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My MiscMods EU3 game is pretty hosed. Finally modernised as Jerusalem so now I have -3 stability, which is not rising because <random event> keeps reducing it and <random event> keeps killing off my artists. So I can't get to the required stability to enact Military Modernisation to stop the random events. Because I'm overextended from invading all the Arab kingdoms (which don't core for 50 years) my stability cost is +50%. Rebels pop up everywhere and pretty much all I'm doing is stomping them out. Man this game gets tedious sometimes.
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# ? Feb 15, 2013 11:23 |
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# ? Jun 5, 2024 08:47 |
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NihilCredo posted:Irrelevant court kids are actually a resource since you can get them educated by some other lord for a quick relations boost. I'm pretty sure that kids have to be close relatives for you to get a relationship boost by entrusting their education. But yeah when you have like 5 or 7 kids it's a good idea to send everyone after the third or fourth to be educated by high-ranking vassals whose relationships are low/on the fence for a (+10 I think) boost. Other than your own kids, and maybe kids brothers or anyone else you care about, it's a good idea to personally take over the education of the heirs of your vassals; it's likely they'll accept, and then you'll get to choose your future vassals' traits, and I'd say it's essential in multicultural empires to help turn the holders of vassalised fiefdoms to your own culture (sparing you the -10 foreigner relations penalty).
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# ? Feb 15, 2013 11:33 |
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Gorgo Primus posted:Maybe a few of them are dissing it without playing it, but that is because they take those who have at their word when they give detailed accounts of how Sengoku is not a real game. It is missing so many features and is so lacking in effort that it is closer to a tech demo for CK2 than an actual game. What? You can't walk over a province to instantly annex it, it has to be sieged. I'm not sure how controlling the province equaling ownership makes it not a wargame either, if anything it makes it a more pure wargame since there's no limitations imposed by peace treaties, you just keep what you conquer. Yes, it has less features than our other games, but it was also sold for less, the whole point was it is a simpler game. Honestly, I don't like Sengoku much either, but those are weird criticisms.
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# ? Feb 15, 2013 11:37 |
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Viscardus posted:For anyone who's interested, I have restarted Sicily LP. This time I will be vigilant against Wiz's dastardly acts of sabotage. This is great news. Also: New EU4 dev diary: Venice/Genoa. Sounds like Venice especially will be rich as gently caress thanks to its early government and NI bonuses stacking together. Venice seems like a good poster boy for some of the new game mechanics such as mercenaries, the new trade system, and republican tradition so they'll probably be one of my first choices.
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# ? Feb 15, 2013 12:17 |
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Vegetable posted:My MiscMods EU3 game is pretty hosed. Finally modernised as Jerusalem so now I have -3 stability, which is not rising because <random event> keeps reducing it and <random event> keeps killing off my artists. So I can't get to the required stability to enact Military Modernisation to stop the random events. Because I'm overextended from invading all the Arab kingdoms (which don't core for 50 years) my stability cost is +50%. Rebels pop up everywhere and pretty much all I'm doing is stomping them out. Man this game gets tedious sometimes. Sounds like you're not resisting the western influences. If it works like it does in vanilla EU3, you'll keep getting events that kill your advisors, decentralize your government and drop your stability until you either modernize your military or chose the option to "resist western influences." Choosing the option to resist will give you a 10 year modifier that prevents any more of those events, prohibits you from modernizing your military and gives you a small bonus to revolt risk. Just keep resisting every ten years until you've got all the requirements to modernize then do it the instant the "resisting western influences" modifier expires.
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# ? Feb 15, 2013 12:39 |
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Nightblade posted:Sounds like you're not resisting the western influences. If it works like it does in vanilla EU3, you'll keep getting events that kill your advisors, decentralize your government and drop your stability until you either modernize your military or chose the option to "resist western influences." Choosing the option to resist will give you a 10 year modifier that prevents any more of those events, prohibits you from modernizing your military and gives you a small bonus to revolt risk. Just keep resisting every ten years until you've got all the requirements to modernize then do it the instant the "resisting western influences" modifier expires.
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# ? Feb 15, 2013 13:20 |
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RabidWeasel posted:This is great news. quote:When Venice has unlocked its national ideas, they get a +50% power bonus to their galleys. A mid to late game bonus to galleys?! Sounds... useful.
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# ? Feb 15, 2013 14:26 |
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RabidWeasel posted:This is great news. I'm happy to hear about streamlining of annexation, which was one of those obscured and pointless busyworks that EU could really have less of. There might've been a more interesting way of dealing with the issue (the choice feels too easy for such a huge thing as annexation of another country), but at least it won't be an annoyance. Has there been any info about PUs and inheritance in EU4?
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# ? Feb 15, 2013 14:36 |
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Sending people an email titled "Victoria 2 Heart of Darkness Beta" only to tell them they were NOT chosen is mean! The content of the email is fine, it explains their process and what they're looking for, I only have an issue with the title.
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# ? Feb 15, 2013 14:57 |
Fintilgin posted:A mid to late game bonus to galleys?! Sounds... useful. In EU3 didn't galleys have a massive bonus for ship battles in the Mediterranean?
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# ? Feb 15, 2013 15:01 |
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Fintilgin posted:A mid to late game bonus to galleys?! Sounds... useful.
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# ? Feb 15, 2013 15:29 |
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Assuming that any non-transport ship is as good at steering trade than another, galleys will still have their use as the cheapest ships and hopefully won't get totally outclassed even in inland seas as easily as they were in EU3. It might also no longer be as viable to keep a massive navy of big ships due to increased costs and needing money for other stuff. I'm really hoping these kinds of underlying issues are a big priority for EU4 as one of EU3's biggest problems was easily getting enough cash that you didn't need to compromise on anything.
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# ? Feb 15, 2013 16:36 |
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Hopefully they will make light ships more useful in Archipelagos , since galleys and other light ships played a quite important role in the Baltic sea even in the 18th century.
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# ? Feb 15, 2013 16:48 |
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NewtGoongrich posted:In EU3 didn't galleys have a massive bonus for ship battles in the Mediterranean? NihilCredo posted:If it's like EU3, galleys are a ship class, not a tech level; it means small light ships for less-than-oceanic (I'm sure there's a better term) navigation. He knows that, he means that by those tech levels they are useless. I suppose that if nothing else, the 50% boost will *make* them useful if they aren't.
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# ? Feb 15, 2013 16:55 |
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podcat posted:you applied for the beta right? Yes I did. Finding weird stuff in Paradox games is tons of fun.
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# ? Feb 15, 2013 17:09 |
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On the subject of making Victoria 2 more character-driven, if anything, the shortened time period - where, feasibly, most of the characters are alive for most of the duration, makes it as good a test bed as anything for the next in the series when that time comes again.
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# ? Feb 15, 2013 19:16 |
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I've been naming colonies and such after prominent figures in my EU3+ Tuscany game: badass generals, high-stat rulers, significant explorers, etc. It'd be nice if those figures were more prominent than a randomly generated name that I have to make a point not to forget when their death event pops up. The impetus shouldn't be on the player to write these things down for future use.
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# ? Feb 15, 2013 19:27 |
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podcat posted:Not to hate, but it seems to me that many of you guys are dissing Sengoku without actually playing it. Its not as deep as our other games but a few playthroughs are fun if you like war. I don't think it deserves the reputation it has on these forums. This is all from somewhat fragmentary memories about the game when it first came out, so I dunno if patches fixed things or my memory wasn't quite clear. But I remember the big thing was that everything was very SAMEY. Like, literally every province in the world is EXACTLY the same at game start, and if you're playing optimally almost all your provinces KEEP looking identical. All the characters had very little to differentiate between them, with only a handful of stats and traits. They also looked much the same, and had names that were kinda tricky to remember (last bit not really the game's fault, of course). Clans, too, seemed basically identical - the only real difference between any clan was how big it was and whether it was currently in a position to be toppled into civil war if the right people died. War, too, from what I recalled, was mainly about shoving as many troops as you could at the enemy and hoping you had the bigger stack. So to sum up, everything was pretty much the same, the main and practically only thing that mattered to any clan was how big it was, and if you didn't bust your hump playing optimally early on, you ended up either getting absorbed by a bigger clan or losing the game because a clan at the rear end end of Japan grew too hugeous for you to even think about opposing before the game ended. It literally felt like a game where there really was only one way to play it properly, and if you didn't play it that way, you lost. Also, I'm reasonably certain that the SA thread consensus didn't influence my thoughts any - seem to recall I didn't check the thread much then, but that could just be a quirk of memory.
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# ? Feb 15, 2013 19:38 |
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Does anyone else get hung up on Paradox's registration screen? No matter how many times I refresh, the page erases my password and then loads indefinitely, never completing my registration. I just want to look at the mods.
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# ? Feb 15, 2013 21:55 |
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JGBeagle posted:Does anyone else get hung up on Paradox's registration screen? No matter how many times I refresh, the page erases my password and then loads indefinitely, never completing my registration. I just want to look at the mods.
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# ? Feb 15, 2013 22:23 |
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JGBeagle posted:Does anyone else get hung up on Paradox's registration screen? No matter how many times I refresh, the page erases my password and then loads indefinitely, never completing my registration. I just want to look at the mods. I got that too. Cancelling the page loading and hitting the Register button again worked somehow. In case Pdox staff's reading, my browser was Opera.
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# ? Feb 16, 2013 01:15 |
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Communist Republic of Italy is the strongest great power in my current victoria 2 game. I think something broke somewhere. Communist Hungary keeps popping into 8th place aswell. I am scared.
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# ? Feb 16, 2013 06:10 |
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This may too specific, but does anybody know how to avoid the coup by the National-Radicals when you form the Polish-Lithuanian Commonwealth in Kaiserreich?
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# ? Feb 16, 2013 07:58 |
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Farecoal posted:This may too specific, but does anybody know how to avoid the coup by the National-Radicals when you form the Polish-Lithuanian Commonwealth in Kaiserreich? You could look up the event files and see what options there are. It's up to you just how cheat-y that would be, though.
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# ? Feb 16, 2013 15:35 |
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Oh, come on, V2, that's Steppe Wolfe poo poo! (Speaking of Steppe Wolfe, I will update my thread tomorrow, sorry for the delay, guys) EDIT: This is from the same China game as before. I'm up to 1913 and China's #1 in the world! But I can't get any reforms passed whatsoever so I'm the most reactionary GP too. It's me, I am the evil reactionary. EDIT: The US just declared the "War of Colombian Freedom" to force Gran Colombia to return its stuff to regular Colombia. Patter Song fucked around with this message at 06:01 on Feb 17, 2013 |
# ? Feb 17, 2013 05:38 |
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Patter Song posted:EDIT: This is from the same China game as before. I'm up to 1913 and China's #1 in the world! But I can't get any reforms passed whatsoever so I'm the most reactionary GP too. It's me, I am the evil reactionary. I always end up making my country the most reactionary no matter what Paradox game I'm playing. I wonder what that means
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# ? Feb 17, 2013 05:48 |
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Farecoal posted:I always end up making my country the most reactionary no matter what Paradox game I'm playing. I wonder what that means It means you are literally Hitler
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# ? Feb 17, 2013 12:39 |
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Playing a lot of Victoria 2 AHD. Played as Brazil to get a good handle on the UI, then the US for maximum . Ran into a slight problem though, The UK has sphered Mexico, and any allies I sign with will refuse to join me. Ive started playing influence games, but the limey fucks ban my embassy everytime they get enough influence to. Are there any technologies to give my influence a boost, or am I going to have to wait till a great war breaks out so I can get all those cores without 158 divisions swamping me?
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# ? Feb 17, 2013 14:46 |
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There are culture techs that improve your rate of influence gain. you may also be able to distract the AI by putting tiny bits of influence into other nations in the British sphere, to provoke them into outspending there to kick you out.
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# ? Feb 17, 2013 14:56 |
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I had a V2 game where every Irishman in Ireland died. In the same game, 99% of all South Germans in Austria also died. I noticed this because both states were majority Polish on the nationality mapmode. Vienna was populated by 2k Germans, while Dublin had a mere 200 Poles living there. I think PDM did its huge rebel stacks, where every man, woman and child in Ireland/Austria rose up against their British/Italian masters in one final stand. Then they were all crushed and the provinces became completely empty. I don't care if that's a bug, that's awesome. Especially because, unlike EUIII, rebels don't come from nowhere.
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# ? Feb 17, 2013 17:19 |
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Dublin being primarily Polish sounds pretty accurate actually.
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# ? Feb 17, 2013 18:08 |
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How do I influence nations as a GP? I can't find a button or tab for it anywhere. E: Er, in Victoria II, I mean.
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# ? Feb 17, 2013 21:22 |
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Average Bear posted:I had a V2 game where every Irishman in Ireland died. In the same game, 99% of all South Germans in Austria also died. I noticed this because both states were majority Polish on the nationality mapmode. Vienna was populated by 2k Germans, while Dublin had a mere 200 Poles living there. I think PDM did its huge rebel stacks, where every man, woman and child in Ireland/Austria rose up against their British/Italian masters in one final stand. Then they were all crushed and the provinces became completely empty. Were you playing APD?
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# ? Feb 17, 2013 21:27 |
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Mister Bates posted:How do I influence nations as a GP? I can't find a button or tab for it anywhere. In the Diplomacy screen, there's an option to sort nations by 'prio.' Short for priority, click on the bar and it'll prioritize influencing that nation.
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# ? Feb 17, 2013 21:30 |
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Alchenar posted:Honestly, reinstalling EU3 with Chronicles and playing about with it for a bit just reminded me how empty the game feels. There isn't really anything to do except spread your colour over the map. Everything you do between wars is really just twiddling your thumbs and building an army for the next war. The contrast with CK2 where there's always something interesting going on is vast. Update on this old post - marketing scheme worked; I've noticed since sighing and uninstalling EU3 again that I've been paying a lot more attention to the EU4 dev diaries and previews than I did before. CK2 made me break my 'never buy a new game at full price' rule (which ironically started with HOI3), I recon EU4 will probably get me to break it again.
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# ? Feb 17, 2013 21:35 |
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Sampatrick posted:Were you playing APD? Yep.
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# ? Feb 17, 2013 23:11 |
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are their any good early reviews of march of the eagles yet? I'm trying to decide if I want to preorder it.
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# ? Feb 17, 2013 23:58 |
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Zip posted:are their any good early reviews of march of the eagles yet? I'm trying to decide if I want to preorder it. You don't want to preorder it.
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# ? Feb 17, 2013 23:59 |
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Average Bear posted:Yep. APD has a bug that does that.
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# ? Feb 18, 2013 00:03 |
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# ? Jun 5, 2024 08:47 |
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uPen posted:You don't want to preorder it. why? you think it's bad? Preorder it now you get 10 percent off and sengoku.
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# ? Feb 18, 2013 00:37 |