Are you getting the Wii U? This poll is closed. |
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Yes | 9031 | 65.25% | |
No | 1191 | 8.60% | |
Maybe | 808 | 5.84% | |
I'm an idiot | 460 | 3.32% | |
Waluigi | 1603 | 11.58% | |
Waa | 748 | 5.40% | |
Total: | 13841 votes |
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Vaerai Archon posted:No the character models are all a much higher polygonal count and the textures are a higher resolution. While DQ8 had cell shading, the models were not that smooth and refined.
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# ? Sep 21, 2012 07:48 |
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# ? May 30, 2024 14:03 |
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Wasn't able to watch the IGN live stream but did they visit any heavily populated areas? The game ran really choppy on the Wii version from some Japanese guy's stream I watched a couple weeks ago.
8-bit Miniboss fucked around with this message at 08:24 on Sep 21, 2012 |
# ? Sep 21, 2012 08:22 |
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This is pretty interesting. Eurogamer has talked about the CPU with Akihiro Suzuki who's producer on Warriors Orochi 3 Hyper:Eurogamer posted:A chat about the power of the Wii U with the developer of a Wii U launch title I wonder what impact that'll have on multiplatform games.
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# ? Sep 21, 2012 10:22 |
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8-bit Miniboss posted:Wasn't able to watch the IGN live stream but did they visit any heavily populated areas? The game ran really choppy on the Wii version from some Japanese guy's stream I watched a couple weeks ago. And there was one change I saw mentioned somewhere, accurate shadows instead of the circle shadows! Iacen posted:This is pretty interesting. Eurogamer has talked about the CPU with Akihiro Suzuki who's producer on Warriors Orochi 3 Hyper:
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# ? Sep 21, 2012 11:09 |
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hangedman1984 posted:Really? I've been called a nintendo fanboy before, but I didn't even like the N64 controller. There was always a third of it that was just pointless (usually the left third) Yeah but I just ignore that third. Otherwise in just always liked the button combo. Could just be nostalgia too I guess.
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# ? Sep 21, 2012 14:15 |
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I picked up an N64 controller again for the first time in a decade the other day and it feels like poo poo. The joystick is so small and sensitive, buttons are awkward to reach (even now that I'm not ten years old and have Large Man Hands), etc. Probably the worst controller I've ever handled in my life. Seeing people handle the U tablet, it looks very comfortable, and a lot smaller than I imagined it'd be. I would never transfer games to it though, reason I don't like handheld gaming is because the screen is so small and I need my games blown up on giant screens. Of course in the old days this hid a lot of very ugly details and pixelation but now that games look like this, give me a drat hdmi cable to connect it to a TV or something.
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# ? Sep 21, 2012 15:02 |
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I think I'll play a lot of games on tablet when my wife is home, just so she can watch whatever. I think I'll be able to get away with a lot more gaming not having to monopolize the tv.
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# ? Sep 21, 2012 15:22 |
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Bobnumerotres posted:Of course in the old days this hid a lot of very ugly details and pixelation but now that games look like this, give me a drat hdmi cable to connect it to a TV or something. Jesus, I wouldn't want that on a big screen. That looks horrible on anything other than a small screen. But otherwise you're right, games need to be played big.
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# ? Sep 21, 2012 15:26 |
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greatn posted:I think I'll play a lot of games on tablet when my wife is home, just so she can watch whatever. I think I'll be able to get away with a lot more gaming not having to monopolize the tv. Yeah I am in the same boat and it is one of the features I am most excited about along with TVii. Those two along with just being hungry for a new console have me sold day one for a console I otherwise could probably wait a year or so to get once more exclusives have rolled out. Oh and ZombiU has me there as well. A game I just know is going to end up disappointing me, but I am excited for anyway.
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# ? Sep 21, 2012 15:31 |
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I can't believe by the way, that every game I am preordering is Ubisoft. Rayman, ZombiU, and Assassin's Creed 3. I wasn't interested in Rayman, ironically, until the news you don't control Rayman that turned everyone else off. The game looked way too frenetic for me and too busy, and not something you explore, but the revelation that you actually are effecting the stage while Rayman does stuff makes it more of a puzzle game where you come up with solutions to obstacles, which is a lot more up my alley. By the way I read Ninja Garden has online co-op, which is exclusive to the Wii U version. Not something I'm interested in because I don't like ultra violence, but showing there is some online multiplayer from the get go (just not from Nintendo).
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# ? Sep 21, 2012 15:38 |
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Evil Benius posted:Oh and ZombiU has me there as well. A game I just know is going to end up disappointing me, but I am excited for anyway. So far, every single hands on has been impressed and in love with the game. I mean, I guess the beginning / demo could be great and the game horrible... but so far there really hasn't been any big complaints by those who have gotten to try it. Unlike Red Steel, which got hyped by Nintendo and Ubisoft over and over again... then when people tried it it was like: "Uhmmm it's ok. We like using the Wii Remote to aim a gun and sword stuff seems ok. Maybe the final version will be better." Release: "gently caress this game." Went from ehh maybe it'll improve to HATE. I remember my roommate got the game and the sword fights sucked. He got tired of trying to play them the right way and realized he could just waggle the remote aimlessly and as wildly as possible and win. Who cares about blocking and special moves when wild hits will eventually hit them? They could barely get an attack in and I think he only ever really died once or twice in late game special boss fights.
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# ? Sep 21, 2012 15:47 |
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greatn posted:I think I'll play a lot of games on tablet when my wife is home, just so she can watch whatever. This is absolutely what will get me to buy 3rd party games on Wii U over 360. There are plenty of games and shows that my wife and I both enjoy, but I'm not too likely to sit and watch an hour of Vampire Diaries. And she's not too likely to sit and play NCAA 2013 for an hour. Now if only they'd announce NCAA 13 for Wii U
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# ? Sep 21, 2012 17:20 |
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I really wish the screen transfer thing was a system level feature. Something Nintendo forced everyone to incorporate. Did they even say if it worked with TVii?
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# ? Sep 21, 2012 17:29 |
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kater posted:I really wish the screen transfer thing was a system level feature. Something Nintendo forced everyone to incorporate. Did they even say if it worked with TVii? Well, depending on how integrated the gamepad screen is into the controls you might not be able to play a game just on it. Its left as optional because it wont work with some games. Any game worth its salt that is able will include it.
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# ? Sep 21, 2012 17:32 |
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kater posted:I really wish the screen transfer thing was a system level feature. Something Nintendo forced everyone to incorporate. Did they even say if it worked with TVii? For any streaming content, yes. So Netflix, Hulu, Amazon, and possibly TiVo (?) can be viewed on either screen. For live TV, no.
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# ? Sep 21, 2012 18:12 |
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kater posted:I really wish the screen transfer thing was a system level feature. Something Nintendo forced everyone to incorporate. Did they even say if it worked with TVii? I hope not. Some games won't work with it and I can see a lot of people never even using that feature.
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# ? Sep 21, 2012 18:12 |
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Rake Arms posted:For live TV, no. Was this part truly confirmed? I don't recall reading about it anywhere, but I might have missed something.
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# ? Sep 21, 2012 18:18 |
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Yeah, a lot of game concepts depend on the multiple viewing screens. I think every game that didn't, or is a port, absolutely should use gamepad play. You can't watch live tv on the pad because it is actually only functioning as a remote. Hulu, Amazon, netflix are streaming to the console so can stream to the gamepad. Two things Nintendo needs to do: get ESPN3. Part Rockstar whatever bribe they need to bring GTA5 over, though driving games will be hampered by a lack of analog acceleration.
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# ? Sep 21, 2012 18:22 |
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Most of us will view using the gamepad in NSMBU's Boost Rush as baby mode. Sure It'll allow the player to add platforms to aide your fellow players, but I see it as a natural evolution of NSMBWii's Chip N Dale's Rescue Rangers" style rear end in a top hat gameplay. I will be using it to wall off key points and place platforms right in a friend's trajectory so that they hit it instead of landing on it.
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# ? Sep 21, 2012 18:55 |
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greatn posted:I wasn't interested in Rayman, ironically, until the news you don't control Rayman that turned everyone else off. The game looked way too frenetic for me and too busy, and not something you explore, but the revelation that you actually are effecting the stage while Rayman does stuff makes it more of a puzzle game where you come up with solutions to obstacles, which is a lot more up my alley. For the record, that's just a portion of the game; in fact, how big or small a portion it supposedly is is what caused the minor shitstorm here. So far, all the demos show the game as a "proper" jump'n'run (I played it at Gamescom) and while the part you mention does exists (and I am looking forward to it), it's not the whole game. Still a good preorder.
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# ? Sep 21, 2012 18:56 |
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Iacen posted:This is pretty interesting. Eurogamer has talked about the CPU with Akihiro Suzuki who's producer on Warriors Orochi 3 Hyper:
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# ? Sep 21, 2012 19:23 |
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Man I'm glad I just work on webcode, efficiency, database, and automation stuff. I just hit compile. I will never have to ask about processor functions.
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# ? Sep 21, 2012 19:41 |
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Xavier434 posted:Was this part truly confirmed? I don't recall reading about it anywhere, but I might have missed something. Yeah, I linked an interview earlier with the guy who presented it at their show. The interviewer specifically asked if Wii U replaces your cable box, and he clarified that the live tv features just use IR to switch your TV inputs and control your cable box.
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# ? Sep 21, 2012 20:01 |
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I have an LG which is a very common brand so I have to assume it will have the IR signature. Switching inputs is a two step process though, no single button does it. You bring up menu and scroll through. So I don't know if their TVii software will be sophisticated enough for that. But I don't mind doing that manually if I have to.
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# ? Sep 21, 2012 20:05 |
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Detective No. 27 posted:Most of us will view using the gamepad in NSMBU's Boost Rush as baby mode. Sure It'll allow the player to add platforms to aide your fellow players, but I see it as a natural evolution of NSMBWii's Chip N Dale's Rescue Rangers" style rear end in a top hat gameplay. I will be using it to wall off key points and place platforms right in a friend's trajectory so that they hit it instead of landing on it. Is it confirmed that you can use the game pad to help in boost rush mode?
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# ? Sep 21, 2012 20:21 |
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Bobnumerotres posted:I hope not. Some games won't work with it and I can see a lot of people never even using that feature. It's strange because of all the different control schemes. You want developers to use the Game Pad in innovative ways, yet you also have single screen play on the Game Pad and the Pro Controller I have a feeling that it's going to be like the 3DS, where on the DS you saw a lot of innovative uses with the two screens, but with forcing your game play to the upper 3D screen it turns the lower one into this auxiliary screen only used for maps and item selection.
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# ? Sep 21, 2012 20:41 |
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Blackbelt Bobman posted:Is it confirmed that you can use the game pad to help in boost rush mode? Yep
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# ? Sep 21, 2012 20:44 |
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Blackbelt Bobman posted:Is it confirmed that you can use the game pad to help in boost rush mode? Yeah, this month's Game Informer confirms it. quote:This allows them to place up to four platforms at a time using the Gamepad touchscreen, making those out of reach star coins more attainable. Touching the screen has many other applications as well, including popping friends out of bubbles, stunning enemies, making it easier to touch the top of end level flagpoles, manipulating environmental objects and swatting paratroopas out of the sky.
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# ? Sep 21, 2012 20:46 |
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I will either be turning that off or not touching the screen.
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# ? Sep 21, 2012 20:47 |
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greatn posted:I have an LG which is a very common brand so I have to assume it will have the IR signature. Switching inputs is a two step process though, no single button does it. You bring up menu and scroll through. So I don't know if their TVii software will be sophisticated enough for that. But I don't mind doing that manually if I have to. Hopefully you can customize the IR macros. It would be especially handy if you could directly input commands from your TV/cable remote into the GamePad's IR receiver. I have a Dynexy, Best Buy's house brand, so I can only hope they're doing whatever they can to make this thing compatible with as many brands/models as possible.
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# ? Sep 21, 2012 21:33 |
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greatn posted:By the way I read Ninja Garden has online co-op, which is exclusive to the Wii U version. Not something I'm interested in because I don't like ultra violence, but showing there is some online multiplayer from the get go (just not from Nintendo). http://nintendoeverything.com/99039/updated-ninja-gaiden-3-razors-edge-fact-sheet-online-co-op-chapter-challenge/ quote:Online Co-op Multiplayer mode with Ryu and Ayane – In addition to an up to eight-player multiplayer battle mode, the game now offers Ryu and Ayane as playable characters in the two-player online co-op multiplayer mode. Chaltab posted:Have they confirmed whether or not the Wii U's processor can do Out-of-Order Execution? I'd heard that this could make up some of the deficit.
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# ? Sep 21, 2012 21:36 |
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Blackbelt Bobman posted:Is it confirmed that you can use the game pad to help in boost rush mode? Given Rayman's nonsense I kinda want confirmation you don't need to use the game pad to help in boost rush mode.
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# ? Sep 21, 2012 21:46 |
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Bobnumerotres posted:I picked up an N64 controller again for the first time in a decade the other day and it feels like poo poo. The joystick is so small and sensitive, buttons are awkward to reach (even now that I'm not ten years old and have Large Man Hands), etc. Probably the worst controller I've ever handled in my life. EDIT: vv I don't doubt that is is light (rated at 1.1 lb., it just looks cumbersome and reminds me of my 10 month old holding an Ipad. ) ChuckLogan fucked around with this message at 06:29 on Sep 22, 2012 |
# ? Sep 22, 2012 06:13 |
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From what I've heard from everyone who's tried the Gamepad out, it's extremely comfortable, and lighter than it looks. I'm sure there are a few people in this thread who've tried it out at E3 or PAX.
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# ? Sep 22, 2012 06:17 |
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Here's some more Nano Assault Neo footage: https://www.youtube.com/watch?v=epeqXuJZUdw
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# ? Sep 22, 2012 08:15 |
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ChuckLogan posted:(But I truly hope that everyone in the Nintendo promotional videos are midgets and the controller will be "normal" size. I played it at Gamescom, it's fine. So is the "heft" of the Gamepad Pro, by the way. Can we dial back the "prereleaseness" of this thread a bit, maybe? You people freak out over literally anything when hardly anyone in here has even touched the thing or played a game. (I know that's the reason why but seriously, chill out.)
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# ? Sep 22, 2012 08:45 |
PaletteSwappedNinja posted:Here's some more Nano Assault Neo footage: I always thought the original Nano Assault had an awesome theme but I never really saw it in stores or thought to pick it up. This looks pretty genuinely awesome, I'll probably end up downloading it as soon as I can.
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# ? Sep 22, 2012 09:06 |
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Katana Gomai posted:I played it at Gamescom, it's fine. So is the "heft" of the Gamepad Pro, by the way. Can we dial back the "prereleaseness" of this thread a bit, maybe? You people freak out over literally anything when hardly anyone in here has even touched the thing or played a game. (I know that's the reason why but seriously, chill out.) Are you seriously trying to ask people to be reasonable? Hell, even I got caught up in it after seeing one quote about Rayman and totally misinterpreting it.
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# ? Sep 22, 2012 19:38 |
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I'm surprised about all of the ZombiU hype. I played it at a pre-release event in DC (along with Pikmin 3 whyisn'titareleasetitlenintendo ) and walked away with a bad impression. The utilization of the gamepad for the inventory felt forced to me and the way the camera on screen zooms in on your character prevented you from easily keeping track of your surroundings. I also fell through geometry no less than three times and had to have the machine hardbooted (same with P101, but both of these instances are probably chalked up to pre-release builds). I'm going to have to give it another look once it launches, because the overwhelmingly positive vibe surrounding it is having me second guess writing it off.
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# ? Sep 22, 2012 19:56 |
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# ? May 30, 2024 14:03 |
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Agrias120 posted:the way the camera on screen zooms in on your character prevented you from easily keeping track of your surroundings.
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# ? Sep 23, 2012 00:27 |