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Deki posted:Honestly if this is darkfall UW the second and it's got a somewhat competitive launch I'll probably feel I got my 30$ worth. I enjoyed both darkfalls and those were developmental trainwrecks. The games are completely different ![]()
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# ? Jun 11, 2024 01:23 |
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Not if you play in the more hardcore pvp campaigns ![]()
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Deki posted:Honestly if this is darkfall UW the second and it's got a somewhat competitive launch I'll probably feel I got my 30$ worth. I enjoyed both darkfalls and those were developmental trainwrecks. theres already been 2 darkfalls? wow
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The first was a game that started development like two decades ago and as far as I know never really got off the ground. Then Unholy Wars was made as a reboot or something.
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If Darkfall was about 200% less grindy it would be fun as hell. OTOH it did force me to learn to use AutoHotKey ![]()
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WayAbvPar posted:If Darkfall was about 200% less grindy it would be fun as hell. OTOH it did force me to learn to use AutoHotKey Before UW came out, I remember reading that they were going to implement a daily cap to stats so you could spend most of your time pvping or crafting or whatever and not grinding poo poo, but I guess it was not to be.
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The Shortest Path posted:The first was a game that started development like two decades ago and as far as I know never really got off the ground. Then Unholy Wars was made as a reboot or something. yeah i played the first one, i just didn't know it apparently shut down at some point. surprisingly (or maybe unsurprisingly) the wiki for darkfall doesn't mention it's been shutdown anywhere. it just refers to it in the past-tense in the synopsis paragraph.
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Pre-alpha testing is starting soon and uh, it actually looks kind of fun and interesting? I'm also completely surprised that they're anywhere remotely close to their initial schedule. Looking forward to seeing how things feel and how amazingly stuff breaks during these tests.
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I hope there are still goons left with phase one access that haven't sold everything. I wanna see pictures.
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I kicked in 215, i think that was phase 2 alpha though. That centaur looks baller as gently caress.
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There's no NDA so I'm sure we will get plenty of vids and maybe some streams even.
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Anyone heard from vikingnail?
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always be closing posted:Anyone heard from vikingnail? i checked the forums a couple weeks ago and they were still posting
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Anoia posted:I hope there are still goons left with phase one access that haven't sold everything. I wanna see pictures. I'm in phase one, not pre though I make poor purchasing decisions
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malhavok posted:I kicked in 215, i think that was phase 2 alpha though. That centaur looks baller as gently caress.
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always be closing posted:Anyone heard from vikingnail? pfft, he's literally on there all the time all alone. It's really sad too since like now he dropped his "schtick" and just replies in ellipses like a little whiny bitch~ ![]() like everyone else went to do more important things and he's just there alone. Not really surprised, he could probably talk to a wall for days to try and win an argument.
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Stormgale posted:I'm in phase one, not pre though i only bought the 30usd thing but we can regret this dumb game together ![]() Lastgirl posted:pfft, he's literally on there all the time all alone. It's really sad too since like now he dropped his "schtick" and just replies in ellipses like a little whiny bitch~ outstanding
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Any streams of this yet? i think they are already playing.
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The Shortest Path posted:The first was a game that started development like two decades ago and as far as I know never really got off the ground. Then Unholy Wars was made as a reboot or something. it started development in 2001 so it was about 10 years of work. it did get off the ground and was actually quite a good engine (graphics quality is debatable, but I thought they were alright), it just wasn't able to stay off the ground for very long. if DF 1 had a higher player retention rate (by being a better game) it could've been something really amazing. the game had a very active player population in the first 4 or so months. DF 2/Unholy Wars was that attempt at making a better game with better retention, but they wasted all their time on building a somewhat prettier engine rather than building better mechanics and content. i think it's still alive but i imagine will shut down within a year or 2.
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Zarithas posted:it started development in 2001 so it was about 10 years of work. it did get off the ground and was actually quite a good engine (graphics quality is debatable, but I thought they were alright), it just wasn't able to stay off the ground for very long. if DF 1 had a higher player retention rate (by being a better game) it could've been something really amazing. the game had a very active player population in the first 4 or so months.
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darkfall:uw had good exploration and dangerfeel and they did a good job of rewarding solo/small group play with the way treasure maps worked (which also meant killing random folks in the wilderness was pretty rewarding), combat was a lil janky but cool, big battles were cool when they didnt get too laggy, AAA mmo budget darkfall would be real cool
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My favorite part of Darkfall:UW are the terrible nerds who loved 1.0 and obsessively hate Aventurine for trying to modernize it. I've got a lot of former darkfall players as friends so I get to hear about the idiots often.
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Blazing Zero posted:outstanding no this is outstanding imo "You are being given 1 warning point for the post you made in You Can Only Build Cities On Specific Plots In Campaigns? You were overly insulting and also being vulgar. You are smart enough to counter arguments without resorting to abusive behavior. " ![]() A mod called me smart~ <3
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Lastgirl posted:no this is outstanding imo i think that's called a canned response, lg. sorry to burst your bubble ![]()
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Blazing Zero posted:i think that's called a canned response, lg. sorry to burst your bubble hosed up if true
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Why can't the mods just be like ours and post a bad anime gif for a reason?
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Pavlov posted:Why can't the mods just be like ours and post a bad anime gif for a reason? CF mods are deader on the inside than ours
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Deki posted:My favorite part of Darkfall:UW are the terrible nerds who loved 1.0 and obsessively hate Aventurine for trying to modernize it. I've got a lot of former darkfall players as friends so I get to hear about the idiots often. i honestly do not know what merits UW has over DF1 since i didn't play it for long, but i personally just couldn't get into the combat after being used to DF1 for ages. DF1 combat just felt very smooth and natural (if twitchy, arguably too twitchy), while UW felt unintuitive in a way that i can't explain well. janky, slow, something like that. i'm sure UW is probably a better game overall otherwise, but DF1's fun combat was one of the only things it had going for it, so you can't blame people for complaints about that if that is what they're complaining about. (i don't know if the combat is any better now; i only played immediately after launch.) Zarithas fucked around with this message at 04:33 on Aug 31, 2015 |
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UW wasn't good by any means, but Darkfall 1 was dying hard. The political maps were showing the 7 or so active guilds holding multiple cities, and even after they lifted the sub cost, you couldn't find anyone around anywhere. UW was the slap of (lead based) paint that Aventurine thought they needed, and it didn't work out because Aventurine.
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Deki posted:it didn't work out because Aventurine.
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No love for the latest video? that poo poo looks legit compared to what camelot has after like two years.
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malhavok posted:No love for the latest video? that poo poo looks legit compared to what camelot has after like two years. it looks like fun but generic combat
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I actually bought Albion Online because I somehow got it confused with this game, and AO turned out pretty okay. I'm hoping this game turns out pretty okay too.
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malhavok posted:No love for the latest video? that poo poo looks legit compared to what camelot has after like two years. combat looks alright, but the "+45" "-67" hitpoint popups irk me. might just be subjective for me but i always find those distracting and unnecessary.
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Is bartering still planned or did they cave and add currency?
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Gerbil_Pen posted:Is bartering still planned or did they cave and add currency? They gave up on the idea of having no central currency a few months back: https://crowfall.com/#/news/coin-of-the-realm
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Kimsemus posted:I actually bought Albion Online because I somehow got it confused with this game, and AO turned out pretty okay. Looks like it might be passable. Maybe some of the game modes will be ok? Maybe it'll be a decent alternative to Smite or Skyforge. Not worth the thousands of dollars demanded for a kingdom but potentially worth the minimum purchase.
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Unguided posted:Looks like it might be passable. Maybe some of the game modes will be ok? Maybe it'll be a decent alternative to Smite or Skyforge. Not worth the thousands of dollars demanded for a kingdom but potentially worth the minimum purchase. yeah 30 dollars seems fair for whats been presented and promised so far
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If you want to see people playing the combat 'module' there are people streaming the pre-alpha: http://www.twitch.tv/directory/game/Crowfall Looks better than I thought it would at this point.
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# ? Jun 11, 2024 01:23 |
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I got so annoyed at people playing badly i had to shut it off.
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