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Really not seeing what's so bad about the artwork here.
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# ? Sep 19, 2012 16:46 |
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# ? Jun 10, 2024 12:12 |
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I adore Kaneko but some of the artists on that list have done some really cool artwork in other media. Keita Amemiya in particular doing SMT should lead to some really cool designs, if not ones that match up 1 for 1 with Kaneko's. It isn't like they got nobodies with no experience to do these designs.
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# ? Sep 19, 2012 16:53 |
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Personally I was ready for a shakeup in the design department. I'm more worried about the music but nothing that would stop me from buying the game.
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# ? Sep 19, 2012 17:03 |
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Hey, at least it's not Suzuhito Yasuda (Devil Survivor guy). Well, I know this is more about the demons, but still that needs to be said anyway.
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# ? Sep 19, 2012 17:05 |
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Schubalts posted:Really not seeing what's so bad about the artwork here. Me neither it honestly looks fine.
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# ? Sep 19, 2012 17:21 |
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Rascyc posted:Personally I was ready for a shakeup in the design department. The songs we've heard so far (admittedly only like 1-2) are pretty awesome though. It seems the new guy joined at Persona 4, so he's definitely pretty new, which is surprising they're giving him a whole game to do music for.
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# ? Sep 19, 2012 17:21 |
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uiruki posted:Yeah, your demons at least take big damage when you're all out of magnetite. I can't remember if the human characters do as well. I haven't played any games which were released earlier either, though I'm tempted by the PS1 ports now that they work on Vita. Here's a list of the status effects and what the do and how to heal them. It doesn't list the bad status attributes (揚 and 眠 are 精神-type, 毒 and 魅 are 魔力-type and 痺 and 爆 are 神経-type).
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# ? Sep 19, 2012 19:55 |
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ImpAtom posted:I adore Kaneko but some of the artists on that list have done some really cool artwork in other media. Keita Amemiya in particular doing SMT should lead to some really cool designs, if not ones that match up 1 for 1 with Kaneko's. It isn't like they got nobodies with no experience to do these designs. It's more that Kaneko is definitively the father of SMT art design. Having a mainline game NOT done by him, and instead worked on by... Kamen Rider-type artists... just blows.
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# ? Sep 20, 2012 00:18 |
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Azure_Horizon posted:It's more that Kaneko is definitively the father of SMT art design. Having a mainline game NOT done by him, and instead worked on by... Kamen Rider-type artists... just blows. I'm actually really okay with Toku artists working on it. I'd rather Kaneko handle it, but this is far from the worst option (and with Devil Survivor, they've used worse.)
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# ? Sep 20, 2012 00:32 |
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Nate RFB posted:Hey, at least it's not Suzuhito Yasuda (Devil Survivor guy). Well, I know this is more about the demons, but still that needs to be said anyway. God why does that man keep getting work? He's terrible and his characters are just slight variations of each other.
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# ? Sep 20, 2012 00:38 |
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Neeksy posted:God why does that man keep getting work? He's terrible and his characters are just slight variations of each other. Yeah, that poo poo is hilarious. I saw the boxart to some digimon game for the PSP he did and all the characters look exactly like they were extras from DeSu 1 and 2 ninja edit:
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# ? Sep 20, 2012 00:41 |
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Ibram Gaunt posted:Yeah, that poo poo is hilarious. I saw the boxart to some digimon game for the PSP he did and all the characters look exactly like they were extras from DeSu 1 and 2 That girl on the left could seriously pass for one of the attendants from Devil Survivor 2, easily.
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# ? Sep 20, 2012 00:43 |
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Holy poo poo, their heads are all formed in the exact same way.
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# ? Sep 20, 2012 00:43 |
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Ibram Gaunt posted:Yeah, that poo poo is hilarious. I saw the boxart to some digimon game for the PSP he did and all the characters look exactly like they were extras from DeSu 1 and 2 the girl in purple is totally Joe.
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# ? Sep 20, 2012 00:50 |
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The guy in the middle is also literally the MC from DeSu1 but with a different hair shade and smiling.
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# ? Sep 20, 2012 00:52 |
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Azure_Horizon posted:It's more that Kaneko is definitively the father of SMT art design. Having a mainline game NOT done by him, and instead worked on by... Kamen Rider-type artists... just blows. I, too, get really upset when games don't have the exact same staff for each sequel.
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# ? Sep 20, 2012 00:55 |
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Cityinthesea posted:the girl in purple is totally Joe. Looks more like the Anguished One in drag.
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# ? Sep 20, 2012 01:00 |
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WrightOfWay posted:I, too, get really upset when games don't have the exact same staff for each sequel. When most of your sequels are done by the same design team, yeah. Kaneko's influence is widespread in the mainline series, the two can hardly be separated. At least, until now, sadly. It's basically the same thing as what happened to the Silent Hill series. Thankfully, the gameplay looks pretty nice -- at least until the SJ first-person 2D battle screens pop in. Azure_Horizon fucked around with this message at 01:07 on Sep 20, 2012 |
# ? Sep 20, 2012 01:01 |
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Momomo posted:Looks more like the Anguished One in drag. the Anguished One with Joe's glasses maybe, I swear those are his exact same glasses.
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# ? Sep 20, 2012 01:06 |
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I dunno, maybe Kaneko's taking a break. He's done some freelance work (some involving homoerotic comics ) but he's been rumored to want to work on another SMT spin-off, so we might see him again in a year or two.
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# ? Sep 20, 2012 01:32 |
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El Belmondo posted:I dunno, maybe Kaneko's taking a break. He's done some freelance work (some involving homoerotic comics ) Really? do you happen to know what its called because Kaneko's artstyle somehow trying to be sexy seems like it be a hilarious sight
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# ? Sep 20, 2012 01:39 |
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King of Solomon posted:That girl on the left could seriously pass for one of the attendants from Devil Survivor 2, easily. Probably should've used that design for Devil Survivor 2, I'm sure she'd have been a more bearable attendant than what we got.
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# ? Sep 20, 2012 01:56 |
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Sex_Ferguson posted:Probably should've used that design for Devil Survivor 2, I'm sure she'd have been a more bearable attendant than what we got. If it means they completely rewrote her, then sure. Because jesus christ that one was annoying.
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# ? Sep 20, 2012 02:02 |
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That's what you get for not choosing the bland butler dude instead.
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# ? Sep 20, 2012 02:04 |
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If Kaneko had passed the torch to someone with talent and a flair for the dramatic that flew in the face of modern anime designs that would be one thing, but uh...
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# ? Sep 20, 2012 02:06 |
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Ibram Gaunt posted:That's what you get for not choosing the bland butler dude instead. I did choose the butler for my first run. I just decided to see what the deal was with her for my second runthrough. This was a mistake.
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# ? Sep 20, 2012 02:08 |
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Samurai Sanders posted:If Kaneko had passed the torch to someone with talent and a flair for the dramatic that flew in the face of modern anime designs that would be one thing, but uh... Miyako Kato from the Shadow Hearts series and whoever did the monster designs there would have been absolutely perfect to fill in for Kaneko.
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# ? Sep 20, 2012 02:09 |
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King of Solomon posted:I did choose the butler for my first run. I just decided to see what the deal was with her for my second runthrough. This was a mistake. I'm one of the dumb few who chose her for my first playthrough. The first time she oepned her mouth I never asked her for a review of what happened at the end of a day because I was pretty much done dealing with her after that. I chose the bland butler for my second playthrough onwards and never looked back.
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# ? Sep 20, 2012 02:12 |
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Sex_Ferguson posted:I'm one of the dumb few who chose her for my first playthrough. The first time she oepned her mouth I never asked her for a review of what happened at the end of a day because I was pretty much done dealing with her after that. I chose the bland butler for my second playthrough onwards and never looked back. Her only redeeming quality was calling one of the Serptentriones a douchebag.
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# ? Sep 20, 2012 02:18 |
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Azure_Horizon posted:It's more that Kaneko is definitively the father of SMT art design. Having a mainline game NOT done by him, and instead worked on by... Kamen Rider-type artists... just blows. This is a pretty dumb comment. Yes, several of the artists worked on Kamen Rider. They do not work exclusively on Kamen Rider. Kaneko's done designs for Super Robot Wars and Zone of the Enders, would you refer to him as a mecha designer? Keita Amemiya is a really talented artist, and writing him off that way is pretty dumb. Shockingly, a Japanese franchise which has a high demand for weird and memorable monsters will hire a lot of artists who work on weird monsters. Referring to them as "Kamen Rider-type artists" just shows pretty blazing ignorance considering even Kaneko advised on (although didn't do the designs for IIRC) Kamen Rider Hibiki. ImpAtom fucked around with this message at 02:36 on Sep 20, 2012 |
# ? Sep 20, 2012 02:25 |
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ImpAtom posted:This is a pretty dumb comment. But don't you understand? Kamen Rider is one step removed from anime! Can't wait to see the monster designs on their own. The character designs are eh except for the main guy's hair. That front v thing is really weird.
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# ? Sep 20, 2012 02:30 |
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ImpAtom posted:This is a pretty dumb comment. I don't think designs such as his fit with the SMT aesthetic in a way that Kaneko's does, and it looks incredibly jarring. He may be talented, but it doesn't fit with anything that the mainline games are going for. Just compare something like the Fiends from Nocturne to... what we've seen so far. They look like suits people would climb into for mecha, rather than demonic entities or mythological spirits.
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# ? Sep 20, 2012 02:34 |
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Azure_Horizon posted:I don't think designs such as his fit with the SMT aesthetic in a way that Kaneko's does, and it looks incredibly jarring. He may be talented, but it doesn't fit with anything that the mainline games are going for. Just compare something like the Fiends from Nocturne to... what we've seen so far. They look like suits people would climb into for mecha, rather than demonic entities or mythological spirits. They are certainly a different kind of design but that's pretty silly. I'm pretty sure you saw the words "Kamen Rider' and formed your opinion without knowing anything else about the artists or what they worked on. Keita Amemiya worked on GARO, which alone should give him more than enough credit for a SMT game. ImpAtom fucked around with this message at 02:44 on Sep 20, 2012 |
# ? Sep 20, 2012 02:39 |
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ImpAtom posted:They are certainly a different kind of design but that's pretty silly. I'm pretty sure you saw the words "Kamen Rider' and formed you opinion without knowing anything else about the artists or what they worked on. I'm not unfamiliar with the artists and what they have worked on, and I formed my opinion based off the fact that we've gone from absolutely mindblowing art design in Nocturne to who knows what with this game. However, I'm willing to see if they have anything truly impressive to show as the game is further along in development. At this point, it looks more like SNES-era monster design rather than what we've gotten so far in the series. As far as the main guy's weird hairdo, it reminds me of Serph from DDS.
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# ? Sep 20, 2012 02:42 |
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People are getting way to worked up about 5 new designs in a game that will have hundreds of different demons.
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# ? Sep 20, 2012 02:46 |
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Azure_Horizon posted:I'm not unfamiliar with the artists and what they have worked on, and I formed my opinion based off the fact that we've gone from absolutely mindblowing art design in Nocturne to who knows what with this game. However, I'm willing to see if they have anything truly impressive to show as the game is further along in development. You disparagingly referred to them as "Kamen Rider-type artists" which makes it pretty clear you don't have an actual idea about them beyond what was posted in the original post. Hell, even Kaneko has worked on Kamen Rider shows. (Although only in an advisory capacity IIRC, not actual designs.) It is a long-running franchise which has a high demand for weird monster designs, thus they get a lot of artists who are good at weird memorable monster designs on work on the show. ImpAtom fucked around with this message at 02:48 on Sep 20, 2012 |
# ? Sep 20, 2012 02:46 |
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dude789 posted:People are getting way to worked up about 5 new designs in a game that will have hundreds of different demons.
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# ? Sep 20, 2012 02:52 |
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Samurai Sanders posted:People are also getting worked up because the other demons seem to be a copypaste from Strange Journey. Every SMT game does this though. Nocturne used designs from the older games and SJ reused designs from Nocturne too.
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# ? Sep 20, 2012 02:54 |
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Samurai Sanders posted:People are also getting worked up because the other demons seem to be a copypaste from Strange Journey. And pretty much all the PS2 games are copypaste from Nocturne.
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# ? Sep 20, 2012 02:56 |
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# ? Jun 10, 2024 12:12 |
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But usually sprite-based games are pasted into other sprite base games and vice versa, right? This appears to be sprites pasted into an otherwise not sprite based game.
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# ? Sep 20, 2012 02:57 |