Are you getting the Wii U? This poll is closed. |
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Yes | 9031 | 65.25% | |
No | 1191 | 8.60% | |
Maybe | 808 | 5.84% | |
I'm an idiot | 460 | 3.32% | |
Waluigi | 1603 | 11.58% | |
Waa | 748 | 5.40% | |
Total: | 13841 votes |
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Artix posted:It said "Coming soon" in the trailer, where did you guys see 2014? My bad, there was supposedly a typo in the press release I read. May 2013 is much better.
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# ? Apr 3, 2013 15:11 |
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# ? Jun 3, 2024 22:08 |
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axeil posted:I was mildly interested in getting this if it came out this summer but if it's not out till 2014 I just don't see any point in getting it. That's a baffling decision. Did they just decide to start working on it when they announced it? So in 2014 your gaming tastes will have changed, or will you be too busy flying spaceships to the Mars colony?
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# ? Apr 3, 2013 15:12 |
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I'm pretty sure that the UK Amazon site said 2014 when they first put the game up but it's gone now. I assumed it was just Europe getting screwed over with release dates.
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# ? Apr 3, 2013 15:23 |
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commander nojj posted:So I think I'm going to pick up the zombi u bundle (trading in the game for credit) Friday so I can monster hunt in hd. I think the console New games are fantastic, but a lot of that hinges on the multiplayer, so it may not be for you if that's not a good feature.
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# ? Apr 3, 2013 16:07 |
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NSMBU is the most polished of the NSMB games. It has excellent level design and fast gameplay. The two home console games in the series are much better than the handheld ones because of involvement from Miyamoto. If you've only played the handheld ones then you'll get the impression that the NSMB games don't measure up to the original SMB games. The only problem with NSMBU is that it uses the exact same template as the Wii one, right down to music tracks being unaltered. It's DLC to the Wii version really. Extremely formulaic. However, the gameplay is extremely good.
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# ? Apr 3, 2013 16:21 |
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Yeah DX is confirmed as being a Summer release already. As for New Mario, I'd probably be more interested in that series if Rayman Origins hadn't completely blown it out of the water in pretty much every way.
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# ? Apr 3, 2013 16:30 |
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commander nojj posted:So I think I'm going to pick up the zombi u bundle (trading in the game for credit) Friday so I can monster hunt in hd. FYI, the ZombiU game included as part of the bundle is specifically marked as "Not For Resale", so caveat emptor if you're going to try and sell it back.
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# ? Apr 3, 2013 16:50 |
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If you haven't played any NSMB games, get NSMBU, if only for the Luigi expansion coming later this year.
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# ? Apr 3, 2013 16:52 |
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If you guys are bored and haven't picked up Lego City Undercover yet, do that! I finished with the story mode after doing very little city exploring, and my little percentage-o-meter wasn't even up to 25% yet. There are so many things to collect and do, it will take you a very long time. It's like the best collectathons from the N64 days mixed with a Grand Theft Auto-sized city, and the super-simple, super-fun gameplay of a Lego game.
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# ? Apr 3, 2013 16:56 |
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plainswalker75 posted:FYI, the ZombiU game included as part of the bundle is specifically marked as "Not For Resale", so caveat emptor if you're going to try and sell it back. That's not a restriction on you, that's a restriction on the store selling the bundle. They're not allowed to open it up themselves and sell the ZombiU game and Wii U separately. If that were an issue for the consumer, GameStop would not be lined with copies of Guitar Hero 3.
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# ? Apr 3, 2013 16:58 |
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Some new Wii U games finally came out in Japan last week! They both sold like poo poo and only gave hardware sales a minor bump http://www.neogaf.com/forum/showthread.php?t=534063 quote:01./01. [3DS] Luigi's Mansion: Dark Moon <ACT> (Nintendo) {2013.03.20} (¥4.800) - 110.840 / 390.991 (-60%) DQX has been out on the Wii for a while right? I still expected it to sell way way more than that because DQ in Japan. The Game & Wario numbers are just outright depressing.
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# ? Apr 3, 2013 17:51 |
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plainswalker75 posted:FYI, the ZombiU game included as part of the bundle is specifically marked as "Not For Resale", so caveat emptor if you're going to try and sell it back. Actually not, at least on the UK version. I've also only just noticed that "zombified friend" is listed as an online feature. Crowbear posted:Some new Wii U games finally came out in Japan last week! When a Dragon Quest game can't bump your sales in Japan any there are some serious problems. njsykora fucked around with this message at 17:58 on Apr 3, 2013 |
# ? Apr 3, 2013 17:54 |
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Making DQX online as well as subscription based was a really loving stupid idea. I'm guessing they banked on the game's crazy popularity to really bring in a lot of money with the subs and it blew up in their face.
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# ? Apr 3, 2013 17:57 |
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plainswalker75 posted:FYI, the ZombiU game included as part of the bundle is specifically marked as "Not For Resale", so caveat emptor if you're going to try and sell it back. Yeah I figured it would, that probably won't stop GameStop from taking it though.
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# ? Apr 3, 2013 17:58 |
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Alteisen posted:Making DQX online as well as subscription based was a really loving stupid idea. In Japan it's a two-fold problem. Online only and MMOs are not popular in Japan. All-around it was a god-awful decision for them to even consider doing that and yes it has been on Wii for almost a year. It was expected to bomb.
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# ? Apr 3, 2013 18:02 |
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commander nojj posted:Yeah I figured it would, that probably won't stop GameStop from taking it though. It won't, I traded the Uncharted bundle that said the same thing and they took it, I also found a not for resale motorstorm disc while browsing their cheap games.
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# ? Apr 3, 2013 18:02 |
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That pretty much makes the zombi u bundle the best value in my eyes then. The deluxe set, classic control plus, and some store credit? I think I'd like that. I really can't wait to finally try the system out on Friday, my only experience with the wii u so far is the demo units at GameStop where you can scroll through titles on the game pad, none of which had any demos to play
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# ? Apr 3, 2013 18:22 |
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commander nojj posted:That pretty much makes the zombi u bundle the best value in my eyes then. The deluxe set, classic control plus, and some store credit? I think I'd like that. God I forgot about how poorly handled their kiosks were. And Nintendo conference after conference expresses how important it is people get their hands on and play the system to understand it. Do they want WiiU owners to throw open houses or phone bank or something?
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# ? Apr 3, 2013 18:25 |
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greatn posted:God I forgot about how poorly handled their kiosks were. And Nintendo conference after conference expresses how important it is people get their hands on and play the system to understand it. Do they want WiiU owners to throw open houses or phone bank or something? In the UK at least there's one in my local game store which has a New Super Mario Bros demo on it. That is truly incredible if there are kiosks with no playable demos on though.
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# ? Apr 3, 2013 18:28 |
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Alteisen posted:It won't, I traded the Uncharted bundle that said the same thing and they took it, I also found a not for resale motorstorm disc while browsing their cheap games. For what it's worth, GameStop Germany stopped buying not-for-resale copies a few years ago when I still worked there. I figured it's a worldwide thing but it might just be German corporate who insists on it because they caught some heat.
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# ? Apr 3, 2013 18:31 |
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flyboi posted:In Japan it's a two-fold problem. Online only and MMOs are not popular in Japan. All-around it was a god-awful decision for them to even consider doing that and yes it has been on Wii for almost a year. It was expected to bomb. So is there some cognitive dissonance on the executives part then? I mean if you know this, someone is bound to know at Square over there and realize what a bad idea it is to take a million selling franchise like DQ and make it an MMO.
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# ? Apr 3, 2013 18:31 |
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commander nojj posted:I really can't wait to finally try the system out on Friday, my only experience with the wii u so far is the demo units at GameStop where you can scroll through titles on the game pad, none of which had any demos to play Are you sure this is the case? The kiosk at my local GameStop consisted of primarily titles/videos but there was one or two demos which you could actually play. I forgot which but I think one of them was Rayman. I remember being confused at first thinking that none of them were playable which in itself is a big problem.
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# ? Apr 3, 2013 18:34 |
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Alteisen posted:So is there some cognitive dissonance on the executives part then? Please note that Square-Enix literally fired their president last week due to poor performance, so maybe somebody does realize that.
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# ? Apr 3, 2013 18:34 |
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greatn posted:God I forgot about how poorly handled their kiosks were. And Nintendo conference after conference expresses how important it is people get their hands on and play the system to understand it. Do they want WiiU owners to throw open houses or phone bank or something? I honestly think Nintendo was banking on piggybacking on the Wii's popularity and hoping the transition from Wii to WiiU would be seamless or at the very least, natural. You'd think they'd learn from the 3/DS release but here we are. Alteisen posted:So is there some cognitive dissonance on the executives part then? Probably explains why their new CEO will be going on a cost review rampage in the company, cutting departments/people that are not profitable. So basically expect Squeenix to be reduced to 4 employees.
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# ? Apr 3, 2013 18:37 |
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Had a good laugh over this, Nintendo learning from their mistakes:Satoru Iwata, 2006 posted:When we launched GameCube, the initial sales were good, and all the hardware we manufactured at that time were sold through. However, after this period, we could not provide the market with strong software titles in a timely fashion. As a result we could not leverage the initial launch time momentum, and sales of GameCube slowed down. To avoid repeating this with Wii, we have been intensifying the software development, both internally at Nintendo and at developers outside the company, in order to prepare aggressive software lineup for Wii at and after the launch. We believe it is important to provide the market with strong software without a long interval in order to keep the launch time momentum. Satoru Iwata, 2011 posted:It’s important that you be able to supply software with no pause. With the DS and Wii, following the titles that were released at launch, the momentum dropped when there was a gap in software releases. We’re making plans so that this type of thing won’t happen [with 3DS]. Satoru Iwata, 2012 posted:As we learned a bitter lesson with the launch of the Nintendo 3DS, we are trying to take every possible measure so that the Wii U will have a successful launch. “The company was unable to launch much-anticipated first-party titles for the Wii nor for the Nintendo 3DS in a timely fashion in the first half of the term. In the game platform business, creating momentum is very important, but the momentum was once lost, and it has had a large negative effect on our sales and profits. Satoru Iwata, 2013 posted:I apologize to those supporting Wii U about the lack of titles in January and February.
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# ? Apr 3, 2013 18:40 |
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I think there may be some internal dissonance between the dev teams and the business side of the company. Miyamoto's obsessive, intensive, revamp-it-until-it's-perfect process versus Iwata's "Get your loving games ready for the launch window guys Jesus Christ this happens EVERY TIME."
Supercar Gautier fucked around with this message at 19:01 on Apr 3, 2013 |
# ? Apr 3, 2013 18:46 |
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Alteisen posted:So is there some cognitive dissonance on the executives part then? Yep. A great example of Japan's idea of multiplayer is Monster Hunter. Not a single iteration of this game has online multiplayer with the exception of Monster Hunter Tri for the Wii and Monster Hunter 3 Ultimate for the Wii U. The recent 3DS version can only play online if you tether from a Wii U with a wireless adapter plugged into it. Monster Hunter is one of the most popular multiplayer series in Japan and has been for quite a while. It's also why PSP was so much more popular in Japan than in the states and partially why 3DS is doing so much better than Vita since Nintendo scored the exclusive on 3DS/Wii U.
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# ? Apr 3, 2013 18:47 |
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Some of Nintendo's best games have been achieved by outsourcing, including Metroid Prime, F-ZERO GX, and Super Mario RPG, and more recently Punch-Out, Kirby's Epic Yarn, Luigi's Mansion: Dark Moon and the Mario & Luigi series. If their internal studios can't produce enough titles, then they could contract small developers to revive old franchises like the Ice Climbers, Balloon Fight or Excitebike. VVV Yeah, those two were developed my Monster Games. My favourite aspect of Excitebike was designing crazy difficult courses, which wasn't really carried over to those two games. That Fucking Sned fucked around with this message at 19:05 on Apr 3, 2013 |
# ? Apr 3, 2013 18:56 |
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Excite Truck and Excite Bots are perfect examples actually. They farmed that one out right?
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# ? Apr 3, 2013 18:58 |
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greatn posted:Excite Truck and Excite Bots are perfect examples actually. They farmed that one out right? Yup, same team that did Pilotwings Resort on the 3DS too. Nintendo definitely is down with signing their IPs out to 2nd or 3rd parties so I'm not sure why we run into weird dry spells.
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# ? Apr 3, 2013 19:19 |
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That loving Sned posted:Some of Nintendo's best games have been achieved by outsourcing, including Metroid Prime, F-ZERO GX, and Super Mario RPG, and more recently Punch-Out!!, Kirby's Epic Yarn, Luigi's Mansion: Dark Moon and the Mario & Luigi series. Holy poo poo, you're right. That completely escaped me. Maybe these have to go through some sort of weird dance for quality control with Nintendo?
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# ? Apr 3, 2013 20:04 |
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Red posted:Holy poo poo, you're right. That completely escaped me. They generally have teleconferences with NCL or have some of them fly in to look at things, and I think Miyamoto actually decided to become more involved in some projects once he noticed some things he could help with/didn't like.
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# ? Apr 3, 2013 20:06 |
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greatn posted:I never cared for racing games, at least non Kart based ones. But last year I picked up The Driver: San Francisco and absolutely loved it. Is NSF franchise similar and does it have mission variety apart from just "race here"? But there's also the whole open world to gently caress around in which is what I tend to do a lot instead of doing the races, kind of like in GTA when you don't play the objectives. "Collectable" wise there's speed cameras (with friends' speeds for comparison), car spots, security gates, and billboards to break through (with friends' jump distances and occasionally Mii driver's licenses as the billboard itself). There's online stuff too but I haven't messed with that (crashed the one time I tried ), supposed to be fun though. commander nojj posted:So I think I'm going to pick up the zombi u bundle (trading in the game for credit) Friday so I can monster hunt in hd.
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# ? Apr 3, 2013 20:09 |
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I think I may give it a shot, I'm interested in the dlc and the challenge modes. I seem to recall enjoying the wii nsmb level design when I wasn't raging at the god awful multiplayer. Seriously how do they keep doing it that way when Kirby return to dreamland and Rayman origins both did multiplayer side scrolling perfectly??
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# ? Apr 3, 2013 20:20 |
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That loving Sned posted:Some of Nintendo's best games have been achieved by outsourcing, including Metroid Prime, F-ZERO GX, and Super Mario RPG, and more recently Punch-Out, Kirby's Epic Yarn, Luigi's Mansion: Dark Moon and the Mario & Luigi series. You forgot the Zelda Oracle games.
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# ? Apr 3, 2013 20:21 |
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commander nojj posted:I think I may give it a shot, I'm interested in the dlc and the challenge modes. I seem to recall enjoying the wii nsmb level design when I wasn't raging at the god awful multiplayer. Seriously how do they keep doing it that way when Kirby return to dreamland and Rayman origins both did multiplayer side scrolling perfectly?? Forgot about the other thing they added for multiplayer, although I'm guessing you'd hate it cause it also lets people be a dick, but it can be used for good like so: https://www.youtube.com/watch?v=3QvNrSAG2V4 And apparently the old 1up trick still works https://www.youtube.com/watch?v=k0pQYrcdDhQ
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# ? Apr 3, 2013 21:09 |
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commander nojj posted:I think I may give it a shot, I'm interested in the dlc and the challenge modes. I seem to recall enjoying the wii nsmb level design when I wasn't raging at the god awful multiplayer. Seriously how do they keep doing it that way when Kirby return to dreamland and Rayman origins both did multiplayer side scrolling perfectly?? Rayman succeeds in not making more players = you win by having an overarching goal per level (the lum collection), and having more players will often cause you to make a mistake that keeps you from maximizing your take. Mario games, on purpose, do not have an overall performance level for each stage. This means that having four characters who don't block would make nearly every level trivially easy. The blocking/collision is to balance the single player and the multiplayer in terms of difficulty. Also, it's funny as hell to have the rest of your team constantly make you fall in pits.
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# ? Apr 3, 2013 21:24 |
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The boost mode stuff actually looks like a lot of fun in the right hands. Didn't know it had that much potential. That first video makes it look like a lot of fun for both parties involved
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# ? Apr 3, 2013 21:25 |
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So, this is what happens when you have Nintendo's release schedule, people get proficient at games!
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# ? Apr 3, 2013 21:26 |
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# ? Jun 3, 2024 22:08 |
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Lizard Wizard posted:You forgot the Zelda Oracle games. Plus the Minish Cap was developed by Capcom as well. By the way, NSMBU pros use the wiimote and Game Pad at the same time
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# ? Apr 4, 2013 00:17 |