist
Sep 27, 2008
With the exception of exploration objectives, if you quit an expedition, you need to redo all the other objectives you’ve done.

ultrachrist
Sep 27, 2008
Yeah, winch anchors and the jack are going to make it painful returning to Snowrunner. Mud's not much of a threat in this game. . . water, rocks, and trees are your enemies here.

All my complaints are patchable. The game's problem(s) aren't related to the core design. The core game is actually quite good. It's hard to square the meticulously designed maps with the awful, unfinished UI. I've mostly got used to it and I STILL deployed to the wrong base yesterday. They shot themselves in the foot by not delaying a month to fix and finish a bunch of crap.

I think I found a route to retrieve the drowned truck on the first Carpathians map (I believe it's a Tatra.) I'm not going to bother yet because I don't actually need another big truck, so I'll wait and accumulate upgrades before I expend the effort.

ultrachrist fucked around with this message at 16:20 on Mar 7, 2024

ultrachrist
Sep 27, 2008
So here’s a new one: I unlocked the first expedition on the third map in Carpathians. I found the gate to it on the second map.

But it forces me to deploy on the first map? Meaning I have to go through two different gates despite having both bases open on the second map. I can’t tell if that’s intentional or a bug.

Edit: it’s because there’s also a gate from the first map, sliprock swamp, that I never found. I went in the unintended way. poo poo.

ultrachrist fucked around with this message at 20:23 on Mar 7, 2024

ultrachrist
Sep 27, 2008
I don’t have fuel problems with the Marshall. I use the high range gearbox. The roof rack means you can’t use the metal detector yeah? I still find too many upgrades.

Actually a complaint I have is on the need to use different trucks. Most expeditions are best done in a scout and so I’ll use the Marshall because it’s my smallest, nimblest scout. If I need to carry something, I’ll use the Acteon because it’s my smallest truck with a sideboard. Like I just unlocked the Ankh civilian and it seems like a powerful truck with tons of space… but I just don’t need that. There’s all sorts of repair attachments I can’t imagine using. The missions are about navigating tight or treacherous spaces, not hauling or repairing.

Unlocked the mission to unlock access to the volcano. Soon, I will see all of the Carpathians.

ultrachrist
Sep 27, 2008
I haven’t got far enough in Arizona to confirm that but in Carpathians, the first map has gates to all three of the others.

I unlocked the Yar and it’s pretty good. Will use instead of the Marshall in plenty of situations but also it’s a bummer that I have next to no upgrades for it. I like that they moved some upgrades to mission rewards and wish they had gone the whole way. Finding them in the world is not particularly fun in either game.

People were taking about the specialist that removes water damage but what I want is the one who lets you put anchors underwater. That is way more powerful. Rivers are one the few things that can totally ruin an expedition. I haven’t unlocked that one yet though.

ultrachrist
Sep 27, 2008
Goddamn this game is huge. I feel like I put a ton of hours into it and I am only 19/37 in Carpathians and 10/37 in Arizona. I’ve basically been ignoring contracts and most tasks too.

I just cleared 70k in a dormant volcano mission. Money doesn’t matter beyond the beginning, load up on jacks, anchors, and supplies!

Play posted:

Just spent a good hour on a Coconino mission, one of the ones where you have to haul that huge seismic thing around and there are no icons, only a distance to number. Got the first, found the second, then I went to install the portable rig and somehow it loving disappeared from my inventory. It won't let you start the mission without them, so where the hell did it go? Is it possible to lose or damage stuff like that?

So frustrating. That was particularly annoying mission, had to move two trucks all over the map because I didn't have one truck that could hold both the seismic and two portable rigs. I guess knowing where they are will be helpful assuming I remember, but man that stings and I basically ragequit.

Ohh, that sucks. If it helps, looking at the pre mission map gives an idea of where the seismic spots are.

I got that bug I think you mentioned where the metal locator shows an upgrade that is definitely not there. I decided to verify all upgrade spots on map runner before chasing a ghost next time.

ultrachrist
Sep 27, 2008
I rescued the Tatra FORCE and it was an epic pain in the rear end up there with the best Snowrunner missions. I had to abandon my initial route because it involved a steep hill I was never getting up. The most difficult part wasn't even the trees or rocks, it was navigating those tiny bridges with two big trucks. I used 3.5 full tanks of gas.

Our trucker heroes were in most dire straits at this point:



Play posted:

I was wondering exactly how that worked, the description made it a bit unclear to me. That sounds pretty nice.

Also, unlocked the KRS 58 Bandit but it's very expensive, currently don't have the money for it especially since I can't figure out how to sell trucks. Is it any good? And can it accept large modules like the seismic thingy?

You can only sell trucks in the garage (triangle on ps5). To make this more confusing, you can't access the truck store from the garage so you have to swap views to buy and sell. I don't have the bandit but I think it can take the seismic attachment... you can see the icon on the store screen. I know what you mean re: expensive. I thought I was beyond money mattering but the Tatra FORCE was 300k! I had to sell the Afim.

ultrachrist
Sep 27, 2008
Winch that tree. Scouts have autonomous winches even without equipping the literal autonomous winch.

ultrachrist
Sep 27, 2008

explosivo posted:

Sorry, the issue is that my wheel is literally stuck inside the terrain. I used my last jack to get into that position so I've tried using anchors and winching trees and switching trucks and saving/quitting/rejoining and it's just fully stuck.

Ahhh, bummer. Buggy game.

ultrachrist
Sep 27, 2008
I finished Carpathians a while ago but after the novelty wears off, I don't like Arizona at all. I'm slooowly going through it, doing an expedition every few days.

I hope future dlc is both a. not much like Arizona and how annoying it is to navigate and b. figures how to inject some variety into missions, ideally making them mean something the way the contracts build up to some big event in snowrunner

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ultrachrist
Sep 27, 2008

explosivo posted:

Yeah I haven't been playing because I just find the jobs you have to do tedious and not fun or interesting in the least. Really hoping they're able to make something more compelling with the DLC that I unfortunately already own. I really like the format of this game with the expeditions but they biffed it so bad with the jobs and lovely minigames.

I turned the game on after not playing it for a while and they put a "skip" button on minigame objectives lol

you just drive into the zone and press the button (triangle on ps5) and it counts it as complete.

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