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Raphus C posted:Perhaps Guard players have started to run out of money and they want to tap into the un-drained wallets of their Marine brethren. It looks like a Baneblade with an enlarged old-style Predator turret, no?
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# ? Sep 19, 2012 20:48 |
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# ? Jun 9, 2024 17:27 |
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Big Willy Style posted:Well they are toughness 5 ... they are the only really viable elites choice in the current CSM dex. Were they changed at some point? My codex is saying they're T4 and a heavy option.
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# ? Sep 19, 2012 20:53 |
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Baruch Obamawitz posted:I'm surprised they're finally coming out with Marine superheavy tanks as opposed to IG superheavies. I'd assume that's due to the organisational differences between legions and chapters, with the former having super-heavies of their own because of their vastly larger size. So now that they're focusing on the heresy, they can roll out the big tanks.
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# ? Sep 19, 2012 20:54 |
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Man, looking at those DV cultists makes me wonder why they switched guardsmen from autoguns to lasguns. Autoguns were so much cooler. Also I really hope cultists get a box eventually, the DV models are gorgeous but having so many duplicates sucks.
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# ? Sep 19, 2012 21:14 |
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Muppetjedi posted:Can only see this How the hell do you get from crappy melty-faced obliterators to Goldeneye?!
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# ? Sep 19, 2012 21:25 |
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thespaceinvader posted:How the hell do you get from crappy melty-faced obliterators to Goldeneye?! Because of this (apologies for posting an image macro):
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# ? Sep 19, 2012 21:30 |
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Phyresis posted:It annoys me that they allocated resources to sculpting those in order to poo poo out a new unit that sounds like utter crap instead of redoing the CSM. I'm sorry but jump packing MEQs in Fast Attack are just pointless, especially when you want to grab some flyers in that slot. Double especially when they are 30-point(?) jumpers with lightning claws and an irrelevant special ability. Well there have been rumors of a lord's mark unlocking cult marines as troops, maybe they'll take that a step further (sort of like how codex marine captains with a bike make bikers troops.) I could see a lord with a jump pack making raptors or warp talons troops. Also, unless there's serious improvement in the chaos fast attack choices, that slot won't be crowded at all.
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# ? Sep 19, 2012 21:37 |
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Dominion posted:Because of this (apologies for posting an image macro): drat that's cool.
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# ? Sep 19, 2012 21:44 |
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I don't know if I missed it earlier, but the IA:HH book is going to cost $113. Erp. I hope they release a non-leather version that is a bit cheaper...
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# ? Sep 19, 2012 22:01 |
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Holy gently caress that model is dumb. Well made, but idiotic nonetheless. Love the "Titan" codpiece though. Safety Factor posted:
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# ? Sep 19, 2012 22:03 |
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Right now I'm really torn between Necrons and Gray Knights. I had armies for both of them in the last edition and I've got both of the new codexs. Now I know I can have both as allies but I've always been a Fluff/poo poo and giggles over effectiveness kinda player. So I wanted to ask whether this is an alright idea, or a god drat do not do idea. I've been thinking of fielding an inquisitor army consisting mostly of warband units as troops stuffed to the brim with Psychers. Styling it as a roving witch cult of psychic blasting. Probably lead by a Librarian with maybe a detachment of something a little bit hardier to soak up fire/add some shooting which doesn't explode. Any thoughts?
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# ? Sep 19, 2012 22:08 |
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Pierzak posted:These are actually kinda charming, in a goofy old-GW way.
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# ? Sep 19, 2012 22:09 |
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Big Willy Style posted:Well they are toughness 5 so they are only going to bite the dust from demolisher cannons or warboss power klaws. 2+ save is even better in 6th. I use them to get a couple of volleys of fire, then as a road block that a unit has to fight through if they want to get to my scoring units. Also, overwatch twin plasma can be pretty handy. That and they are the only really viable elites choice in the current CSM dex. are Obliterators t5, looking at the back of the big rule book summary page they are t4?
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# ? Sep 19, 2012 22:09 |
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Robot Uprising posted:are Obliterators t5, looking at the back of the big rule book summary page they are t4? They might have been T5 in the last codex, they're T4 right now.
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# ? Sep 19, 2012 22:10 |
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Thundercracker posted:The Tervigon thing Sorry, but what is this? Did they release the info in the codex but take ages to release the model?
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# ? Sep 19, 2012 22:14 |
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Oblits were good in 5th ed, and I think they still are. You have to compare them to other options available in the chaos dex. Vindicators did get a big buff with 6th though.
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# ? Sep 19, 2012 22:15 |
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krushgroove posted:Sorry, but what is this? Did they release the info in the codex but take ages to release the model? The codex featuring their unit entry came out in January 2010 and the Tervigon kit came out something like March of this year. It was a Long loving Time.
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# ? Sep 19, 2012 22:16 |
SRM posted:A few examples were already listed of stopgap models. Chaos had a bunch for the year before the current codex came out. drat. I would love to eventually get a hold of one for half off. (I plan on removing the baby and replacing it with an Ork, and giving it a Basalisk cannon and a Thunderfire cannon for its weapons, as well as tons of missiles... not that I know what the hell it could count a on the table top since I don't think you can legally mount an Earthshaker and massive mini gun on any ork walkers, but that isn't the point.)
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# ? Sep 19, 2012 22:21 |
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Corrode posted:The codex featuring their unit entry came out in January 2010 and the Tervigon kit came out something like March of this year. It was a Long loving Time. Harpies still twiddling their little thumbs when apparently GW's had the model done and ready to go more than a year ago
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# ? Sep 19, 2012 22:21 |
Mango Polo posted:Harpies still twiddling their little thumbs when apparently GW's had the model done and ready to go more than a year ago The logical time to release the Harpy was with the other flyers and a rules update replacing the Tyranid codex entry, but it looks like this is getting held for when the codex is redone.
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# ? Sep 19, 2012 22:27 |
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Is it a possibility that they're keeping the chaos marine models the same so that these forge world kits don't become redundant?
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# ? Sep 19, 2012 23:04 |
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No reason why a new kit would not be compatible with these. And GW does whatever they want; see Trygon, Imperial Guard stuff and baneblade, etc.
Mango Polo fucked around with this message at 23:32 on Sep 19, 2012 |
# ? Sep 19, 2012 23:10 |
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Cataphract posted:Is it a possibility that they're keeping the chaos marine models the same so that these forge world kits don't become redundant? I highly doubt it since: A) The new CSM kit would be vanilla marines, not plagues or berserkers. People who want to run those units would be converting / buying FW stuff anyways. B) GW doesn't really give a poo poo about FW's profit margins. They are two different companies, FW just has an IP exception from the GW legal team (as far as I'm aware). If GW could make a bunch of money by throwing FW under the bus, I'm almost certain they would do it. I dunno, GW is just dumb as hell sometimes. With xenos models and codexes it kind of makes sense since almost everyone is playing marines and they need to keep them relevant, even if it weakens the hobby as a whole, but if they made a CSM dex that didn't suck nuts and put out good models on top of it, they would sell like crazy. The only thing nerds love more than Space Marines are death-metal Space Marines.
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# ? Sep 19, 2012 23:27 |
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Honey Badger posted:B) GW doesn't really give a poo poo about FW's profit margins. They are two different companies, FW just has an IP exception from the GW legal team (as far as I'm aware). If GW could make a bunch of money by throwing FW under the bus, I'm almost certain they would do it.
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# ? Sep 19, 2012 23:48 |
Shosuro posted:I'm not so sure about that. I think it's a parent and child company. All of the sprue my FW models came on has "Games Workshop LLC" or somesuch on it. FW seems to be fairly autonomous but GW is most definitely in charge of them.
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# ? Sep 19, 2012 23:51 |
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ghetto wormhole posted:FW seems to be fairly autonomous but GW is most definitely in charge of them. Huh, always assumed they weren't since there is like zero mention of FW on GW's site, and GW doesn't seem to give a poo poo what they do beyond ripping off their designs from time to time.
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# ? Sep 19, 2012 23:56 |
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Honey Badger posted:Huh, always assumed they weren't since there is like zero mention of FW on GW's site, and GW doesn't seem to give a poo poo what they do beyond ripping off their designs from time to time. Forgeworld is in WD nearly every month from what I have seen.
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# ? Sep 19, 2012 23:58 |
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The fact their is only 3 (4?) Plastic Kits so far, and the fact that it seems like we have not heard of any named characters, makes me wonder if maybe we have not gotten everything.
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# ? Sep 19, 2012 23:59 |
Honey Badger posted:Huh, always assumed they weren't since there is like zero mention of FW on GW's site, and GW doesn't seem to give a poo poo what they do beyond ripping off their designs from time to time. From their FAQ: Q1. Is Forge World part of Games Workshop. A1. Yes, but we operate as a small (but perfectly formed) separate division from the company that makes and sells the main Games Workshop range of products. We are not connected with the US company that used the same name many years back for production of resin Warhammer 40,000 vehicles under licence.
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# ? Sep 19, 2012 23:59 |
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Honey Badger posted:I highly doubt it since: I think you missed my point. Those kits use the normal chaos marine legs and arms. If they got rid of the CSM kit or significantly changed it then the upgrade kits would become obsolete. My reasoning is that GW has been pushing FW products lately. More FW stuff is appearing in WD and that part of the company appears to be growing rapidly. That said, I don't think it's a major factor. I think GWs rationale is that there is more demand for kits for new units. Old and new players will both buy the new units. Wheras thy can't bank on old players forking out cash for replacement sculpts even if they are better or match the new design aesthetic. It was a similar story with necrons. They didn't create new warrior sculpts even though they'd removed the plastic rods from the overall design aesthetic.
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# ? Sep 19, 2012 23:59 |
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Corrode posted:The codex featuring their unit entry came out in January 2010 and the Tervigon kit came out something like March of this year. It was a Long loving Time. I am curious about the whole Chapterhouse thing as well. Another player at my FLGS was talking about the whole thing and saying that it wasn't going well for GW thanks to odd copyright laws. Like, you can copyright a physical model, but not the name/idea of it or something, which meant that Chapterhouse wasn't getting into much trouble since GW lagged for years without producing anything or attempting to protect their IP rights for the Tervigon. No idea if any of that's true at all since I haven't done any looking personally, but it seems reasonable enough. Not sure reasonable and copyright/IP laws go together though. Anyone have a better summary of the whole situation? Edit VVV: Thanks! Slab Squatthrust fucked around with this message at 00:10 on Sep 20, 2012 |
# ? Sep 20, 2012 00:01 |
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The Gate posted:I am curious about the whole Chapterhouse thing as well. Another player at my FLGS was talking about the whole thing and saying that it wasn't going well for GW thanks to odd copyright laws. Like, you can copyright a physical model, but not the name/idea of it or something, which meant that Chapterhouse wasn't getting into much trouble since GW lagged for years without producing anything or attempting to protect their IP rights for the Tervigon. No idea if any of that's true at all since I haven't done any looking personally, but it seems reasonable enough. Not sure reasonable and copyright/IP laws go together though. Anyone have a better summary of the whole situation? It seems like GW massively hosed the case through sheer laziness/incompetence more than anything else. e: I can't find the summary explaining how GW messed up, but there's a big overall summary of how things are proceeding here. Mango Polo fucked around with this message at 00:09 on Sep 20, 2012 |
# ? Sep 20, 2012 00:05 |
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Big Willy Style posted:Well they are toughness 5 so they are only going to bite the dust from demolisher cannons or warboss power klaws. 2+ save is even better in 6th. I use them to get a couple of volleys of fire, then as a road block that a unit has to fight through if they want to get to my scoring units. Also, overwatch twin plasma can be pretty handy. That and they are the only really viable elites choice in the current CSM dex. You're thinking of the "3.5" codex, not the current one. In the current codex, they're T4 HS choices. As for what are they good for-- they're amazingly flexible fire support that can be easily deployed where necessary. You can drop them in close and fire multimeltas or TL meltaguns or TL flamers, or hang them back and fire lascannons and plasma. Those CC oblits are the worse goddamn things I've seen from GW in ages. But I like everything else a lot, including the raptors/warp talons (though I still don't see a use for them outside of cheap suicide melta). And I really don't see this huge disconnect between the new stuff and the current stuff. With a decent, consistent paint job, the current CSM will look just fine being led by the chosen and new HQ models. Honey Badger posted:Huh, always assumed they weren't since there is like zero mention of FW on GW's site, and GW doesn't seem to give a poo poo what they do beyond ripping off their designs from time to time. FW is a GW subsidiary just like Black Library. The blog mentions FW stuff all the drat time. Its standard filler article is "here are some pictures from our flickr pool, now check out this cool Forgeworld piece."
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# ? Sep 20, 2012 00:16 |
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I'm just waiting for Noise Marines to not be overcosted (and not in pewter) so I can finish my loving Slaanesh army. e: Sonic weaponry on terminators would be nice too, but I'm not holding out hope.
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# ? Sep 20, 2012 01:38 |
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Cataphract posted:I think you missed my point. Those kits use the normal chaos marine legs and arms. If they got rid of the CSM kit or significantly changed it then the upgrade kits would become obsolete. Well I mean they are Chaos Marines, it's not like their legs will magically stop being marine-sized. I don't think anyone was ever calling for a total re-design of the Chaos Marines box so much as a "update these crappy static old poses some day" thing. If anything, having a nicer Marines box would spur more FW purchases. And I think GW always forgets about the other group of players: the ones that would gladly buy a new box and start a whole new army if the models / rules didn't suck rear end. I think it's a big reason xenos are so underrepresented. I mean how many people were buying and playing DE armies before the new models? How many people on here are going to buy a shitload of Eldar when they finally get redone? Or all the people complaining about Nids? SoB are so niche that I can see why they've been ignored to some degree (though at this point GW needs to acknowledge their existence, or decide they don't want to support the army anymore, or at least just roll them into the Marines or Grey Knights codex or something)
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# ? Sep 20, 2012 01:48 |
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Indolent Bastard posted:
This is all I could think as well! So, my two cents: (and $400??)
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# ? Sep 20, 2012 01:49 |
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Baruch Obamawitz posted:I'm just waiting for Noise Marines to not be overcosted (and not in pewter) so I can finish my loving Slaanesh army. Check this out - not OP or anything, just make sure your opponent is okay with it and Rock away! http://www.games-workshop.com/MEDIA_CustomProductCatalog/m1181495_Chaos_Space_Marines_Datasheet_-_Emperor%27s_Children_Warband.pdf
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# ? Sep 20, 2012 01:51 |
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Fix posted:First not legal combat squad done! These look great Fix. Rapey Joe Stalin posted:It's probably a resin conversion kit on a Baneblade frame. Also that shade of grey looks like Vallejo Surface Primer Grey (which in turn looks almost the same as GW plastic). Baneblade was out by FW way before the plastic kit - so I wonder if this is all resin or if this is - as you say - a resin kit on the plastic GW base. I don't think so though. SRM posted:My FLGS is always trying to get rid of these. They had three on the shelves and I was offered them at like 50% off and stuff because they just weren't selling. I still said no. If they are still offering them at 50% off let me know. Mango Polo posted:Put some terminator heads on them and I think they would look a lot more bearable. I've seen this before. It actually does look really good. Muppetjedi posted:Can only see this This cracked me up - its almost as good as the Fed Ex Arrow.
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# ? Sep 20, 2012 02:15 |
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So they're seriously making new models Finecast. This drives me loving crazy. I don't think I can buy any more Finecast. I hate the stuff, the detail is great but its inferior in every way to the current GW plastics. They've shown they can make more limited run stuff in plastic, like the DV special character, so why bother continuing to make things out of Finecast? I seriously don't want droopy bent poo poo. I don't think I have a single Finecast model which has straight lines. Swords especially are always bent, but so are bolters, shins, arms, standards, etc. Also can someone confirm/deny that Forge World is transitioning from resin to Finecast?
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# ? Sep 20, 2012 02:22 |
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# ? Jun 9, 2024 17:27 |
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Smegmalicious posted:Also can someone confirm/deny that Forge World is transitioning from resin to Finecast? Oh my god, no please say it's not true I've had 7 Finecast models and they've all had problems.
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# ? Sep 20, 2012 02:36 |