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So, CCO + jsawyer - is everything supposed to be so bullet spongy? Just got to Primm and powder gangers are taking like 20+ hits to take down. This doesn't seem right.
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# ? Jul 27, 2012 12:26 |
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# ? May 25, 2024 13:20 |
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I dunno, I was hoping there was something I could fix since I was planning on loading/exiting new vegas a bunch to test mod compatibility and Exit Game > CAD > End Task > Confirm > Actually Close is a lot more irritating than Exit. But it's not a worry anymore because windows decided to like explode and stop working like crazy. So I'm working on fixing that first, then mod fixing. and is there a zorg gun in new vegas and no one told me? what what what what?
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# ? Jul 27, 2012 12:31 |
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SpookyLizard posted:I dunno, I was hoping there was something I could fix since I was planning on loading/exiting new vegas a bunch to test mod compatibility and Exit Game > CAD > End Task > Confirm > Actually Close is a lot more irritating than Exit. I think the trick to avoiding it was typing qqq in the console, but I dunno if it still works. Give it a try.
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# ? Jul 27, 2012 12:50 |
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SplitSoul posted:I think the trick to avoiding it was typing qqq in the console, but I dunno if it still works. Give it a try. I'll try it when i can. And to be honest, for a second, I thought you were telling me to go
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# ? Jul 27, 2012 12:53 |
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SpookyLizard posted:and is there a zorg gun in new vegas and no one told me? what I was just saying that there should be one. Just look at this crazy poo poo! Granted, there is basically no way you could make it do all that extra stuff, and I have no idea what the reload animation or iron sights would even look like, but I will never stop dreaming of the day I can roll up on Caesar's tent with one of those babies on my arm.
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# ? Jul 27, 2012 14:22 |
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Crowetron posted:I was just saying that there should be one. Just look at this crazy poo poo! Granted, there is basically no way you could make it do all that extra stuff, and I have no idea what the reload animation or iron sights would even look like, but I will never stop dreaming of the day I can roll up on Caesar's tent with one of those babies on my arm. Oh, i'm entirely familiar with it. Hell, i'd love half the guns from The Fifth Element. but i'd be happy with just a zorg. i dunno how it would work but i dont really care. the only other crazy weird thing i'd really like a is a version of That Gun / 2019 Detective's Special that went bang bang AND pew pew pew. That would make me so happy.
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# ? Jul 27, 2012 14:35 |
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stay off my page posted:So, CCO + jsawyer - is everything supposed to be so bullet spongy? Just got to Primm and powder gangers are taking like 20+ hits to take down. This doesn't seem right. What level are you and what equipment do you have? CCO increases NPC health and JSawyer increases the DT on the merc outfits so they will be harder than normal.
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# ? Jul 27, 2012 14:41 |
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The starting weapons are also pretty bad. Once you get your hands on some real guns, poo poo will start to go down a lot faster.
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# ? Jul 27, 2012 14:52 |
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SplitSoul posted:I think the trick to avoiding it was typing qqq in the console, but I dunno if it still works. Give it a try. Tried that myself and still the game just freezes. So frustrating. I had the same issue with Vanilla NV...
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# ? Jul 27, 2012 18:08 |
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Traveller In Time posted:What level are you and what equipment do you have? CCO increases NPC health and JSawyer increases the DT on the merc outfits so they will be harder than normal. Here's the formula Vanilla FNV used: (NPC Endurance x 5) + (NPC Level x 5) Here's the formula CCO uses: (NPC Endurance x 10) + (NPC Level x 2) So NPCs with high Endurance will be much harder to kill, yes, but no longer will NPCs get loads of freebie HP just for being a high level. Because one multiplier has been raised and another has been lowered, it all more-or-less evens out in the end, albeit tilted towards stats being more important.
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# ? Jul 27, 2012 19:50 |
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I found JSawyer makes battles more lethal, not slower. The difference is that the Legion assassination squads that get sent after me now have power armour in their ranks, though I'm not sure if that's from JSawyer.
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# ? Jul 27, 2012 20:26 |
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Cirosan posted:Not to sound like a dick, but I just wanted to correct you on one point here: CCO doesn't increase NPC health, per se. It changes the formula NPCs' health is calculated by to make it more dependent on their stats, same as the player. Most of the time this results in NPCs with marginally more health, but occasionally it can make them much weaker. Oh yeah, I know, but I initially assumed that with the greater emphasis on stats over level early level NPCs would have more health, with higher level NPCs having less. I didn't factor in your reduction to low level NPCs however, so they should theoretically have less health than vanilla.
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# ? Jul 27, 2012 20:58 |
SplitSoul posted:I thought exit crashing/hanging was an old Gamebryo standby since Oblivion or maybe even Morrowind? Yeah, the crash / hang on exit is definitely a classic, harkening back to the days of Morrowind. That being said, I've had load orders that never, ever crash on exit, and I've had load orders that always crashed on exit. Crashing every 30 minutes or so? Do you use the FNV4GB executable, because that sounds exactly like you're hitting your RAM ceiling.
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# ? Jul 27, 2012 21:08 |
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Cream-of-Plenty posted:Crashing every 30 minutes or so? Do you use the FNV4GB executable, because that sounds exactly like you're hitting your RAM ceiling. Yes, but I'm on XP, which I know only handles around 3 GB. Could that be the problem?
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# ? Jul 27, 2012 21:55 |
SplitSoul posted:Yes, but I'm on XP, which I know only handles around 3 GB. Could that be the problem? Absolutely. You're running a metric fuckton of mods, all of which put an additional strain on the game. Every mod loaded increases the demand for RAM, and if your PC isn't equipped to meet those demands, you will experience consistent and regular crashes when you hit your ceiling.
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# ? Jul 27, 2012 22:20 |
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Cream-of-Plenty posted:Absolutely. You're running a metric fuckton of mods, all of which put an additional strain on the game. Every mod loaded increases the demand for RAM, and if your PC isn't equipped to meet those demands, you will experience consistent and regular crashes when you hit your ceiling. Doesn't purging cell buffers clear stuff from memory, though? Or am I completely misunderstanding how that stuff works? I am running a lot of mods, true, but which ones, or which kinds of mods, would be putting the most strain on memory? Eh, maybe I should just upgrade to Windows 7 already. I actually have a disc lying around, I've just kept pushing it off till I completed New Vegas, ironically.
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# ? Jul 27, 2012 23:07 |
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SplitSoul posted:Eh, maybe I should just upgrade to Windows 7 already. I actually have a disc lying around, I've just kept pushing it off till I completed New Vegas, ironically. Yes, yes you should. There is virtually no reason to keep using XP any more. It really is a good, stable, solid OS and it's definitely better than even XP as solid as it was back in its time too.
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# ? Jul 27, 2012 23:10 |
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Naky posted:Yes, yes you should. There is virtually no reason to keep using XP any more. It really is a good, stable, solid OS and it's definitely better than even XP as solid as it was back in its time too. Oh, I'm aware of that, it's just a major hassle to set up all this poo poo again and familiarising myself with a new OS.
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# ? Jul 27, 2012 23:14 |
SplitSoul posted:Doesn't purging cell buffers clear stuff from memory, though? Or am I completely misunderstanding how that stuff works? The 'pcb' command is interesting. It clears out the cell buffers which, in turn, increases the responsiveness of navigating menus. It can also reduce stuttering when transitioning cells and shortens load times. However, PCB utilities have been known to increase abrupt CTDs on transitioning cells all the way back to Oblivion. You also have to remember that using a lot of mods--each of which demands a little more RAM and processing time--culminates in a significant increase in resources. I haven't scoured your list, but obviously mods like IWS and Repopulated Wasteland are big offenders.
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# ? Jul 27, 2012 23:30 |
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Cream-of-Plenty posted:You also have to remember that using a lot of mods--each of which demands a little more RAM and processing time--culminates in a significant increase in resources. I haven't scoured your list, but obviously mods like IWS and Repopulated Wasteland are big offenders. So script-heavy mods, basically?
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# ? Jul 27, 2012 23:40 |
SplitSoul posted:So script-heavy mods, basically? Yeah, definitely. Like, for example, Mart's Mutant Mod from Fo3 had this "hunting and looting" feature that had nothing to do with textures, models, or additional NPCs. It was just a script that modified the behavior of NPCs to scavenge for items like the player. It could murder performance, to the point that the author basically said, "Hey...you might not want to use this." EDIT: Which means mods that do a lot to revamping NPC AI ("tactical", "kill reactions", etc.) can be pretty demanding in a way that you might not immediately notice, especially if the new AI routines are inefficient.
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# ? Jul 27, 2012 23:46 |
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Arkitektbmw posted:Tried that myself and still the game just freezes. So frustrating. I had the same issue with Vanilla NV... Try turning off multi-threaded audio. That fixed my "Freezing when quitting" problem.
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# ? Jul 27, 2012 23:58 |
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Mormon Star Wars posted:Try turning off multi-threaded audio. That fixed my "Freezing when quitting" problem. Funnily enough, I had actually just turned that on. I'll have to remember not turning it back on.
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# ? Jul 28, 2012 00:01 |
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CCO has been updated to version 1.21. This fixes the bug that was brought up last page with certain perks not working with the DR module.
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# ? Jul 28, 2012 02:01 |
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So here's a question: Let's say I want to start fresh, so that I can rebuild my preferred mods and everything. Is it easiest to just deactivate and uninstall every mod through FOMM and then delete New Vegas and reinstall it? I have no problem redownloading it through Steam, but could I theoretically do a fresh install and then just make a backup of that game data?
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# ? Jul 28, 2012 02:46 |
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Legs Benedict posted:So here's a question: Let's say I want to start fresh, so that I can rebuild my preferred mods and everything. Is it easiest to just deactivate and uninstall every mod through FOMM and then delete New Vegas and reinstall it? I have no problem redownloading it through Steam, but could I theoretically do a fresh install and then just make a backup of that game data? You shouldn't need to delete everything. Clear out everything in the data folder that you aren't sure is part of the vanilla game, then revalidate using steam to redownload anything you deleted by accident. This will also overwrite your .ini files so if you made tweaks to those (say for darnui or something) you'll need to redo those. Then you should be able to just start re-installing whatever mods you want this time around. As far as making a backup of a fresh install, that works fine, and in fact you can do it automatically through steam.
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# ? Jul 28, 2012 02:51 |
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Crigit posted:You shouldn't need to delete everything. Clear out everything in the data folder that you aren't sure is part of the vanilla game, then revalidate using steam to redownload anything you deleted by accident. This will also overwrite your .ini files so if you made tweaks to those (say for darnui or something) you'll need to redo those. Then you should be able to just start re-installing whatever mods you want this time around. As far as making a backup of a fresh install, that works fine, and in fact you can do it automatically through steam. Rad, that's way simpler than I was anticipating it. I feel like I should know all this stuff, but I guess this is what happens when you don't play many PC games for a few years and don't mod any of them.
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# ? Jul 28, 2012 02:59 |
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Traveller In Time posted:What level are you and what equipment do you have? CCO increases NPC health and JSawyer increases the DT on the merc outfits so they will be harder than normal. I was level 3 and using basic starter crap, varmint rifle, 9mm pistol, and some lovely NCR armor. The GRA katana I found broke after killing maybe three dudes. And it's not that it's too difficult; I am also incredibly resilient, taking something like 1-3 damage each hit from a powder ganger. I'm just not sure why CCO + JSawyer is being touted as an ideal combat tweak setup. I thought everyone hated bullet sponges. These are the spongiest of the sponges. stay off my page fucked around with this message at 03:35 on Jul 28, 2012 |
# ? Jul 28, 2012 03:32 |
I've come across a bug where my world map is blank, no icons or map. All I can see is my player marker. Local map works fine. Not sure what's causing it. Has anyone run across this issue before? ihatepants fucked around with this message at 04:21 on Jul 28, 2012 |
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# ? Jul 28, 2012 04:17 |
ihatepants posted:I've come across a bug where my world map is blank, no icons or map. All I can see is my player marker. Local map works fine. Not sure what's causing it. Has anyone run across this issue before? It seems like your texture has gone missing. Can you verify your cache integrity? Maybe that will fix it.
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# ? Jul 28, 2012 05:21 |
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I'm back, bitches. And with only a few minor formID related setbacks!
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# ? Jul 28, 2012 06:16 |
Cream-of-Plenty posted:It seems like your texture has gone missing. Can you verify your cache integrity? Maybe that will fix it. I tried and didn't work. I even tried disabling everything (but did not delete any of the mesh/texture folders) and it's still the same. Thanks anyway. I guess I'll just reinstall all my mods one by one. Not sure what could have caused this. Edit: Figured out it was my merged patch that was causing it. I'll just make a new one. ihatepants fucked around with this message at 15:38 on Jul 28, 2012 |
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# ? Jul 28, 2012 06:20 |
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For those unaware, always check the file names of Capn Beeb's pics. PS where'd you get that gun?
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# ? Jul 28, 2012 07:05 |
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SpookyLizard posted:For those unaware, always check the file names of Capn Beeb's pics. Right here. I added the choke tube myself and retextured the furniture to match my real gun a bit. I kinda wish the extended mag model's mag tube was all one piece, as it should be, but eh that's just me being a picky bastard Edit: Guys, help. I managed to import an RDR save into New Vegas Me? I'm just a guy, wandering around. Me? Someone shot me in the face and left me for dead. They are going to pay dearly. Beeb fucked around with this message at 09:24 on Jul 28, 2012 |
# ? Jul 28, 2012 07:52 |
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Is that one of the ones included in the Armory? I have those ones and the one Arenovalis made, but I looooove 590s.
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# ? Jul 28, 2012 11:31 |
Are there any good mods that overhaul the AI? In particular I'm looking for something to make enemies try to take cover, especially when reloading, and ideally to be a little more open to the idea of teamwork or cover fire. All I could find googling was a mod with only 60 comments, many complaining about stability, that hadn't been updated in ages, and a Super Hardcore Realism blugh mod that comes packaged with all kinds of annoying sounding nonsense on the same esp.
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# ? Jul 28, 2012 12:00 |
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There a mod that makes failed speech options still available even if my Speech is at 100 already? Ideally without removing the successful ones. I just set foot on The Strip on this playthrough and realized I'll miss my favorite line in the whole game when I go to meet Mr. House
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# ? Jul 28, 2012 12:52 |
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Multithreaded Audio isn't enabled. Vanilla New Vegas and it still can't close itself properly. Reinstalling entirely because for some reason my Main Menu would not show up, nor would the mouse. UGH NEW VEGAS, friggin' piss me off.
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# ? Jul 28, 2012 15:57 |
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So, I got back to playing New Vegas a month ago, but there's a problem. It crashes to desktop everytime I start it up. It doesn't even get to the main menu. I don't really know what caused it since I haven't downloaded any mods since last year. Here's the load order. I've got it up to date and I have the latest version of that 4GB thing. [X] FalloutNV.esm [X] DeadMoney.esm [X] HonestHearts.esm [X] OldWorldBlues.esm [X] LonesomeRoad.esm [X] GunRunnersArsenal.esm [ ] ClassicPack.esm [ ] MercenaryPack.esm [ ] TribalPack.esm [ ] CaravanPack.esm [X] Active Wasteland.esm [X] CompanionInfAmmo.esm [X] Military Explansion Program.esm [X] NSkies URWLified.esm [X] ELECTRO-CITY - Highways and Byways.esm [X] ELECTRO-CITY - CompletedWorkorders.esm [X] Weapon Mod Expansion.esm [X] WME - Dead Money.esm [X] WME - Honest Hearts.esm [X] NVStripOpen.esm [ ] SCAV.esm [X] WARZONES - Misanthropy Pure.esm [X] DFB - Random Encounters.esm [X] Project Nevada - Core.esm [X] Project Nevada - Equipment.esm [X] IWS-Core.esm [X] Caliber.esm [X] CaliberXhonesthearts.esm [X] The.Armory.esm [X] CASM.esp [X] DynamiCamera.esp [X] The Mod Configuration Menu.esp [X] The Weapon Mod Menu.esp [X] populatedcasino.esp [X] RefinedCasinoPeople&Suits.esp [X] StripOpenNPCs.esp [X] clean McCarran.esp [X] Realistic Portable Tent.esp [X] XFO - 9a - Enemies - AI revamp.esp [X] XFO - 9da - Enemies - NPC Healing - low.esp [X] Project Nevada - Rebalance.esp [X] cOMBOhEADGEAR.esp [X] cOMBOhEADGEARHonestHearts.esp [X] GlovesGalore_DeadMoney.esp [X] GlovesGalore.esp [X] Project Nevada - Dead Money.esp [X] Project Nevada - Honest Hearts.esp [X] CONELRAD 640-1240.esp [X] ExtendedNVRadio.esp [X] CRL9K_ThisMachineSound.esp [X] NewVegasBounties.esp [X] Active Wasteland - Vanilla Replacements.esp [X] Active Wasteland - Coffee Maker.esp [X] Active Wasteland - Dead Money Replacements.esp [X] Active Wasteland - Dead Money Coffee Maker.esp [X] IWS-Core-Patrols.esp [X] IWS-Core-Guards.esp [X] IWS-Core-Civilians.esp [X] IWS-DM.esp [X] IWS-HH.esp [X] ManualReload.esp [X] Rustyhwys.esp [X] AG Supplementary Uniques.esp [X] AG Supplementary Uniques-Dead Money.esp [X] AG Supplementary Uniques-Honest Hearts.esp [X] AK_AR15WP.esp [X] FN FAL.esp [X] Alexscorpion'sNVG.esp [X] Armory_of_Xzax.esp [X] FlashlightNVSE.esp [X] Geonox_Wasteland_outfits.esp [X] VT Custom Ranger Gear.esp [X] Unified Backpack Mod.esp [X] FleshBurningPlasma.esp [X] Desert_Scorpion.esp [X] Sunglasses Shipment.esp [X] Tailor Maid - NV.esp [X] Tailor Maid Black Retex - NV.esp [X] TGsArmorCollectionVegas.esp [X] w44Satchels - Lite.esp [X] WastelandNecklaceCollection.esp [X] CompanionDisguises.esp [X] Companion Sandbox Mode.esp [X] GARU.esp [X] ImprovedCompanions.esp [X] [atomic mods] backpacks_nv_eng.esp [X] dD - Enhanced Blood Main NV.esp [X] dD-Smaller Wounds.esp [X] dD-Screen Blood Vanilla.esp [X] dD-Smaller Spatters Realistic.esp [X] body blood replacment.esp [X] Modified Combat Values v2.esp [X] More Realistic Aiming.esp [X] Permanent_Weapon_Shells_Medium.esp [X] UsableCigarettes neunen Ver for New Vegas.esp [X] Weapon Mod Expansion.esp [X] AG Supplementary Uniques WME.esp [X] AG Supplementary Uniques-Dead Money WME.esp [X] AG Supplementary Uniques-Honest Hearts WME.esp [X] Project Nevada - WME.esp [X] WME - Dead Money.esp [X] WME - Honest Hearts.esp [X] WME - Dead Money Arenovalis Retex.esp [X] WME - Honest Hearts Arenovalis.esp [X] Vurt's WFO.esp [X] NSkies URWLifiedHH.esp [X] NSkies URWLifiedDM.esp [X] Interior Lighting Overhaul-Realistic Interiors-Full.esp [X] ILO-RI-Dead Money.esp [X] ILO-RI-Honest Hearts.esp [X] mossberg500.esp [X] nopipboyglove.esp [X] Full-Auto Svc-Rifle and Mks-Carbine - v2.1.esp [X] MobsterShotgun.esp [X] WearableDogtags.esp [X] Lock, Stock and Two Smoking Sawn-Off Barrels.esp [X] zoomfov75.esp [X] zoomfov75deadmoney.esp [X] zoomfov75honesthearts.esp [X] Red Bandana.esp [X] Forward Obsever.esp [X] LexFONVclothingI.esp [X] The.Armory.Sample.Sounds.esp [X] The.Armory.HonestHearts.Patch.esp [X] The.Armory.Cabinet.Addon.esp [X] Gunslinger.esp [X] BoonieHats.esp [ ] blank.esp [X] gear.esp [X] Thearmorybetterpistols.esp [X] betterlightmachinegun.esp [X] thearmorybetterm60.esp [X] tactical gear.esp
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# ? Jul 28, 2012 16:16 |
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# ? May 25, 2024 13:20 |
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Ace Oliveira posted:So, I got back to playing New Vegas a month ago, but there's a problem. It crashes to desktop everytime I start it up. It doesn't even get to the main menu. I don't really know what caused it since I haven't downloaded any mods since last year. Everything's up to date but you haven't downloaded any in a year? So, you've updated them since trying to play just now? Also VT Custom Ranger Gear I believe was replaced by ADAM.
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# ? Jul 28, 2012 16:39 |