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Principle of the thing. The kind of guy who hacks and idles like that will go absofucking ballistic about getting mystery killed.
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# ? Oct 4, 2012 20:32 |
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# ? May 17, 2024 09:22 |
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How do we know he's hacking? I've never played Dark Souls, so I'm not even sure what to look for...
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# ? Oct 4, 2012 20:54 |
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Shooting Blanks posted:How do we know he's hacking? I've never played Dark Souls, so I'm not even sure what to look for... His health bar doesn't move despite being attacked. Dark Souls is not a game of attrition battles, even with maximum health the weapons he was using would have taken off around 1/6-1/5 of the guys healthbar.
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# ? Oct 4, 2012 20:56 |
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.TakaM posted:Modding games has been pretty simple on the Wii for a long time, one of the most popular games for mods is Mario Kart Wii. There are hundreds of custom made courses, and in this one there used to be an exploit where you could skip most of the lap by driving through the wall, but now the track creator has updated it: I like the concept, but the entire tone seems kind of petty. "Ruin MY MAP, will you? Take this, villain! TROLLFACE!"
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# ? Oct 4, 2012 21:04 |
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Gabriel Pope posted:I like the concept, but the entire tone seems kind of petty. "Ruin MY MAP, will you? Take this, villain! TROLLFACE!" Well, it also forces the person to waste time in a shortcut that doesn't work, rather than simply blocking off the glitchy wall.
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# ? Oct 4, 2012 21:15 |
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Barudak posted:His health bar doesn't move despite being attacked. Dark Souls is not a game of attrition battles, even with maximum health the weapons he was using would have taken off around 1/6-1/5 of the guys healthbar.
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# ? Oct 4, 2012 21:18 |
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Is there much opportunity for amusing (or even lame) Left 4 Dead 2 griefs any more? Vocalize key binding and the elevator glitch have been patched out for a while. Fortunately, helping my teammates through the first 2 stages of No Mercy then blowing us all up in a shower of rubble when we hit the gas station continues to be quite hilarious, albeit time consuming.
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# ? Oct 5, 2012 02:26 |
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Dillbag posted:Is there much opportunity for amusing (or even lame) Left 4 Dead 2 griefs any more? Vocalize key binding and the elevator glitch have been patched out for a while. The Vocalize command was so much fun in L4D1. You could bind any voice clip in the game to a button, even clips from different campaigns. Certain clips caused other characters to speak, regardless of their position on the map. For example, one clip for Zoey was this: "I guess Riverside couldn't hold out." This cause Louis to respond: "If we get to the river, we can find a boat!" The person playing Louis had no control over his characters line, so anyone not paying attention would wonder why the hell Louis was looking for a boat at the airport. This also had another use. On the third map of "Death Toll", you have a conversation with a man sealed up in a church. He goes crazy and rings a bell, summoning a hoard of zombies. You probably know what comes next. If you used a bind to start that conversation ANYWHERE on the map, the zombies would show up. My favorite thing to do was play the line in the starting safe room, cancel it with a laugh, and hope nobody noticed that there was a suspicious amount of zombies rushing the door. Once we got to the end I'd make someone else start the event and take in their reaction as the door swung open without any zombies showing up. Nobody ever caught on.
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# ? Oct 5, 2012 03:14 |
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Lord Chumley posted:You probably know what comes next. If you used a bind to start that conversation ANYWHERE on the map, the zombies would show up. My favorite thing to do was play the line in the starting safe room, cancel it with a laugh, and hope nobody noticed that there was a suspicious amount of zombies rushing the door. Once we got to the end I'd make someone else start the event and take in their reaction as the door swung open without any zombies showing up.
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# ? Oct 5, 2012 04:06 |
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Taciturn Tactician posted:That sounds like you made it easier though? It's a lot easier to kill a horde from the safe room than the finale area. It depends on who you're playing with. Some people are infuriated that you had the nerve to change their gameplay experience.
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# ? Oct 5, 2012 05:30 |
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Beatnik-Filmstar posted:Ahhh. Didn't know if there was perhaps some stat that increased the longer you were alive or something like that - making turning on some sort of god mode and going afk beneficial. Unfortunately it's nothing this simple - GfWL has some sort of terrible, terrible matchmaking where, due to the way the P2P connections are made, it's nigh impossible to invade somebody if you've only just logged in. It's not even a gameplay feature, it's just GfWL being poo poo. The best griefing in Dark Souls is being a member of a group (called Covenants) called the Gravelord Servants. The premise of this group is using a specific reagent to "infect" the worlds of three other players with stronger versions of area monsters. For example, there's a city about halfway through the game called Anor Londo populated by some rather powerful Silver Knights - but if your world has been infected, the number of Silver Knights is doubled, and the extra knights gained from the infection have more health, armor, speed and damage than their non-infection counterparts. They're also glowing red and black, and I'm pretty sure they're a little bit larger, too. There's also a new DLC area that came out about a month and a half ago. This area contains a powerful miniboss called the Chained Prisoner, who has a gigantic rhinoceros horn on his head and carries a large cinder brick around on a chain. If he hits you with either, it will take off the majority of your HP. Recall the above statement regarding the strength of infection monsters (it's higher). Upon being infected, three infected Chained Prisoners spawn. One is in the same room as the original Chained Prisoner, so you have to fight two of them at once (fighting two things at once in Dark Souls is exponentially more difficult than fighting one). Another two spawn in a very dark cave below this area, which is also populated by enemies which deal damage when they come into contact with you (so blocking isn't going to do poo poo) and a spellcaster who will take off your entire health bar with a single spell if you don't block or avoid his attacks. Have fun!
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# ? Oct 5, 2012 07:25 |
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Elth posted:This reminds me of this: This would be funny if it was cut together in any way shape or form, and didn't have metal over it for literally no reason. It's loud and obnoxious and it ruins what would otherwise be a fine video
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# ? Oct 5, 2012 07:42 |
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Lord Chumley posted:You probably know what comes next. If you used a bind to start that conversation ANYWHERE on the map, the zombies would show up. My favorite thing to do was play the line in the starting safe room, cancel it with a laugh, and hope nobody noticed that there was a suspicious amount of zombies rushing the door. Once we got to the end I'd make someone else start the event and take in their reaction as the door swung open without any zombies showing up.
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# ? Oct 5, 2012 10:00 |
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So this little bit of fun comes from when Darkfall was first released. At the time I was with this guild that moved over from AoC called SCUM, and they were a bunch of fun folks. We all started off as Mahrim (dog like dudes) got our game bearings and then went to the Orc part of the map. Everyone was still a newb so the starter towns were teeming with players. And then the fun began. We got our block up, and the spell that would push people back (gonna call it force push, cause I don't remember the name of it), and stood by the bank in one of the Orc starter cities, someone would force push other players into the lava below. They'd try to swim to shore, but 99% of the time, would die just before they hit shore. Someone would head down there, loot their corpse and deposit it in the bank. Towers (if you were aggressive to a non agressive player, towers would attack you) would hit whoever force pushed, but as long as you blocked, you'd be good to go. Also, every so often some idiot would go all vigilante on us when one of us turned gray (open to attack without penalty), but as he was attacking we'd turn blue (non aggressive, and if you attacked a blue, you'd turn gray) again, and hack them to death. Loot, rinse and repeat. So much fun. Also, loved boxing players in. Then going to make tea or grab a bite to eat. Pleading would typically ensue. Got plenty of fun stories from UO as well. Edited: to explain, towers, blue and gray. trescoole fucked around with this message at 20:09 on Oct 5, 2012 |
# ? Oct 5, 2012 15:44 |
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I don't understand some of the details of the story. I get the gist, but what's turning gray or blue indicate, and what's the function of the towers?
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# ? Oct 5, 2012 17:09 |
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Vib Rib posted:I don't understand some of the details of the story. I get the gist, but what's turning gray or blue indicate, and what's the function of the towers? Normally you turn gray by stealing or attacking an innocent, again assuming Darkfall works the same as UO.
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# ? Oct 5, 2012 17:21 |
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Is it still griefing if the victim(?) works themselves up without any help? Wouldn't want to take undue credit just because I stumbled on a kid who was up well past his bedtime, but see for yourselves.
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# ? Oct 6, 2012 00:54 |
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Sometimes the best grief of all is merely playing the game better than someone else.
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# ? Oct 6, 2012 01:01 |
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tomanton posted:Is it still griefing if the victim(?) works themselves up without any help? Wouldn't want to take undue credit just because I stumbled on a kid who was up well past his bedtime, but see for yourselves. I'm not sure. If that's the case, then everyone who plays LoL is getting griefed every time they load the game.
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# ? Oct 6, 2012 01:04 |
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tomanton posted:Is it still griefing if the victim(?) works themselves up without any help? Wouldn't want to take undue credit just because I stumbled on a kid who was up well past his bedtime, but see for yourselves. Well, he clearly says you're griefing him
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# ? Oct 6, 2012 01:04 |
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Crossposting this from the MUDs thread, because I couldn't stop laughing for several minutes:-Troika- posted:Terra is rammstein_slipnot, by the way. For those who don't know what happened here, ASecretiveMan tricked him into de-wizarding himself on his own moo, which has led to a hilarious sperg-out in chat. -Troika- posted:128 on *comedy (#104047) // Fri Oct 5 14:33:45 2012 EDT
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# ? Oct 6, 2012 01:29 |
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Hello Sailor posted:Crossposting this from the MUDs thread, because I couldn't stop laughing for several minutes: Could you explain that for those of us who haven't played too many MUDs?
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# ? Oct 6, 2012 05:07 |
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A power user is too trusting and blindly copy-pastes helpful suggestion thrown at him. De-wizarding ensues.
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# ? Oct 6, 2012 05:10 |
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^ He tricked the admin into typing an admin command that removes the admin privileges of 'me' (aka the person typing the command) E: Whoops yeah that was supposed to be @take_it_slow but you beat me by two minutes. quote:[chatzone] ASecretiveMan says, "try @toad me and then it should work" I can't stop laughing at this exchange. Holy poo poo. We really need more MUD stories considering how often really terribly gamebreaking bugs slip through the cracks in them. Also worth noting: quote:[chatzone] terra throws the energy. it flies around Coming from a history of MUDS where gods had a habit of redefining the bottom of the purple prose barrel every time they used emotes, this is amazing. bucketmouse fucked around with this message at 06:14 on Oct 6, 2012 |
# ? Oct 6, 2012 05:12 |
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Yeah, 'helpful' I meant. I also assume that the wizard expresses his displeasure by typing stuff like 'emote rages rages energy building in his hand' etc :v
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# ? Oct 6, 2012 05:15 |
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SpaceViking posted:I'm not sure. If that's the case, then everyone who plays LoL is getting griefed every time they load the game. I'd actually say that's a pretty fair assessment.
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# ? Oct 7, 2012 23:54 |
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SpaceViking posted:I'm not sure. If that's the case, then everyone who plays LoL is getting griefed every time they load the game. I though we'd already worked out a hundred pages ago that anyone who plays a dota like or even thinks about playing a dota like or hell, even reads a thread about other people playing a dota like is griefing themselves.
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# ? Oct 8, 2012 00:50 |
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Rudi Starnberg posted:I though we'd already worked out a hundred pages ago that anyone who plays a dota like or even thinks about playing a dota like or hell, even reads a thread about other people playing a dota like is griefing themselves. As of yesterday everyone who even watches LoL is griefing themselves. It's important to note that 'at the event's LA venue' means 'live in front of 2000+ people'. bucketmouse fucked around with this message at 01:36 on Oct 8, 2012 |
# ? Oct 8, 2012 01:33 |
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Is there a cover charge to go and watch people play video games?
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# ? Oct 8, 2012 06:55 |
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Yes, it was $10.
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# ? Oct 8, 2012 08:04 |
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Ghostlight posted:Yes, it was $10.
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# ? Oct 8, 2012 08:12 |
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In Starcraft 2 team matches when I feel like griefing (often after many, many beers), I will play as zerg and only produce DRONES and HATCHERIES, like I will wall off with a hatcheries so my team can't make it through. Good fun, but sure gets people mad like hell haha. The creep also spreads so my team can't build anything!
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# ? Oct 8, 2012 08:19 |
SpookyLizard posted:are you telling me people paid ten dollars to watch other people play a free videogame? Better there than here.
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# ? Oct 8, 2012 08:28 |
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SpookyLizard posted:are you telling me people paid ten dollars to watch other people play a free videogame? eSports! The future of sports!
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# ? Oct 8, 2012 08:41 |
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Revenge griefing is pretty satisfying. Played a game of buggy No More Room in Hell mod yesterday. After respawning on the chinatown map some retard that, respawned with me, out of newbieness attracts a zombies, gets himself stuck in the doorway (so I can't get out), then runs behind me and leaves me unarmed (he had a weapon) versus the zombies. So I get hit and am bleeding. I manage to get out of there and I run straight for the objective which is to climb up a ladder over a barricade. I decide to stop halfway up the ladder and just wait. My brother whom I am playing is asking me what I'm waiting for. 10 seconds later the aforementioned idiot shows up. Sees me blocking the ladder and a shitload of zombies closing in. "COME ON MAN!!!!!" And he dies. Of course I get called out on it, but who gives a poo poo. Just made it more hilarious having people wasting their ammo on trying to shoot me when there is no friendly fire on.
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# ? Oct 8, 2012 08:55 |
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SUPER GRIEFING DETECTED! World of Warcraft cities hacked http://youtu.be/B_vCFKuXrQo Entire cities dead on some World of Warcraft realms Nerds got owned! Darkman Fanpage fucked around with this message at 16:47 on Oct 8, 2012 |
# ? Oct 8, 2012 16:45 |
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quote:More than 10 million subscribers play World of Warcraft (WoW), almost half are believed to be in China. Oh poo poo, someone just griefed us right into World War 3. Ron Perlman posted:War. War never changes.
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# ? Oct 8, 2012 17:23 |
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Ghostlight posted:At least $10. That was the ticket price for a single playoff day in a 3-day event, and tickets for the finals (in a different venue) were up to $70 depending on your seating. Jesus, why? They're not even playing a /good/ game. I can watch people get mad LoL on campus for free. Was there an open bar or something?
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# ? Oct 8, 2012 18:23 |
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Crasscrab posted:SUPER GRIEFING DETECTED! That first article makes it sound exactly like that episode of South Park.
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# ? Oct 8, 2012 18:30 |
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# ? May 17, 2024 09:22 |
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Sammus posted:That first article makes it sound exactly like that episode of South Park. Yeah, non-tech/gaming news groups have a tendency to have their articles/reports on tech/gaming things come off as more fanciful then they actually are. Remember, these are the same sort of people that write articles about the success of Angry Birds.
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# ? Oct 8, 2012 18:36 |