|
Flipswitch posted:Protectorate getting Jack Marshals? Oh boy the whining will be glorious: Yeah, if this thing is a decent martial and buffs Bastions, Khador players are going to be pissed. It will be everything the Man-O-War Kovnik could be but isn't.
|
# ? Feb 12, 2013 08:00 |
|
|
# ? Jun 9, 2024 15:44 |
|
Alpha Phoenix posted:I've been struggling with my list, trying to figure out which was more important, taking Sword Knights to make a bit of a tarwall, or using a Hunter marshalled by the ATGM officer. Then I realized: Why not take them both and drop Black 13th! That left me with this: I've been playing a lot of eCaine lately too. Why not drop the hunter to pick up some support pieces? Aiyanna and Holt / Gorman / Eiryss work so well with him. What are your plans for skew lists (like the xerxis one mentioned earlier)?
|
# ? Feb 12, 2013 11:21 |
|
Nightwatcher posted:I've been playing a lot of eCaine lately too. Why not drop the hunter to pick up some support pieces? Aiyanna and Holt / Gorman / Eiryss work so well with him. What are your plans for skew lists (like the xerxis one mentioned earlier)? Echoing this, Eyriss and A&H ensure that ecaine's feat can take out a colossal most of the time. Also Rangers work extremely well with him, can kill stuff and are only 5 points!
|
# ? Feb 12, 2013 13:17 |
|
Nightwatcher posted:I've been playing a lot of eCaine lately too. Why not drop the hunter to pick up some support pieces? Aiyanna and Holt / Gorman / Eiryss work so well with him. What are your plans for skew lists (like the xerxis one mentioned earlier)? The Xerxis list is a 50 pointer to that Caine lists 35, and in a smaller point scale, there's less beef in the list to protect Xerxis. Then again, Caine almost needs the feat to kill DW Xerxis. 15/20 with 19 boxes (17/22 if the Krea isn't dead) makes Caine sad as hell. Basically, I agree that the Hunter needs to go I'd probably max the Forge Guard and pick up Eiryss with the points.
|
# ? Feb 12, 2013 14:28 |
|
Zwiebel posted:I forgot about Reclaimers. Still seems iffy with melee warjacks, but I guess there's a point to it with some ranged lights. 6x PS19 and 1x PS16 attacks, all with attack rolls boosted without any strain on your Warcaster, it's pretty brutal. e: Or a Reckoner, give him the Souls as soon as he can get in, but he can give the Bastions some fire support to lower the targets DEF, taking their MAT7 to effective MAT9, making them quite brutal armour crackers.
|
# ? Feb 12, 2013 14:34 |
|
Also IF the bastion senechal can share the blood bond with a nearby unit, that can help him stay alive and not get sniped out so the jack becomes worthless for a bit. But they probably won't do that
|
# ? Feb 12, 2013 15:06 |
|
Willeh posted:Also IF the bastion senechal can share the blood bond with a nearby unit, that can help him stay alive and not get sniped out so the jack becomes worthless for a bit. That said, Jack Marshals + Reclaimers might just be ridiculous. Rock up a Templar with a Bastion Senny and a full unit and murder everything.
|
# ? Feb 12, 2013 17:07 |
|
I'm thinking its going to be a modified blood bond where the Sen can transfer damage to the units, but not vice versa.
|
# ? Feb 12, 2013 17:14 |
|
So Sacrificial Pawn (Bastions)?
|
# ? Feb 12, 2013 17:46 |
|
Nah, that would suck. Basically their current bond but just one way transfer.
|
# ? Feb 12, 2013 17:54 |
|
I bet he isnt a marshall but has power boost. I hope, at least. Menoth doesnt need marshalls, but they have huge problems with disruption. Oh wait, I play cygnar. Disregard the above and have a jack marshall! Hope its similar to the powerhouse that is the ILO.
|
# ? Feb 12, 2013 18:03 |
|
Where did that blurb even come from, by the way?
|
# ? Feb 12, 2013 19:01 |
|
Nightwatcher posted:I've been playing a lot of eCaine lately too. Why not drop the hunter to pick up some support pieces? Aiyanna and Holt / Gorman / Eiryss work so well with him. What are your plans for skew lists (like the xerxis one mentioned earlier)? Plans? I'm supposed to have plans now? I do have rangers but I'd have trouble fitting them in as well, 5 points at 35 is a pretty tall order and I'd have to drop the ATGM, which I don't really want to do. If I drop the Hunter I can add in Gorman and Black 13th. This was my original plan for the list.
|
# ? Feb 12, 2013 19:02 |
|
S.J. posted:Where did that blurb even come from, by the way?
|
# ? Feb 12, 2013 19:24 |
|
Flipswitch posted:Distributior info panel. Sweet.
|
# ? Feb 12, 2013 19:44 |
|
Alpha Phoenix posted:Plans? I'm supposed to have plans now? For reference, this is my 35 point ecaine list. No rangers, just armor crackers because I play in a meta where people like to bring colossals regardless of the size of the game. Captain Allister Caine +5 points * Ol' Rowdy 9 points * Squire 2 points Journeyman Warcaster 3 points Arcane Tempest Gun Mages 6 points * Gun Mage Officer 2 points Eiryss, Angel of Retribution 3 points 10 Greygore Boomhowler and Company 9 points Lady Aiyana & Master Holt 4 points Reinholdt, Gobber Speculator 1 point Stormsmith Stormcaller 1 point
|
# ? Feb 12, 2013 19:59 |
|
A friend of mine is getting into WarmaHordes starting with Legion until Convergence of Cyriss comes out. What would be a good pThag list at 15/25/35? Would splitting the two-player battle box be a good way to start?
|
# ? Feb 13, 2013 00:34 |
|
Played my eKrueger list against Galleon today. Went all right except that my opponent spiked the poo poo out of some damage rolls on Krueger leaving me at one, and then my primal'd assassination attempt on him left me dicing the poo poo out of myself and losing the game. Shoulda just went hard for the scenario win at that point rather than assassination, but Galleon is literally zero fun to play against and I wanted the game to be over
|
# ? Feb 13, 2013 06:33 |
|
Had an interesting game tonight. eGrissel trollblood champion spam vs my 50 pt Mohsar list I'm testing out. He killed Ghettorix with 2 champions who had the +2 to hit fell call and the mauler's animus on each of them. I had killed most of the champions a few rounds later, leaving 2 champion heros, Grissel, a mauler, a pyre troll, impaler, and stone. He tried to take out the stalker by knocking it down with Grissels ranged attack and then charging it with a mauler-animi powered champion hero, but that left it with 1 box left and nothing left to throw at it. This left Grissel out in the open, but only the stalker could reach her. Commence the rube goldberg machine to get that to happen. Megalith charges something near grissel and puts up his animus to get the -2 def. Gorax puts primal on stalker. A bloodtracker runs from across the board(after moving stuff out of the way) to get within 2 inches of the champion hero engaging the stalker. Mohsar activates, sands of fates the bloodtracker so that he is engaging the champion, casts curse of shadows on him so he can not make free strikes. This lets the stalker finally charge Grissel, needing 5s to hit and dice +1 on the sword, dice -1 on the claw. Has 2 fury on him at this point(1 to stand, 1 to charge). Hits with the charge attack...doesn't do much damage, but my opponent transfers it away with the one fury on her. Hit with claw, do a good amount of damage. Buy a sword, hit, get a good damage roll and one failed tough roll later she is dead with one fury to spare. I really thought that he had the game in the bag until he brought Grissel into the open to try and make sure the stalker died, only to fail to kill it by one box with the champion hero. The fact his army gave no fucks at all about my def 14 really sucked and is something I'm not used to. Ghetto could have survived if he hadn't missed 2 of his attacks at the top of turn 2, allowing 2 of the champions to charge him and kill him in 3 hits.
|
# ? Feb 13, 2013 07:24 |
|
I played Mohsar against trolls tonight. It was kinda like the above post, except that his warlock was Borka. So yeah, no rube goldberg assassination run for me. I was sad and got tabled. Really don't know how to deal with trolls as Circle. Entropic trees just aren't enough.
|
# ? Feb 13, 2013 07:43 |
|
Corbeau posted:Really don't know how to deal with trolls as Circle. Entropic trees just aren't enough. Run like the spineless assholes you are
|
# ? Feb 13, 2013 09:00 |
|
Corbeau posted:Really don't know how to deal with trolls as Circle. Entropic trees just aren't enough. It sounds like you tried to take on Trolls in a stand-up fight. Don't do that. I've found the best anti-Troll Circle 'Casters to be Baldur1, Kreuger2, and, yes, Mohsar. Trolls do tend to kill everything they touch in my Circle army, but if you can keep them from touching you then you'll have a good shot at winning, and Trolls are one of the most susceptible factions out there to Circle's brand of board control. Baldur1, Kreuger2, and Mohsar to great Board Control against slower melee-heavy forces, all their feats are tailor-made to screw with Troll bricks, and they all support the kind of skirmishing attackers (Bloodtrackers, Woldstalkers, Warpwolf Stalkers, etc) that can do damage and get out of danger. Plus, they're good Scenario 'Casters to boot, and if you don't think you can kill your opponent's army, then there's always that path to victory.
|
# ? Feb 13, 2013 09:11 |
|
Two 25 point games via Who's the Boss. Got Gaspy3 vs Bethayne. I was playing Menoth with a min unit of Errants+UA and Sen and he was Mercs with a Galleon. It boiled down to my Errants getting slaughtered turn 3 and me not having the damage output to take out the Galleon with a Reckoner and the Avatar. Next was eMagnus vs eMorghul. He was playing Cygnar with a Stormwall. I swapped out the Errant brick for a full unit if Zealots*UA and had a much better time of it. Never having played eMagnus before I kept him too far back and missed some assassination opportunities. I had set Morghul on fire and missed on my shotgun blast to kill him. It came down to the fire roll but because I left the Jr Warcaster alive, the Arcane Shield that was on Morgul absorbed enough damage to leave him with two health. He assassinated me after that. Good games and I learned that for scenario Zealots are the way to go. Excelsiortothemax fucked around with this message at 09:24 on Feb 13, 2013 |
# ? Feb 13, 2013 09:20 |
|
susan posted:It sounds like you tried to take on Trolls in a stand-up fight. Don't do that. Fell Caller, Earthborn, Bomber, combined with a brick that bumrushes whatever the scenario objective happens to be. Really don't see what sort of game Mohsar has against that. I could have made it a close game if not for a couple of substantial mistakes (I'm very rusty), but I've never had a good time with Mohsar against someone who brings a heavy gun or two. Mohsar's all about denying a counter-strike, and that gets a lot harder when some AoEs can clear the way for infantry even when they're halfway across the field. eKreuger sounds way better, at least on paper. Get them off of the objectives and delay the rush. Corbeau fucked around with this message at 09:33 on Feb 13, 2013 |
# ? Feb 13, 2013 09:27 |
|
Played a long-rear end grindy game of pThagrosh vs. High Reclaimer tonight. Me: Thagrosh, Prophet of Everblight (*5pts) * Shredder (2pts) * Afflictor (4pts) * Afflictor (4pts) * Carnivean (11pts) Succubus (2pts) Blighted Nyss Legionnaires (Leader and 9 Grunts) (6pts) Blighted Ogrun Warmongers (Leader and 4 Grunts) (8pts) Blighted Ogrun Warspears (Leader and 4 Grunts) (8pts) * Blighted Ogrun Warspear Chieftan (2pts) Spawning Vessel (Leader and 5 Grunts) (3pts) Blighted Nyss Shepherd (1pts) Blighted Nyss Shepherd (1pts) Warmonger War Chief (3pts) Him: The High Reclaimer (*6pts) * Reckoner (8pts) * Templar (8pts) * Hierophant (2pts) Choir of Menoth (Leader and 5 Grunts) (3pts) Exemplar Bastions (Leader and 4 Grunts) (8pts) Exemplar Bastions (Leader and 4 Grunts) (8pts) Holy Zealots (Leader and 9 Grunts) (6pts) * Holy Zealot Monolith Bearer (2pts) Lady Aiyana & Master Holt (4pts) Eiryss, Angel of Retribution (3pts) Gorman di Wulfe, Rogue Alchemist (2pts) Vassal of Menoth (2pts) Scenario was Outflank (two 12" circles in the middle of the board to control, no killbox). Went first, preyed the unit of bastions across from the warspears, threw away my Carnivean on the top of 2 trying to Assault Gorman, forgetting that he was immune to fire (and missing the bastion behind him with an awesome 1,1,2 on my boosted spray attack against it). Got a little jammed up by zealots, but the forest in the near middle of the board (my opponent did the terrain, so ) kept them from really messing with me outside of killing some legionnaires (which went in the pot - I spawned 4 shredders over the course of the game). The Afflictors did okay, but against the precise troop layout he had, they weren't making horrible mutant babies all over the place, instead serving to tie his stuff up so I could kill it with the rest of my crap. The Warspears were definitely the MVP of the game, killing a unit and a half of bastions (thanks, High Reclaimer feat), Eiryss, Gorman, Aiyana, and half the Templar. The game basically came down to his only chance of victory being taking an assassination run at Thagrosh (who had charged up into the zone to finish off the Templar) with his caster (with 6 or 7 souls), but killing Thagrosh is basically impossible when he's camping 5 and you're MAT 5 POW 14 before Death Shroud. EnjoiThePureTrip posted:A friend of mine is getting into WarmaHordes starting with Legion until Convergence of Cyriss comes out. What would be a good pThag list at 15/25/35? Would splitting the two-player battle box be a good way to start? Splitting the 2-player battle box is a great option these days, since the Warspear UA is bananas good and the Skinwalker UA makes the unit at least fieldable. As for expanding in a pThag-oriented way, it's hard to go wrong picking up and magnetizing a heavy beast kit (and ideally tracking down an extra set of scythean/ravagore bits so you can magnetize the battlebox one), picking up the Warspear UA, a succubus, a couple shepherds, the spawning vessel (try to make sure you get the newer blister with all 6 dudes in it), a full unit of legionnaires, and one blister each of harriers and stingers (so you can generate the most useful lesser at the time from the spawning vessel). Other good buys in general for Legion: Striders (plus UA), 2 Strider Deathstalkers so you can make people who bring a lot of support/single wound infantry hate you, an Angelius or two, and pretty much any of the casters except eThagrosh, Rhyas, and Kallus (eThagrosh is just hard to play and requires a whole weird army for himself, Rhyas is kind of bad and wants to field a million infantry dudes, Kallus wants to field a million infantry dudes and wants you to own incubi). Corbeau posted:Really don't know how to deal with trolls as Circle. Entropic trees just aren't enough. Farrow Slaughterhousers. Take Down, Finisher, Fearless, Tough, and MAT 8 on the charge. Great with Mohsar and Cassius, solid in most other lists. Can't tank for poo poo (DEF 12 ARM 15), but you're playing a circle list, you can get the charge on dudes, and tough models stick around longer than they should, as playing against trolls will have shown you.
|
# ? Feb 13, 2013 11:15 |
|
I have 100ish dollars burnin a hole in my paypal account. Please make me a skorne shopping list for miniatures market. I want to go beast heavy so pMorghoul seems to be my guy
|
# ? Feb 13, 2013 14:07 |
|
pMorg, Bronzeback, Gladiator, Min Paingivers is pretty close to 100 after taxes and shipping iirc. Bam!
|
# ? Feb 13, 2013 14:33 |
|
I have to say, I don't think I have ever beaten Thagrosh1. Some of that is because most of my play has been against JVM, but still...f that guy. Hes basically a trolls caster in a faction with ravagores, tenacity, spiny growth, and the pot. Blech.
|
# ? Feb 13, 2013 14:35 |
|
PaintVagrant posted:I bet he isnt a marshall but has power boost. I hope, at least. Menoth doesnt need marshalls, but they have huge problems with disruption. I hope this is sarcasm, otherwise are you familiar with the old robot phrase "does not compute"? dammit double post
|
# ? Feb 13, 2013 14:36 |
|
First sentence was real chat, second sentence was me hoping Menoth gets lovely models because gently caress Menoth forever
|
# ? Feb 13, 2013 14:37 |
|
Hipster Occultist posted:pMorg, Bronzeback, Gladiator, Min Paingivers is pretty close to 100 after taxes and shipping iirc. I assume thats paingiver beast handlers? That leaves me with 15 bux and 12 points left for a 25 pt army. What else you got for me?
|
# ? Feb 13, 2013 14:46 |
|
stabbington posted:Splitting the 2-player battle box is a great option these days, since the Warspear UA is bananas good and the Skinwalker UA makes the unit at least fieldable. As for expanding in a pThag-oriented way, it's hard to go wrong picking up and magnetizing a heavy beast kit (and ideally tracking down an extra set of scythean/ravagore bits so you can magnetize the battlebox one), picking up the Warspear UA, a succubus, a couple shepherds, the spawning vessel (try to make sure you get the newer blister with all 6 dudes in it), a full unit of legionnaires, and one blister each of harriers and stingers (so you can generate the most useful lesser at the time from the spawning vessel). Other good buys in general for Legion: Striders (plus UA), 2 Strider Deathstalkers so you can make people who bring a lot of support/single wound infantry hate you, an Angelius or two, and pretty much any of the casters except eThagrosh, Rhyas, and Kallus (eThagrosh is just hard to play and requires a whole weird army for himself, Rhyas is kind of bad and wants to field a million infantry dudes, Kallus wants to field a million infantry dudes and wants you to own incubi).. Are incubi bad? And since he has pThag he wants to get Typhon, is that recommended? Lastly, are Raek or Teraph good lights? They look pretty sweet. Sorry for so many questions, I have no experience with Legion.
|
# ? Feb 13, 2013 14:51 |
|
S.J. posted:Galleon is literally zero fun to play against and I wanted the game to be over Can you elaborate on this? I would love to get Galleon to give my Mercs some serious hitting ability, he brings a lot to the table that we've been lacking. But I also don't want to be that guy always playing a dick list no one wants to see. So what's up with him that makes it no fun?
|
# ? Feb 13, 2013 15:00 |
|
Ashcans posted:Can you elaborate on this? I would love to get Galleon to give my Mercs some serious hitting ability, he brings a lot to the table that we've been lacking. But I also don't want to be that guy always playing a dick list no one wants to see. So what's up with him that makes it no fun? He hits really hard, and due to the wording on his hook gun, he can spear you, drag you, and then buy melee attacks after using up all this other range. He also takes a huge amount of damage to take down and is generally just a pain in the rear end.
|
# ? Feb 13, 2013 15:40 |
|
PaintVagrant posted:I have to say, I don't think I have ever beaten Thagrosh1. Some of that is because most of my play has been against JVM, but still...f that guy. Hes basically a trolls caster in a faction with ravagores, tenacity, spiny growth, and the pot. Blech. I think he's one of if not the worst matchups for me. It's just so horrible playing against him when I'm Circle and his player isn't dumb. I've never beaten him either. If eVayl didn't exist and I could rely on upkeeps it might be a different story, but I didn't really play before Domination so I can't really say that from personal experience. Sulecrist fucked around with this message at 15:50 on Feb 13, 2013 |
# ? Feb 13, 2013 15:47 |
|
omnibobb posted:I assume thats paingiver beast handlers? Hmm, grab an extra blister to go to full paingivers (beast handlers yeah) and grab a Void Spirit. Sitting an incorp model in a zone is a big pain for a lot of lists.
|
# ? Feb 13, 2013 16:35 |
|
EnjoiThePureTrip posted:Are incubi bad? And since he has pThag he wants to get Typhon, is that recommended? Lastly, are Raek or Teraph good lights? They look pretty sweet. I have yet to try incubi just because they're a 5 point investment on top of infantry cost. Typhon is good, Raek has good mobility and a nice animus for getting out of melee. Teraph is.. moderately useful as a ranged beast, but I don't think it's all that useful for pThag. Maybe look into the Nephilim bolt thrower for a better ranged option and animus.
|
# ? Feb 13, 2013 16:42 |
|
The main issue with the Teraph is that it does everything better than average for legion, with the exception of dealing damage. It has spd6, def13, mat and rat 6 (huge for legion), combined with advance deploy, pathfinder, dig in, and a decent defensive statline (def13/arm16). The problem is that it's ranged attack, while being a respectable pow13 AoE3, does not have enough range to compete with legion's other shooting options - and it's pow 12 reach melee attack similarly doesn't stack up against other options in faction. that said, it is a solid beast in most ways. That said, thagrosh is one of the few casters we have who can make really good use of the animus, either to get a spray off and toast a few guys, or, my favorite thing, to smack the first guy to charge you and create an autodamaging cloud to both block LOS and incentivize not charging Big T. Also incubi are great, but oftentimes it's hard to justify taking them unless you're already spending a lot of points on infantry. and with Legion, that's not hugely common.
|
# ? Feb 13, 2013 19:10 |
|
Corbeau posted:Fell Caller, Earthborn, Bomber, combined with a brick that bumrushes whatever the scenario objective happens to be. Really don't see what sort of game Mohsar has against that. I could have made it a close game if not for a couple of substantial mistakes (I'm very rusty), but I've never had a good time with Mohsar against someone who brings a heavy gun or two. Mohsar's all about denying a counter-strike, and that gets a lot harder when some AoEs can clear the way for infantry even when they're halfway across the field. At 35pts? My first-blush list for Mohsar would be Stalker, Gorax, Megalith, full Bloodtrackers + Nuala. Your first priority is to take out the Bomber, and after that you've got Pillars of Salt to block up advance lanes and just kite your opponent down until you win by scenario. Champs (that the brick unit?) absolutely hate Pillars, since they can't charge them and don't have reach and with Medium Bases they're easier to plug up than most units. And once the Bomber's gone (especially with no Impaler), your opponent doesn't have a good way to clear the Pillars at range. Pop your Feat early to mess with your opponent's activations, prey the Bomber and keep a wide footprint until it dies, clog their charge lanes with salt, clear their only ranged threat, win by scenario. Easier said than done, but very doable.
|
# ? Feb 13, 2013 19:27 |
|
|
# ? Jun 9, 2024 15:44 |
|
So at 25 points, how does Menoth deal with a Stormwall? I hit that thing as hard as I could with a fully charged Avatar and a bonded Reckoner and he still had enough to wreck my poo poo. Suggestions?
|
# ? Feb 13, 2013 19:38 |