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Soonmot posted:I've got 250 on Tarquin turning into an anti-hero once he finds out Xykon's plan is to destroy the world. I'll take that (as in I don't think he will, he'll be in it as a separate evil villain rather than working with the OOTS - is that what you meant?) And lay 250 on V getting possessed by one of the fiends within the next ten strips. And another 250 on Belkar never leaving the temple (secret base, pyramid, whatever) alive.
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# ? Jun 21, 2012 00:04 |
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# ? May 24, 2024 12:51 |
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sebmojo posted:And lay 250 on V getting possessed by one of the fiends within the next ten strips.
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# ? Jun 21, 2012 00:30 |
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CapnAndy posted:I will take both those bets. This isn't the final dungeon you think it is. Done. Belkar has been on deathwatch for ages, so it would be very surprising if he makes it to the next book. And the logic of the fiends intervening now is, if not inarguable, at least convincing. YOUR GOONYBUX SHALL BE MINE, SUH.
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# ? Jun 21, 2012 00:32 |
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If you're willing to double up I'd also like in on the ten strips bet. That smacks of a move to be made right at the climax of the current arc, and we're a lot more than ten pages out from that, Xykon hasn't even shown up yet.
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# ? Jun 21, 2012 00:42 |
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sebmojo posted:Done.
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# ? Jun 21, 2012 02:44 |
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New Strip! I guess you had to be there I feel like something important is being set up here, but I'm not sure which thing it is.
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# ? Jun 21, 2012 04:16 |
I love Qarr's reaction. That's great.
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# ? Jun 21, 2012 04:20 |
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Amateur Sketch posted:I feel like something important is being set up here, but I'm not sure which thing it is. Yeah, my heads pinging like crazy but damned if I know about what Also Ha at the imp
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# ? Jun 21, 2012 04:29 |
sebmojo posted:I'll take that (as in I don't think he will, he'll be in it as a separate evil villain rather than working with the OOTS - is that what you meant?) I'll take the Belkar Bet, but I agree with you on the possession. For Tarquin, it's not that he becomes a good guy, but that he'll work with the Order to bring down Xykon.
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# ? Jun 21, 2012 04:30 |
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Ok you know what? I'm going to make a prediction here: Tarquin will be put in a situation where he has to choose whether he continues with his original plan of doing evil stuff, dying, and becoming a legend, or having to sacrifice himself to save Elan's life and perish in obscurity. It's dramatic, ironic, and would be totally in line with Tarquin's apparent love for Elan.
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# ? Jun 21, 2012 04:47 |
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Soonmot posted:I'll take the Belkar Bet, but I agree with you on the possession. I'll take 250 of your moneys if you want to bet me too on the possession. 9 strips to go
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# ? Jun 21, 2012 04:48 |
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CapnAndy posted:I would not have taken the bet on V if you'd said "before the end of this arc". Next ten strips, though? I think I've got your money. AUDACES FORTUNA JUVAT V's gotta wake up at some point soon, and I'm guessing it'll be the fiends that do it. I won't double up on it, though - 250 imaginary spondulicks seems right for a long bet. sebmojo fucked around with this message at 05:41 on Jun 21, 2012 |
# ? Jun 21, 2012 05:34 |
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Amateur Sketch posted:New Strip! Definitely. Thinking out loud, the succubus is working for the fiends. So whatever she's trying to get Nale to do is what they want - currently it's to ignore his suspicions and keep working with his dad. And his dad's aiming to ... what? Get control of the gate - why? Hm, it suddenly occurs to me that if Malack were on their side, and with (x minutes, y seconds) of V's time, the fiends have both a high level arcane and divine caster available. And with Elan, they have something that Tarquin would possibly not want to lose. And Tarquin and Malack have a 'no questions asked' support agreement. And if Nale knows about the ritual, then so does Sabine. Who's on the side of the fiends. HmmMMMmmmm. sebmojo fucked around with this message at 13:05 on Jun 21, 2012 |
# ? Jun 21, 2012 05:40 |
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Calaveron posted:Ok you know what? I'm going to make a prediction here: I'll take that bet, if you want to make it one.
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# ? Jun 21, 2012 05:45 |
Amateur Sketch posted:I feel like something important is being set up here, but I'm not sure which thing it is. It has already been spelled out for us. Tarquin and Malack are doing what they've been doing for decades - supporting an incompetent leader until he inevitably screws up and offs himself, profiting all the while. They've just substituted Nale for the fat red dragon temporarily on this side quest. They don't even have to discuss it or even say that's what they're going to do because it's second nature to them now. Malack is content with this situation because he knows what's going to happen to Nale. Tarquin is content because he gets to see both his sons in action until Nale bites it. There is no way things can go wrong for him, which is par for the course.
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# ? Jun 21, 2012 05:50 |
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Vorgen posted:There is no way things can go wrong for him, which is par for the course. Except this time, for the first time, the other side knows what his game is.
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# ? Jun 21, 2012 06:10 |
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ConfusedUs posted:I love Qarr's reaction. That's great. That was my favorite part too. He's exactly the person to find that hysterical, and why not? How often do you get to be witness to that level of epic gently caress up?
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# ? Jun 21, 2012 06:24 |
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Is he going to explain it, though? He's serving his master as a familiar and his master is trying to complete Nale's goal of taking control of the pyramid, knowing that the guardians of the pyramid have been killed by epic magic would be useful in knowing that the pyramid's going to be even easier to take. Then again this scene might be enough that if later Nale's group talks about the illusionists they can assume they were killed without spelling out for us that they know that because the imp told them. Yeesh what a clumsy sentence. You know what I mean.
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# ? Jun 21, 2012 06:40 |
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MelvinTheJerk posted:That was my favorite part too. He's exactly the person to find that hysterical, and why not? How often do you get to be witness to that level of epic gently caress up? It depends on how regularly you play Dungeons and Dragons. ...or any Cavia game.
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# ? Jun 21, 2012 06:40 |
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DrakePegasus posted:It depends on how regularly you play Dungeons and Dragons. I've played a fair amount of D&D and that's got to be one of the biggest gently caress ups I've ever seen.
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# ? Jun 21, 2012 07:45 |
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DrakePegasus posted:It depends on how regularly you play Dungeons and Dragons. Well, obliterating hundreds of people in a bit of misaimed revenge certainly is Cavia-brand murderlunacy, isn't it? Not to mention, massive dragon genocide. Hell, this IS from a Cavia game!
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# ? Jun 21, 2012 09:11 |
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Speedball posted:Well, obliterating hundreds of people in a bit of misaimed revenge certainly is Cavia-brand murderlunacy, isn't it? It wasn't misaimed revenge. It was a preemptive strike to prevent further attacks on V's family.
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# ? Jun 21, 2012 16:14 |
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sebmojo posted:And if Nale knows about the ritual, then so does Sabine. Who's on the side of the fiends.
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# ? Jun 21, 2012 16:29 |
NihilCredo posted:Knowing about the ritual and knowing the ritual are two different things. I think Redcloak is still the only one to know the divine half. Which was Nale's pitch to Tarquin and Malack....that only he (Nale) could convince Xykon and Redcloak to give them the ritual. Which is a bluff, of course, because it's likely that Xykon doesn't even remember Nale, and Redcloak has no reason to give the divine half of the ritual to anyone at all. Hmm...now that I think of it, I figure there's at least a 50-50 chance that Tarquin and Malack not only betray Nale, but then offer to switch sides and work for Xykon so they can pull their usual scheme on him. Indeed, I like that idea so much that I'll put up 250 GoonBux that Tarquin at least tries to join Team Evil before the end of the book. No bet on whether or not he succeeds, though given how easily Tsukiko got to join, I like his chances.
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# ? Jun 21, 2012 16:40 |
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Tinyn posted:It wasn't misaimed revenge. It was a preemptive strike to prevent further attacks on V's family. There's no reason it can't be both of those things. He doesn't need to know it was misaimed for it to be misaimed.
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# ? Jun 21, 2012 16:57 |
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Since it hasn't been mentioned yet, does anyone else find the fact that the zombies are talking a little suspicious? I don't remember other mass-raised zombies in the comic talking before, and the second panel with them talking and repeating "by accident" and "find the gate" smells like Rich engaging in some foreshadowing
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# ? Jun 21, 2012 19:07 |
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I think they're mummies first of all.
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# ? Jun 21, 2012 19:16 |
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Yeah, I think they're mummies, too, not zombies. These guys still have their eyes X'd out, zombies have regular eyes. Compare against the zombies in the crowd at the bottom of this one: http://www.giantitp.com/comics/oots0300.html
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# ? Jun 21, 2012 19:25 |
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Well the main reason I said mummies is because Nale says they are mummies.
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# ? Jun 21, 2012 19:28 |
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Yeah they specifically said the corpses were mummified due to their unusual circumstances of preserving.Pyrolocutus posted:and the second panel with them talking and repeating "by accident" and "find the gate" smells like Rich engaging in some foreshadowing Seems like really slick writing to me.
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# ? Jun 21, 2012 19:32 |
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And of course an abundance of mummies is a relatively rarer find than a pile of rotting corpses. Do mummies get the fear aura or was that just NWN. Also, fear auras: incredibly unfun
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# ? Jun 21, 2012 19:33 |
http://www.d20srd.org/srd/monsters/mummy.htm Yup, will save to prevent paralyzation. With that many mummies in a pack, if they rush into the room with the heroes there's a decent chance everyone will fail at least one saving throw (even if that means rolling a 1) and even if absolutely everyone doesn't fail, those who do will simply be swarmed by mummies and coup'd to death. Very credible threat. If it weren't for the fact most people save against everything in this.
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# ? Jun 21, 2012 19:41 |
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Ah right, forgotten they were mummies. Still seems a little unusual for them to be speaking, so maybe it still is some foreshadowing.
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# ? Jun 21, 2012 19:49 |
Mystic Mongol posted:http://www.d20srd.org/srd/monsters/mummy.htm And no threat at all if you've got a mage with Fireball handy. Except, of course, their mage fell down and went BOOM. Again with the slick writing in using character beats to eliminate the one member of the party who could neutralize the mummies almost instantly so as to keep them a credible threat.
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# ? Jun 21, 2012 20:38 |
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jng2058 posted:And no threat at all if you've got a mage with Fireball handy. Except, of course, their mage fell down and went BOOM. Again with the slick writing in using character beats to eliminate the one member of the party who could neutralize the mummies almost instantly so as to keep them a credible threat. That's not slick writing, that's lazy writing. Everytime you want to challenge your party get rid of most powerful member. Slick writing would be to just use something actually a credible threat in the first place.
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# ? Jun 21, 2012 20:42 |
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greatn posted:That's not slick writing, that's lazy writing. Everytime you want to challenge your party get rid of most powerful member. Slick writing would be to just use something actually a credible threat in the first place. For a high-level 3.x Wizard, that's not really much. At the very least, it's not anything that would make the story interesting.
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# ? Jun 21, 2012 20:51 |
It begins.
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# ? Jun 21, 2012 20:53 |
greatn posted:That's not slick writing, that's lazy writing. Everytime you want to challenge your party get rid of most powerful member. Slick writing would be to just use something actually a credible threat in the first place. Nah, it's kinda slick. He's shackled by the fact that we the readers know A) What a mage can do in D&D 3.5, and B) that mummies are vulnerable to fire in D&D. Given those constraints, using V's personal character issues to take him out of the fight and wrong foot the party is a LOT more interesting than, say, having Malack cast Mass Resist Fire on all the mummies. Especially since the latter only solves the "mummies burn easy" problem while his actual solution not only puts the whole party at risk because their glass cannon is broken, but also opens up opportunities for V to come to the rescue, or for the first demon possession to happen...or both!
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# ? Jun 21, 2012 20:56 |
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jng2058 posted:Nah, it's kinda slick. He's shackled by the fact that we the readers know A) What a mage can do in D&D 3.5 Everything. A mage can do everything in 3.5
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# ? Jun 21, 2012 21:05 |
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# ? May 24, 2024 12:51 |
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It's not like they have a cleric who can turn undead, has fire spells of his own, or tons of positive energy spells or anything.
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# ? Jun 21, 2012 21:06 |