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The Dark Wind posted:Assuming someone had like Sako or Desk levels of execution and could consistently hit the Firebrand touch of death all the time, is there any reason Firebrand wouldn't be considered top tier? It sounds like in the hands of someone who has godlike levels of execution Firebrand is potentially a complete nightmare to deal with unless you counterpick with one of the few characters who can escape his ToD. He still has to kill the point character, which he probably can't do in one combo. Maybe he could burn xf1 and do it, I'm not sure. If the other guy gets one touch your team is hosed. It would be a cool team but I think it would be hard for it to compete with the likes of vergil/zero's bullshit.
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# ? Mar 17, 2013 10:13 |
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# ? May 30, 2024 08:46 |
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Jeffrey posted:He still has to kill the point character, which he probably can't do in one combo. Maybe he could burn xf1 and do it, I'm not sure. If the other guy gets one touch your team is hosed. It would be a cool team but I think it would be hard for it to compete with the likes of vergil/zero's bullshit. He doesn't have to. Death Loop relies on Snapbacks. And thanks to Bon Voyage, he can always corner carry to ensure the best entry mix-up conditions. Also, an optimal team for that would be Firebrand/Morrigan/Dante. So even if you failed, you;d have a very, very strong shell to go with.
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# ? Mar 17, 2013 12:51 |
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JamMasterJim posted:Focus Attack does not reach that high Pretty sure there are team setups that make it work, like with viper+dorm you can get a hit, do a ridiculous combo that ends in super to kill them, dhc into the orb super, then raw tag back to set up a focus attack and repeat.
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# ? Mar 17, 2013 14:51 |
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So, would anyone like to take up the helm and organize a tournament night again? I would do it myself, but my schedule makes it so that I wouldn't be able to consistently host, but I would like to have a weekly game night again.
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# ? Mar 17, 2013 16:28 |
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Jmcrofts posted:Pretty sure there are team setups that make it work, like with viper+dorm you can get a hit, do a ridiculous combo that ends in super to kill them, dhc into the orb super, then raw tag back to set up a focus attack and repeat. Doesn't drew grimey set up viper unblockables just by using vajra assist to force the opponent down into the focus attack on incoming?
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# ? Mar 17, 2013 16:32 |
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I'm streaming now, if anyone wants to watch me play poorly against someone else: http://www.twitch.tv/dork_rex Any advice on streaming/xsplit/making a nicer looking stream would be appreciated. Also, how to be less bad.
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# ? Mar 18, 2013 03:34 |
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You guys don't play anymore? I'm disappointed in all of you
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# ? Mar 18, 2013 05:15 |
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Hate to say, but I play other games with better online communities. I just don't have the time to do a lot of meet ups in person.
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# ? Mar 18, 2013 14:51 |
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Ybrik posted:You guys don't play anymore? I'm disappointed in all of you I think my local community is starting Marvel ranbats soon, so maybe I'll get back into it.
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# ? Mar 18, 2013 15:39 |
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The Dark Wind posted:Assuming someone had like Sako or Desk levels of execution and could consistently hit the Firebrand touch of death all the time, is there any reason Firebrand wouldn't be considered top tier? It sounds like in the hands of someone who has godlike levels of execution Firebrand is potentially a complete nightmare to deal with unless you counterpick with one of the few characters who can escape his ToD. That's not necessary because MVC3 is a Fisher Price game where a 2 year old can sit down with the game for the first time and be doing Doom infinites on a standard Xbox controller after about 20 to 30 minutes of practice in training mode.
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# ? Mar 18, 2013 20:09 |
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Minorities posted:That's not necessary because MVC3 is a Fisher Price game where a 2 year old can sit down with the game for the first time and be doing Doom infinites on a standard Xbox controller after about 20 to 30 minutes of practice in training mode. 2(.5) reps of a corner loop that needs to be set up? You are a sorcerer of hyperbole, Sir. Edit: No one learns TAC infinites and executes consistently with one hour of play to go by. I miss hype for high-level Marvel 2, but Ultimate is a really good game. Arrowsmith fucked around with this message at 20:22 on Mar 18, 2013 |
# ? Mar 18, 2013 20:14 |
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Minorities posted:That's not necessary because MVC3 is a Fisher Price game where a 2 year old can sit down with the game for the first time and be doing Doom infinites on a standard Xbox controller after about 20 to 30 minutes of practice in training mode. 2 year olds are better at this game than I am.
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# ? Mar 18, 2013 20:19 |
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kaujot posted:2 year olds are better at this game than I am. Ditto. For some reason, MvC3's combo system mystifies me and I do better executing in literally any other game I play. I mean, some poo poo is ridiculous-easy, like Nova simple fly combos, but ask me to call assists or do loops in a combo and I'm hosed.
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# ? Mar 18, 2013 20:44 |
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Dias posted:Ditto. For some reason, MvC3's combo system mystifies me and I do better executing in literally any other game I play. I mean, some poo poo is ridiculous-easy, like Nova simple fly combos, but ask me to call assists or do loops in a combo and I'm hosed. What aspect of that is hard? Some assists make combos so easy it's not even necessary to learn solo loops (Wesker gunshot, I'm looking at you)
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# ? Mar 20, 2013 03:06 |
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dorkasaurus_rex posted:What aspect of that is hard? Some assists make combos so easy it's not even necessary to learn solo loops (Wesker gunshot, I'm looking at you) Hard might be misleading, I just have trouble grasping the hitstun decay and OTG timing (especially with assists) for some reason. Not that I've put any significant amount of time on Marvel, but I had a much easier time with P4A, Melty and even Skullgirls. It's personal more than anything.
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# ? Mar 20, 2013 03:40 |
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Ybrik posted:You guys don't play anymore? I'm disappointed in all of you i started playing 3S online lol online Acute Hepatitis fucked around with this message at 06:26 on Mar 20, 2013 |
# ? Mar 20, 2013 06:21 |
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Dias posted:Hard might be misleading, I just have trouble grasping the hitstun decay and OTG timing (especially with assists) for some reason. Not that I've put any significant amount of time on Marvel, but I had a much easier time with P4A, Melty and even Skullgirls. It's personal more than anything. I suck at Skull girls simply because you can cancel at any time. So the fact that I can't use the hit stun to buffer the cancel drives me nuts. (read: I mash). I still can't do a god drat hyper grab loop after months of on and off practice. I can do all kinds of fun magnetic blast combos, but it all falls apart when I hit the corner and can't end it proper.
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# ? Mar 25, 2013 20:56 |
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itskage posted:I still can't do a god drat hyper grab loop after months of on and off practice. I can do all kinds of fun magnetic blast combos, but it all falls apart when I hit the corner and can't end it proper.
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# ? Mar 26, 2013 15:11 |
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Been trying to learn the Mags TAC infinite for shits and giggles (I can barely do fly loops and blast combos, but I'm bored and want to impress my friends) - drat do the pros make that poo poo look way easier than it is. By the second loop when I fly it seems that either Mags is too high to get the Ls after the unfly, or the opponent is too low and rolls out. It's a subtle balance and I suck at maintaining it (usually I do best when I'm not actively thinking about it, but that makes it hard to remember where I hosed up when it drops). Any tips would be appreciated - also I've been trying to figure out the best/easiest character to practice this on - turns out big bodies are not necessarily easier for this particular combo - been getting best success with medium-tall (but narrow) characters like tasky and doom.
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# ? Mar 26, 2013 17:59 |
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It's really hard and there's a reason you can count on one hand the number of high placing tourney videos containing the Magneto TAC. You have to do everything as fast as possible; any time the opponent gets "too low" means you did that poo poo slow, son. It's so ambiguous what Magneto's BNB actually is. I hate magnetic blast motion and don't do that combo. I drop the fly, C, C..., stuff regularly. I still fall back on day 1 vanilla [sj. C xx Dash, falling j.B, j.C] x2 a lot. I learned a fancy ender (doom missiles one posted above), and will get close to 1 mil dmg. The magnetic blast crap is great for anti air (j.B owns), and I would learn it if I wanted to. Tl;dr = the TAC is hard and you see it very rarely for a reason.
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# ? Mar 26, 2013 18:32 |
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I don't know about that, we've got a local player who is good with magneto but not like anywhere close to rayray/joker/fanatiq and he does the up and down ones really consistently and said he didn't find it that hard so i'm inclined to think you're either terrible at execution or you're doing it wrong. I mean he does it like every other match.
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# ? Mar 26, 2013 18:35 |
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I'd start wiggling the stick between up and down if i were your scene. The left/right ones are way hard.
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# ? Mar 26, 2013 18:42 |
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I just had a major breakthrough - the only part that requires a delay is the first fly - everything else (especially the unflys) need to be done very tight - I just got to 4 reps for the first time! And yes, my execution does suck, I have no idea why I'm focusing on a TAC infinite I'll never use in a match other than... it's fun? E: Got it up to 8 reps now, looks like Dorm is a good combo of big but not too big. Practicing on smaller bodies now but it's hard because they are often too high up for the H to connect. Super Rad fucked around with this message at 19:47 on Mar 26, 2013 |
# ? Mar 26, 2013 18:43 |
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Can anyone give me advice on playing Team Nemo (Nova/Spencer/Strange)? I started using it for shits because I like strange a lot and basically I can poo poo out damage doing simple stuff but I don't know any cool tech or combos or really how to use the characters. Like for Spencer I don't have a real midscreen combo, and in the corner I just go Ground series, Launch, air series, bionic bomber, MHS, Up grapple, Bionic Maneuvers, Tiger Knee Claw, Down grapple, M, Armor Piecer, Maneuvers. Basically when I play Spencer I just call strange assist and grapple at peoples faces, I don't know what I'm doing and I look for free bionic arms. I don't have a good Nova midscreen, I just do an air series and then Centurion arts into Spencer assist and do some more stuff. In the corner I do H a bunch and fly/unfly H. When I play Nova I just call strange assist and dash around doing Dolphin kicks or jumping up and then dashing down real fast to do a low attack mixup. I try and crossup with H. This is the extent of how I play Nova. My Strange is bad and I don't know the combos or how to do the cool Faltine loops. I teleport around and try to use Mystic Sword L when people are kind of close. I throw daggers and then teleport. Please help me.
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# ? Mar 26, 2013 21:34 |
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https://www.youtube.com/watch?v=p3MnQ0ZZzHg This is what you want for Spencer midscreen - it's easier than it looks. Nova combos don't really matter, to tack on a bit more damage after the launch you can do M Hxxfly M H S which should almost always corner carry. In the rare cases that it won't corner carry you can do M Hxxfly M Hxxqcb.M (delay) S which corner carrier no matter what BUT forces you to do the crazy Strange Faltines instead of easier Spencer stuff. Once they're down from the S do f.H paired with Spencer slant grapple so you can do Sxxtk.qcb.H and hard tag into either Spencer or Strange.
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# ? Mar 26, 2013 22:04 |
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Super Rad posted:https://www.youtube.com/watch?v=p3MnQ0ZZzHg c. LMH, UF zip, M, (land) jump up-forward MHS, forward zip, forward zip, down-forward zip, (land) jump up-forward MHS, forward zip, forward zip, down-forward zip, (land) S -> tiger knee up grapple I saw Knives use it on a stream too but don't remember when it was, otherwise I'd link a video. little fluffy muffy posted:Can anyone give me advice on playing Team Nemo (Nova/Spencer/Strange)? I started using it for shits because I like strange a lot and basically I can poo poo out damage doing simple stuff but I don't know any cool tech or combos or really how to use the characters. Like for Spencer I don't have a real midscreen combo, and in the corner I just go The zip loop in that video works well in the corner as well, particularly for building meter. For damage I do this: c. LMH, UF zip, M, (land) S, up grapple, Bomber into the rest of the combo you already use.
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# ? Mar 27, 2013 04:35 |
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iPodschun posted:
To build on this, you should also be calling your Strange assist during one of those up-grapples to sneak yet another up-grapple in there. Bolts works best but I'm almost certain it can be done with Eye of Agamato too. If you're using the ground-bounce centurion rush and somehow still have Nova alive, you can get yet another up-grapple out of that.
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# ? Mar 27, 2013 17:30 |
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I literally haven't been able to play since this game dropped. Is there a stupid amount of MUST HAVE DLC now?
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# ? Mar 29, 2013 01:46 |
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Other than Ultimate? Nope, unless you love alt. costumes.
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# ? Mar 29, 2013 01:58 |
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Well theres Jill and Shuma Gorath, assuming that by 'this game dropping' you mean Vanilla.
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# ? Mar 29, 2013 02:54 |
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And neither of them are 'Must Have' unless you like niche, mid tier characters.
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# ? Mar 29, 2013 04:23 |
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It's also unlikely that any additional DLC will ever be coming out.
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# ? Mar 29, 2013 08:06 |
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I just want my Magneto alt!
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# ? Mar 29, 2013 15:07 |
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Cuchulain posted:It's also unlikely that any additional DLC will ever be coming out. Or a balance patch for that matter. 10 years of Vergil coming up.
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# ? Mar 29, 2013 16:04 |
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TaurusOxford posted:Or a balance patch for that matter. 10 years of Vergil coming up. While I do think Vergil will remain near the top, I suspect that over time people will eventually start to properly react to and punish the random rapid slash. I also think Vergil players will start using devil trigger more often as players adjust to the somewhat predictable spiral swords mixups.
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# ? Mar 29, 2013 16:42 |
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TaurusOxford posted:Or a balance patch for that matter. 10 years of Vergil coming up. They're balancing SF4 again, I wouldn't count Marvel out.
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# ? Mar 29, 2013 17:17 |
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Capcom also owns the entirety of SF4 in assets and rights. MVC3 you have to drag another company into the thick of things.
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# ? Mar 29, 2013 17:54 |
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Wozbo posted:Capcom also owns the entirety of SF4 in assets and rights. MVC3 you have to drag another company into the thick of things. Plus the UMvC3 team has been dissolved and is working on other things...
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# ? Mar 29, 2013 18:15 |
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So I finally have the Magneto down TAC solid enough that I can show off to my buddies - now I've been practicing the Doom one(s)... holy poo poo those are harder. For the most part I've been trying the buttergun infinite since it is easier execution-wise, but the timing on it is incredibly strict, the occasional times I land the full buttergun hits I'm just not mentally ready to follow up with the rapid L L M Mxxfly M. I've been trying to learn the l plasma beam infinite, but struggling with the speed of the inputs on that one. Not really sure anyone will have any advice that will help but... yeah.
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# ? Mar 29, 2013 18:18 |
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# ? May 30, 2024 08:46 |
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Wozbo posted:Capcom also owns the entirety of SF4 in assets and rights. MVC3 you have to drag another company into the thick of things. Not that it matters since it'll never get patched anyways, but would Capcom really have to ask for Marvel's permission to balance the characters?
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# ? Mar 29, 2013 18:58 |