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Samurai Sanders
Nov 4, 2003

Pillbug

Vincent posted:

Yes. Is he supposed to be a recognizable character?
Not that I know of, if he's some pop culture reference it's nothing I recognize.

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Yechezkel
Oct 5, 2004

Fun Shoe
The demo is now up in the Japanese store: 1456 MB

Samurai Sanders
Nov 4, 2003

Pillbug

Yechezkel posted:

The demo is now up in the Japanese store: 1456 MB
Hell yeah! I was just in the mood for some dude punching.

edit: something important I noticed about the demo: it seems that on US systems, while X is confirm and O is cancel, it isn't always displayed correctly on the screen. I've seen this in a few import games recently, it's annoying.

Samurai Sanders fucked around with this message at 05:15 on Nov 27, 2012

Samurai Sanders
Nov 4, 2003

Pillbug
Huh, that's a short demo, there's just one fight and one pointless quest in it, as far as I can see. I can already tell that this is an evolution and not a revolution though.

edit: here's a summary for people who couldn't understand it: Chairman Dojima has gone missing in Fukuoka, after getting into a taxi apparently driven by none other than Kiryu himself. Two representatives from the Tojo group confront Kiryu about it, who denies everything. They push the subject and get flattened. Kiryu walks off. The end.

Samurai Sanders fucked around with this message at 05:41 on Nov 27, 2012

Captain Walker
Apr 7, 2009

Mother knows best
Listen to your mother
It's a scary world out there
I am literally ok with paying $60 every year for more of the same, as long as "the same" never ceases to be amazing, hilarious, and jam-packed full of content.

See, unlike the yearly installments of Call of Duty which is six hours of story-based manshoot and a online component that lasts four months, Yakuza never ceases to amaze with the amount of polish and effort that goes into things other than the intricate simulation of utterly ruining the future modeling career of hundreds of underworld mooks. The loving fishing minigame in 4 is better than whatever Cabela's crap is out now, not least because it occasionally provides rewards for the 'punch many faces' part.

Even the zombie shooter spinoff Dead Souls barely took itself seriously, and certainly didn't expect the audience to. I still love that stupid game, loving Majima having the time of his life in Kamurocho's zombie season. also, allergy season apparently

sexpig by night
Sep 8, 2011

by Azathoth
Yea Yakuza is a game I don't get mad at 'more of the same' because 'the same' loving rules. Like, obviously I like improvements and variety and all but they have a really solid formula at the base that you could do worse than repeating.

Also yea, Dead Souls ruled because they just said 'gently caress it, no one will take this seriously, let's not either' and we got a pretty fun zombie game out of it.

Captain Walker
Apr 7, 2009

Mother knows best
Listen to your mother
It's a scary world out there
Additionally, CoD has to compete with Battlefield, Medal of Honor, every lovely shovelware military FPS/TPS on the market. The only thing like Yakuza is Yakuza, and maybe Sleeping Dogs.

Samurai Sanders
Nov 4, 2003

Pillbug

Captain Walker posted:

Additionally, CoD has to compete with Battlefield, Medal of Honor, every lovely shovelware military FPS/TPS on the market. The only thing like Yakuza is Yakuza, and maybe Sleeping Dogs.
The player character in Sleeping Dogs just fights for fighting's sake though. Kiryu fights to fix people.

Yechezkel
Oct 5, 2004

Fun Shoe
There are playable demos of Virtua Fighter 2 and Taiko no Tatsujin at the Club Sega.

The UFO catcher has Panzer Dragoon dragons. What a tease.

The photo booths also work. If you time the pose at the exact time the picture is taken, the picture becomes all sparkly:

Only registered members can see post attachments!

Samurai Sanders
Nov 4, 2003

Pillbug

Yechezkel posted:

There are playable demos of Virtua Fighter 2 and Taiko no Tatsujin at the Club Sega.

The UFO catcher has Panzer Dragoon dragons. What a tease.

The photo booths also work. If you time the pose at the exact time the picture is taken, the picture becomes all sparkly:


Oh god, three of them say cute things but the bottom right one says "Anyone who wants to die, come at me!"

Are there any other fights in the demo? I didn't see any shady looking people on the street who needed a broken face.

Yechezkel
Oct 5, 2004

Fun Shoe
There were tons in the southern portion of town. I never had a fight that had less than 4 thugs.


Red heat action is triggered by R2 after the heat bar goes into one of the small sections near the end.

mikeycp
Nov 24, 2010

I've changed a lot since I started hanging with Sonic, but I can't depend on him forever. I know I can do this by myself! Okay, Eggman! Bring it on!

Samurai Sanders posted:

Oh god, three of them say cute things but the bottom right one says "Anyone who wants to die, come at me!"

Are there any other fights in the demo? I didn't see any shady looking people on the street who needed a broken face.

The bottom left one isn't just a cute thing, it's a Machine Gun Kiss lyric.

Yechezkel
Oct 5, 2004

Fun Shoe
I found a hostess bar. :allears: I went inside an info place close to Club Sega, chose the first choice two times, and then was escorted to the hostess place. I randomly chose answers with the hostess until I got her "love interest" bar or whatever its called at its maximum. Nothing happened after I left except for getting a big bill. :saddowns:

The health bar has two levels: orange and yellow on top of that. You can only get the yellow bar from eating at a restaurant.

There is this frustrating game in the arcade next to the UFO catcher. You have to move this stick in the air with the same controls as the UFO catcher, and have it go down a hole on a shelf to get a prize.

mikeycp
Nov 24, 2010

I've changed a lot since I started hanging with Sonic, but I can't depend on him forever. I know I can do this by myself! Okay, Eggman! Bring it on!

Yechezkel posted:

There is this frustrating game in the arcade next to the UFO catcher. You have to move this stick in the air with the same controls as the UFO catcher, and have it go down a hole on a shelf to get a prize.

It's even harder in real life...I've never won anything from that one.

Zaggitz
Jun 18, 2009

My urges are becoming...

UNCONTROLLABLE

Can anyone confirm the size of the demo in MB/GB?

Captain Walker
Apr 7, 2009

Mother knows best
Listen to your mother
It's a scary world out there

mikeycp posted:

It's even harder in real life...I've never won anything from that one.
To be fair, your "piss away at Club Sega" income in real life is limited as you can't just go to Vegas with Zero Jewels and Royal Jokers. That's not how you win at gambling IRL.

(You shoulda bought 10 Luck when you were born.)

Samurai Sanders
Nov 4, 2003

Pillbug

OmegaZultan posted:

Can anyone confirm the size of the demo in MB/GB?
You mean, besides in the post on the last page that announced that the demo was out? 1400mb I believe.

Skeezy
Jul 3, 2007

So how's the game feel with the new engine or whatever going on in there?

mikeycp
Nov 24, 2010

I've changed a lot since I started hanging with Sonic, but I can't depend on him forever. I know I can do this by myself! Okay, Eggman! Bring it on!
It really caught me off guard the first time. I was running, heard yelling from some thug, and suddenly FIGHT.

But it feels good, man. Feels good.

The Macaroni
Dec 20, 2002
...it does nothing.

Samurai Sanders posted:

Oh god, three of them say cute things but the bottom right one says "Anyone who wants to die, come at me!"
Ahahaha, I thought that's what it said. Was glancing over the photos and was like, "Wait, 'die'? 'Come and get it'?" The pink lettering makes it! :nyoron:

Samurai Sanders
Nov 4, 2003

Pillbug
Wow, Famitsu gave 5 a perfect score, 40/40. And it's not even a Final Fantasy game or anything!

Skeezy
Jul 3, 2007

Samurai Sanders posted:

Wow, Famitsu gave 5 a perfect score, 40/40. And it's not even a Final Fantasy game or anything!

I'm surprised this happened. I know it's Famitsu and all but still, that's cool.

gyrobot
Nov 16, 2011

Skeezy posted:

I'm surprised this happened. I know it's Famitsu and all but still, that's cool.

Well GJ Sega, too bad it is unlikely to come over here.

Also, Kurohyou 2 was simply giving you a small taste of Soutenboori for Yakuza 5. I still have fond memories of going to Kani Douraku in the game, crab, crab and more crab.

Skeezy
Jul 3, 2007

gyrobot posted:

Well GJ Sega, too bad it is unlikely to come over here.

Also, Kurohyou 2 was simply giving you a small taste of Soutenboori for Yakuza 5. I still have fond memories of going to Kani Douraku in the game, crab, crab and more crab.

Where are people getting the idea that Yakuza 5 won't be coming out here? I mean if 3 and 4 came out why wouldn't 5.

Policenaut
Jul 11, 2008

On the moon... they don't make Neo Kobe Pizza.

Sega of America is having a lot of problems as of late, notably Anarchy Reigns: The Game 100% Localized But Delayed 7 Months.

Skeezy
Jul 3, 2007

Well yeah but I don't know, I don't think saying Y5 will never come out here is for certain. It might be delayed for ages but I'm sure it'll be out eventually.

mikeycp
Nov 24, 2010

I've changed a lot since I started hanging with Sonic, but I can't depend on him forever. I know I can do this by myself! Okay, Eggman! Bring it on!
How well did 3 and 4 sell over here? And Dead Souls, I guess.

Samurai Sanders
Nov 4, 2003

Pillbug

mikeycp posted:

How well did 3 and 4 sell over here? And Dead Souls, I guess.
3 sold enough to bring 4 over, 4 sold enough to bring Dead Souls over, so did Dead Souls sell enough to bring 5 over? Or will they just toss that out and just look at 4's numbers?

Armor-Piercing
Sep 22, 2009

Nightly dance
of bleeding swords


Does not having to pay for English voice-acting offset the cost of a larger amount of text to translate?

What else could Sega of America localize that would actually sell better?

Egomaniac
Mar 23, 2006

Armor-Piercing posted:

Does not having to pay for English voice-acting offset the cost of a larger amount of text to translate?

What else could Sega of America localize that would actually sell better?

Voice acting is a pretty big expense, but it's not just the technical costs of localization that are at issue. They have to think about marketing, shipping, box art, use of staff and management's time, etc.

Samurai Sanders posted:

3 sold enough to bring 4 over, 4 sold enough to bring Dead Souls over, so did Dead Souls sell enough to bring 5 over? Or will they just toss that out and just look at 4's numbers?

Sales figures:

Yakuza 3: 180,000 in North America, 620,000 in Japan

Yakuza 4: 120,000 in North America, 630,000 in Japan

Yakuza: Dead Souls: 40,000 in North America, 420,000 in Japan

So while there's been a greater consistency in the Japanese market, both NA and Japan had significant drops going into Dead Souls. Yes, the US lost 66% to Japan's 33%, but I think Sega is more likely to base their decision off the Yakuza 3 to Yakuza 4 retail numbers.

My guess is we'll see a localization in NA, but probably at least a full year after the Japan release - most likely a limited run.


EDIT: By the way, Kenzan only sold 360,000 in Japan and Kurohyou 1 and 2 were 290,000 and 190,000, respectively. Who would've thought that Dead Souls would outperform Kenzan?

Egomaniac fucked around with this message at 01:57 on Nov 28, 2012

MarioTeachesWiping
Nov 1, 2006

by XyloJW
What concerns me is Sega cutting down on what they localize as well as focusing mainly on downloadable distribution. That's their new business model.

C'mon Sega, I bought Dead Souls on release just so we could get this game. :(

SpazmasterX
Jul 13, 2006

Wrong about everything XIV related
~fartz~
I also bought Dead Souls specifically to help get Yakuza 5.

Skeezy
Jul 3, 2007






Ahaha holy poo poo I can't wait for Animal Crossing now.

gyrobot
Nov 16, 2011
Although I was thinking about Kani Doraku, why do people like product placement in Yakuza vs GTA where people never want to see the GTA universe feel a bit more like a "real" city. From ads for cell phones and drinks to real life restaurants ranging from McDonalds to LA's more upscale restaurant

Jamesman
Nov 19, 2004

"First off, let me start by saying curly light blond hair does not suit Hyomin at all. Furthermore,"
Fun Shoe
How come Sega of Japan doesn't include an English text during their development, anyway?

Yechezkel
Oct 5, 2004

Fun Shoe
In the beginning of the demo, what were the two guys in the restaurant taking about with Haruka on the TV that made Kiryu storm out in a huff?

Samurai Sanders
Nov 4, 2003

Pillbug

Jamesman posted:

How come Sega of Japan doesn't include an English text during their development, anyway?
Because...it's Japan?

Ineffiable
Feb 16, 2008

Some say that his politics are terrifying, and that he once punched a horse to the ground...


I'm hoping considering how much work has gone in to improve Yakuza 5, that SEGA will give it a good chance in USA.

Of course, they could see that as 'oh that's way too much stuff to translate. pass.'

Jamesman
Nov 19, 2004

"First off, let me start by saying curly light blond hair does not suit Hyomin at all. Furthermore,"
Fun Shoe

Samurai Sanders posted:

Because...it's Japan?

OK you know how there are games that have English text in them that people like to import because they don't get released in the US (or not for a really like time)? I'm asking why Yakuza can't be one of them.

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Egomaniac
Mar 23, 2006

Jamesman posted:

How come Sega of Japan doesn't include an English text during their development, anyway?

Because this series, like most in Japan, is made with only the Japanese audience in mind and everything else is an afterthought. Starting with Yakuza 2 every game's been touch and go for overseas release at all. I doubt RGG Studios has any translation or localization staff on the payroll and most likely outsource as much of that process as possible when the time comes.

I mean, compare Yakuza to something like Metal Gear, where they did the localization for MGS 2, 3 and 4 (and maybe 1 too, I'm not sure) simultaneously, including voice acting. That was because they include the English voice track as an option for the Asian release and I've read it's more popular than the Japanese VAs. But then that whole series sells better in the US than in Japan and the domestic fans are almost definitely more western-oriented, Hollywood-loving, or military-enthusiast than average. So the English voices are just part of the theme, what with it having pretty much an all western cast and plot. On the other hand, Yakuza is totally Japan-centered and its domestic fans are certain to skew less internationally-minded, and more patriotic. There'd be almost nobody who cared about English being in the game except importers. And no studio actually makes games with importers in mind.


EDIT:

Jamesman posted:

OK you know how there are games that have English text in them that people like to import because they don't get released in the US (or not for a really like time)? I'm asking why Yakuza can't be one of them.

Usually those games are either not AAA, or else the publishers were confident at the start of a decent return on investment from a western release. Sometimes their opinion changes once development is well underway and the translation is pretty much done.

Egomaniac fucked around with this message at 02:54 on Nov 28, 2012

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