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OK Octopus posted:Funny you should mention that. Took him out for a bit today, but I noticed that he didn't actually do anything. Sure enough, he was set to Guardian. When my Arisen is in danger, he leaps into action... but nada until then. Maybe want to play with that? Oh, wow, that's really weird. I know I set him up as challenger/utilitarian. poo poo, I think I'll just make him challenger/scather again, he was more useful that way. I've got Brandywine with me now and she's kicking lots off rear end.
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# ? Jun 2, 2012 16:23 |
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# ? May 31, 2024 10:15 |
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blowingupcasinos posted:Has anyone used different status effect arrows? Do you have to constantly go into the menu to turn them on/off. I'm running a pretty lightweight assassin, so that would kind of suck. My assassin bow utility is plummeting in the post-game and it's either that or switch to shield. Yes, unfortunately you have to keep toggling the arrows from the menu every time.
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# ? Jun 2, 2012 16:25 |
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Okay so the wiki for this game isn't very good. I feel like I'm caught between a rock and a hard place here. I just started this game, and have two quests that I want to do right away, but obviously I can't do them at the same time. "Off with it's Head" and "Lost and Found". Do quests expire? So I can do the Head one first?
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# ? Jun 2, 2012 16:29 |
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Thelonious Monk posted:Okay so the wiki for this game isn't very good. I feel like I'm caught between a rock and a hard place here. I just started this game, and have two quests that I want to do right away, but obviously I can't do them at the same time. "Off with it's Head" and "Lost and Found". Do quests expire? So I can do the Head one first? There seem to be story triggers that expire quests, especially the unmarked ones, you can lose like three quests right near the start of the game by reaching the encampment.
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# ? Jun 2, 2012 16:41 |
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Thelonious Monk posted:Okay so the wiki for this game isn't very good. I feel like I'm caught between a rock and a hard place here. I just started this game, and have two quests that I want to do right away, but obviously I can't do them at the same time. "Off with it's Head" and "Lost and Found". Do quests expire? So I can do the Head one first? Do Lost and Found first, otherwise it'll expire.
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# ? Jun 2, 2012 16:45 |
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Is there a good sort of beginner's guide to this game posted anywhere online that anyone's aware of? I got it recently and started up a basic fighter character and am feeling fairly overwhelmed--the Dark Souls thread had a list to a similar basic newbie primer that I found extremely helpful when I first started playing that game. Barring that, does anyone have any general tips for a fighter in terms of good places I should visit early on around Cassardis/good skills/augments I should prioritize buying, or any other non-spoilery newbie advice?
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# ? Jun 2, 2012 16:59 |
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Goddamn, I just now found that you can manually re-target some spells, such as High Ingle.. I locked on to one target and then moved the right stick and the second and third fireballs hit whatever I aimed toward. prussian advisor posted:Is there a good sort of beginner's guide to this game posted anywhere online that anyone's aware of? I got it recently and started up a basic fighter character and am feeling fairly overwhelmed--the Dark Souls thread had a list to a similar basic newbie primer that I found extremely helpful when I first started playing that game. Barring that, does anyone have any general tips for a fighter in terms of good places I should visit early on around Cassardis/good skills/augments I should prioritize buying, or any other non-spoilery newbie advice? Food is actually better when it's halfway to rotten in most cases, and rotten items can be combined to make all kinds of explosives and poisons and stuff, or be reconstituted by magic spring water if you are in need of them being fresh. coyo7e fucked around with this message at 17:08 on Jun 2, 2012 |
# ? Jun 2, 2012 17:05 |
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prussian advisor posted:Is there a good sort of beginner's guide to this game posted anywhere online that anyone's aware of? I got it recently and started up a basic fighter character and am feeling fairly overwhelmed--the Dark Souls thread had a list to a similar basic newbie primer that I found extremely helpful when I first started playing that game. Barring that, does anyone have any general tips for a fighter in terms of good places I should visit early on around Cassardis/good skills/augments I should prioritize buying, or any other non-spoilery newbie advice? I got ruined the first few times I played, but started again a few times and got a good start. Make sure you do some/most/all quests in the starting town, even before you head to the first encampment. They're around the place - the board in the inn, the father at the church, the doctor near the path from your house to the front gate, so on. This'll get you far enough ahead that you'll be able to afford some decent gear, and once you finish the hydra at the encampment you can come back and do a few more quests that pop up, plus the ones on the board at the encampment. Basically, it's important to do quests initially to ease up the difficulty a bit - after that it doesn't matter so much.
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# ? Jun 2, 2012 17:08 |
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What's generally regarded as the most useful physique to have as a primarily melee character? I saw the table in the OP but how relatively useful is carry capacity vs. stamina vs. reach vs. weight/stability? Also, I noticed I could pick up a bunch of random things scattered around which I assumed were used for crafting--is there a point in the game where you get the basics of crafting laid out for you? Are there any particularly valuable/rare ingredients I should be on the lookout for or any particularly valuable or helpful recipes early on?
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# ? Jun 2, 2012 17:16 |
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How do I fight the griffon? That thing wont land and my magic archer moves barely do any damage
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# ? Jun 2, 2012 17:33 |
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Sprechensiesexy posted:How do I fight the griffon? That thing wont land and my magic archer moves barely do any damage Just keep trying, once you can use explosive arrows and set yourself on fire they go down ridiculously fast. Just stack explosive arrows and they'll all blow up together when it lands then you set yourself on fire and jump on it I've got the final main quest now but I feel like I've missed some major stuff that I'm not sure if its post game. I've heard about healing springs and the tainted mountain temple but I've never seen any. I thought I'd done most side quests though
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# ? Jun 2, 2012 17:44 |
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I just hit the "postgame" and holy poo poo. Also, gently caress hellhounds. e: Hundred Kisses keeps attacking as long as you hammer the button. Schubalts fucked around with this message at 18:12 on Jun 2, 2012 |
# ? Jun 2, 2012 18:08 |
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Does the Strider augment Dexterity effect climbing monsters too or just ledges and such?
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# ? Jun 2, 2012 18:22 |
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I am starting to think there is way less to the map than it initially seems. Is all of that surrounding area just nonexistent fluff? Seems like you can only explore about 1/4 of the map and every new mission I get is sending me back to places i have already been.
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# ? Jun 2, 2012 18:22 |
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How do you get to the Shadow Fort? From what I've seen no roads lead to it. Do you go west past Gran Soren then all the way down south to it? I'd rather keep my escort there alive this time.
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# ? Jun 2, 2012 18:26 |
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RBA Starblade posted:How do you get to the Shadow Fort? From what I've seen no roads lead to it. Do you go west past Gran Soren then all the way down south to it? I'd rather keep my escort there alive this time.
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# ? Jun 2, 2012 18:28 |
NESguerilla posted:I am starting to think there is way less to the map than it initially seems. Is all of that surrounding area just nonexistent fluff? Seems like you can only explore about 1/4 of the map and every new mission I get is sending me back to places i have already been. The map is deceptive, to an extent. The lack of fast travel does a lot to make the playable area seem much larger than it actually is, though. I have a hard time faulting the scale of the game, because every time I go somewhere I feel like it's a journey (and not in a tedious way). You learn how to get around quickly if you need to, though.
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# ? Jun 2, 2012 18:28 |
VanillaGorilla posted:The map is deceptive, to an extent. The lack of fast travel does a lot to make the playable area seem much larger than it actually is, though.
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# ? Jun 2, 2012 18:30 |
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Zereth posted:Every time I go somewhere it feels like a journey except when I need to go through that goddamn loving canyon.
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# ? Jun 2, 2012 18:37 |
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I frequently see people whining about the canyon and always wonder if they don't take the short route with the bandits instead of the long one with harpies.
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# ? Jun 2, 2012 18:41 |
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Just got to the post game and had the "Grisly Skull" helmet drop. That's... quite a look.
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# ? Jun 2, 2012 18:43 |
Det_no posted:I frequently see people whining about the canyon and always wonder if they don't take the short route with the bandits instead of the long one with harpies.
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# ? Jun 2, 2012 18:45 |
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I always take the bandit route, but at the end of it, no matter what route you take, there is always at least one flock of harpies.
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# ? Jun 2, 2012 18:46 |
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How useful do people generally find the Warrior's charge-up attacks? I'm not sure whether to focus my build with the respective Augments and have the Lash / Arc skills on or try something a bit more mobile / versatile. Also, do we know if Vehemence and Clout apply seperately (so it's the base value +30% total) or stack (e.g. the 10% bonus is applied then the 20% bonus is applied on top of that)?
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# ? Jun 2, 2012 18:53 |
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Just got my pawn back last night with a dragon horn gift, knowledge of Drakes x1 and Unknown Enemy x4, and a comment of "offered precision support". Just in time for me to start the final quest. Great timing, pawn buddy! Xbox tag is Brodowicz, pawn is Aleks if anyone wants a level 50ish fighter with a scary mouth bandana.
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# ? Jun 2, 2012 18:54 |
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There's actually another route around the side where you can drop down to a ledge and next to the river. There's almost always a cyclops there though.
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# ? Jun 2, 2012 18:55 |
Luminaflare posted:There's actually another route around the side where you can drop down to a ledge and next to the river. There's almost always a cyclops there though. I always make sure to take it if the cyclops is there, though. Because hey, dead cyclops!
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# ? Jun 2, 2012 18:57 |
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The map's poo poo and all but it really, really doesn't help that the quest markers point you in the wrong direction in caves and dungeons. Instead of pointing to the correct exit, they point to the nearest one, so I ran smack into an ogre which managed to kill me after it died. At least I had a wakestone (gently caress that guy's kid, I'm not reloading because the game didn't recognize I killed it).
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# ? Jun 2, 2012 18:59 |
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Thinking of starting a new game so I can get all the stuff I didn't even know about in my first playthrough. I played Sorcerer and that was incredibly satisfying in terms of the raw damage I could put out. Do any of the other classes play similar in terms of the 'hang back and make things dead' thing? I was thinking Magic Archer might be similar to what I like, but still allow me to mix things up a little.
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# ? Jun 2, 2012 19:21 |
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RBA Starblade posted:The map's poo poo and all but it really, really doesn't help that the quest markers point you in the wrong direction in caves and dungeons. Instead of pointing to the correct exit, they point to the nearest one, so I ran smack into an ogre which managed to kill me after it died. At least I had a wakestone (gently caress that guy's kid, I'm not reloading because the game didn't recognize I killed it). It would have only reloaded where you'd entered the quarry.
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# ? Jun 2, 2012 19:23 |
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Needs More Jazz posted:Thinking of starting a new game so I can get all the stuff I didn't even know about in my first playthrough. I played Sorcerer and that was incredibly satisfying in terms of the raw damage I could put out. Do any of the other classes play similar in terms of the 'hang back and make things dead' thing? I was thinking Magic Archer might be similar to what I like, but still allow me to mix things up a little. Ranger is basically the closest thing there is to a sniper class. It has a shot that gives you something like a 10x zoom and another one that takes all your stamina to fire but lets you guide a high-powered arrow mid-flight in slow motion. Also some of the abilities sound a little bit like gunshots. It's great fun. I was planning on playing Assassin next but I'm seriously reconsidering and switching to Magick Archer based on the description because I want to light myself on fire and crawl around on giant monsters like some sort of horrible flaming cockroach.
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# ? Jun 2, 2012 19:25 |
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Magic Archer is definitely the class I enjoy playing the most. However, its stat growth is pretty underwhelming, so I would definitely recommend getting some time in as a Sorceror before going to Magic Archer. One for getting better Magic Attack growth, and two for getting those augments that help Magic Casters. I initially went Strider to Magic Archer and always noted how my bow skills did rather meager damage.
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# ? Jun 2, 2012 19:37 |
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Think I'll give Magic Archer a try, then. Only thing is I might miss is having access to Maelstrom a.k.a the monster-killer, but being able to counter those annoying ranger bandits seems like a fair trade-off...
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# ? Jun 2, 2012 19:44 |
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Yeah, Mage > Sorcerer > magick archer is definitely the best way to level into it. I went strider though and had a lot of fun
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# ? Jun 2, 2012 19:46 |
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Manatee Cannon posted:It would have only reloaded where you'd entered the quarry. Oh well! I'm sure I'll find another to give to what's-his-face. Eventually, I'm a busy Arisen. Also, implicate is a useful skill. I got jumped by wizards on the way back to Gran Soren from the quarry and I kept pulling them over right before they could cast their icicle spells.
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# ? Jun 2, 2012 19:46 |
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Scott Bakula posted:I've got the final main quest now but I feel like I've missed some major stuff that I'm not sure if its post game. I've heard about healing springs and the tainted mountain temple but I've never seen any. I thought I'd done most side quests though I don't really want to quote myself but was hoping someone could answer this for me.
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# ? Jun 2, 2012 19:49 |
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RBA Starblade posted:Oh well! I'm sure I'll find another to give to what's-his-face. Eventually, I'm a busy Arisen. Also, implicate is a useful skill. I got jumped by wizards on the way back to Gran Soren from the quarry and I kept pulling them over right before they could cast their icicle spells. When you get more than one at a time is real fun.
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# ? Jun 2, 2012 19:49 |
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Honest Thief posted:When you get more than one at a time is real fun. The best part is I somehow trained my pawn to use a skill whenever I knock one over, pick him up, and toss him. I was trying to get them to stab the guy while I was holding him, but I think this way is much better. If I go Magick Archer from Strider, will I be at a disadvantage due to lack of magic stats, or should it not be a problem? I'm thinking its going to be that or Assassin now.
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# ? Jun 2, 2012 19:51 |
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Frankosity posted:How useful do people generally find the Warrior's charge-up attacks? I'm not sure whether to focus my build with the respective Augments and have the Lash / Arc skills on or try something a bit more mobile / versatile. I use Arc of Might because it's hilarious to take a 15 second wind up and then knock a bubble off a boss monster in one shot. gently caress all this climbing stuff, I'm going to kill you by hitting you in the foot SO HARD. I don't think I'd bother with more than one charge attack though. I have the one charge up, Lunge for mobility, and Whirlwind Smash because it pops up and knocks down nearly any non-huge single target while doing great damage and often hitting a guy behind you too. So I guess I'd say go with more versatility.
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# ? Jun 2, 2012 19:51 |
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# ? May 31, 2024 10:15 |
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Scott Bakula posted:I don't really want to quote myself but was hoping someone could answer this for me. There are a couple of healing springs scattered around. At least one of the escort quests brings you to one of them. They aren't really important beyond Spring Water being a decent full party healing item. They're big blue rocks jutting out of glowing ponds. If you fill out all of the blank spots on your map you can't miss them. The Tainted Mountain relates to the story so you will certainly be visiting it in the near future. see you tomorrow fucked around with this message at 19:56 on Jun 2, 2012 |
# ? Jun 2, 2012 19:54 |