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Necroneocon posted:Is xcom out in NZ right now?
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# ? Jun 19, 2013 05:46 |
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# ? Jun 1, 2024 04:35 |
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DarkJC posted:In 5 days the iPhone 4 will be 3 years old. Huh. poo poo moves fast these days and I feel old. Necroneocon posted:Is xcom out in NZ right now? It's still Wednesday afternoon on this side of the world. Another 7 hours until it will start showing up.
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# ? Jun 19, 2013 05:54 |
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Anyone else playing Solstice? It's a game by Zynga... that's a MOBA... and it's not completely terrible? At least the heroes have a wide array of different powers
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# ? Jun 19, 2013 06:06 |
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Dre2Dee2 posted:Anyone else playing Solstice? What did it clone, and how quickly does battery life drain while playing it? I tried some other IOS MOBA once and it just wasn't sustainable because I had to plug myself in after 20 minutes of gameplay. I'm downloading it now, I guess.
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# ? Jun 19, 2013 06:49 |
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I'd like to toss out a recommendation to anyone who ever enjoyed the style of the Final Fantasy games. I ended up picking up Final Fantasy Tactics for iOS on a recommendation from Kotaku of all places, and dang if it isn't the second best actual proper video game I have played on my phone yet. (The best actual game was King of Dragon Pass. Play that game if you haven't, most seriously.) I only played FF7 so that's my only experience with the series, but Final Fantasy Tactics seems to basically distill the game down to its combat essences, minimal grindy BS, and a really impressively deep story. Bit of a battery murderer though, but that's probably because I find myself playing for 30+ mins at time. Even though it's a port of a non phone game, they have done a really excellent job of adapting it for the phone. Just really top notch production values all around. Worth a buy.
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# ? Jun 19, 2013 07:41 |
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I was enjoying FFT until I unlocked the arithmetics magic class. If I can recommend one thing it's don't unlock that class! Now I can't help myself rushing through fights with Holy and Chameleon robes. I'd stop using her but then all the hours I spent unlocking it would be worth nothing. The story's still good though.
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# ? Jun 19, 2013 08:10 |
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Dre2Dee2 posted:Anyone else playing Solstice? I really wanted to say this but I was on probation for "weak trolling" about how I honestly felt about zombie games (which was as funny and good as the time I got probated for saying I loved Civ 5 before Gods and Kings with over 200 hours played in it), but Solstice is not a MOBA and it's more like Bloodline Champions, which is dying. There are no creeps, there aren't really lanes. It's just a weird... thing. It's cool if people like it, but if they want a GOOD REAL moba experience that is still being worked on, then get Heroes of Order and Chaos or Legendary Heroes. HoOaC is my favorite one by far. Legendary Heroes has a single player campaign to ease you in. Necroneocon fucked around with this message at 11:21 on Jun 19, 2013 |
# ? Jun 19, 2013 11:11 |
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DarkJC posted:In 5 days the iPhone 4 will be 3 years old. Can people really afford to drop like £500 on a new phone every three years though? I sure can't! I will have this 4 until it, or I, die of old age.
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# ? Jun 19, 2013 12:14 |
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Well you could get a refurb 4s or 5 for much less when the next model comes out, and hopefully your carrier has some sort of upgrade plan where you get screwed over a longer period of time.
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# ? Jun 19, 2013 12:16 |
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Necroneocon posted:Is xcom out in NZ right now?
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# ? Jun 19, 2013 13:35 |
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Apocron posted:I was enjoying FFT until I unlocked the arithmetics magic class. If I can recommend one thing it's don't unlock that class! I like the calculus of "Well, I can cast Life 2 and bring Ramza back, but it'll revive their summoner. Or I can nuke two of their guys but I'll take out myself in the process." It's still a powerful skillset, but absorb makes it boring. Edit: and seriously, for the new players, if you're really enjoying FFT, try not to grind too much. hey girl you up fucked around with this message at 13:51 on Jun 19, 2013 |
# ? Jun 19, 2013 13:47 |
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bubbapook posted:For those playing Scurvy Scallywags, does the game get tougher? Because I'm on my third set of islands I think (the snowmen one), and pretty much ever since I unlocked the "convert the most popular item to gold" and "convert all gold to swords" skills, together they've basically trivialised every level. Clear out lesser-numbered items in the first couple of moves, hit both skills and hey presto, ~140 power. Combined with the pistol and I basically haven't come across a single enemy that tested me. I'm level 22 now. I save those for the end of each level - the swords convert to gold bars, so I use them before I fight the last guy on any map and get a ton of gold after. As much as I enjoy the game it is pretty trivial once you figure out the mechanics. I spend every level pushing the four baddies up into the corner while I keep my guy in the other corner until I've amassed enough power.
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# ? Jun 19, 2013 14:02 |
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PFlats posted:Unequip the chameleon robes if you want a decent amount of challenge back. I just can't bring myself to limit myself and make the game harder like that. Maybe if the chameleon robes were rare items you had to jump through hoops to get (ie. stealing, poaching etc) it wouldn't have affected my experience but they're readily a available from every shop early on in the game. I just can't help but think it's poorly thought out design because I can't really see those robes being useful for anything besides calculator holy strategies. I can see why some people do generic single class party runs etc to try and squeeze life out of the game though.
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# ? Jun 19, 2013 14:08 |
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Ghostlight posted:Yes. How are the controls? Also any IAP?
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# ? Jun 19, 2013 14:10 |
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PFlats posted:Unequip the chameleon robes if you want a decent amount of challenge back. I love the game and it really blows that almost every post about it here is dedicated to coldly finding every single way to eliminate any trace of fun in it. Speaking of, am I the only one who cant stand how the touch controls are implemented here? I'm finding what used to be simple mechanisms in the original game turned to agonising faffing about.
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# ? Jun 19, 2013 14:15 |
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Necroneocon posted:It's cool if people like it, but if they want a GOOD REAL moba experience that is still being worked on, then get Heroes of Order and Chaos or Legendary Heroes. HoOaC is my favorite one by far. Legendary Heroes has a single player campaign to ease you in. Oh neat. Yeah I was gonna say, it's like Bloodline Champions but with a few towers thrown in.
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# ? Jun 19, 2013 14:47 |
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Dre2Dee2 posted:Anyone else playing Solstice? I'm playing it and its qutie good. The IAP hooks aren't exploitive (i.e pay to win). There are only 11 or so heroes at the moment, 5 of which rotate as free every so often (pretty sure League of Legends uses the same system). The biggest issue seems to be people quitting mid-game and the like.
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# ? Jun 19, 2013 15:16 |
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Kimitsu posted:So I woke up to find Knights of Pen and Paper got an update. Is this worth a second playthrough? What changed in combat?
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# ? Jun 19, 2013 16:40 |
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Sock The Great posted:The biggest issue seems to be people quitting mid-game and the like. I think that's an issue on all games of that style.
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# ? Jun 19, 2013 17:11 |
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Probably because theyre awful. Do the games take like an hour in typical dotalike fashion?
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# ? Jun 19, 2013 18:14 |
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SpookyLizard posted:Probably because theyre awful. Do the games take like an hour in typical dotalike fashion? Nope, a typical game is 8 - 12 minutes, so not a huge time commitment. Game is sped up by a lack of creeps, being 3v3 instead of 5v5, and towers lose all their offensive abilities when the opposing team is either all healing or dead. The longest game I've played was 14 minutes, and that was a PVP game where everyone pretty much knew what they were doing.
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# ? Jun 19, 2013 18:18 |
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In Scurvy Scallywags can anyone tell me what Power and Damage actually do? I thought that Power increased the amount of power you gain from matching swords, but I just matched 4 swords for +3 damage with 180% Power and only got 4 power out of it. I also thought Damage would stack multiplicatively with Power (it doesn't), or that it would affect the damage I do with my skills (it doesn't). It's a fun game and bigger numbers are always better, but I just can't figure out these two stats. e: Some googling around also revealed to me that you get the stat bonuses from all ships you've built, not just the one that's active
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# ? Jun 19, 2013 18:50 |
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Damage is like the base damage you do. So when you start the round you start with like 28 power, that's your base damage. I have no clue if this is the actual case, I just remember this value going up when I activated the "Your Damage is Increased by 10% of your Power!" passive powerup. It could also be: The amount of power that you lose when you attack a monster. For example, If you are Power of 50 and you attack someone that's 25, after the fight you may go down to 35-40. The amount you go down by might be *limited* based on your damage multiplier. If you have a high amount of damage, you may only go down to 45 after that 50 vs. 25 fight. Your power stat is how much power you get when you match swords. Really weird as I think it only matters if you get to 200% power increase, as then all the values are doubled. FlashBangBob fucked around with this message at 19:35 on Jun 19, 2013 |
# ? Jun 19, 2013 19:32 |
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DIEGETIC SPACEMAN posted:Wait, is this actually happening? If they port Civ 4 or 5 to the iPad (if there is a god, it'll be 4) I would be so unreasonably happy... and I'd never sleep, but who needs to do that? Same here, and also I'll never work again. But who needs a job when you've got Civ 4 on your iPad
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# ? Jun 19, 2013 20:39 |
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Waldorf Sixpence posted:Can people really afford to drop like £500 on a new phone every three years though? I sure can't! I will have this 4 until it, or I, die of old age. You get the phone subsidized on a contract if you don't want to spend $500 every three years up front. Also this is cell phone territory - poo poo upgrades on a yearly (if not quicker) cycle.
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# ? Jun 19, 2013 20:50 |
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I've played a bit of XCOM, and it's surprisingly scruffy. I knew it would be scaled back from the console/PC version out of necessity, but it feels scaled back. The textures are very muddy, there are no shadows or advanced lighting effects, and it ends up looking a bit grim at times. Worst of all there are no armour customization options. You get one armour choice in the default colour. Mind you, I was used to playing the PS3 version with the "Elite Soldier Pack" so I think that was all part of that (which was a pre-order bonus, and later a DLC option) so that may be accurate to the vanilla game. Colour coding the unit types was very useful, hope they add that in here. Controls are fine, but not as greatly improved over console as I hoped. The camera is still locked to 4 positions, and rotating it flicks between them. On iPad it would have been perfect to have a totally analogue camera that you rotate as you like. Touch controls for rotating, and direct tapping of units, mean that this feels designed for a controller and not entirely optimized for touch. Still a great game under all that, but I double dipped to get a smooth commute/bedtime version and it's a bit clunkier than I expected. Temper your expectations before going in.
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# ? Jun 19, 2013 21:54 |
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Parkingtigers posted:I've played a bit of XCOM, and it's surprisingly scruffy. I knew it would be scaled back from the console/PC version out of necessity, but it feels scaled back. The textures are very muddy, there are no shadows or advanced lighting effects, and it ends up looking a bit grim at times. Worst of all there are no armour customization options. You get one armour choice in the default colour. Mind you, I was used to playing the PS3 version with the "Elite Soldier Pack" so I think that was all part of that (which was a pre-order bonus, and later a DLC option) so that may be accurate to the vanilla game. Colour coding the unit types was very useful, hope they add that in here. What model are you playing on?
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# ? Jun 19, 2013 22:24 |
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Parkingtigers posted:Worst of all there are no armour customization options. You get one armour choice in the default colour. Mind you, I was used to playing the PS3 version with the "Elite Soldier Pack" so I think that was all part of that (which was a pre-order bonus, and later a DLC option) so that may be accurate to the vanilla game. Colour coding the unit types was very useful, hope they add that in here. drat, I bought it last night but haven't leveled up any of my guys to the point where I would notice the color options are gone. It sounds like a small thing but this is THE WORST. Super bummed that's gone, I didn't even realize it was a DLC option. And yeah, it's quite a bit rougher than I had imagined too. The camera thing is pretty disappointing. One of the very first things I did was try to pinch/swipe the screen. To no effect. Still XCOM is the best game so I guess they can get away with it. edit: iPad 3 and the frame rate is pretty bad.
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# ? Jun 19, 2013 22:25 |
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Dr. Video Games 0050 posted:You get the phone subsidized on a contract if you don't want to spend $500 every three years up front. You're also paying for a new phone whether you get one or not in many cases.
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# ? Jun 19, 2013 23:34 |
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Sad lions posted:What model are you playing on? I'm on iPad Mini. The frame rate being a bit off gets a pass from me purely because it ran like poo poo on PS3 too. Never was a dealbreaker. It's growing on me. There is a real adjustment period but the underlying game is still so loving good that it wins through. Sure does need more polish. For example, I just discovered that rockets are really difficult to aim as the fire confirmation dialogue window takes focus and all you can do is place where the rocket will land. You can't adjust its elevation, and you lose camera controls. Grenades are fine, but those really tricky rocket shots where you just about hit something if you aim it precisely are going to be kiboshed now. Just getting the fire zone onto two sectoids in light cover was very difficult due to screen size and lack of camera control. I don't regret my purchase, but I do hope it gets some update love. Pro-tip: you can doubletap a button on the hot bar instead of tapping once and then a separate tap on the accept button. Saves a bit of time if you are an old hand at this.
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# ? Jun 19, 2013 23:42 |
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Dre2Dee2 posted:Anyone else playing Solstice? Yep, it's pretty decent. I kind of wish it ran better on my ipod 5G but otherwise I think it controls and plays a bit better than something like Heroes of Order and Chaos (although I like that one too). Would be nice if they worked on the shop menu a bit because buying stuff seems like a pretty slow process compared to how little time you spend dead/healing.
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# ? Jun 20, 2013 00:00 |
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How can I tell what kind of iPod I have? I've got a few-year-old iPod touch that my dad gave me, and I have no idea what generation it's from.
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# ? Jun 20, 2013 00:27 |
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Arcturas posted:How can I tell what kind of iPod I have? I've got a few-year-old iPod touch that my dad gave me, and I have no idea what generation it's from. Check here.
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# ? Jun 20, 2013 00:31 |
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Parkingtigers posted:I'm on iPad Mini. The frame rate being a bit off gets a pass from me purely because it ran like poo poo on PS3 too. Never was a dealbreaker. What size is it once installed? I'm trying to talk myself out of buying it for now as money is tight (at least tight enough to feel a sting from xcom) but the impulse shopper in me is on the fence. Also super antsy waiting to news about The Room's update and sequel. I still replay it from time to time when unwinding and would possibly kill for more of it.
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# ? Jun 20, 2013 00:41 |
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Sad lions posted:What size is it once installed? 3.2 GB
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# ? Jun 20, 2013 01:17 |
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Can someone explain to me why HOMM 2/3 (or something like it) is not on iPad yet. That sort of game would be amazing for iOS and I'd pay good money for it, but here we are. With nothing.
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# ? Jun 20, 2013 01:54 |
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There's Battle of Westnoth and Palm Tayter Swift fucked around with this message at 02:00 on Jun 20, 2013 |
# ? Jun 20, 2013 01:57 |
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DarkJC posted:In 5 days the iPhone 4 will be 3 years old. I know, I was counting more from the date that the 4s supplanted the 4 as the newest thing on the market. But I suppose half my poo poo is fuggin dinosaur land anyway, I use a desktop from 2004 and a PS2 as well.
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# ? Jun 20, 2013 02:42 |
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Helical Nightmares posted:In Warhammer Quest, I sprung for the three IAP characters but I don't see any of them as being able to fill the boots of the Marauder or Grey Wizard. Maybe I've just been lucky with levels and gear but my level 6 Marauder has 50 wounds and I could get another 8 if I wanted to swap out a ring. Also, with the skills Battle Blades, Battle Rage and Hunter's Eye he has a new nickname: Roomclearer. If I'm lucky enough to get Battle Blades to trigger when I walk into an encounter room, my melee attacks are doubled to six. With Hunter's Eye, I can make as many ranged attacks as I have melee attacks. So that's six melee and six ranged in one round. It doesn't sound like I'm leveled up quite as high as you, but my Marauder experience hasn't been as wonderful. Even with a bonus to hit, I still get annoyed at his lack of accuracy. When I feel like dragging a pure warrior along into a dungeon, I much prefer my Trollslayer. Of course that's based on my purely anecdotal perception of his effectiveness; I haven't crunched the numbers or anything. He does rock the gently caress out of that beard, though. The Grey Wizard is by far my favorite character, though; his skills are really fun to use and yeah, that teleport spell combined with a good weapon turns him into a goddamned super-ninja. I'm not sure if I'd agree about him being the strongest healer, though; at least in my party. Right now my Archmage seems like a more consistent healer, and he can more easily heal multiple characters. My Grey Wizard's healing spell always seems to roll low when I need it the most (Hey thanks again for the two wound heal on my almost-dead tank, buddy.). I have all three IAP characters, and they're all great fun. I try to mix up my party during each dungeon to keep their levels on par with each other, and to keep the game interesting. But my ultimate favorite party is my Grey Wizard and all three IAP classes. The priesty duder is a very competent warrior and his wide range of blessings are useful and make him more interesting to play. The Trollslayer is a good heavy hitter, obviously. And having two hard-hitting magic users opens up a ton of cool gameplay possibilities. If my party could have a fifth, it would be elf archer what's-her-face. Obviously she's a hugely effective ranged fighter, but like the pure warriors, she doesn't have a whole lot of relative complexity, and I don't find her as fun to play. Merchant to the Stars Hey thanks again for whoever first recommended MttS a while back (I forget if it was a random fan or the goon dev dude). It's really fun. Here are a few thoughts I posted on the TA review page earlier today... Trustworthy posted:I'm really digging this game, and haven't been bothered by the timers at all. The option for notifications when someone enters your store is nice. It's nice to see a game like this that isn't rife with freemium IAP monkey business. Sword & Glory I just downloaded this, and am going to play it for the first time in a couple minutes. I loving looooooove Kingdom of Dragon Pass though, so if it has even a fraction of that game's feel/awesomeness--which it sounds like it does--I'm sure I'm going to dig it. Although a million goons recommended Battle Cats, so obviously--unlike me--some of you are not trustworthy. Trustworthy fucked around with this message at 03:20 on Jun 20, 2013 |
# ? Jun 20, 2013 03:14 |
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# ? Jun 1, 2024 04:35 |
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Baldur's Gate was pulled due to "a number of contractual issues." BG2 is also put on hold until/if this is settled.www.baldursgate.com posted:Dear Friends of Baldur's Gate,
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# ? Jun 20, 2013 03:41 |