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LupusAter posted:But he is listed? People forget because everyone calls him Joe.
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# ? Feb 14, 2013 19:20 |
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# ? May 19, 2024 06:37 |
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Pureauthor posted:People forget because everyone calls him Joe. Was he called Joe in the Japanese version too?
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# ? Feb 14, 2013 19:53 |
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Like others said, DS1 forces you more into a magical build and has lots of terrible escort missions, one particular mandatory story mission involves stopping people from escaping is just god awful and hair pulling. DS2 is basically bullshit difficulty the game, it defines the term like no other Atlus game before it, it is pure artificial difficulty at its finest, its got an awesome little story though so it is worth it to wade through the mountain of poo poo.
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# ? Feb 14, 2013 20:02 |
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Alteisen posted:DS2 is basically bullshit difficulty the game, it defines the term like no other Atlus game before it, it is pure artificial difficulty at its finest, its got an awesome little story though so it is worth it to wade through the mountain of poo poo. Uhh what? I was under the impression that DS2 was one of the easier Atlus games - what with all of those multi-range racial skills breaking the game's difficulty like a twig. I should not be able to use Evil Flow to expand my attack range to 6, put away the Dragon and pull out a Kishin (if I don't already have one) and attack any two enemies in that 6 square radius in the same turn without any fear of counterattacks. Even if you don't abuse Evil Flow, it's not that hard. Hell, when the DS2 LP was still going, Feinne showed a picture of how it's possible to beat the hardest route and not have anyone die.
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# ? Feb 14, 2013 20:10 |
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ChaosArgate posted:Uhh what? I was under the impression that DS2 was one of the easier Atlus games - what with all of those multi-range racial skills breaking the game's difficulty like a twig. I should not be able to use Evil Flow to expand my attack range to 6, put away the Dragon and pull out a Kishin (if I don't already have one) and attack any two enemies in that 6 square radius in the same turn without any fear of counterattacks. You're not going to get that till much later on your first go at it. And of course Feinne has a picture like that, he's played the game and has a lot of experience with it, again not something you'll know your first time. And the hidden bosses are a still lovely but that's par for the course for Atlus who has no clue how to design an genuinely difficult hidden boss instead of an RNG nightmare that requires a spreadsheet, a calculator and multiple faqs to take out.
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# ? Feb 14, 2013 20:24 |
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Alteisen posted:And of course Feinne has a picture like that, he's played the game and has a lot of experience with it, again not something you'll know your first time. Except, he did do that the first time through.
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# ? Feb 14, 2013 20:27 |
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Alteisen posted:And the hidden bosses are a still lovely but that's par for the course for Atlus who has no clue how to design an genuinely difficult hidden boss instead of an RNG nightmare that requires a spreadsheet, a calculator and multiple faqs to take out. What would you use a spreadsheet and calculator for?
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# ? Feb 14, 2013 20:29 |
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ChaosArgate posted:Uhh what? I was under the impression that DS2 was one of the easier Atlus games - what with all of those multi-range racial skills breaking the game's difficulty like a twig. I should not be able to use Evil Flow to expand my attack range to 6, put away the Dragon and pull out a Kishin (if I don't already have one) and attack any two enemies in that 6 square radius in the same turn without any fear of counterattacks. Let me tell you about the final form of the final boss. See, the final boss has three sections: the core that you need to kill to win and its arms. Its left arm (on the right side of the map) summons demons. Its left arm can hit you from any panel on the map with Multi-Strike and has Pierce. If you don't repel phys or have an absolute shitload of HP, you are dead. This is the most extreme form of the thing every major boss in the game has. You can expand your range, and the game expects you to, because bosses have that range by DEFAULT.
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# ? Feb 14, 2013 20:41 |
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King of Solomon posted:Let me tell you about the final form of the final boss. See, the final boss has three sections: the core that you need to kill to win and its arms. Its left arm (on the right side of the map) summons demons. Its left arm can hit you from any panel on the map with Multi-Strike and has Pierce. If you don't repel phys or have an absolute shitload of HP, you are dead. This is the most extreme form of the thing every major boss in the game has. I walked up to it and Holy Danced it in the face. vv Getting powerful defensive skills is relatively trivial in DS2 because they reduced the stat requirements. I honestly found DS2 incredibly easy. I didn't FAQ or anything and didn't bother with the range increasers. You get so many powerful skills it doesn't matter. I mean it's trivial to make a Purple Mirror who reflects literally everything. ImpAtom fucked around with this message at 20:44 on Feb 14, 2013 |
# ? Feb 14, 2013 20:42 |
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King of Solomon posted:Let me tell you about the final form of the final boss. See, the final boss has three sections: the core that you need to kill to win and its arms. Its left arm (on the right side of the map) summons demons. Its left arm can hit you from any panel on the map with Multi-Strike and has Pierce. If you don't repel phys or have an absolute shitload of HP, you are dead. This is the most extreme form of the thing every major boss in the game has. I beat him before I learned about how exploitable Evil Flow is . It's incredibly easy to make a team that nulls/repels everything because Titania and Purple Mirror have lots of innate null/repels. All you need to do is slap Repel Phys on the leader of that team and the only thing that can hurt you is Supernova. If you start with that team using Devil's Flash to hightail it to the core, swap it out for one of your invulnerable demons, you've practically won.
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# ? Feb 14, 2013 20:46 |
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ChaosArgate posted:I beat him before I learned about how exploitable Evil Flow is . It's incredibly easy to make a team that nulls/repels everything because Titania and Purple Mirror have lots of innate null/repels. All you need to do is slap Repel Phys on the leader of that team and the only thing that can hurt you is Supernova. If you start with that team using Devil's Flash to hightail it to the core, swap it out for one of your invulnerable demons, you've practically won. Which covers one team. Your other teams are still hosed if you don't kill him on your first turn, because you only get 1 repel phys skill.
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# ? Feb 14, 2013 20:47 |
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King of Solomon posted:Which covers one team. Your other teams are still hosed if you don't kill him on your first turn, because you only get 1 repel phys skill. So? Oh no, a character dies and then I kill the boss on the second turn. Or I use Recarm to revive them right next to the boss. A character dying barely matters in DS since it's so easy to revive. ImpAtom fucked around with this message at 20:53 on Feb 14, 2013 |
# ? Feb 14, 2013 20:49 |
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King of Solomon posted:Which covers one team. Your other teams are still hosed if you don't kill him on your first turn, because you only get 1 repel phys skill. I used fast leaders flanked by demons that repeled Phys. Even if they can't repel it, they won't get hit THAT much and I don't remember the right arm nullifying Phys in any way so it ends up suiciding before it even gets to the leader. I might be wrong about that last point though.
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# ? Feb 14, 2013 20:52 |
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Dragonatrix posted:Except, he did do that the first time through. Well good for him. Maybe he/she is just really good. Demi-fiend has 2 heals, one that happens regardless when he hits half health, the 2nd is on an invisible timer, when that timer hits 0 one of his demons will cast Recamdra, you need to plan both heals in your battle plan so you can kill him. Satan heals himself to full once he hits 1500hp, you need to finish him off when this happens, in other words you need to carefully calculate all of your attacks and his HP so you don't hit this HP limit and its his turn next. Elizabeth/Theodore/Margaret all have a very specific set of personas and attacks they rotate through, you need to swap out yours to correspond so you don't take damage, they also have the aforementioned full heal at a certain point outside of Margaret, Margaret is probably the most straight forward SMT super boss there is. This is on top of the myriad of stupidity surrounding these bosses like demi-fiend hitting you with an attack that does 9999 damage if you have null anything equipped(except null sleep), satan doing the same, satan also killing the party member with the lowest magic stat with one of his attacks{if everyone's at 99 then its random who dies), Liz/Theo also have a 9999 attack if you have a particular set gear on.
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# ? Feb 14, 2013 20:53 |
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Alteisen posted:Well good for him. The idea behind the 9999 damage attacks is so that you don't cheese the boss by nullifying their attacks. They expect you to strategize and not rely on cheap tricks like reflecting the boss's main source of damage. These are the bonus bosses that are meant for players wanting a challenge. Of course they're going to be leaps above the regular bosses. What do these guys have to do with DeSu2 anyway? They're not fightable and the only one actually in the game is Satan as a fusable demon.
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# ? Feb 14, 2013 20:57 |
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King of Solomon posted:Let me tell you about the final form of the final boss. See, the final boss has three sections: the core that you need to kill to win and its arms. Its left arm (on the right side of the map) summons demons. Its left arm can hit you from any panel on the map with Multi-Strike and has Pierce. If you don't repel phys or have an absolute shitload of HP, you are dead. This is the most extreme form of the thing every major boss in the game has. The physical arm doesn't have pierce. Only the core has pierce and the core can be blitzed down in two actions with awakened holy dances or multi-strikers or any number of things. As long as you have one or two teams immune to physical you'll be fine.
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# ? Feb 14, 2013 21:03 |
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ChaosArgate posted:The idea behind the 9999 damage attacks is so that you don't cheese the boss by nullifying their attacks. They expect you to strategize and not rely on cheap tricks like reflecting the boss's main source of damage. These are the bonus bosses that are meant for players wanting a challenge. Of course they're going to be leaps above the regular bosses. I'm saying they're obtuse. Strategizing is perfectly fine but the poo poo Atlus does is excessive. And nothing, you asked me why I'd need a calculator and spreadsheet, I answered, optional Atlus bosses just aren't any fun to fight.
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# ? Feb 14, 2013 21:06 |
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Strange Quark posted:Everyone else already has their VA revealed. Junichi Suwabe as Yamato...is not as surprising, though.
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# ? Feb 14, 2013 21:15 |
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Maken Shao is coming to the PSN
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# ? Feb 14, 2013 22:21 |
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Wow that came out of nowhere. Also surprising to hear SCEE is permitting a game with emulation issues to be released. Why the hell did Ghostlight announce DDS if it never actually had a working PSN version?
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# ? Feb 14, 2013 22:59 |
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https://www.youtube.com/watch?v=zs4kbYs9s4c Soul Hackers trailer, with English VAs. (The VA community is some sort of loving tightly knit clique. Half a dozen people in literally 90% of all games). Didn't realize this was getting a mature rating.
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# ? Feb 15, 2013 00:54 |
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Rinkles posted:https://www.youtube.com/watch?v=zs4kbYs9s4c Yeah, there's Maras and Dianas and Angels with no pants and Narcissus's butt cheeks and so forth and so on.
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# ? Feb 15, 2013 01:15 |
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TurnipFritter posted:Yeah, there's Maras and Dianas and Angels with no pants and Narcissus's butt cheeks and so forth and so on. Hah, is that the only reason it got an M rating?
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# ? Feb 15, 2013 01:20 |
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Rinkles posted:https://www.youtube.com/watch?v=zs4kbYs9s4c Yeah, I cringed a bit when I heard Laura Bailey's voice. She can be good and all but Jesus christ.
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# ? Feb 15, 2013 01:22 |
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Oh come on, that's just silly.
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# ? Feb 15, 2013 01:28 |
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Rinkles posted:Hah, is that the only reason it got an M rating? It's my best guess. Devil Survivor 2 has quite a bit more graphic violence and it squeaked by with a T rating.
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# ? Feb 15, 2013 01:35 |
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TurnipFritter posted:It's my best guess. Devil Survivor 2 has quite a bit more graphic violence and it squeaked by with a T rating. Let's not forget Keisuke being scorched alive in DeSu1 if you couldn't save him from Kaido. It got a T rating and Mara and Diana were nowhere to be found.
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# ? Feb 15, 2013 01:39 |
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Honestly, if it weren't for loving penises flopping around everywhere, I'd let a kid play games like Persona 4 and Soul Hackers, where as I'd probably wait till the kid's a little older before I'd let them play either Devil Survivor. And god forbid I'd let them read the manga.
Snix fucked around with this message at 07:50 on Feb 15, 2013 |
# ? Feb 15, 2013 06:14 |
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I'm pretty sure if it weren't for Mara or the myriad of other dumb sexual creatures in the games then they could easily get a T Rating in the west for the most part (Excluding DDS, Nocturne and P4, of course).
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# ? Feb 15, 2013 06:19 |
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Sex_Ferguson posted:I'm pretty sure if it weren't for Mara or the myriad of other dumb sexual creatures in the games then they could easily get a T Rating in the west for the most part (Excluding DDS, Nocturne and P4, of course). You sort of have to respect modern Atlus for not succumbing to the temptation of covering up those few pixels or giving Mara a hat. A big sombrero hat.
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# ? Feb 15, 2013 06:23 |
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I actually wouldn't mind seeing Mara in a sombrero hat.
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# ? Feb 15, 2013 06:26 |
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Rinkles posted:You sort of have to respect modern Atlus for not succumbing to the temptation of covering up those few pixels or giving Mara a hat. A big sombrero hat. Pretty sure that's a condom. Teach kids about safe sex.
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# ? Feb 15, 2013 06:29 |
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Jesus this took way too long for what's a stupid punchline. e:Eh, I don't think it's NSFW? Unless you look really hard. Rinkles fucked around with this message at 10:54 on Feb 15, 2013 |
# ? Feb 15, 2013 10:49 |
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Where are his Maracas? Anyway, with regards to how Atlus does bonus bosses, the only experience I have is with Masakados in Raidou 2. He doesn't flinch from any physical attack, his normal attack will most likely one-shot you or your demon, he has a projectile that can stun you so you might as well reset because you lost, and the bad luck roulette will burn through about 4 Luck Locusts. It's not so bad once you have a demon with high Magic using an X Breath attack with two passive skills to buff up the damage to make it matter, but it's still a game of "hide your demon before the boss kills it and eventually you."
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# ? Feb 15, 2013 11:00 |
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I want to play DS2 but I figure they'll do an overclocked thing to coincide with the anime like P4
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# ? Feb 15, 2013 11:59 |
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A Bystander posted:Anyway, with regards to how Atlus does bonus bosses, the only experience I have is with Masakados in Raidou 2. He doesn't flinch from any physical attack, his normal attack will most likely one-shot you or your demon, he has a projectile that can stun you so you might as well reset because you lost, and the bad luck roulette will burn through about 4 Luck Locusts. It's not so bad once you have a demon with high Magic using an X Breath attack with two passive skills to buff up the damage to make it matter, but it's still a game of "hide your demon before the boss kills it and eventually you." Lucifer, on the other hand, is easily the most fun fight in the entire game.
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# ? Feb 15, 2013 13:24 |
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alcharagia posted:Lucifer, on the other hand, is easily the most fun fight in the entire game. It is if you don't treat him like Masakados. I punked Lucifer in about a quarter of the time it took me to deal with Masakados because of my stupid, overpowered Alice. At least he's way more of a threat on King Mode where if you don't have a certain amount of max Vi and Lv by the third fight, Armageddon will instantly kill you even if you block.
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# ? Feb 15, 2013 13:37 |
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Rinkles posted:Jesus this took way too long for what's a stupid punchline. Of course it's not NSFW. The offensive section is covered by the hat.
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# ? Feb 15, 2013 21:22 |
Policenaut posted:Eternal Punishment is pretty much MIA at this point. Atlus USA recently said they have nothing to announce about it and there's no word, as far as I know, to bring the original PS1 release to the PSN. The PS1 version of Persona 2: Eternal Punishment was re-rated for PS3 and PSP. It might be coming after all.
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# ? Feb 16, 2013 20:20 |
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# ? May 19, 2024 06:37 |
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That's pretty great news, if it does come over. I can finally get around to doing another playthrough of Innocent Sin.
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# ? Feb 16, 2013 21:55 |