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Phyresis posted:There is no way a Kabalite Warrior is worth 9 points. Maybe 7. 7 points for 4+ poisoned shooting and 4+ armour? Keep in mind that a guardsmen is 5 points. I take it you don't play against dudes who bring MCs.
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# ? Jul 25, 2012 14:34 |
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# ? Jun 7, 2024 14:48 |
AgentF posted:7 points for 4+ poisoned shooting and 4+ armour? Keep in mind that a guardsmen is 5 points. I take it you don't play against dudes who bring MCs. They only have 5+ armor I think. But IG Veterans cost 7 points and the only difference between them and 5pt guardsmen is BS4 and more equipment options. I mean yeah you've got to balance and cost things in the context of the codex, but 9 points seems pretty fair considering their statline, abilities, and equipment.
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# ? Jul 25, 2012 14:47 |
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CyberLord XP posted:Are Stompas fun/worth running? I ask because I just got offered one in trade. Only if you turn it into a Big Mek stompa and spend the game flinging vehicles around like a 5 year old with matchbox cars.
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# ? Jul 25, 2012 14:49 |
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Kabalites have 5+ saves, only the Sybarite gets 4+ and that's only if you buy Ghostplate Armour.
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# ? Jul 25, 2012 14:49 |
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Here's a comedy list from dakka:quote:Epidemius 110
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# ? Jul 25, 2012 14:52 |
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Phyresis posted:What the poo poo is this? Do Blood Axes not exist or something? IT'S IN THEIR loving CODEX. Not to mention the even fluffier option of Komandeering a large amount of Imperial Guard gear and vehicles and Orking them up. I'm not saying that's an actual thing in the studio, but I've seen plenty of people say that Orks and IG should never go together, ever, nevermind all that old fluff, never mind Blood Axes, it's 'not fluffy' and anyway no-one will actually convert it propery, it'll just be Orks and IG together. Yes, these people are loving idiots. I need to get Orks to ally with IG and Daemons because I want Daemons and oh god, this loving hobby.
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# ? Jul 25, 2012 14:57 |
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Baruch Obamawitz posted:comedy list from dakka Holy poo poo, I am doing this. I am so doing this.
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# ? Jul 25, 2012 14:58 |
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I saw that list a couple of days ago. I really hope retarded poo poo like that is fixed in the FAQ.
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# ? Jul 25, 2012 15:05 |
Corrode posted:The allies chart being purely about fluff, apparently decided on by two different people (one of whom is one of those huge loving nerds who gets upset by stuff like Orks and IG allying because they NEVER would, EVER, EVER, no your fluff examples don't COUNT, anyway no one would do it PROPERLY, they NEVER would), is a total pain in the balls. So yeah who's this about?
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# ? Jul 25, 2012 15:09 |
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Played a 1500 game against Necrons last night using what amounted to my 5th ed IG list(4 melta vet boxes, melta CCS box, 3 vendettas, russ, manticore). He ran 4-5 units of warriors a wraith/Destroyer Lord assault unit, two death ray flyers and a monolith. I went first on Hammer and Anvil/Big Guns Never Tire and pretty much just steam rolled over him. The manticore rocked his warriors and got some free kills on the wraiths, the russ cleaned up things that were left, and I rolled up meltas into his monolith. His fliers finally came in on turn 3 but were shot out of the sky by my out flanking vendettas and even if they lived I was positioned so they had to fly past my front line. Honestly after loving around with allies and semi-mechanized guard for a couple weeks coming back to my mostly normal list worked pretty well. Yeah, hull points mean chimeras can't just sit and live though stun locks but I never relied on that since I always assumed my tanks would get blown up. At least now I never feel compelled to hop out to shoot since stunning so rarely happens.
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# ? Jul 25, 2012 15:12 |
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Fuegan posted:I saw that list a couple of days ago. I really hope retarded poo poo like that is fixed in the FAQ. This is Games Workshop we're talking about here, right?
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# ? Jul 25, 2012 15:13 |
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Fuegan posted:I saw that list a couple of days ago. I really hope retarded poo poo like that is fixed in the FAQ. I think it is bad arse as all gently caress. Convert some human slaves for the grots, dude with a gas mask and whips and poo poo. Sacrificial lambs for nurgle to test his diseases on. Fluffy as hell.
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# ? Jul 25, 2012 15:13 |
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Fuegan posted:I saw that list a couple of days ago. I really hope retarded poo poo like that is fixed in the FAQ. It's a fun list but super risky. If you read the battle report he posted you will see it's very susceptible to not getting your preferred wave. I don't think it needs to be FAQ'd to be honest.
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# ? Jul 25, 2012 15:19 |
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That's fair enough. It just comes across as a blatant abuse of the rules as intended which could be fun for the person using it but that might not be the case for the person on the opposite side of the table. How much that matters is a matter of opinion I guess.
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# ? Jul 25, 2012 15:26 |
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ghetto wormhole posted:So yeah who's this about? I clarified above but I'm not saying that was an actual thing, just that it reads that way - you have stuff like random SM Chapters not liking random Xenos that the other SM do, or DA being buddies with Orks or whatever, and then on the other end of the scale Tyranids get nothing and DE have loving terrible allies charts. It seems pretty schizophrenic.
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# ? Jul 25, 2012 15:38 |
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Naramyth posted:His fliers finally came in on turn 3 but were shot out of the sky by my out flanking vendettas Vendettas can out flank? Or is this some special thing with flyers and deepstrike?
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# ? Jul 25, 2012 15:42 |
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They have the Scouts rule.
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# ? Jul 25, 2012 15:44 |
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Lungboy posted:Did the Talos or Chronos improve in 6th, or are they still pretty poo poo? Quoting this in case it got lost on the last page.
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# ? Jul 25, 2012 15:45 |
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BadLlama posted:Vendettas can out flank? Or is this some special thing with flyers and deepstrike? they have scout Edit: gently caress!
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# ? Jul 25, 2012 15:46 |
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BadLlama posted:Vendettas can out flank? Or is this some special thing with flyers and deepstrike? Infiltrate and Scout both let you outflank.
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# ? Jul 25, 2012 15:46 |
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Wazdakka makes Vendettas troops
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# ? Jul 25, 2012 15:47 |
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Lungboy posted:Quoting this in case it got lost on the last page. Yes, because MCs got better in general and longer charge potential negates some of the 'slow alien in a fast alien's world' aspect to them. No, because now they compete with Razorwings as well as Ravagers. e: Phyresis, does Telion give them Stealth?
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# ? Jul 25, 2012 15:47 |
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Sorry for more Dark Eldar chat, but D&D fell through tonight so I'm going to get in my second game in as many nights. Playing another Marine player who's a lot better of a tactician, this is what I've got so far: code:
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# ? Jul 25, 2012 15:48 |
Corrode posted:I clarified above Whoops missed that!
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# ? Jul 25, 2012 15:50 |
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Cassa posted:Infiltrate and Scout both let you outflank. Wow I do not know how I or anyone I play with never caught this yet. Vendettas just became even more awesome.
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# ? Jul 25, 2012 15:53 |
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Corrode posted:e: Phyresis, does Telion give them Stealth? only because he has a camo cloak now
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# ? Jul 25, 2012 15:54 |
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Phyresis posted:What the poo poo is this? Do Blood Axes not exist or something? IT'S IN THEIR loving CODEX. Not to mention the even fluffier option of Komandeering a large amount of Imperial Guard gear and vehicles and Orking them up.
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# ? Jul 25, 2012 16:07 |
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Reading the BoLS article today about what seems good for Necrons in 6th got me a little more excited for Deathmarks again. My friend tried convincing me the other day how strong they will probably be in this edition. I wasn't really sold until I read the article and I think I might try them out today. Also, they suggest Gauss over Tesla on Immortals now. Another thing I agree on since the Tesla Carbine can not match Gauss at the 0-12 range unless over half the squad rolls a 6. And even than you are losing the ability to hurt vehicles. Tesla Carbines only seem to outshine Gauss at the 13-24 range and when only shooting at infantry.
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# ? Jul 25, 2012 16:11 |
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Cataphract posted:Imperial Armour Books Elysian Drop Troop army list from Raid on Kastorel Novem is so badass. I would love to field a drop troop army. Most of the Guard units in the army lists are on average 10+pts more expensive but they are a bit better. More importantly, the Tauros buggies are pretty cool looking, have really sweet options and their special rules are interesting as well. My favourite unit in that book is the Long Range Ground Scanner, which at the start of the game you can choose between Long and Short range rules. Long range screws with infiltrators, short range basically gives any guard unit within 12" get a re-roll of missed shots on a 4+, if the unit has a vox then the range is unlimited. Whenever I think of Elysian army units I
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# ? Jul 25, 2012 16:34 |
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I have 4-5 extra guardsmen floating around, should I just keep them in reserve for when others break or turn them into another platoon command squad? I've got the squads to spare to make another platoon, since my one platoon is maxed out anyways on normal squads and heavy weapons teams.
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# ? Jul 25, 2012 16:41 |
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Minion of Cthulhu posted:I have 4-5 extra guardsmen floating around, should I just keep them in reserve for when others break or turn them into another platoon command squad? I've got the squads to spare to make another platoon, since my one platoon is maxed out anyways on normal squads and heavy weapons teams. If you haven't filled your HQ slots make another CCS out of them?
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# ? Jul 25, 2012 16:51 |
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Commandante posted:If you haven't filled your HQ slots make another CCS out of them? I hadn't even considered that! Make one CCS the warlord and have the other tag along with the assault force throwing out orders/special weapons fire. Thanks
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# ? Jul 25, 2012 16:59 |
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Commandante posted:Elysian Drop Troop army list from Raid on Kastorel Novem is so badass. I would love to field a drop troop army. Most of the Guard units in the army lists are on average 10+pts more expensive but they are a bit better. I call this the "gently caress my wallet" list: code:
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# ? Jul 25, 2012 17:18 |
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The big problem with Elysians is a) no Astropath (why the gently caress did they do that for a deep striking army?) and b) CCS/PCS are limited to one special weapon only. If they could take an astropath and if they could load up their CCS/PCS with melta or plasma, they'd be amazing instead of just really good.
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# ? Jul 25, 2012 17:21 |
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Where are rules found for these guys? Are there special rules out there for stuff like Death Korps? Trying something besides basic guard would be a fun time I think.
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# ? Jul 25, 2012 17:35 |
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ghetto wormhole posted:Or children! Hey, Sisters are ready for frontline duty from the age of 14, and they have BS 4, leave the kids out of it. Also, I am looking to buy issue 379 of White Dwarf, August 2011, anyone got one they are willing to let go of?
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# ? Jul 25, 2012 17:39 |
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BadLlama posted:Where are rules found for these guys? Are there special rules out there for stuff like Death Korps? Trying something besides basic guard would be a fun time I think. Probably in the Imperial Armor books. I think someone listed all of them within the last page or 3 Icon Of Sin fucked around with this message at 17:42 on Jul 25, 2012 |
# ? Jul 25, 2012 17:40 |
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Baruch Obamawitz posted:Here's a comedy list from dakka: While this will wreck any footslogging list, it's way too reliant on the screamers for anti-vehicle duty. There are other ways to do similar a similar thing without it having Comedy written on it with a capital C.
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# ? Jul 25, 2012 17:45 |
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BadLlama posted:Wow I do not know how I or anyone I play with never caught this yet. Vendettas just became even more awesome. I only discovered because my opponent In my last 5th Ed tournament was dumbfounded my genestealers weren't outflanking, he then helpfully informed me that infiltrate does indeed let you outflank. This information was helpfully presented in a single paragraph, right at the end of the softcover 5th Ed rule book, and not mentioned anywhere else that I could find. Hire a better index writer GW.
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# ? Jul 25, 2012 17:46 |
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# ? Jun 7, 2024 14:48 |
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Yeah, Vendettas are great because they can come on from either of your opponent's back corners. It doesn't really matter which: you'll be able to get side or rear shots on something decent/relevant right away but as I said earlier, it exposes their rear armor really early in the game.
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# ? Jul 25, 2012 17:56 |