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Geokinesis posted:Is the castration/cataphracts tied to being greek? Yep, anyone in the Byzantine culture group. Alan, Armenian, Georgian, and Greek.
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# ? Jul 3, 2013 01:41 |
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# ? Jun 3, 2024 22:45 |
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Thanks for the advice re: kings. I think I'll hand out Trebizond and Bulgaria, since they're both relatively small sections of my empire so I might as well farm them out to vassals, but hang onto Nicaea for now.
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# ? Jul 3, 2013 01:44 |
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maev posted:Glad to see so much Byzantine love in this thread (even if its spurred on by love of cataphracti and castration). Byzantines are a lot of fun in CK2 and EU3, I love ruling as a ruthless emperor and crushing the hordes at my borders. By the way, reassembling the Byzantine empire in EU3 is a lot of fun.
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# ? Jul 3, 2013 01:52 |
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Thanks to early game mishaps (still learning the game) I'm suffering through eugenics purgatory. In the succession of kings my first born ends up being a complete dumb dumb, with no stats above 7. This has happened three kings in a row. I'm also on primogeniture succession which I thought would be the right way to go but it's been giving me lots of headaches. I'm thinking about changing succession laws but too many vassals hate my stupidity to not let this be an option. Any suggestions on how to break the cycle? Mind you with such terrible scores and a mediocre spymaster there's little chance of bringing plotters into the fold. I also need money to create a king of Wales title.
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# ? Jul 3, 2013 02:24 |
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More images of development! By the way, if this bores anyone, or if you're tired of seeing my avatar so much, just tell me I'll just hold on until I actually release the update The northern continent of Norrheim will be divided between two de jure kingdoms-- the Kingdom of The White in the interior, and the Kingdom of Nordhalla, on the coasts. At the 4256 start, the Jarls of Norrheim will mostly be a mass of independent small counties and duchies. I have the idea of it being a large, complex version of Ireland, basically.
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# ? Jul 3, 2013 02:44 |
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DrSunshine posted:More images of development! Oh boy, can't wait to play as the Inuit expy's! Also it does not bore me, it makes for a nice little interlude between questions and cataphracts.
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# ? Jul 3, 2013 02:55 |
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Kodo posted:Thanks to early game mishaps (still learning the game) I'm suffering through eugenics purgatory. In the succession of kings my first born ends up being a complete dumb dumb, with no stats above 7. This has happened three kings in a row. I'm also on primogeniture succession which I thought would be the right way to go but it's been giving me lots of headaches. I'm thinking about changing succession laws but too many vassals hate my stupidity to not let this be an option. Stats are based on education, not genetics. Genetics only affects inheritable traits like strong or ugly. To break the cycle in education, you'll need to have your kids educated by someone with good stats and as high of level training as you can get (like midas touched rather than indulgent wastrel.) Education works by having periodic rolls to increase the kid's stat(s), with this capped at the tutor's stats and IIRC the formula uses some kind of percentage based on the tutor's stats so higher stat tutors cause more frequent successes (and a higher ceiling). So if you are having your dumb king educate his kids, they'll only be able to get to up 3s and 4s because that's the best that he's got. Just make sure to watch out for the tutor's culture/religion as well as any bad traits that they have.
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# ? Jul 3, 2013 03:05 |
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jpmeyer posted:Stats are based on education, not genetics. Genetics only affects inheritable traits like strong or ugly. Yeah, if you have any Mastermind Theologians or Grey Eminences in your kingdom that even vaguely like you, have them tutor your kid. I usually try and have my kids tutored by the most intelligent person in the kingdom that doesn't hate me.
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# ? Jul 3, 2013 03:11 |
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I've just taken rome from the pope and my guy dies, unfortunately during this time I failed to notice another trade family take the lead in respect. Then this new Doge is so poo poo and weak both the Byzantine Empire and the Lotharingians (which the Republic of Amalfi is sandwiched between) decide to go to war and beat us down, then take Amalfi as a duchy leading to game over as with no Trade Republic I can't go on.
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# ? Jul 3, 2013 03:15 |
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Honestly for education I just sort by stewardship and then pick the highest guy with the same culture & religion. Probably not getting optimal heirs but I can't be hosed to think about it.
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# ? Jul 3, 2013 03:22 |
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chunkles posted:Honestly for education I just sort by stewardship and then pick the highest guy with the same culture & religion. Probably not getting optimal heirs but I can't be hosed to think about it. That is basically what I do, but I try to make sure its my character that does it (unless someone has an insane stat) because the AI is a dick with educating heirs.
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# ? Jul 3, 2013 03:25 |
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jpmeyer posted:Stats are based on education, not genetics. Genetics only affects inheritable traits like strong or ugly. Thanks for the info! Now if only my dumb king can get his wife pregnant and find someone in the realm with the same culture that isn't a complete mouthbreather.
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# ? Jul 3, 2013 03:52 |
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Kodo posted:Thanks for the info! Now if only my dumb king can get his wife pregnant and find someone in the realm with the same culture that isn't a complete mouthbreather. Note: when you click on educate child in the diplomacy menu, it only looks at people in your court. If you use the person finder, you can search your entire realm for candidates (maybe one of your dukes has a world class chancellor?) as well as filter the results from the beginning to only include people with the same culture/religion.
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# ? Jul 3, 2013 04:05 |
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I get real annoyed that there's only a handful of empires that can be formed and most of them have dumb requirements. If my norse raiders conquer half the levant they should be allowed to call themselves emperors. Anyways, I want to replace the empire titles with a bunch of titular (no de jure territory) titles linked to specific cultures and religions. So if you are greek orthodox and control 3+ king titles you can form the byzantine empire. German or frank and you control 3+ king titles you can form the Holy Roman Empire. Etc. I've looked at landed_titles.txt but all the empires are defined as collections of kingdoms which are collections of duchies...
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# ? Jul 3, 2013 04:19 |
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With all the Byzantinechat, this seems a good a time as any to ask: I want to start as a duke in the Empire and stab, marry, double-cross, and shenanigans my way to the imperial throne. Is there a particularly good duke (in 867 and/or 1066) to start as to make this doable and fun, but not a matter of just pressing a button or two?
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# ? Jul 3, 2013 04:27 |
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the talent deficit posted:I get real annoyed that there's only a handful of empires that can be formed and most of them have dumb requirements. If my norse raiders conquer half the levant they should be allowed to call themselves emperors. This is pretty much how empires and kingdoms work in CK2+, and the current version of CK2+ still works with the beta patch, so you're in luck.
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# ? Jul 3, 2013 04:42 |
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the talent deficit posted:I get real annoyed that there's only a handful of empires that can be formed and most of them have dumb requirements. If my norse raiders conquer half the levant they should be allowed to call themselves emperors. This mod might work for you if you don't want a total game overhaul. It basically makes it possible to upgrade any title to a Kingdom or Empire titular title as long as the requirements are met.
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# ? Jul 3, 2013 05:00 |
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First time in ages I've played a PB+SWMH game, and this is the first time in this or vanilla I've seen an Italian elected Holy Roman Emperor and actually manage to hold onto the throne. That I've noticed, at least.
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# ? Jul 3, 2013 05:07 |
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the talent deficit posted:I get real annoyed that there's only a handful of empires that can be formed and most of them have dumb requirements. If my norse raiders conquer half the levant they should be allowed to call themselves emperors. You could just download the Titular Title Generator, which lets you set a number of owned Duchies to call yourself a king, even if they're not a "normal" kingdom, and then the same for King titles to name yourself Emperor. It also comes with a sweet Random Scenario mod, which can make things particularly bonkers.
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# ? Jul 3, 2013 05:12 |
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question guys, is there any way that you can possibly get Actual People in charge of all your various vassal levies? It's sorta annoying that since LoR changed levies you can raise all the troops in a kingdom and the only nobles who'll actually bother to fight with you are your council and maybe some random courtiers of yours. Sorta breaks things in my head when there's not even the theoretical possibility to get a say, Agincourt level of casualties in your vassal nobles when they're all sitting safely at home in their castles.
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# ? Jul 3, 2013 05:27 |
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the talent deficit posted:I get real annoyed that there's only a handful of empires that can be formed and most of them have dumb requirements. If my norse raiders conquer half the levant they should be allowed to call themselves emperors. Check out CK2+, it does exactly this! And will let you examine the code to see how they did it.
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# ? Jul 3, 2013 05:39 |
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Daeren posted:With all the Byzantinechat, this seems a good a time as any to ask: I want to start as a duke in the Empire and stab, marry, double-cross, and shenanigans my way to the imperial throne. Is there a particularly good duke (in 867 and/or 1066) to start as to make this doable and fun, but not a matter of just pressing a button or two? I recently played a game starting as the Doux of Athens in 1066. There's a weak emperor on the throne and after the Seljuk invasion a faction to lower crown authority will be founded / succeed, and probably even without your help if you don't want to participate for some reason. From there you'll be able to start revoking counties in your domain via plot and fabricating claims pretty easily. Within about 80-100 years I was able to break away from the empire as the independent Kingdom of Greece, you'll probably have an even easier time if you're just looking to become emperor.
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# ? Jul 3, 2013 05:40 |
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SeaTard posted:If they are Pagan, yes. Alright thanks! Took a couple of gos, but I think it's all working in the end. So, I take it there won't be any issues continuing vanilla saves with the mod? Since all I did was just a few small tweaks
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# ? Jul 3, 2013 05:52 |
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CharlestheHammer posted:That is basically what I do, but I try to make sure its my character that does it (unless someone has an insane stat) because the AI is a dick with educating heirs. Remember that the AI will act according to it's traits. Teachers with the zealous trait will always chose the "piety" option when educating children. That is the option that mostly reads "Pray for him" +5 piety, 80% chance nothing happens 20% chance that the pupil loses the bad trait. Gregarious and diligent tutors will drastically increase the likelihood that a child takes on their culture and/or religion, while shy and slothful tutors decrease this chance.
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# ? Jul 3, 2013 07:22 |
Apparently you aren't allowed to execute traitors. But seizing a county, then their duchy, then blinding them seems to work out okay. The price of Roman peace. Only 55 more people to go.
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# ? Jul 3, 2013 07:24 |
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So lets say, hypothetically I had enough money, could I endlessly present debutantes until I got one who was genius or strong? or is there something stopping me?
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# ? Jul 3, 2013 09:03 |
If you had endless money I think you can. However I think the more people in your court the more expensive it gets. With about 80 people in my court it cost around 300 gold each.
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# ? Jul 3, 2013 09:07 |
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Daeren posted:With all the Byzantinechat, this seems a good a time as any to ask: I want to start as a duke in the Empire and stab, marry, double-cross, and shenanigans my way to the imperial throne. Is there a particularly good duke (in 867 and/or 1066) to start as to make this doable and fun, but not a matter of just pressing a button or two? I tried awhile back with the Doux of Athens and through luck and marriage alliances (mostly luck), I took Sicily early in the game. That gave me a good boost and I was able to spread into Italy and even Africa. Then everything fell apart and the Emperor about ground my dynasty into dust. Various kinsmen were imprisoned, had titles revoked, and castrated or blinded leaving only a few counts dotted about. The death blow to my plan was when my goddamn brother murdered me and my dumb baby son took over. Dumb baby son was not a good ruler and I lost everything but one county in Athens. Edit: Just played a bit and noticed a large faction to put my heir on the Imperial throne. Kinda early, but I can't complain. Tom Smykowski fucked around with this message at 11:25 on Jul 3, 2013 |
# ? Jul 3, 2013 10:26 |
Will people ever stop rebelling to try to restore Kingdoms? Will holding them for 100 years and du jure drift cause it to stop the rebellions?
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# ? Jul 3, 2013 11:08 |
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cheesetriangles posted:If you had endless money I think you can. However I think the more people in your court the more expensive it gets. With about 80 people in my court it cost around 300 gold each. I think it's actually based on your monthly/yearly income. When your character dies all decisions based on income cost only 1 gold until your first payday, so if you saved up 5k you could pause on your characters death and present 5k new débutantes. You'd probably get carpal tunnel syndrome before you found a strong/genius one though.
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# ? Jul 3, 2013 12:00 |
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Started a new game as Harakd Fairhair. The first years have been good: I went pillaging to Wessex and immediately caught Æthelred's 17-year-old wife in a siege. Into the concubinarium the queen went. Then something fun happened: I got the event of her being pregnant and me being away. 7 months later a son was born to Æthelred and her! She was already pregnant when I got her. The son has the "born from a concubine" trait, which is silly, cause his parents had been married. There is also something annoying: the boy was immediately at his father's court in Wessex. Is there a cheat that could transfer him to my court? His mother was there and there's no way I'd have let him be taken to Wessex. It'd be fun to raise him Norse and wait till he inherits or put him on the throne myself.
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# ? Jul 3, 2013 13:21 |
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Rurik posted:Started a new game as Harakd Fairhair. The first years have been good: I went pillaging to Wessex and immediately caught Æthelred's 17-year-old wife in a siege. Into the concubinarium the queen went. Then something fun happened: I got the event of her being pregnant and me being away. 7 months later a son was born to Æthelred and her! She was already pregnant when I got her. The son has the "born from a concubine" trait, which is silly, cause his parents had been married. There is also something annoying: the boy was immediately at his father's court in Wessex. Is there a cheat that could transfer him to my court? His mother was there and there's no way I'd have let him be taken to Wessex. It'd be fun to raise him Norse and wait till he inherits or put him on the throne myself. You should probably report this as a bug, though the only part that is obviously broken is the child magically whisking himself away to Wessex.
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# ? Jul 3, 2013 13:32 |
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RabidWeasel posted:You should probably report this as a bug, though the only part that is obviously broken is the child magically whisking himself away to Wessex. Ok, I'll report it.
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# ? Jul 3, 2013 13:41 |
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While we're on the topic of bugs, anyone get the bug where you have a vassal who you can rightfully imprison, but every time you do you get the notifier that he had escaped and fled. However, when I check the county that he had been ruling, he is still there and still in charge. So naturally I tried to imprison him again, which I was able to do without penalty, with the same results. After going through the cycle a couple times, I find that the "imprisoned," penalty gets stacked every time you try to imprison him. By the time I figured out what was going on, I had a -300 relations penalty. Starting the timer and stopping it again, however, allowed me to successfully imprison the guy.
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# ? Jul 3, 2013 15:47 |
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uh zip zoom posted:While we're on the topic of bugs, anyone get the bug where you have a vassal who you can rightfully imprison, but every time you do you get the notifier that he had escaped and fled. However, when I check the county that he had been ruling, he is still there and still in charge. So naturally I tried to imprison him again, which I was able to do without penalty, with the same results. After going through the cycle a couple times, I find that the "imprisoned," penalty gets stacked every time you try to imprison him. By the time I figured out what was going on, I had a -300 relations penalty. Starting the timer and stopping it again, however, allowed me to successfully imprison the guy. That's what happens when he's not a direct vassal, he can't rebel or run away but you can still imprison him if he's plotting, so you get effectively unlimited attempts. It's quite a profitable racket in big empire to imprison and then ransom vassals of your vassals, you get money and risk pretty much nothing.
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# ? Jul 3, 2013 16:00 |
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Is there a way to get a list of courtiers in another court and determine which ones would be willing to accept an invitation to your own court? Kind of similar to the way assassination plots are done with the red and green thumbs? Or do I just have to ask every single foreign courtier?
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# ? Jul 3, 2013 16:14 |
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You can do that with "the list of claimants to a given title", but not with "the list of residents at a given court", as far as I know.
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# ? Jul 3, 2013 16:32 |
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Download Sonendar v.1.05 Sonendar v.1.05 is live!! quote:Important Changes: Some things of note:
At the 4256 start, Varrheim is a disorganized morass of small territories and jarldoms. Varrheim is an impoverished realm, unlike Sonendar, and the harsh situation has prevented the formation of large, stable governments as has happened on Sonendar. However, from demographic, linguistic, and cultural evidence, we can speculate that the Nordic peoples of Varrheim were once united enough to mount a full-scale invasion of Sonendar, leaving their mark in the area known as Nordmark north of Lake Sonendar, as well as on the island of Frostknell, where a small Nord population still dwells to this day. It is also possible that the Reapers are distant descendants of the Nords, who settled and intermixed with the Green Country peoples some centuries ago. Still further to the north dwell the Aaqiuk peoples, who supposedly hail from the deep interior of Varrheim (which they refer to as Kakut-Nuna -- the White Land). Not sharing much with the Nords in terms of culture and lifestyle, the Aaqiuk dwell mostly in the ice floes and glaciers of Varrheim, existing in an uneasy truce with their coastal neighbors. However, as the Nords mostly concern themselves with fighting each other, fishing, and invading Sonendar, the Aaqiuk have been largely left alone. In their myths they tell of an ancient time, when they were once united in a realm called The White, that spanned the roof of the world, ruled by a mighty Ice King (or Ice Queen), who pushed the Yellowbeards back into the sea. To represent the disorganized state and the depopulated nature of life on the far northern island, I have given all of the provinces just one holding each, so wars should be short and brutal. I'll probably end up changing this at some point! Also, since I only just generated the rulers, some of them might have oddly conflicting traits, like having Imbecile and Genius at once, and almost all of them have no family members other than themselves. This will be addressed at a later date. I also have to get around to incorporating Better Armies, but it could be difficult given the unique retinues and buildings.
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# ? Jul 3, 2013 17:32 |
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maev posted:Glad to see so much Byzantine love in this thread (even if its spurred on by love of cataphracti and castration). I do agree with whoever said that there should be some sort of "and I've crushed a dozen revolts and killed their leaders, don't gently caress with me" modifier.
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# ? Jul 3, 2013 17:38 |
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# ? Jun 3, 2024 22:45 |
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jpmeyer posted:Note: when you click on educate child in the diplomacy menu, it only looks at people in your court. If you use the person finder, you can search your entire realm for candidates (maybe one of your dukes has a world class chancellor?) as well as filter the results from the beginning to only include people with the same culture/religion. holy poo poo this is super useful. I was using that system initially for marriages but forgot about educatin' them kids this way too. Thanks for the tip.
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# ? Jul 3, 2013 17:41 |