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I guessed it but I couldn't believe it was ever popular enough to make into the list.
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# ? Jun 28, 2013 12:58 |
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# ? Jun 11, 2024 17:12 |
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Symbolic Butt posted:I guessed it but I couldn't believe it was ever popular enough to make into the list. It's based off Google searches so D's popularity is boosted by people leaning on their keyboard.
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# ? Jun 28, 2013 12:59 |
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oh
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# ? Jun 28, 2013 13:00 |
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what about F then?
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# ? Jun 28, 2013 13:00 |
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and E
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# ? Jun 28, 2013 13:01 |
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gently caress whoever thought giving a single letter name for your programming language was a cool idea
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# ? Jun 28, 2013 13:03 |
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gently caress whoever thought using one of the most common verbs in the English language for the name of a programming language was a good idea.
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# ? Jun 28, 2013 13:04 |
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Zombywuf posted:gently caress whoever thought using one of the most common verbs in the English language for the name of a programming language was a good idea. this was the worst thing about playing this game for me
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# ? Jun 28, 2013 13:16 |
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Zombywuf posted:gently caress whoever thought using one of the most common verbs in the English language for the name of a programming language was a good idea. what, Lisp?
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# ? Jun 28, 2013 13:20 |
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Symbolic Butt posted:this was the worst thing about playing this game for me This can at least be useful when you're in the middle of a game and someone disturbs you by asking what you're playing; you can simply turn to them and say "Go!"
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# ? Jun 28, 2013 13:48 |
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Stringent posted:what, Lisp? i think he means J'ing it
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# ? Jun 28, 2013 14:24 |
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digital wizard
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# ? Jun 28, 2013 14:24 |
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Stringent posted:what, Lisp? go, it's so dumb that they had to extraoficially name it golang since no one could just search for go.
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# ? Jun 28, 2013 17:15 |
yeah everyone just has to call it golang
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# ? Jun 28, 2013 17:17 |
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Competitive coders love D lol
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# ? Jun 28, 2013 17:27 |
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MeruFM posted:Competitive coders love the D
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# ? Jun 28, 2013 18:01 |
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google is p ruthless when it comes to staying on top of competitive coding.
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# ? Jun 28, 2013 18:04 |
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i wish c# and wpf existed on every platform
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# ? Jun 28, 2013 19:12 |
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Hard NOP Life posted:go, it's so dumb that they had to extraoficially name it golang since no one could just search for go.
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# ? Jun 28, 2013 22:56 |
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I missed objc because I'm too poor to afford a mac.
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# ? Jun 28, 2013 22:59 |
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Jerry SanDisky posted:i wish c# and wpf existed on every platform I have unreasonably high hopes for xamarin, but they are trying to make a better iOS designer than Xcode, which quite honestly won't be too hard. Teched even mentioned xamarin apps will be able to use pcls, which just makes me happy. As a young 26 year old developer, c# sure does appear to be the most satisfying language at present to use.
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# ? Jun 29, 2013 17:03 |
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bring back display postscript problem solved
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# ? Jun 29, 2013 18:09 |
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Zombywuf posted:gently caress whoever thought using one of the most common verbs in the English language for the name of a programming language was a good idea. otoh if the worst thing about a programming language is the name it's already better than average
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# ? Jun 29, 2013 18:13 |
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tef posted:bring back display postscript problem solved if it was so good why is it dead?
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# ? Jun 29, 2013 18:16 |
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Shinku ABOOKEN posted:if it was so good why is it dead? i forgot we live in a meritocracy where adoption is driven by excellence and merit, never mind
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# ? Jun 29, 2013 18:36 |
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Shinku ABOOKEN posted:if it was so good why is it dead? i say the same thing about jim morrison
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# ? Jun 29, 2013 18:37 |
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MeruFM posted:Competitive coders love D why d barely has libraries wtf is it good for
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# ? Jun 29, 2013 19:10 |
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Shinku ABOOKEN posted:if it was so good why is it dead? adobe licensing
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# ? Jun 29, 2013 19:10 |
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Shinku ABOOKEN posted:if it was so good why is it dead? why is php alive?
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# ? Jun 29, 2013 19:24 |
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MeruFM posted:Competitive coders love D Facebook loves D for some reason, D and PHP what a combo.
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# ? Jun 29, 2013 19:37 |
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Bloody posted:why is php alive? the same reason visual basic lasted so long: retards are cheap labor
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# ? Jun 29, 2013 19:55 |
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tef posted:i forgot we live in a meritocracy where adoption is driven by excellence and merit, never mind its cool that everything is great and only the best versions of things survive, yeah
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# ? Jun 29, 2013 21:43 |
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Notorious b.s.d. posted:why u don't get to use libraries in competitions maybe it lets u write a for loop in less characters or something
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# ? Jun 29, 2013 22:14 |
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Ronald Raiden posted:its cool that everything is great and only the best versions of things survive, yeah your posting is the exception that proves the rule
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# ? Jun 29, 2013 22:15 |
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Bloody posted:why is php alive? it got there first
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# ? Jun 29, 2013 23:22 |
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apparently v8 closes over stuff it shouldn't close over, like closing over str for the logIt function:code:
Condiv fucked around with this message at 02:38 on Jun 30, 2013 |
# ? Jun 30, 2013 02:36 |
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Condiv posted:apparently v8 closes over stuff it shouldn't close over, like closing over str for the logIt function: it's probably some automatic optimization; one of the closures references str, pulling it in to the second one is seemingly a reasonable time-memory tradeoff
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# ? Jun 30, 2013 02:48 |
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Condiv posted:apparently v8 closes over stuff it shouldn't close over, like closing over str for the logIt function: the idea is that variables are allocated on a frame, for each function scope. when a function contains a reference to it's enclosing scope, it keeps a reference to the frame, not the object in question. you can think of a frame as a hash table of variable names to objects. the rationale, is something like the following: function toot() { var butts = "lol"; function butt() { return butts }; butts = "lol a butt"; return butt; } > toot()() "lol a butt" if the closure kept a reference to the value stored in butt, rather than the frame, then toot()() would return "lol", not "lol a butt". by keeping a reference to the enclosing frame of the var butts, reassignment doesn't stop closure capture from working lua does something clever instead of keeping a reference to the enclosing frame all the time, it only points to the frame while it is still inside the function scope, then replaces the reference to point to the variable instead so the above example would still work, but there wouldn't be the same leak-frames would only be shared across closures while the function toot is called, once it returned, the closure in question would keep a reference to "lol a butt". i think it's late eh
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# ? Jun 30, 2013 03:25 |
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tef posted:the idea is that variables are allocated on a frame, for each function scope. when a function contains a reference to it's enclosing scope, it keeps a reference to the frame, not the object in question. you can think of a frame as a hash table of variable names to objects. i wonder if scala does similar to lua. i can write something like: code:
code:
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# ? Jun 30, 2013 03:46 |
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# ? Jun 11, 2024 17:12 |
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MrMoo posted:Facebook loves the D ftfy
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# ? Jun 30, 2013 03:50 |