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CharlestonJew
Jul 7, 2011

Illegal Hen
If you PC specs nerds are worried about poor performance in the cities I recommend murdering everyone you meet.

Won’t have to render everyone in town if they’re all dead

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CharlestonJew
Jul 7, 2011

Illegal Hen

MechaX posted:

I just saw a post on the subreddit suggesting that once the game comes out, someone needs to make a list of inconsequential NPCs to permanently kill in order to free up CPU usage and boost FPS, and it is actually gaining a little bit of traction

This game is going to be absolutely amazing in the most hilarious way possible

Keep:
Fournival
Jester

Kill:
Everyone else

CharlestonJew
Jul 7, 2011

Illegal Hen

Jack Trades posted:



True Dragon's Dogma experience.

this is the best possible news I could have gotten

CharlestonJew
Jul 7, 2011

Illegal Hen
What's a dogma

CharlestonJew
Jul 7, 2011

Illegal Hen
Do the pawns chatter a whole bunch while you're on the cart? If not I will never cart

CharlestonJew
Jul 7, 2011

Illegal Hen
Also I threw a goblin off a cliff and all of the pawns I hired reacted like I just invented the atomic bomb, so if your pawns start throwing dudes off cliffs, you're welcome.

CharlestonJew
Jul 7, 2011

Illegal Hen
I got trolled extremely hard by the beggar sidequest.

Followed that dude all drat day, right after he leaves the tavern and runs off to his hideout I get looped into a cutscene about a sidequest involving the Gracious Hand charity. It's long enough that I completely miss where he's going.

I try again the next day, he leaves the tavern. Right after another NPC approaches me and pulls me into a dialogue about a DIFFERENT sidequest I completed the other day. But it's ok, I mash thru the dialog, I can still see him, it's fine. A 2ND loving NPC approaches me with a different set of dialogue about the exact same loving sidequest. I mash through, guy disappears, I'm hosed.


3 whole days spent following this rear end in a top hat.

CharlestonJew
Jul 7, 2011

Illegal Hen

Atoramos posted:

On the way I found this awesome missable thing on the way. Gryphon's nest just south of the Misty Marshes, contains a portkey

Man I found that exact same spot last night, but it was in the middle of an extremely disastrous expedition where all my pawns died, it was pitch black outside, and I had like 30% of my max health remaining, so I decided to not gently caress with the sleeping Gryphon. Guess I gotta go back at some point.

CharlestonJew
Jul 7, 2011

Illegal Hen
I think I've tried fighting Drakes like 3 different times now, wayyyyy before I'm supposed to. I've gotten close to killing them, but I can never hack it in the end. They get verrrrry pissed off when they enter phase 2

I actually managed to hit one with one of those big rear end ballistas you can find that take 10 million years to charge. It took off half its health then immediately after the Drake ordered a lightning artillery strike directly on me, killing me instantly

CharlestonJew
Jul 7, 2011

Illegal Hen
I made my main character Beavis and man some of the platforming in this game is NOT kind to a short Arisen

edit: I found these old ruins that had this series of very precise platforms leading up to the top of this tower. I very carefully made my way up, made the final jump, and right at the end my guy was too short to clamber up to the edge and get to the top of the tower. I was playing Archer too, so no movement abilities that I know of at least...

CharlestonJew fucked around with this message at 14:24 on Mar 25, 2024

CharlestonJew
Jul 7, 2011

Illegal Hen
Quite a few quests that make you go halfway across the world to talk to a guy huh

CharlestonJew
Jul 7, 2011

Illegal Hen
"Has anyone noticed that no one in our party can cast healing magic?"
Buddy what the hell are you talking about I hired a mage like 2 minutes ago
*sees giant puddle of red goop in the ravine below us*
oh

CharlestonJew
Jul 7, 2011

Illegal Hen

Babe Magnet posted:

I'm staying wizard too but you gotta spread it out for a bit for augments at least. Fighter gets one that gives you extra carrying capacity, which is ESSENTIAL for a player like me lol

Thief has an augment that makes enemies less likely to target you which seems very useful for squishy wizard types

CharlestonJew
Jul 7, 2011

Illegal Hen

Jack Trades posted:

Uhhh...I found him chilling in a random hut in Harve, not Melve.

His main home is in Harve but you can find him in Melve for that particular event

CharlestonJew
Jul 7, 2011

Illegal Hen
Pretty wild that there seems to be only 2 town portcrystals. That's how many the original game had but the map was also like, a sixth of the size of this one.

CharlestonJew
Jul 7, 2011

Illegal Hen
I made it to Battahl early and decided to take a little trip to the royal palace.

Part of me really wants to put the empress in my magic bottle just to see what happens to the story, but with only one save file I'm not gonna risk it lol.

I made a little trip to the "Forbidden Magick Lab" and uh, this is not going to end well huh. Hilarious that they're doing all this poo poo in the next room over from their big public worship spot.

CharlestonJew
Jul 7, 2011

Illegal Hen
if the pawn I hired yeeted itself into the brine then it deserves nothing more. I don't care if I've spent 3 in game weeks with them.

CharlestonJew
Jul 7, 2011

Illegal Hen
I've made my pawn incredibly ugly, put an executioner's hood on him, and he's extremely sarcastic at all times so if he gets dragon covid I will have no way of knowing lol

CharlestonJew
Jul 7, 2011

Illegal Hen
the longest part of any trip for me is seeing some new thing off in the distance and going "ooh whats that"

the 2nd longest part is rubbing my junk against the terrain in the hopes of finding the one rock that will let me clamber up to that treasure chest on top of a cliff

CharlestonJew
Jul 7, 2011

Illegal Hen
escort quests are no issue for me now

CharlestonJew
Jul 7, 2011

Illegal Hen
I have to say Archer shits out damage like nothing else but the actual playstyle is a little dull. Going to max out Fighter next and start slashin poo poo

CharlestonJew
Jul 7, 2011

Illegal Hen
I finished the regalia sword quest last night before doing the coronation because I thought it would strengthen my claim to the throne or whatever. But after talking to the quest giver I’m pretty sure he’s just going to pawn it lol. Traveled to the other side of the map and back to get owned.

CharlestonJew
Jul 7, 2011

Illegal Hen

Inzombiac posted:

Hey, guess who went all the way to the Beastren capital without finishing the guard captain's quest chain first??
Guess who didn't have a port crystal on hand??

DD2 I love you but GODDAMN.

Once you see the portcrystal in Vermund logically you'd think like "oh cool there's one of these in every capital city"

No. No.

CharlestonJew
Jul 7, 2011

Illegal Hen

Jack Trades posted:

I just got to Bakbutthal for the first time and the very first thing I did was ditch Mystic Spearhand as fast as I possibly could, because holy poo poo was that vocation annoying to play.
I switched to a level 1 Trickster, because I just unlocked it and went to the inn to sleep.

People who've been to Bakbatthal can guess what happened next.

amazing

CharlestonJew
Jul 7, 2011

Illegal Hen

Third World Reagan posted:

Two people want the jadite orb. Only one person wants the real one. So you give them the real one, they take it to the forger, the forger goes yep its real, and the guy is happy and walks away. The other character doesn't care that he got the forgery and doesn't check it.

that's the objectively worse solution as you don't get to gently caress over the rich guy that way and the other guy is presumably killed

CharlestonJew
Jul 7, 2011

Illegal Hen

Internet Explorer posted:

It's very amusing to me that your mom plays this game. All my mom ever says about games is "why are you always running everywhere?"

hey my pawn says the exact same thing

CharlestonJew
Jul 7, 2011

Illegal Hen
you can tell the "leak" is fake cuz the subtitle font is just the God of War Ragnarok font

CharlestonJew
Jul 7, 2011

Illegal Hen
Idk if this has happened to anyone else but my main pawn just randomly drops dead sometimes. Full health, no enemies around, no cliffs nearby to fall off of. Boom, guy just drops dead instantly. A lot of times it's happened off screen but last night he just fell over dead right in front of me. I uh, don't think it's dragon ligma? This happening to anyone else?

CharlestonJew
Jul 7, 2011

Illegal Hen

Thundarr posted:

Are there enemies nearby that inflict poison? If you are poisoned and then poisoned again you take massive damage very quickly. That could do it if there's nothing to fall off of in walking distance.

nope and nope. Like full health, didnt drop off a cliff or anything, not poisoned. Just bam, drops dead and I have to revive him for no reason. It's funny so it's nbd but I'm so curious how it happens.

CharlestonJew
Jul 7, 2011

Illegal Hen
I never touched any of the magic classes in DD1, and after trying them out in DD2 all I can say is that I was sorely mistaken. It has been incredibly fun to knock poo poo up in the air with a big rear end iceberg. I think Archer pawns are programmed to do trick shots on the enemies you knock into the air too, I found a Timothee Chamolet pawn that loves doing stunts like that.

CharlestonJew
Jul 7, 2011

Illegal Hen
three times now I have tried to get into this bandit camp area that seems to only be accessible via one of those hand pulley things in Battahl

and three times while I was cranking this lovely little cart across the game spawns a gryphon who divebombs it and instakills my entire party. these things are nothing but a cruel joke from the devs

CharlestonJew
Jul 7, 2011

Illegal Hen
It took me wayyyy too drat long to get my pawn learn how to speak elvish.

Apparently it’s completely random which NPCs will give you the tome, which NPCs will give you something else entirely, and which ones will just give you nothing at all. Way more of a confusing process than it should be.

CharlestonJew
Jul 7, 2011

Illegal Hen
postgame stuff:

The pathfinding AI of my pawns and the "save everyone within this time limit" thing really make me feel like I'm playing Dead Rising 1 again

CharlestonJew
Jul 7, 2011

Illegal Hen
Real Arisen play with a gamepad

CharlestonJew
Jul 7, 2011

Illegal Hen

Jack B Nimble posted:

Item storage is full? Item storage is full!?

If it’s special arrows then yeah they have a shockingly low storage limit, only 50

CharlestonJew
Jul 7, 2011

Illegal Hen

Magmarashi posted:

Unsure what game you are playing but this is the Dragon's Dogma 2 thread and we are talking about Mystic Spearhand which is a blender

Yeah if you have any experience with Devil May Cry 4 or 5 it’s basically the charged shots mechanic from those games, you can charge them up during any and all animations. You can stunlock any large enemy by hitting them with slow, wailing on them with The Star Wars Kid combo, then hitting them with another slow as soon as it wears off.

It’s extremely powerful but so are most of the other classes so personal preference really.

CharlestonJew
Jul 7, 2011

Illegal Hen

FauxLeather posted:

Now that I've finished the game and cleared the True End, I'm fairly confident in saying that overall I'm pretty disappointed, but had a great time for enough of it. More Dragon's Dogma is never a bad thing, but DD2 is a bit of a sidestep that mostly distances itself from what I found so stellar about the original in the first place.
Much of my problems really stem from the game ballooning in size to nearly 5x the scale of DD1, but I don't feel it did enough to justify that. This is largely very objective and I don't doubt I'm in the minority here. There are a whopping 50 caves dotted around the world map, but with the majority of them being a chain of prefab rock rooms that house common mobs like goblins and saurians, with a handful of potions or equipment you can also find at a vendor as a reward, it felt less like "adventuring" and more like a memetic routine of locating & ticking off waypoints. Compared to DD1, with its relatively slim amount of points of interest, would dedicate a lot more resources into individualising them, or making them these sprawling DnD-esque dungeons full of secrets, loot and climbing points that were thrilling to explore. I don't feel that DD2 really has anything remotely like that. Maybe if I'm generous, Dragonbreath Tower was a bit of a standout because of its multi-layered layout that had a lot of nooks and crannies to interrogate, but the location itself pales in comparison to its DD1 parallel, Bluemoon Tower - not only in terms of detail but also pomp and story significance. The whole game rings like this and all kind of wore me down; scrubbing away the world map's fog of war and only getting nondescript caves called like "Crypt of the Forebear" housing poison Saurians protecting their Salubrious Draught treasures and daggers I've already outgrown. Main story quest basically trails off like it has dementia the moment you reach Battahl, there are no characters or even antagonists possible to care about (when you see the slaver from the intro again he has nothing to say??????). Nothing seems to really matter until post-game. Why do so many quests in this game with limited fast travel have a "return to me after a few days" component. It's funny that the best music in the game are the tracks straight from DD1. I enjoyed the combat, sure, but I enjoyed the combat in DD1 and felt that the world had more to say on the interim - I feel like I had fewer Experiences in these 55 hours than the 20 it took me to finish DD1.

This is largely how I feel about the game as well. The larger map doesn't really have much interesting to justify the vastly inflated size, and most of the enemies are the same goblins/harpies/wolves I've been fighting for nigh on 13 years now. From the new creatures they've added, Minotaurs are just lamer Eliminators, the Sphinx fight has a lame gimmick, and I think the Medusa only spawns in one very specific location? Even when I did fight it it just aimlessly meandered around while my party circle beat it to death.

CharlestonJew
Jul 7, 2011

Illegal Hen

Clocks posted:

I don't know that anything locks up but there's a big scene that happens after you pass through the battahli sealed door. I'm actually not entirely sure what happens if you port out at that point.

If you port out the game will give you random cutscenes here and there cutting to what the giant is doing at the volcanic island. After a while the guards will just take care of the giant all by themselves, no need for intervention from the player. It's pretty rad lol

CharlestonJew
Jul 7, 2011

Illegal Hen
I made an amazing discovery last night.

If you pick up one of the roly-poly saurians and throw them down an incline they’ll roll forever till they hit something or reach the bottom of the hill.

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CharlestonJew
Jul 7, 2011

Illegal Hen
I’ve had pawns ask and answer their own questions before, they’re just janky

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