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Kitfox88 posted:Same with Final Fantasy XIV. I can count the legit awful experiences in 5 years of on/off playing on one hand, and I can't even begin to count the times some random person happily explained a new fight or made running the same low level dungeon for the thousandth time in roulette enjoyable. I made a really good out-of-game friend by helping a sprout (newbie, they get a little plant icon by their name) out by giving him a million gold and some stuff to get him started, and answering his questions. It was more rewarding to see his reactions to the story than any raid drop could ever be. Despite not playing ff anymore, I look back fondly on my time mostly because of that friendship.
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# ? Sep 30, 2021 17:03 |
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# ? Jun 9, 2024 17:07 |
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Kitfox88 posted:Same with Final Fantasy XIV. I can count the legit awful experiences in 5 years of on/off playing on one hand, and I can't even begin to count the times some random person happily explained a new fight or made running the same low level dungeon for the thousandth time in roulette enjoyable. It's really night-and-day coming from WoW, and I think what does it is there's a lot less fuel to the "screw you, got mine" fire. Loot in the raids is portioned out by just your 8-man party, instead of a 20+-player slapfight over a few items, in raids for example. Plus there's no situation where you're fighting literally everyone else to get quest mobs or gathering spawning interactives because they're all local to you.
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# ? Sep 30, 2021 17:16 |
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That whole spirit really disappears at max level, and is entirely gone once you get to the edge of content. Get home from work and want to play the dungeon that just dropped that day? How dare you not have spoiled yourself and watched how it's done, or at worst identify yourself as new and be tutorialized in game instead. Or how dare you express in-game that the the content they added that disrupted every norm of the game is poorly done. This is the wrong thread for my gripes though. The storyline's pretty great, "for an MMO" qualifier not even needed. Definitely play it for that, especially now that they've cut the bloat from years of periodic updates.
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# ? Sep 30, 2021 17:47 |
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I'll Nth FF14 being a very nice community. My one bad experience so far was quite bad, but the unanimous response from anyone who heard about, even rando chatting over mahjong has been "wow what a dick that guy was". Didn't get shouted at for getting caught in a boss effect and dying, or for getting a bit turned around and being slow with my pulls. Even with tanking being so much more stressful than being just another caster dps, I've taken none of the abuse I got hit with way back when I played WoW.
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# ? Sep 30, 2021 18:02 |
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One thing that helps is that the penalty for wiping in FFXIV is pretty low- there's like a very small hit to durability, there's a shortcut back to either the boss or the area before it (which you probably cleared on the way so it's easy to run back), really the big hassle is just doing the fight again which, yeah. Like I will say there are quite a few bosses that do have weird things that aren't signposted the best so you do kinda have to either know from walkthroughs or just work it out after a few tries, plus the general chaos of visual effects can make things tricky, but the penalty for failure being so slight I think makes people more patient.
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# ? Sep 30, 2021 18:28 |
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Maxwell Lord posted:One thing that helps is that the penalty for wiping in FFXIV is pretty low- there's like a very small hit to durability, there's a shortcut back to either the boss or the area before it (which you probably cleared on the way so it's easy to run back), really the big hassle is just doing the fight again which, yeah. Bosses also tend to have big "don't stand here" warning effects before their moves, so it's much easier than WoW to coach people through new bossfights.
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# ? Sep 30, 2021 18:41 |
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The crucial things FF14 did to foster the sense of community and cooperation it has are two fold. 1st, and it shares this with Destiny (another game with a great supportive community), is there are no competing player factions baked into the story and setting. Not everybody takes part in factions warfare, but the lack of it really sets a tone of cooperation and support that carries over into everything else. The second one is that the game provides useful rewards for helping lower level people. You get bonuses for running dungeons with first timers, there's a dungeon queue specifically for low level content, etc. There is a material incentive to be nice and supportive.
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# ? Sep 30, 2021 19:02 |
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ShootaBoy posted:I'll Nth FF14 being a very nice community. My one bad experience so far was quite bad, but the unanimous response from anyone who heard about, even rando chatting over mahjong has been "wow what a dick that guy was". Didn't get shouted at for getting caught in a boss effect and dying, or for getting a bit turned around and being slow with my pulls. I remember when I was tanking in WoW raids, it required a literal job interview.
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# ? Sep 30, 2021 19:52 |
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marshmallow creep posted:I remember when I was tanking in WoW raids, it required a literal job interview. i had a buddy who would lose his poo poo when we played together if i wasnt doing MY MAXIMUM BEST gently caress you man that sword gives int i want a magic sword for my warlock idgaf
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# ? Sep 30, 2021 21:28 |
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Sighence posted:That whole spirit really disappears at max level, and is entirely gone once you get to the edge of content. Get home from work and want to play the dungeon that just dropped that day? How dare you not have spoiled yourself and watched how it's done, or at worst identify yourself as new and be tutorialized in game instead. I've been playing ffxiv for years and never encountered this.
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# ? Sep 30, 2021 21:50 |
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Ironically my worst FF14 experience was with a goon who chain pulled a whole dungeon and made fun of me for dying to "haze" me.
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# ? Sep 30, 2021 22:04 |
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Neddy Seagoon posted:It's really night-and-day coming from WoW, and I think what does it is there's a lot less fuel to the "screw you, got mine" fire. Loot in the raids is portioned out by just your 8-man party, instead of a 20+-player slapfight over a few items, in raids for example. Plus there's no situation where you're fighting literally everyone else to get quest mobs or gathering spawning interactives because they're all local to you. Wow classic is really good, I had one literal genuine nazi gently caress guy in 100s of hours, and so many nice experiences with random players.
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# ? Sep 30, 2021 22:07 |
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My greatest moment in WoW came when I was like level 5 and met some nice guy who was helping me figure it out and he asked "do you know how to party?" and my answer was "oh yeah, I know how to party!"
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# ? Sep 30, 2021 22:10 |
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sebmojo posted:Wow classic is really good, I had one literal genuine nazi gently caress guy in 100s of hours, and so many nice experiences with random players. I take it the rest were figurative genuine nazi gently caress guys.
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# ? Sep 30, 2021 22:27 |
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Metaphorical fascist sex individuals
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# ? Sep 30, 2021 22:47 |
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# ? Sep 30, 2021 23:00 |
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I think those dudes used to open for Static X.
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# ? Sep 30, 2021 23:10 |
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once again goons can't detect a meter for poo poo. On topic: In Deathloop, the banter between Julianna and Colt is top notch. Both are spiteful mocking jackasses and it fills the entire game with an infectious "gently caress you!" fun vibe. You're not JUST trying to complete the objectives, you are here to make sure the other person fails miserably. edit: expanding on this, it means that when you get your rear end handed to you in the multiplayer elements of the game, you don't go away feeling hard done by, you sit there going "oooh motherfucker, you got me good! Next time though..." Hattie Masters has a new favorite as of 00:13 on Oct 1, 2021 |
# ? Sep 30, 2021 23:13 |
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Wasabi the J posted:I take it the rest were figurative genuine nazi gently caress guys. There’s a real problem of counterfeit nazi gently caress guys flooding the Nazi gently caress guy market. And the sad thing is most people won’t even know until they try to get their Nazi gently caress guy appraised.
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# ? Oct 1, 2021 00:22 |
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# ? Oct 1, 2021 00:42 |
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Usually I can make sense of these because they're only a beat off or you doing a weird thing to the word to make it sorta fit but I have no idea where this one's gone
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# ? Oct 1, 2021 00:46 |
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christmas boots posted:Usually I can make sense of these because they're only a beat off or you doing a weird thing to the word to make it sorta fit but I have no idea where this one's gone fictive fashy horny people
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# ? Oct 1, 2021 00:54 |
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RGX posted:Here's something I've only just realised after over 100 hours of gameplay in Destiny 2: Its pretty much the only multiplayer shooter I've ever played where every time I encounter another player they're....nice? I got sick of Destiny 2's poo poo eventually, but the one thing that stuck with me was the ad-hoc co-op for zone events. I know it's technically nothing new, but the slickness and reliability of "show up in the next five minutes to do some cool poo poo" without needing to jump through hoops of manually teaming up or directly interacting with anyone else was quite pleasing and was just the right amount of social interaction I'm usually looking for in a game.
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# ? Oct 1, 2021 01:42 |
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Vandar posted:Brave Fencer Musashi is such a good loving game. I played so much of this game when I was a kid, but I wasn't smart enough to buy a copy. Did they ever release a remaster or a downloadable version? Really wanna do another playthrough now.
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# ? Oct 1, 2021 03:03 |
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Neddy Seagoon posted:It's really night-and-day coming from WoW, and I think what does it is there's a lot less fuel to the "screw you, got mine" fire. Loot in the raids is portioned out by just your 8-man party, instead of a 20+-player slapfight over a few items, in raids for example. Plus there's no situation where you're fighting literally everyone else to get quest mobs or gathering spawning interactives because they're all local to you. There's still times where world spawns lead to hilarity, back in Stormblood when the second Ivalice raid dropped, everyone was doing the unlock quests all at once on patch day to get to it obviously. But one had a world spawn Red Chocobo with a full powered Choco Meteor attack. So you had dozens of these running around the same tiny area that was already lagged to poo poo and culling graphics due to all the players there, so if you were floating above the chaos in a mount you'd just see people dying constantly due to the meteors they couldn't see. Pretty sure I unlocked the 'resurrect x people that aren't in your party' achievements in an hour or so. joneswt posted:I played so much of this game when I was a kid, but I wasn't smart enough to buy a copy. Did they ever release a remaster or a downloadable version? Really wanna do another playthrough now. Not that I'm aware of, sadly. It's emulation or hope you can find a functioning used one at this point, more or less.
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# ? Oct 1, 2021 07:15 |
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The ‘Booyah!’ button in Splatoon is fantastic + versatile and every single online shooter should have it
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# ? Oct 1, 2021 10:44 |
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Every multiplayer game needs two buttons : a 'gently caress yeah' button and an 'aw beans' button, or variants thereof. I was playing some Hearthstone some time ago and accidentally targetted the wrong target for a spell, spent the rest of the match just saying 'oops' over and over again.
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# ? Oct 1, 2021 14:53 |
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Morpheus posted:Every multiplayer game needs two buttons : a 'gently caress yeah' button and an 'aw beans' button, or variants thereof.
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# ? Oct 1, 2021 18:29 |
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Morpheus posted:Every multiplayer game needs two buttons : a 'gently caress yeah' button and an 'aw beans' button, or variants thereof. Three buttons. One to order a pizza without getting up
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# ? Oct 1, 2021 18:33 |
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TheOneAndOnlyT posted:Nah, "gently caress yeah" is all you need. Case in point: Deep Rock Galactic. Make it through an encounter by the skin of your teeth? ROCK AND STONE! Find a room with a shitload of loot? DID I HEAR A ROCK AND STONE?! Buddy falls into a pit and dies? ROCK! AND! STOOOOOOOOONE!!! station
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# ? Oct 1, 2021 18:44 |
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deathloop: hitting a candy machine makes candy spill all over the ground, and enemies can not only trip over it but there's also an achievement for making this happen https://i.imgur.com/VIkfWtV.mp4
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# ? Oct 2, 2021 09:19 |
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Gay Rat Wedding posted:deathloop: hitting a candy machine makes candy spill all over the ground, and enemies can not only trip over it but there's also an achievement for making this happen I broke most of the candy dispensers I came across because I figured that sooner or later someone would blunder into the candy and fall over (also it's fun to kick things) but by the end of the game I still didn't have that achievement
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# ? Oct 2, 2021 12:21 |
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Triarii posted:I broke most of the candy dispensers I came across because I figured that sooner or later someone would blunder into the candy and fall over (also it's fun to kick things) but by the end of the game I still didn't have that achievement I got spotted and a firefight broke out. The eternalists shot a candy machine and then ran past it to chase me before it could finish dispensing. After losing track of me, they tried to resume their patrol route and then they fell into it and gave me the achievement.
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# ? Oct 2, 2021 14:03 |
Ohmygod, there's a prompt to high five Ellie in the Last of Us.
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# ? Oct 2, 2021 19:46 |
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I started A Plague Tale last night and am enjoying it so far. At least in the early going, they managed to make death really shocking and terrible in a way I haven't experienced in games often, if at all. It really helps get you into the characters and story.
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# ? Oct 3, 2021 00:28 |
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Morpheus posted:Every multiplayer game needs two buttons : a 'gently caress yeah' button and an 'aw beans' button, or variants thereof. Absolutely.
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# ? Oct 4, 2021 01:30 |
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I think Triforce heroes had a little "cheering with pompoms" emote and it was applied equally to solving puzzles or to falling off a cliff.
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# ? Oct 4, 2021 01:38 |
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my favorite little thing about control is the combat, which owns
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# ? Oct 4, 2021 02:44 |
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I just finished Outer Wilds' DLC and I am still impressed with how the game manages to nail the fact that the only thing you're ever given, the currency of the game, is knowledge. Well, except for the signals but those are fairly inconsequential. Like, there are numerous things that the game teaches you and shows you that, in theory, you couldve discovered yourself if you really tried to fast-track the ending. There's literally nothing stopping you from doing just that - all the game, and DLC, is doing is revealing this knowledge to you, and it's so drat good at doing so. Like when I found out (mid-to-end-DLC major mechanic spoilers) you could 'fall through the world' during area transitions, I couldn't believe this was just something I could've done at any of the dozens of points in the game where the next area was 'loading'. The DLC doesn't hit as hard as the main game, but it definitely has its moments.
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# ? Oct 4, 2021 04:59 |
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# ? Jun 9, 2024 17:07 |
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I started up my second ever game of Rimworld. A couple of seasons in I domesticate a pair of wild guinea pigs on a whim, just to test out the taming mechanic. Two in-game years later and my economy is guinea pig-based. I employ caravans of guinea pig traders. My primary agricultural output is hay, and most of the ambient noise is drowned out by the shrill wheeking of wandering pigs. This game is magical sometimes.
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# ? Oct 4, 2021 07:24 |