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idk i've never used it irl. but its all square brackets and NSthis NSthat NSwhatever.
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# ? Sep 8, 2012 16:46 |
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# ? May 9, 2024 07:03 |
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Shaggar posted:idk i've never used it irl. but its all square brackets and NSthis NSthat NSwhatever. i don't see how that makes it ugly
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# ? Sep 8, 2012 16:47 |
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designed for apple computer by the love-cox team, lmbo
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# ? Sep 8, 2012 17:15 |
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i won't stand for this blatant trolling
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# ? Sep 8, 2012 17:20 |
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Mr Dog posted:regexes \\\\
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# ? Sep 8, 2012 18:05 |
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rotor posted:both this company and the last one i was at had an urgent need for experienced perl programmers ive heard lots of stuff like this and it gives me a glimmer o ' hope this is good news and i don't know how to gauge "experienced" but im workin as hard as i can to get there as fast as i can, believe you me
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# ? Sep 8, 2012 18:11 |
Jonny 290 posted:ive heard lots of stuff like this and it gives me a glimmer o ' hope i had a phone interview like a week ago for a junior sysadmin position (i'm not really qualified for one unless they want to let me learn on the job, but worth a try anyway). from what i remember, the posting said that knowing perl was preferred. on the phone, i brought perl up and the guy almost instantly said "if you were using perl, i would fire you" welp that's my perl story
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# ? Sep 8, 2012 18:16 |
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gucci void main posted:i had a phone interview like a week ago for a junior sysadmin position (i'm not really qualified for one unless they want to let me learn on the job, but worth a try anyway). from what i remember, the posting said that knowing perl was preferred. Professional
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# ? Sep 8, 2012 18:17 |
vapid cutlery posted:Professional edit: no not really. maybe that they're not so professional double sulk fucked around with this message at 18:22 on Sep 8, 2012 |
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# ? Sep 8, 2012 18:18 |
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gucci void main posted:this was for a role @ wharton, fwiw Is that supposed to mean something
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# ? Sep 8, 2012 18:21 |
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Apocadall posted:if i wanted to write a game trainer, for no other reason than seeing if i can, do i have the right line of thought here of the direction i go in? you have to find the initial spots in memory that you want to modify and then use a program assigned to keys to change those to what you want to be? so if i wanted to increase money in a game by 1000 or some arbitrary number, i have to first located where that number is stored in memory, figure what hex corresponds to it and then assign a button to the +1000 trainer to cause it to increase it? yeah basically if you want you could try playing around with emulators for old consoles since those tended to not try to do tricky things with memory (and also if you gently caress up memory editing in an emulator you won't crash your entire computer)
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# ? Sep 8, 2012 18:22 |
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theres nothing wrong with perl for the right job and it is the best pick for a lot of tasks. it is a stupid and counterproductive pick for a lot of tasks too and the key is knowing how to differentiate. you all know this though.
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# ? Sep 8, 2012 18:26 |
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Jonny 290 posted:theres nothing wrong with perl for the right job and it is the best pick for a lot of tasks. it is a stupid and counterproductive pick for a lot of tasks too and the key is knowing how to differentiate. you all know this though. I desperately hope we all secretly know this and no one actually believes their toy language is the best for everything
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# ? Sep 8, 2012 18:28 |
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vapid cutlery posted:I desperately hope we all secretly know this and no one actually believes their toy language is the best for everything no way i totally meant it when i said js everywhere
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# ? Sep 8, 2012 18:31 |
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I don't know anything, secretly or otherwise
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# ? Sep 8, 2012 18:56 |
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I have advanced alzheimers, every moment for me is like being born anew
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# ? Sep 8, 2012 18:56 |
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i have a family history of Alzheimer's and I plan on having a glass framed pistol with a picture of my immediate family behind it and a label that says "if you do not recognize these people, break glass"
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# ? Sep 8, 2012 19:14 |
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50 First Butts
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# ? Sep 8, 2012 20:30 |
Apocadall posted:if i wanted to write a game trainer, for no other reason than seeing if i can, do i have the right line of thought here of the direction i go in? you have to find the initial spots in memory that you want to modify and then use a program assigned to keys to change those to what you want to be? so if i wanted to increase money in a game by 1000 or some arbitrary number, i have to first located where that number is stored in memory, figure what hex corresponds to it and then assign a button to the +1000 trainer to cause it to increase it? http://en.wikipedia.org/wiki/SoftICE e: okay - discontinued, but look into similar things I think MS gives away its driver SDK and other debuggers. Coffee Jones fucked around with this message at 21:08 on Sep 8, 2012 |
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# ? Sep 8, 2012 20:56 |
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lol sice it aint 1995 grandad
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# ? Sep 8, 2012 21:02 |
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yaoi prophet posted:yeah basically i dont know what counts as tricky things with memory but old consoles are full of bank switching and custom chips cuz u know they fucken had to if you want to gently caress around with any kind of hooking another process and loving around inside its internals the way to go is DOS since that's basically how every single program worked anyway
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# ? Sep 9, 2012 00:30 |
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Apocadall posted:if i wanted to write a game trainer, for no other reason than seeing if i can, do i have the right line of thought here of the direction i go in? you have to find the initial spots in memory that you want to modify and then use a program assigned to keys to change those to what you want to be? so if i wanted to increase money in a game by 1000 or some arbitrary number, i have to first located where that number is stored in memory, figure what hex corresponds to it and then assign a button to the +1000 trainer to cause it to increase it? cheat engine will do what you want
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# ? Sep 9, 2012 08:04 |
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Shaggar posted:its ugly to help: shaggar you should hate it because * duck typing * manual memory allocation/unmanaged * include files and other greybeard poo poo * apple it is the culmination of everything you hate about languages that aren't java/c#.
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# ? Sep 9, 2012 13:49 |
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yeah thats what i thought but i wasnt sure. who teh heck manages they own memory ittyool 2012
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# ? Sep 9, 2012 14:13 |
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mostly people who care about the impact of garbage collection, no matter how often that belief is misguided. really, unless you're power constrained or resource constrained or real time, gc is a no-brainer. and gc is not the be and end all of automatic memory management either.
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# ? Sep 9, 2012 14:48 |
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indeed, CRUD apps and one-offs should be garbage collected. as for the rest of the universe,
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# ? Sep 9, 2012 15:10 |
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this has been my contribution to the "the vast majority of programming that programmers do is [the kind of programming that I usually do]" genre
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# ? Sep 9, 2012 15:11 |
objc has garbage collection
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# ? Sep 9, 2012 15:22 |
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tef posted:to help: shaggar you should hate it because it has 2 forms of automatic memory management. garbage collection, which blows, for obvious reasons, and ARC, where the compiler automatically inserts retain/release stuff by using static analysis to figure out where they should go
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# ? Sep 9, 2012 17:30 |
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ARC is the most sicknasty thing going
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# ? Sep 9, 2012 17:31 |
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vapid cutlery posted:ARC is the most sicknasty thing going
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# ? Sep 9, 2012 17:55 |
graham release the arc
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# ? Sep 9, 2012 18:01 |
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tef posted:mostly people who care about the impact of garbage collection, no matter how often that belief is misguided. yeah it's a good thing mobile phones aren't power or resource constrained and therefor excellent candidates for garbage collection.
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# ? Sep 9, 2012 18:01 |
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When doing stuff that requires some appearance of memory efficiency: In C: why don't I hoist this struct into a union with its counterpart datatype being a linked list, when i free the struct i can shove it in this lifo thingy, or hell i can allocate the entire block of memory from a pool I've allocated and can just alloc stuff from it like crazy and free the entire block when I'm done In Java: OH GOD gently caress gently caress gently caress FUC WHY IS THIS ALLLLL SO SHIIIIIT
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# ? Sep 9, 2012 18:04 |
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multigl posted:yeah it's a good thing mobile phones aren't power or resource constrained and therefor excellent candidates for garbage collection. that's why arc is perfect
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# ? Sep 9, 2012 18:43 |
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even without ARC memory management is really simple in objc
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# ? Sep 9, 2012 18:44 |
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good thing doing lots and lots of atomic increment and decrement operations to manage dem refcounts hasn't ever been shown to take a giant poo poo on program performance either
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# ? Sep 9, 2012 20:02 |
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At Game Closure, we are building a state-of-the-art SDK to help developers make games in pure Javascript
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# ? Sep 9, 2012 20:13 |
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gucci void main posted:graham release the arc
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# ? Sep 9, 2012 20:44 |
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# ? May 9, 2024 07:03 |
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Mr Dog posted:good thing doing lots and lots of atomic increment and decrement operations to manage dem refcounts hasn't ever been shown to take a giant poo poo on program performance either for short-lived objects it never has to do that because the compiler can manage it
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# ? Sep 9, 2012 20:47 |