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Play
Apr 25, 2006

Strong stroll for a mangy stray
https://cdn.cloudflare.steamstatic.com/steam/apps/257005182/movie480_vp9.webm?t=1709575484

The Thaumaturge is a 'story-driven RPG with morally ambiguous choices'. It features a unique magic system built around the concept of the titular magicians, and their ability to see and interact with Traces, Flaws and Salutors, terrifying creatures who prey on human weaknesses. The game takes place in the very unique setting of early 1900s Warsaw, then part of the Russian Empire. The people clamor for independence, and the socialists fight both the occupiers and the privileged classes for rights. The city is riddled with corruption, but is also dealing with the increasing onset of modernity.

The game uses a turn-based combat system, with you and your salutor of choice battling groups of enemies. There is a timing bar, conditions positive and negative, and health and focus levels.

The main draw is the setting and story, however. The choices are very much morally ambiguous, and I don't believe save scumming is possible here. So they are genuinely difficult to make in many cases, and the best outcome is far from clear.

So far I'm pretty impressed. The story and setting are big draws as I expected. The combat isn't anything to write home about but is engaging enough as a change of pace. The music is fantastic. The graphics are great. The performance is okay for what it is, with some rough transitions upon changing areas. The voice acting... is mixed. Love Wictor Szulski's VA, some of the others are a bit questionable. Especially since they contain all kinds of random accents, would've much preferred all Polish or Slavic VAs where in reality there are a bunch of American accents.

Mainly I just wanted to make this thread to see if anyone else is playing this game, and what people think. For such a story driven game it's best to be cautious about spoilers, but I did want to ask how people handled the first situation off the train, after Tsar Nicholas II's speech. I didn't really mean to but wanted to feed my Flaw of Pride, and ended up fighting the gendarmes and going to jail. Curious what happens if you turn in the lady or the worker's leader though.

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madmatt112
Jul 11, 2016

Is that a cat in your pants, or are you just a lonely excuse for an adult?

Dang, I haven’t even looked at the game’s store page or any videos/screenshots but your description has me quite interested. Might check it out if I ever manage to leave Balatro alone.

take me you ANIMAL
Nov 28, 2002

Congrats big boy
Saw a trailer for this game back in January and was interested in it and then couldn't remember the name to see when it was coming out later.

Gonna pick this up after my next paycheck to give it a try. Mood and story will be a nice change from the ARPG dungeon running of last epoch.

Aye Doc
Jul 19, 2007



Im having a blast with this 4 hours in, it's got the good jank feeling that The Witcher 1 had on launch, reinforced by the extremely wide range of voice acting quality. the music is fantastic, really appreciate the variety on display from track to track

the click when you use perception is such a satisfying noise

take me you ANIMAL
Nov 28, 2002

Congrats big boy
This game is great, and if you want to check it out it's currently on sale on GMG. Getting good review too, mostly 8/10 and such. I'd recommend it.

Play
Apr 25, 2006

Strong stroll for a mangy stray

Aye Doc posted:

Im having a blast with this 4 hours in, it's got the good jank feeling that The Witcher 1 had on launch, reinforced by the extremely wide range of voice acting quality. the music is fantastic, really appreciate the variety on display from track to track

the click when you use perception is such a satisfying noise

It really is. I would say my one complaint relates to that though. It has this faux-investigation quality to it but really you click and it leads you to the next thing, you look around for an item to feel up and then it draws conclusions for you. You don't really DO anything but follow along like you're watching a movie.

Therefore, the combat and dialogue options are the only true interactivity. So a game like this trades mainly on its setting and story, and I feel like they knocked that out of the park. Whenever I'm tired of intense games I love to boot it up and just follow along with the story to see what happens and meet all these great characters.

I REALLY wish they had gotten all Polish or Slavic voice actors though. Or at least British, all the terrible accents of my fellow countrymen really take me out of the experience. The only one where it made sense was that hilarious dude at the train station in the middle of loving nowhere, Poland who took a wrong turn somewhere on the way to Albuquerque.

Glad other people are enjoying this game too! I really like devs who explore new and unique settings, and I've got to say Poland in the early 1900s is absolutely fascinating, even this very video gamey version.

Play fucked around with this message at 02:29 on Mar 10, 2024

Aye Doc
Jul 19, 2007



Play posted:

You don't really DO anything but follow along like you're watching a movie.

this is my main complaint about the game about 15~ hours in, maybe halfway iunto act 2. it does seem like you can change peoples' reactions to you and maybe get some different outcomes depending on if you are an rear end in a top hat or a half decent human, but generally youre just clicking the next button like it's a visual novel with some extra steps.

I had been enjoying the combat on Challenging for most of that 15 hours but thje combat is just sooooo drawn out and gets so tedious, so I bumped it down to story to just cruise through the rest of things. I had not had a fight where I felt like I was in danger in hours but I have had a dozen fights where I said "please can this just end"

complaints out of the way, the story is very compelling; the characters are all well written; the world is very well built with a lot of good lore all over the place. the interactions feel good and the choices I get to make feel like I am actually roleplaying as a certain type of dude. game is good

Aye Doc fucked around with this message at 04:01 on Mar 10, 2024

SweetBro
May 12, 2014

Did you read that sister?
Yes, truly a shitposter's post. I read it, Rem.
My problem with the game is that it feels like it's one core mechanic short of being of good.

The investigation aspect feels pretty since you're just basically right clicking until things appear and then you collect all of the things. Kind of like Witcher 3's witcher sense things but with a bit more feedback.

Combat is alright, though having enemies with traits from spirits you couldn't have possibly unlocked yet feels pretty lame.

However the lack of an equipment system, meaningful inventory, or really any other kind of systems honestly makes this game feel kind of shallow. Which is normally the opposite of what I expect from my Eurojank. The result is that the game feels really badly paced. Although the game has no random encounters, it honestly throws tons of meaningless encounters at you with random no name mooks, because it literally has no other ways to interact with the player outside of just dialog.

Also I'm pretty disappointed with the lack of Polish/Russian VA given where the game takes its setting. Some of the casting choices are pretty weird as well, I had a genuine WTF moment when I heard a Southern drawl from a character allegedly in Eastern Europe.

Aye Doc
Jul 19, 2007



SweetBro posted:

My problem with the game is that it feels like it's one core mechanic short of being of good.

The investigation aspect feels pretty since you're just basically right clicking until things appear and then you collect all of the things. Kind of like Witcher 3's witcher sense things but with a bit more feedback.

Combat is alright, though having enemies with traits from spirits you couldn't have possibly unlocked yet feels pretty lame.

However the lack of an equipment system, meaningful inventory, or really any other kind of systems honestly makes this game feel kind of shallow. Which is normally the opposite of what I expect from my Eurojank. The result is that the game feels really badly paced. Although the game has no random encounters, it honestly throws tons of meaningless encounters at you with random no name mooks, because it literally has no other ways to interact with the player outside of just dialog.

Also I'm pretty disappointed with the lack of Polish/Russian VA given where the game takes its setting. Some of the casting choices are pretty weird as well, I had a genuine WTF moment when I heard a Southern drawl from a character allegedly in Eastern Europe.

I agree that it really needs one more Thing to do, it really should have been something in the investigations - the first time the "Draw Conclusions" prompt came up, I was hoping there would be some kind of interaction I'd have to do to actually come to an answer since the rest of the game is so light on actual engagement

idk if any of you have run into the Albuquerque character beyond your initial meeting, you can run into him in one of the new areas in act 2 and end up fighting some dudes on his behalf and he makes a joke about needing to get to Albuquerque so that he can meet up with "Walter Pinkman," so at least as of act 2 the whole character is just there to be a dumb Breaking Bad reference and that soured me on his presence. I'm not opposed to the idea of an American character with a southern accent having wound up in 1905 Warsaw, but the execution and reason for him being there was very bad. there have been a few other American accents but he's the only one that really stood out as bad

Twobirds
Oct 17, 2000

The only talking mouse in all of Britannia.
I'm not far, but really enjoying it. Love the setting. I agree the accents are constantly all over the place, even if the actual acting is good.

Is anyone else using a controller? It's handled pretty well.

Play
Apr 25, 2006

Strong stroll for a mangy stray

Twobirds posted:

I'm not far, but really enjoying it. Love the setting. I agree the accents are constantly all over the place, even if the actual acting is good.

Is anyone else using a controller? It's handled pretty well.

Yeah I'm always on controller no matter what game unless it straight up won't work. Even BG3, so with this game which is pretty simple it's no problem at all

Twobirds
Oct 17, 2000

The only talking mouse in all of Britannia.
Patch notes for 1.0.1

https://store.steampowered.com/news/app/1684350/view/4150701564164527340

Play
Apr 25, 2006

Strong stroll for a mangy stray

Nice. Basically just bug fixes though and I haven't had any bugs so far luckily

Aye Doc
Jul 19, 2007



I finished my first playthrough today and the build from the last part of act 2 through the end is very good. it felt rewarding to see all of my decisions (even the bad ones) come to a head in the ending. still feel it needed another gameplay element to really keep it engaging

looking at everything, my completion was probably around 85-90%. I did every quest I could find except for 2 that both ran out of quest markers at all times of day and so just decided to move on to the final quests of act 2 and progress everything. there was also a fight where I was coming to the honor of some of the brothel girls, where every time I triggered it the game would cut to black and stay there endlessly, and it seems like that may have led to a quest also. I was missing two Flaws in the end

I am pretty interested in a second playthrough to do the opposite of what I did and see how it all plays out. first playthrough was very high pride, mostly did things for Myself but also (very end of game spoilers) wishy-washily siding with Rasputin and ignoring most of the red flags leading up the climax

e: oh and Abaurycy's whole arc is really great, loved every time he showed up

Aye Doc fucked around with this message at 22:20 on Mar 16, 2024

Old Doggy Bastard
Dec 18, 2008

I liked this game a lot.

Your Uncle Dracula
Apr 16, 2023
I bet this will be a great game, in about two years, when it is $7.

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Twobirds
Oct 17, 2000

The only talking mouse in all of Britannia.
https://twitter.com/bombsfall/status/1768703669887795705

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