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MonsterEnvy posted:Hey everyone Xover came out in Japan. And a review and 20 minutes of gameplay with it. Hey Capcom, you suck even more than I thought was possible. Good job!
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# ? Nov 30, 2012 12:16 |
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# ? Jun 3, 2024 15:10 |
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Wow, they really went for "as close to zero as possible" for the budget, huh? Capcom must have no money anymore or something.
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# ? Nov 30, 2012 12:20 |
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Mister Roboto posted:Wow, they really went for "as close to zero as possible" for the budget, huh? It's like they found someone that made a flashgame on newgrounds once, then gave them a cheese burger and asked them to make a game for them in an afternoon.
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# ? Nov 30, 2012 12:24 |
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MonsterEnvy posted:Hey everyone Xover came out in Japan. And a review and 20 minutes of gameplay with it. Absolutely disgusting. What happened to you Capcom?
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# ? Nov 30, 2012 12:31 |
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Dr. Fetus posted:Absolutely disgusting. What happened to you Capcom? I'm still voting "ran out of money." Like Castlevania, Megaman was given funds when its creator still cared. Inafune for MM and IGA for Castlevania. Castlevania is still around, it got a new lease at life with Shadows. IGA's desperation isn't needed anymore. But ever since Inafune left, no one seems to really care to beg the suits for cash at Capcom.
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# ? Nov 30, 2012 13:27 |
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They managed to make it even worse than that flash game earlier making fun of their cheap-rear end cash-grab.
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# ? Nov 30, 2012 14:05 |
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MonsterEnvy posted:Hey everyone Xover came out in Japan. And a review and 20 minutes of gameplay with it. I am not surprised nor am I disappointed. The only good thing to come out of Capcom in the last 2 years was Dragons Dogma and that was only a proof of concept I have officially shelved my disappointment of them just like I did for Nintendo when the Wii came out I'll revisit giving Capcom a chance to disappoint me again when the new consoles are out but as for now I'm done. And as for what happened to them... This generation of consoles has gone on for way WAY too loving long and as such they've run out of ideas that work on current gen consoles with the staff they have currently and as such have been spinning their wheels for a few years now. Look at RE 6 look at Dead Rising 2 Off the Record look at X-over they all show an amazing lack of originality either repurposing ideas or assets wholesale to shove something out the door trying to show that they are still relevant in the market today. I really think it boils down to their executives having no idea how to move forward in this stale market. Look at their games released early in this generations life span Lost Planet (new IP great tech behind it and was a graphical showcase for the 360), Dead Rising (New IP new tech and showcasing how many models could be onscreen at once), and Devil May Cry 4 (returning IP new tech and a good looking but not overly amazing game) we have 3 well made well reviewed games that showcased what these consoles could do and now all we have is iterative messes this console generations length is killing them and other developers, with nothing left to iterate or strive for they are left to stew and I'll be shocked if Capcom especially can pull themselves out of it.
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# ? Nov 30, 2012 14:46 |
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You can say a lot about RE6's flaws but "lack of ideas" is not even remotely one of its problems. If anything its problem is that it had too many ideas.
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# ? Nov 30, 2012 15:01 |
ImpAtom posted:You can say a lot about RE6's flaws but "lack of ideas" is not even remotely one of its problems. If anything its problem is that it had too many ideas. Shoving in a bunch of poorly thought out gimmicks to cover for a complete inability to do anything interesting with the classic formula and core gameplay is certainly indicative that they had no ideas for a Mega Man game. E: I somehow misread your post as being about Mega Man X6 Lurdiak fucked around with this message at 04:50 on Dec 1, 2012 |
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# ? Nov 30, 2012 15:09 |
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The Xover game looks like something I'd expect from a cash in iPhone game by Family Guy or Pawn Stars or something, not a company that is supposed to know how to make games. The amount of frames in the one running animation is hilarious. As is the lovely gradient floor. You know what, it pretty much all is. I feel ashamed that I watched that video hoping I'd see something I like in it. Chinaman7000 fucked around with this message at 15:20 on Nov 30, 2012 |
# ? Nov 30, 2012 15:15 |
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Mordaedil posted:They managed to make it even worse than that flash game earlier making fun of their cheap-rear end cash-grab. That's exactly what I was thinking when I saw this video.
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# ? Nov 30, 2012 15:16 |
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Hey I think it would be a good idea if the game play would stop every 5 seconds oh good the stage is already over thank God.
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# ? Nov 30, 2012 15:30 |
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And here I thought that reusing the menu music from MM2 in MM9 was lazy.
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# ? Nov 30, 2012 16:11 |
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I honest to God think Capcom is the single worst big name game developer today. And mind you, we exist in a world where EA, Square-Enix and Activision exist. And this isn't just my Mega Man bias talking. This is Street Fighter X Tekken, Resident Evil: Raccoon City Chronicles, RE6 and DMC talking.
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# ? Nov 30, 2012 19:33 |
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Hey guys, Kalinka is back! You remember her, right? She had a brief appearance in the fourth game. I guess Tron was too busy?
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# ? Nov 30, 2012 19:59 |
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He jumps and he shoots; therefore, is it a Mega Man game.
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# ? Nov 30, 2012 20:09 |
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Where's the autoplay button?
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# ? Nov 30, 2012 21:01 |
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MEGAMAN! If there are enemies that you must shoot and also enemies that you must jump and shoot at the same time, press the lazy button to kill them all at once!
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# ? Nov 30, 2012 21:56 |
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Voxx posted:Where's the autoplay button? It only appears during bosses.
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# ? Nov 30, 2012 22:14 |
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Gammatron 64 posted:I honest to God think Capcom is the single worst big name game developer today. And mind you, we exist in a world where EA, Square-Enix and Activision exist. Woah woah woah, I wouldn't lump SE in there. Sure they suck as a developer, but they've been publishing some great games. Still agree that Capcom is utter poo poo though.
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# ? Nov 30, 2012 22:18 |
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The "Rockman 25th Anniversary" graphic at the start of the video is a real punch in the gut.
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# ? Nov 30, 2012 23:53 |
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Wait, so Xover recycles music AND bosses? Why bother?
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# ? Dec 1, 2012 00:25 |
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Himuro posted:Wait, so Xover recycles music AND bosses? Why bother? And yet, if these things were remixed right it would make an amazing Megaman Generations. Oh man. Megaman is the new Sonic with much less games.
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# ? Dec 1, 2012 00:33 |
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Endymion FRS MK1 posted:Woah woah woah, I wouldn't lump SE in there. Sure they suck as a developer, but they've been publishing some great games. Still agree that Capcom is utter poo poo though. Okay, I'll give you that, while Square-Enix has made some pretty huge fuckups recently, at least they've been putting in some effort into fixing them. Capcom just doesn't give a gently caress about anything. I mean honestly, Capcom has completely pissed all over every popular franchise they have. Like, the only great Capcom game series that hasn't been anally raped lately is Darkstalkers, and that's because they haven't made a new one in a decade and a half. It's probably best to keep it that way.
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# ? Dec 1, 2012 00:35 |
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Gammatron 64 posted:Okay, I'll give you that, while Square-Enix has made some pretty huge fuckups recently, at least they've been putting in some effort into fixing them. Capcom just doesn't give a gently caress about anything. I honestly think Capcom's apology for no Darkstalkers games was making Morrigan a top tier character in Ultimate Marvel 3.
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# ? Dec 1, 2012 00:44 |
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Gammatron 64 posted:I mean honestly, Capcom has completely pissed all over every popular franchise they have. Like, the only great Capcom game series that hasn't been anally raped lately is Darkstalkers, and that's because they haven't made a new one in a decade and a half. It's probably best to keep it that way. Give them time.
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# ? Dec 1, 2012 00:50 |
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Skychrono posted:And yet, if these things were remixed right it would make an amazing Megaman Generations. Sonic took a sharp near-instant nosedive into horridness, followed by a slow climb into being pretty ok. Megaman has just been getting steadily worse
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# ? Dec 1, 2012 00:54 |
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My favorite thing about the Darkstalkers reboot was when Ono asked during the SDCC panel for everyone to raise a dollar into the air if they'd buy it, then took a picture to send to the higher ups at Capcom as proof. Then at NYCC he said the higher ups wanted another picture except this time everyone had to hold up at least a ten dollar bill. That's when I realized Capcom was run by Mr. Burns.
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# ? Dec 1, 2012 01:07 |
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Ryaomon posted:My favorite thing about the Darkstalkers reboot was when Ono asked during the SDCC panel for everyone to raise a dollar into the air if they'd buy it, then took a picture to send to the higher ups at Capcom as proof. See? Told you guys that Capcom has become this penny-pinching corporation that developers need to beg and resort to flashy moves like this to get funding. Inafune hinted about this when he left, this is just more evidence.
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# ? Dec 1, 2012 01:35 |
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Ono has said stuff that makes it sound like they've been that way for a while. The higher-ups refused to support Street Fighter 4 at all early on, and he and his team had to work on a prototype all by themselves for a while until they gave in and let him have actual resources.
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# ? Dec 1, 2012 01:42 |
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Sir Ilpalazzo posted:Ono has said stuff that makes it sound like they've been that way for a while. The higher-ups refused to support Street Fighter 4 at all early on, and he and his team had to work on a prototype all by themselves for a while until they gave in and let him have actual resources. Yeah...in Final Fantasy threads, people like to scream about the S-E CEO Wada being a horrible leader. Which isn't far off, admittedly, but it makes me wonder why the same isn't said about Capcom. I don't know who the suits in charge are, nor do I know their policies--does any Capcom fan? Seems odd that S-E would have people with armchair Japanese business knowledge, but Capcom fans don't muster the same energy and rage.
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# ? Dec 1, 2012 02:01 |
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MonsterEnvy posted:Hey everyone Xover came out in Japan. And a review and 20 minutes of gameplay with it. There's even a tutorial on how to run and shoot...jiminy christmas that's awful. LemonLimeTime fucked around with this message at 04:09 on Dec 1, 2012 |
# ? Dec 1, 2012 04:06 |
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The intro stage to Mega Man X was so great because it didn't hold you hand, and you had to teach yourself the fundamentals; the intro stage to Xover is bad because there's 19 pop-ups telling you how to play the game. I mean, there's not much else to say after that. I couldn't watch much after the first stage. It's so bad. This game screams to be torn apart.
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# ? Dec 1, 2012 04:16 |
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Endymion FRS MK1 posted:Woah woah woah, I wouldn't lump SE in there. Sure they suck as a developer, but they've been publishing some great games. Still agree that Capcom is utter poo poo though.
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# ? Dec 1, 2012 04:39 |
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I watched the Xover footage. I am crying and I might not make it into work this evening.
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# ? Dec 2, 2012 00:34 |
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Xover has some okay ideas for a dumb little free-to-play "make the bars bigger and collect items" game it seems, but yeah it's a new Mega Man game in the same way that a Mega Man-themed lotto scratcher ticket would be. And they still seem to have bungled the execution.Schwarzwald posted:The "Rockman 25th Anniversary" graphic at the start of the video is a real punch in the gut.
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# ? Dec 2, 2012 01:02 |
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Yeah. Capcom's one not-releasing-ex-troopers-over-here away from the lofty highs of Activision's corporate bullshit from which there is no return.
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# ? Dec 2, 2012 07:54 |
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In more non-Capcom related Mega Man news (so you know you're in for a treat), a pretty swell dude going by RushJet1 had remade the entire MM3 OST with a VRC6 sound chip. Hearing the most complex and interwoven of the NES OSTs filtered through Konami's 8-bit audio wizardry is one of the coolest things I've experienced in a while. Definitely give this a listen and cough up some dough for the download if you like what you hear. http://rushjet1.bandcamp.com/album/mega-man-3-remade If the guy had had access to a SCC we'd really be in business.
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# ? Dec 4, 2012 02:25 |
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Violen posted:In more non-Capcom related Mega Man news (so you know you're in for a treat), a pretty swell dude going by RushJet1 had remade the entire MM3 OST with a VRC6 sound chip. Hearing the most complex and interwoven of the NES OSTs filtered through Konami's 8-bit audio wizardry is one of the coolest things I've experienced in a while. Definitely give this a listen and cough up some dough for the download if you like what you hear. Is there any way to get that into a rom? I'd love it if I could play mm3 with that soundtrack.
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# ? Dec 4, 2012 02:34 |
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# ? Jun 3, 2024 15:10 |
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Violen posted:In more non-Capcom related Mega Man news (so you know you're in for a treat), a pretty swell dude going by RushJet1 had remade the entire MM3 OST with a VRC6 sound chip. Hearing the most complex and interwoven of the NES OSTs filtered through Konami's 8-bit audio wizardry is one of the coolest things I've experienced in a while. Definitely give this a listen and cough up some dough for the download if you like what you hear. This is loving awesome, thanks for the find. Sounds like TMNT 5: Turtle Harder.
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# ? Dec 4, 2012 02:39 |