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NEED TOILET PAPER
Mar 22, 2013

by XyloJW

Iseeyouseemeseeyou posted:

It says I can select the ruling party, but it doesn't let me. I haven't played with that much though, so I'll try that.

Okay, my focuses have been set on encourage craftsmen in the hope that it would get them working :laffo:.

Well, sometimes choosing a ruling party can be a bit finicky since you could be the Supreme Ruler of Everything Under the Sun, Brother of the Sun and Moon, King of Kings, Viceroy of God, Extraordinary Knight Never Defeated--you could be all that, but even then you might not be able to choose a ruling party since that party isn't legal or something. It's happened to me before.

Also if you have a ton of unemployed craftsmen I would advise against using an NF to encourage them. Setting a NF to a certain pop encourages other to convert to that pop, so you'll just end up with more unemployed craftsmen. Since you seem to be in dire need of factories, I'd say going for encouraging a certain type of industry, or maybe encouraging capitalists. There's certainly better ways to come up with capitalists, but if you need factories now then go for the NF option.

Finally, a word on what NFs ought to be used, since we've come up on that topic. As has been said earlier in the thread (though it was quite a while ago), you should first off encourage Bureaucrats until a full 1% of your population nationally is bureaucrats, then Clergymen until 4% of the national population--and at least 3% in all regions--are Clergymen in order to, first, improve literacy, and second, get a research bonus. Clergymen are particularly important since they raise literacy, which speeds up research. Additionally, laborers, farmers, and such that are literate are more likely to convert to sweet, sweet Craftsmen.

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ZearothK
Aug 25, 2008

I've lost twice, I've failed twice and I've gotten two dishonorable mentions within 7 weeks. But I keep coming back. I am The Trooper!

THUNDERDOME LOSER 2021


NEED TOILET PAPER posted:

I keep running into an error whenever I try to play Adventures of Srbja-Byzantium and Friends as well as Victoriana in that the loadscreen will reach "Initializing Maplogic" and then I get an error that reads:
code:
File exception:
Exception in: virtualfilesystem.cpp, line: 662. Description: the system cannot find the file specified.
Anyone know what's up with this?

Weird, that usually is a conflict with the cache files, but I believe both Srbja and Victoriana generate sub-directories. Are you using the 3.02b patch? I guess you could delete your cache in "X\user\documents\paradox\victoria 2\<mod>\map\cache" and see if that helps.

quadrophrenic
Feb 4, 2011

WIN MARNIE WIN

Kersch posted:

Any tips for playing as Greece in Victoria 2? Population is low, economy is so weak that I had to have stockpile and military sliders down for a while, which caused my meager forcelimits to start to evaporate. I managed to get Thessalia from the Ottoman Empire by putting a NF there in order cause a crisis to which they capitulated, but that catapulted me to great power status and broke my sphere, which then got me promptly invaded since I wasn't backed by the UK anymore.

I only played half a game as Greece, but my best advice is prepare to lose a few wars and revolts. Go after Crete during the Oriental Crisis if Egypt isn't sphered (or about to be sphered) by anyone too terrifying. Switch to the Russian Faction at game start and industrialize as soon as is economically feasible. Butter up to Prussia. Greece's entire existence is predicated on proxy GP wars*, and those can swing either way depending on the tiniest factors. Small population means fast promotion, so as soon as you get 1% bureaucrats switch between Crisis NF and Clergy NF to keep the area hot.

None of this advice will guarantee a good Greece game, because in my limited experience the success of Greece depends on the success of Prussia, and there's not much you can do about that. Sometimes the tables flip and France is the protector and Prussia the belligerent, but I don't see it too much.


*which, btw, means don't fret too much if you can't field large land forces at first. You will lose Greece during the first few great wars. It will happen. Your hope is that Prussia takes enough of France to overcome the ticking warscore.

quadrophrenic fucked around with this message at 05:16 on May 27, 2013

ThatBasqueGuy
Feb 14, 2013

someone introduce jojo to lazyb


Kersch posted:

Any tips for playing as Greece in Victoria 2? Population is low, economy is so weak that I had to have stockpile and military sliders down for a while, which caused my meager forcelimits to start to evaporate. I managed to get Thessalia from the Ottoman Empire by putting a NF there in order cause a crisis to which they capitulated, but that catapulted me to great power status and broke my sphere, which then got me promptly invaded since I wasn't backed by the UK anymore.

Conquer Haiti at the start. Seriously, do it.

enigma74
Aug 5, 2005
a lean lobster who probably doesn't even taste good.
Hi, I just bought Crusader Kings II. I'm trying to create super-heirs by finding genius wives, but searching is a huge pain. Can anyone direct me towards a character-finder/character filter? I have the game registered on the paradox forums so I can access the mod subforum.

Edit: Derp, found the character finder. It doesn't sort by genius, but it's good enough.

enigma74 fucked around with this message at 06:28 on May 27, 2013

Iseeyouseemeseeyou
Jan 3, 2011
I got most of my Italian poo poo sorted out, dropped my deficit down to 120/m and my population growth is back around 3.5k/m. I decided to take over Ethiopia with a protectorate CB. Declare war, kill their troops, start conquering regions. I get a warscore of 88, need 85 to demand victory, but it says they won't accept. Decide to take their remaining 2 unoccupied territories for a 100 war score and then France all of a sudden intervenes and kills my armies. God loving damnit, this game.

Magissima
Apr 15, 2013

I'd like to introduce you to some of the most special of our rocks and minerals.
Soiled Meat
vicky_2_balkans.jpg

Magissima fucked around with this message at 06:58 on May 27, 2013

BBJoey
Oct 31, 2012

I'm most angry about that Turkish exclave in southern Serbia. Most angry indeed.

Viral Warfare
Aug 4, 2010

~~a n d I a m c a l m~~

Puella Magissima posted:

vicky_2_balkans.jpg


That's hideous.

Punished Chuck
Dec 27, 2010

Puella Magissima posted:

vicky_2_balkans.jpg


Did they get picked on a lot by crises? I've noticed that in all my games, almost all the crises for the first 70 years or so will be all the GPs bullying the Ottomans into releasing some Balkan country or another. Leave the Turks alone, dammit!

csm141
Jul 19, 2010

i care, i'm listening, i can help you without giving any advice
Pillbug
Historically accurate, though.

NEED TOILET PAPER
Mar 22, 2013

by XyloJW

ZearothK posted:

Weird, that usually is a conflict with the cache files, but I believe both Srbja and Victoriana generate sub-directories. Are you using the 3.02b patch? I guess you could delete your cache in "X\user\documents\paradox\victoria 2\<mod>\map\cache" and see if that helps.

Welp, guess who's the doofus that either never installed that in the first place or didn't install it properly :downs: Thanks for setting me straight.

sullat
Jan 9, 2012
Hey, can a player declare crusades/jihads? Playing as the Abbasids, Caliph of all Islam, and I'd like to push the infidels out of Andulasia. How do I go about declaring a jihad? Is it possible? Using CK2+.

James The 1st
Feb 23, 2013
Have any of you guys been getting the disappearing RGO in capital bug in NNM? Please be on the look out for it if you play NNM, as Rylock can't seem to reproduce it.

Drone
Aug 22, 2003

Incredible machine
:smug:



James The 1st posted:

Have any of you guys been getting the disappearing RGO in capital bug in NNM? Please be on the look out for it if you play NNM, as Rylock can't seem to reproduce it.

I ran into it as Congress Poland a few weeks ago but don't have the savegame anymore.

Iseeyouseemeseeyou
Jan 3, 2011

sullat posted:

Hey, can a player declare crusades/jihads? Playing as the Abbasids, Caliph of all Islam, and I'd like to push the infidels out of Andulasia. How do I go about declaring a jihad? Is it possible? Using CK2+.

Probably will have better luck asking in here, http://forums.somethingawful.com/showthread.php?threadid=3486530&pagenumber=509#lastpost

Bishop Rodan
Dec 5, 2011

See you in the funny papers, liebchen!
Question: if I were to do a Japan game in HoD NNM, would I be best off playing as Shogunate Japan or Imperial Japan?

LP97S
Apr 25, 2008

Bishop Rodan posted:

Question: if I were to do a Japan game in HoD NNM, would I be best off playing as Shogunate Japan or Imperial Japan?

Shogunate so you can get the Early Meiji Restoration and form Imperial Japan by the 1850's. I've played it that way in AHD, don't know if HoD makes it harder or easier with the uncivilized conquest modifier.

Fister Roboto
Feb 21, 2008

BBJoey posted:

I'm most angry about that Turkish exclave in southern Serbia. Most angry indeed.

Are you suggesting that they should perhaps evict their roast meats?

Bishop Rodan
Dec 5, 2011

See you in the funny papers, liebchen!

Puella Magissima posted:

vicky_2_balkans.jpg


What the hell is that thing in Venice?

Ofaloaf
Feb 15, 2013

Fister Roboto posted:

Are you suggesting that they should perhaps evict their roast meats?
You're coming at it from the wrong end. Roast meats should not be dislodged from the confines, but rather propagated further afield!

That is, the Ottomans need to retake Macedonia and southern Bulgaria.


e:

Bishop Rodan posted:

What the hell is that thing in Venice?

Venice, looks like.

Magissima
Apr 15, 2013

I'd like to introduce you to some of the most special of our rocks and minerals.
Soiled Meat

Bishop Rodan posted:

What the hell is that thing in Venice?

Ofaloaf posted:

Venice, looks like.

Yep. I was at war with Italy, mainly to stop them from taking AH's core provinces. As you can see, I failed, so I felt like I needed to get something out of it. Reducing the length of our border was the best I could do. Also, the mess in the Balkans, aside from Bulgaria, is all my fault. The weirdest thing to me was that the Ottomans got taken down by Jacobins and lost their cores early, but actually managed to hang on to their European possessions for a while.

Slim Jim Pickens
Jan 16, 2012

Bishop Rodan posted:

What the hell is that thing in Venice?

I think it's Venice? What are you seeing?



For my first HoD game, I chose France so I went and did the usual French thing and conquered North Africa. After grabbing Tunisia, I noticed a big fat stack of 20,000 Maghrebi bureaucrats sitting in Bizerte.

What the hell do I do with them? They don't demote, and I don't want to ruin my entire country's administration just too screw these assholes. I tried running their pay at around 40% of the slider, but those fuckers still managed to cling onto some luxuries and wouldn't budge.

Mainland France is starting to get all worker's rightsy, so I'm going to have to start paying more across the board. Money is a little tight because Franco-Prussian war has turned into a poo poo-show. Prussia has been occupied by 3 separate GPs for a decade and Britain has been invaded by Sardinians and Austrians, of all people, so the global economy has gone down the toilet.

Bizerte is like 10% bureaucrat. What do I do with this?

csm141
Jul 19, 2010

i care, i'm listening, i can help you without giving any advice
Pillbug


1906 in my Prussia->Germany game using NNM and HoD. Early game started out like every Prussia game ever except I decided not to go all the way with it and left Austria alone after cleaving Czechoslovakia off them and getting Galicia off in a crisis for free. Then I turned the ax to Russia and chopped out Congress Poland and the Baltic provinces. The UK backed me up during all of this and I only had to fight France by themselves and not Russia to get Alsace-Lorraine.

The USA was interesting for a while, the FSA was the great power while the anarcho-liberal Confederacy languished but then they united again and I'm not really sure how. There was a cool dynamic for a little bit with the USCA and CSA versus the FSA and Mexico.

True to German form, I got into the scramble late and ended up with Biafra, Cameroon and Adamaka or whatever that one between them is called. They are all states now and in a neat little shape, while Italy has been vomiting its colonies all over and France keeps releasing everything which is annoying as hell and makes the map really ugly. Spain also managed to take a break from being a reactionary shithole to conquer Egypt. There's a bunch of civilized native countries hanging around too.

The presence of a Great Power China upset the traditional Russo-Japanese rivalry and turned them into friends. China then sought me out as an ally and we went to town on the Russians. The first Great War was Russia and Japan versus Germany and China. China wanted all of their cores back from Russia, I wanted to humiliate Russia and knock them out of GP status so they would stop trying to take Poland away from me, and after I realized I would need to commit significant troops to help China overcome their initial losses to the Japanese, I took the Caroline Islands from the Japanese as well for a resupply base. I then sphered Columbia and built the Panama Canal for a base more than anything else.]



I might go for Belgium next and knock them off in favor of Canada so that I can sphere the little French African puppets that France kept releasing and I kept giving to Belgium to get them on my side in various crises. The UK isn't allied with me anymore which is problematic so I also want to wait out the CB penalties for re-allying them so I don't get surrounded like historic Germany.

I'm tantalizingly close to getting the Liberals out in favor of the Socialists too. Do the loyalty focuses help at all or am I wasting time?

Also Luxembourg is a Proletarian Dictatorship.

csm141 fucked around with this message at 03:46 on May 28, 2013

Raenir Salazar
Nov 5, 2010

College Slice
I was in a multiplayer game where the world demand for Iron was 10,000; the world supply was 2000 with virtually every Iron RGO 50% empty with plenty of unemployed labourers about. Is there a way to fiddle with the rate and immigration attractiveness for profitable non-full RGO's?

e: While I'm at it, is there a way to force the AI to buy stockpiles at max? SP testing has absolutely no relation to multiplayer environment. Humans will always subsidize their industry (because keeping your score high is the goal, even at the expense of budgetary surplus; and it always pays for itself eventually), they will almost always keep their military stockpiles at 100%, and will usually have high demand resources at high buy orders to try to get as much as possible once those ahead of them in prestige at the quantum level finished a buy order.

Raenir Salazar fucked around with this message at 03:52 on May 28, 2013

Iseeyouseemeseeyou
Jan 3, 2011
How do I destroy the UK in AHD? The UK has literally twice the military score of any other nation (~2300, America is next at 1016).

Also: My military score doesn't seem to be registering. It says I have 154k soldiers & army - I have roughly 250k infantry alone with sizable cavalry, artillery and naval units. Why is it doing this? My army is fairly well researched. When I declare war my war score of 226 jumps to 514. What?

Also, any suggestions on the issue of Coal and Italy? There are no coal rgo's in Italy - the closest being France and they are in the weirdest loving alliance arrangement (France is allied with Austria, Russia, Spain. Austria is also allied with the UK and Prussia - so if I dec on them, I get to fight everybody).

ZearothK
Aug 25, 2008

I've lost twice, I've failed twice and I've gotten two dishonorable mentions within 7 weeks. But I keep coming back. I am The Trooper!

THUNDERDOME LOSER 2021


Iseeyouseemeseeyou posted:

How do I destroy the UK in AHD? The UK has literally twice the military score of any other nation (~2300, America is next at 1016).

Also: My military score doesn't seem to be registering. It says I have 154k soldiers & army - I have roughly 250k infantry alone with sizable cavalry, artillery and naval units. Why is it doing this? My army is fairly well researched. When I declare war my war score of 226 jumps to 514. What?

Also, any suggestions on the issue of Coal and Italy? There are no coal rgo's in Italy - the closest being France and they are in the weirdest loving alliance arrangement (France is allied with Austria, Russia, Spain. Austria is also allied with the UK and Prussia - so if I dec on them, I get to fight everybody).

Your score might be lower if you have a pacifist or anti-military party in power. It is calculated based on supplies, so going to war will always increase the score.

Madagascar and Oyo/Benin are good nations to invade in Africa if you want Coal, you can also conquer Persia, which has a wonderful collection of RGOs not limited to coal. If it is civilized you can just sphere them instead, as that will give you first dibs on their coal mines.

Iseeyouseemeseeyou
Jan 3, 2011

ZearothK posted:

Your score might be lower if you have a pacifist or anti-military party in power. It is calculated based on supplies, so going to war will always increase the score.

Madagascar and Oyo/Benin are good nations to invade in Africa if you want Coal, you can also conquer Persia, which has a wonderful collection of RGOs not limited to coal. If it is civilized you can just sphere them instead, as that will give you first dibs on their coal mines.

The ruling party has always been Jingoism or Pro-Military and I have national stockpile at 100%. My Defense Spending is only 50%, should I increase that to improve my military score?

And thanks, I forgot sphering gave first dibs on trade!

Fister Roboto
Feb 21, 2008

When you're at peace, your armies only consume half the goods they need for maintenance, so when you go to war, your military score should more or less double.

Also if you need resources, it's always better to sphere than to conquer if you can. In fact, there's rarely a reason to conquer non-core provinces in V2, other than pretty borders.

Bishop Rodan
Dec 5, 2011

See you in the funny papers, liebchen!

Slim Jim Pickens posted:

I think it's Venice? What are you seeing?

...I didn't realise Venice was a releasable nation in Vicky. :downs: Shows what I know!

PleasingFungus
Oct 10, 2012
idiot asshole bitch who should fuck off

PrinceRandom posted:

It seems like most Goons here use D&T. Is it really better than MEIOU? I guess I'm kind of a shallow aesthetics person and I can't stand the default EU interface. Does it have things that really set it apart from MEIOU?

Edit: On the topic of mods, has the Age of Empires mod (or whatever that American Colonization 1700's mod is called) been updated for HOD? I've been really wanting to try some alternative American colonization.

It's very different. MEIOU is a very fiddly, 'realism'-focused mod, from what I remember; an enormous number of little historical "tweaks" without all that much concern for gameplay balance. (ex.: the advisor selection. Ridiculous!)

Death and Taxes works in very broad strokes - the biggest change is that it almost completely removes rebellions, which helps the AI out more than the player, since the AI was always bad at dealing with rebels. This means a lot more blobbing, and actual challenge in the mid-game+, since you're going to be faced with similarly huge nations, as opposed to being the undisputed world king by 1600 if you start out with any nation larger than Ragusa. It's very "game-y", but quite fun, at least in the games I played of it.

I believe both MEIOU and D&T make an attempt to fix the sliders/national ideas.

Anyway, that was my impression of the two mods. To be honest, the UI/aesthetic tweaks never made any real impression on me, so I guess we came to them from very different perspectives!

Patter Song
Mar 26, 2010

Hereby it is manifest that during the time men live without a common power to keep them all in awe, they are in that condition which is called war; and such a war as is of every man against every man.
Fun Shoe

Bishop Rodan posted:

...I didn't realise Venice was a releasable nation in Vicky. :downs: Shows what I know!

Venice is a releaseable, but it's not one you'll see very often.

My favorite releaseable in the region is OPM Trieste. I've seen it get free a few times: it rivals Danzig as most pathetic rebel breakaway tag.

Chickpea Roar
Jan 11, 2006

Merdre!
I actually saw Venice be released through a crisis in my last game. I was playing Greece and had had constant 100 flashpoint temperature in three states for 40 years, but crises would only happen in either Russian Poland or Austrian Hungary and attract no interest from the other great powers. It was really annoying, but seeing Venice have a crisis, attract interest and actually get released was pretty funny.

Gort
Aug 18, 2003

Good day what ho cup of tea
How come you lose a considerable amount of prestige for helping out your citizens during a potato blight, but not with other disasters like influenza?

Surely a country that can deal with it's own natural disasters is more prestigious than one that just lets their citizens die from them?

Maybe a better event would be:

Potato blight oh no:

1) Accept international help for those suffering (resource bonus, prestige penalty, starvation)

2) We can deal with it ourselves (resource penalty, starvation)

Just feels a bit dumb for the most "prestigious" course of action to mean ignoring the issue and letting your citizens starve in the streets.

gradenko_2000
Oct 5, 2010

HELL SERPENT
Lipstick Apathy
I'm no expert on Irish history, but I think it's based on the history: The Crown refused to send help because it would have been a loss of face.

The Almighty, indeed, sent the potato blight, but the English created the Famine

EDIT: Anyway, you can avoid the Potato Blight events by 1. researching Medicine and Inorganic Chemistry and 2. making sure your Poor strata are meeting at least 90% of their everyday needs. If Blights are tearing your country apart (and I've had games where it chains so bad that I lose literally millions of people), drop taxation.

gradenko_2000 fucked around with this message at 09:33 on May 28, 2013

Evil Agita
Feb 25, 2005

Lord Fool, give me another chance. I'll prove my strength to you!
Playing the USA in NNM with all of these fire-eater/anti-slavery society/underground railroad/copperheads/abolishionist pamphlets/moral crusaders/etc popups is supper annoying because the game auto unpauses every time you get one of these popups which right now in 1860 are happening almost every day. When in a war the auto unpause thing is very bad and atrociously bad design, is there an option somewhere to turn that off?

For Paradox designers, it would be nice if I could just hit 2 on the keyboard to select option 2, instead of having to click. It'd be even swanker if there was some way to set it to auto remember and select my choices so I'm not stopping every day to click a popup or 2.

Riso
Oct 11, 2008

by merry exmarx

gradenko_2000 posted:

I'm no expert on Irish history, but I think it's based on the history: The Crown refused to send help because it would have been a loss of face.

Actually the crown did send some help, but not a lot, and then refused Ottoman help because they would have sent more money.

The Narrator
Aug 11, 2011

bernie would have won

Gort posted:

How come you lose a considerable amount of prestige for helping out your citizens during a potato blight, but not with other disasters like influenza?

Surely a country that can deal with it's own natural disasters is more prestigious than one that just lets their citizens die from them?

Maybe a better event would be:

Potato blight oh no:

1) Accept international help for those suffering (resource bonus, prestige penalty, starvation)

2) We can deal with it ourselves (resource penalty, starvation)

Just feels a bit dumb for the most "prestigious" course of action to mean ignoring the issue and letting your citizens starve in the streets.

It's been said, but there's at least a few events in Vicky that seem to work like this. Basically, you have to imagine how a 19th-century government would have felt about the issue rather than a 21st-century person. Helping poor people will make us look like our poor people will need help, etc.

James The 1st
Feb 23, 2013
Wow, overload patch day. Eu3 5.2, Victoria 2 patch and CK2 patch!

James The 1st fucked around with this message at 15:01 on May 28, 2013

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GrossMurpel
Apr 8, 2011

Evil Agita posted:

Playing the USA in NNM with all of these fire-eater/anti-slavery society/underground railroad/copperheads/abolishionist pamphlets/moral crusaders/etc popups is supper annoying because the game auto unpauses every time you get one of these popups which right now in 1860 are happening almost every day. When in a war the auto unpause thing is very bad and atrociously bad design, is there an option somewhere to turn that off?

For Paradox designers, it would be nice if I could just hit 2 on the keyboard to select option 2, instead of having to click. It'd be even swanker if there was some way to set it to auto remember and select my choices so I'm not stopping every day to click a popup or 2.

In a a multiplayer game (vanilla HoD, not NNM), I reformed so fast that I had trouble getting the upper house to 40% liberal after John Brown's Last Raid happened.
Which meant the Civil War never happened. Which meant I had those events (at least 6 each month) until 1875 :negative:
At x3 speed I could just handle them fast enough to click them away before new events happened (without doing literally anything else but that) but on x4 I had to pause frequently. My MP partner wasn't pleased.

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