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Holy cow I am bad at this game. It is superfun and neat to play, I picked it up on sale and have played Venice a couple times since. I literally do not know what I am doing at all with any other civilization. I tried Theodora for the religion bonus but there are so many options I didn't know what to do with New Orthodoxy and I floundered until I got out-expanded by nearby China and England. I had like 3 cities and a settler for my fourth building until China snapped up the real estate. I guess I shouldn't have been so afraid of war? What is one tip that you would give to someone who hasn't ever played Civilization before? bennyfranks fucked around with this message at 21:30 on Jul 13, 2013 |
# ? Jul 13, 2013 21:25 |
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# ? Jun 5, 2024 04:14 |
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Oh, God. They've finally made it great. I played ridiculous amounts of Civ4, had 30 hours clocked on Civ5 before Friday, then got BNW and now somehow the total's up to 47 hours. First a really really tight SS victory with Arabia, and then a French cultural victory with a super rocky start that I only recovered from by doing a smash and grab and conquering Catherine's top two culture cities.
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# ? Jul 13, 2013 21:28 |
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Since we're posting Moroccan starts. Posting this game makes me think about how lazy I am with workers. I wanted to force production on petra so I'm working totally unfarmed hills. Jesus I'm bad at this game sometimes. For some reason I'll get singularly obsessed with a certain goal (petra) and forget to play the game in any intelligent manner.
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# ? Jul 13, 2013 21:30 |
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I've beaten back Egypt to his last city, everyone is at war with him as he is a dirty facist so I drop an A-bomb and peace out so the others can take it and suffer. However they are all stupid: They been shelling the city for years and years.
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# ? Jul 13, 2013 21:30 |
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Having just picked this up, since not really playing civ5 since launch, I do have to say that it is a lot better. I find I am also having a tougher time actually winning. I used to be able to hang at emperor level, but now king is actually slapping me around a little. Either the AI is better, I am rustier, or I am not familiar enough with the new mechanics yet. Probably all three. I've been finding that money is a lot bigger of an issue early on now. The absence of riverside coin is screwing up my early game. Seems I probably need to get on trade earlier, when before I was working mostly on settlers, archers, and workers. Probably need to prioritize markets even more than before too. Have a tough time finding the time and money to put up libraries first, say.
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# ? Jul 13, 2013 21:33 |
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Bashez posted:For some reason I'll get singularly obsessed with a certain goal (petra) and forget to play the game in any intelligent manner. Yeah, I am caught in this 'insanely good desert city' funk as well, you aren't alone brother! Also, I think I found an even *better* Morocco start than the one I posted earlier...it even has food! Why yes, I did meet a religious city state, and get culture from my first hut pop, why do you ask? This is gonna be a fun first Emperor game...
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# ? Jul 13, 2013 21:41 |
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Yeah just as a general tip for anyone getting back into the game, you need to get your trade routes up asap. They are your income in the early game, and because most tiles don't generate gold any more, you're almost guaranteed to be running close to 0 if you don't get them up pretty fast. Don't sweat the turns 'lost' on building the trade routes, the AI has to deal with the same issue. Just be mindful of protecting your trade routes from barbarians!
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# ? Jul 13, 2013 21:45 |
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victrix posted:Yeah just as a general tip for anyone getting back into the game, you need to get your trade routes up asap. They are your income in the early game, and because most tiles don't generate gold any more, you're almost guaranteed to be running close to 0 if you don't get them up pretty fast. Yeah, this means Animal Husbandry, Sailing, Horseback Riding, Petra (Currency) and Colossus (Iron Working) are loving amazing and almost mandatory (especially as Venice). A Tartan Tory fucked around with this message at 21:49 on Jul 13, 2013 |
# ? Jul 13, 2013 21:46 |
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Gothy McAngstydie posted:Holy cow I am bad at this game. It is superfun and neat to play, I picked it up on sale and have played Venice a couple times since. I literally do not know what I am doing at all with any other civilization. I tried Theodora for the religion bonus but there are so many options I didn't know what to do with New Orthodoxy and I floundered until I got out-expanded by nearby China and England. I had like 3 cities and a settler for my fourth building until China snapped up the real estate. I guess I shouldn't have been so afraid of war? My basic tip would be, don't be shy about starting at lower difficulties. The easiest difficulty, Settler, is easy to the point of teaching bad behavior (you get lots of bonus mechanics unavailable to you at higher difficulties, like settlers & workers from ruins, happiness from redundant resources, an AI that's programmed to never declare war, ever), but everything above that is good for getting started. If you're being overchallenged, just drop the difficulty down a level until you're good enough to raise it again. It's a game with a lot going on, so there's nothing wrong with starting at a low difficulty just to learn how everything works.
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# ? Jul 13, 2013 21:49 |
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Sorry for being a noob, but how do you get the yield and resource icons in the regular view? I could have sworn I've scoured the options, but I don't see them in my game.
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# ? Jul 13, 2013 22:12 |
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ufarn posted:Sorry for being a noob, but how do you get the yield and resource icons in the regular view? I could have sworn I've scoured the options, but I don't see them in my game. Y and Ctrl-R
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# ? Jul 13, 2013 22:12 |
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Morocco you have desert tiles and no Petra why haven't you build a Kasbah so I can rock it?
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# ? Jul 13, 2013 22:15 |
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Do internal trade routes create extra food out of thin air or subtract the same amount from the original city? It seems like the former is the case so I'm starting to think that having a few running between big cities would be a good idea. I'm getting tired of spending money on defending trade.routes and losing them when jackass neighbour declare war.
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# ? Jul 13, 2013 22:17 |
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eXXon posted:Do internal trade routes create extra food out of thin air or subtract the same amount from the original city? It seems like the former is the case so I'm starting to think that having a few running between big cities would be a good idea. I'm getting tired of spending money on defending trade.routes and losing them when jackass neighbour declare war. Out of thin air. The trade‐off is that they take a trade route slot that could go to an international route that earns you gold.
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# ? Jul 13, 2013 22:20 |
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Finished the new culture victory with Brazil. The last thirty to forty moves of the game was one long non-stop carnival topped off with a rock and roll tour of the Iroquois who had luckily for me had just wiped out the only civ I was unable to get a cultural foothold against. Does anyone have a good explanation of the maths behind tourism? How is my tourism offence measured against a rivals culture defence?
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# ? Jul 13, 2013 22:26 |
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So what should be an average standard game turn length on beginner? I feel (read know) that I'm terrible at this game. I have no idea what to do
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# ? Jul 13, 2013 22:27 |
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On further consideration (and test games), when you do get the Great Library, Philosophy is a better tech choice than Currency to beeline for because drat that national college combined with a library that early in the game.
A Tartan Tory fucked around with this message at 22:43 on Jul 13, 2013 |
# ? Jul 13, 2013 22:40 |
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After having played to a Culture victory, I love the new late-game mechanics. My favorite will always be just fuckin' with people stealing their artifacts, followed closely by buying up the CSes and enacting policies that piss everyone off but me. Poland is pretty strong with their free policies. By the time I got my victory in the late 1800s, I'd maxed Liberty, Exploration (out of curiosity, never again), Aesthetics (okay, probably never again), and Rationalism by the end of the game, plus I adopted Patronage for Forbidden Palace and had two Lv3 capstones. Just crazy.
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# ? Jul 13, 2013 22:43 |
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Exploration is built for (and is amazing on) a water map, I took it to considerable benefit over Commerce in that situation
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# ? Jul 13, 2013 22:47 |
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I'm doing the Brazil game featured in the LP http://forums.somethingawful.com/showthread.php?threadid=3559210 and thanks to Aesthetics and Piety tree I've been in Carnival for nearly 50+ turns (and enough faith to make it last awhile), with 150 tourism per turn before the modern age. Their tourism UA is amazing in the right circumstances. I want to win this game first before I post a lot more but man it gets crazy. Edit: Archeologists are a lot of fun, too. Collect all the artifacts! Dragongem fucked around with this message at 23:09 on Jul 13, 2013 |
# ? Jul 13, 2013 22:48 |
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Dumb trade rout question here. If, for example, it says something like they get +6 gold and I get +4 gold, does that mean I'm trading gold with them? Like, in this route I'm giving them 6 gold and they give me 4, in effect meaning I'm actually losing gold? Or are those numbers completely independent from each other and we're just all getting money?
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# ? Jul 13, 2013 22:50 |
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victrix posted:Yeah just as a general tip for anyone getting back into the game, you need to get your trade routes up asap. They are your income in the early game, and because most tiles don't generate gold any more, you're almost guaranteed to be running close to 0 if you don't get them up pretty fast. Should I be building roads between myself and the civ I'm trading with? Does that help the income?
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# ? Jul 13, 2013 22:51 |
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The White Dragon posted:After having played to a Culture victory, I love the new late-game mechanics. My favorite will always be just fuckin' with people stealing their artifacts, followed closely by buying up the CSes and enacting policies that piss everyone off but me. "We didn't mean offence, stealing your cultural heritage!"
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# ? Jul 13, 2013 22:51 |
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Heroic Yoshimitsu posted:Dumb trade rout question here. If, for example, it says something like they get +6 gold and I get +4 gold, does that mean I'm trading gold with them? Like, in this route I'm giving them 6 gold and they give me 4, in effect meaning I'm actually losing gold? Or are those numbers completely independent from each other and we're just all getting money? You're both just getting money. Trade routes only generate resources, not transfer them.
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# ? Jul 13, 2013 22:53 |
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CobiWann posted:Should I be building roads between myself and the civ I'm trading with? Does that help the income? Nope, there are various buildings, social policies, civ abilities, and wonders that can boost trade income. Naval routes are always worth more by default I believe, though I think the Caravansary brings them closer. Moving a trade route origin point from one city to another only takes one turn, so if you want to optimize, bounce your new caravan/cargo ship around between your cities to see how much trade routes are worth. By the midgame you'll probably have a dedicated gold/trade city that is your default trade route origin point, but you can squeeze out some extra cash before your cities are well developed (plus, early on, range is a real restriction, your trade routes can go farther and farther the more trade distance techs you unlock).
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# ? Jul 13, 2013 23:01 |
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victrix posted:Naval routes are always worth more by default I believe, though I think the Caravansary brings them closer. Until you build a Harbor, at least
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# ? Jul 13, 2013 23:02 |
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I think there's code hidden in the game to give Theodora the worst starts possible. I rerolled 8 times because I kept getting the most abysmal crap possible. Finally got one that seemed semi-workable, but it only had 1 luxury. I said gently caress it and tried it out. Turns out I was so far from any other civs or city states that I couldn't set up a trade route until after I got a caravansary. I peaced out when someone built Alhambra when I was still trying to get theology. I really want to enjoy Byzantium, but it's like this every time I play her.
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# ? Jul 13, 2013 23:10 |
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victrix posted:Does the AI never buy city state favor? They buy out and coup against me all the loving time. How do you get to be the first host for the World Congress and at which congress do you start getting delegates for CS allies?
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# ? Jul 13, 2013 23:20 |
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Brannock posted:I actually wish I could lower the number of max religions in a given game, but it's tied to how many players are in the game I think. Yeah, if I could I'd set the max number of religions at three or four, the other slots are always filled with parochial late game faiths which inevitably end up being restricted to the founder's capital because they aren't focused on faith generation at all. A smaller number would make for better choices, if I found a religion and I am not pursuing a faith strategy I basically found and forget, but if it was the case that I had managed to pick up a thing that was very rare, the question of whether to switch gears into faith would be more interesting, because failure to convert my neighbours would mean that they'd probably all get converted to someone else's religion, as opposed to now where they'll probably all end up with their own faiths eventually anyway. The World Religion would be a scarier proposal in those situations instead of now where there are so many religions it'll hardly ever pass. Similarly when playing a faith game you'd have clear enemies in the other faith-focused civs who would all be controlling their own religions, and converting other civs would be a more reliable thing because you wouldn't have your next door neighbour who built a single shrine 200 turns ago lucking into a religion halfway through the game. Instead you'd have a protracted back and forth battle between the faith civs for the hearts and souls of the other civs with clear zones of control, instead of the patchwork of tiny faiths you have now. In fact, the way I'd prefer to do religion in the game would be to cap the number of religions on standard and large at three and on huge at four, and then give Boudicca, Theodora, Halle Selassie and Pacal an extra line in their UA which says "may found a religion even if the cap on religions has been reached".
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# ? Jul 13, 2013 23:23 |
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Zuhzuhzombie!! posted:How do you get to be the first host for the World Congress and at which congress do you start getting delegates for CS allies? The first person to discover all civs in the world and have Printing Press researched gets to be the first host. I think it's the industrial era where city-state allies start counting as 1 delegate and then the modern era where they count as two.
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# ? Jul 13, 2013 23:24 |
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I wish there was an option to tell the computer "HEY STOP SENDING MISSIONARIES YOU JERK"
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# ? Jul 13, 2013 23:25 |
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The best way to snatch up all the citystates against douchey AI civs with cheating spies is to slowly give them money until every citystate you want is less than 10 influence away from being your ally. Then when the UN vote rolls around, you go around dropping 250 gold on each citystate to get them over the hump and then declare war on your rival so they can't buy them back . If you've researched globalization already this lets you keep all of the citystates without having to divert any of your spies from diplomacy duty.Dragongem posted:I wish there was an option to tell the computer "HEY STOP SENDING MISSIONARIES YOU JERK" I wish there was an option to ask for missionaries. If you want your ally's religion in your cities they'll almost never bother to do it unless you have your own religion going on. Once I was friends with askia, almost nextdoor for over 1000 years with open borders and didn't get a single missionary out of him. Then some other rear end in a top hat like Ethiopa bombed me with prophets and Askia backstabbed me for being an infidel. (trade addresses this somewhat) poverty goat fucked around with this message at 23:32 on Jul 13, 2013 |
# ? Jul 13, 2013 23:26 |
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Dragongem posted:I wish there was an option to tell the computer "HEY STOP SENDING MISSIONARIES YOU JERK" You can, it's under discuss, I believe. Of course, they might tell you to gently caress off, so it's not a sure thing. (The only sure thing is slaughtering them and sending an Inquisitor to purge their captured holy city. )
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# ? Jul 13, 2013 23:27 |
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Dragongem posted:I wish there was an option to tell the computer "HEY STOP SENDING MISSIONARIES YOU JERK" If you pepper a few missionaries with arrows that tends to deter them.
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# ? Jul 13, 2013 23:27 |
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After my first game as Indonesia, I can most definitely say that the Kris swordsman is the best melee UU in the game. It's a shame I basically had no wars.
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# ? Jul 13, 2013 23:34 |
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Wait, really? I couldn't tell Darius to stop spreading his faith. My cities were getting converted left and right despite me having a grand temple in my holy city and trying to inquisitor the faith in the others. I also saw him having like eight thousand missionaries running around. Is there an easy way to tell where the pressure is coming from? I just couldn't get my religion on track and it annoyed me.
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# ? Jul 13, 2013 23:35 |
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A Tartan Tory posted:Yeah, I am caught in this 'insanely good desert city' funk as well, you aren't alone brother! Can I have your save? It should be in My Documents/Sid Meier's Civilization 5/Saves/single/auto/AutoSave_Initial_0000 BC-4000.Civ5Save
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# ? Jul 13, 2013 23:37 |
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A Tartan Tory posted:Yeah, I am caught in this 'insanely good desert city' funk as well, you aren't alone brother! So this has to have settings for extra poo poo right? I've never seen an area like that without having extra resource settings on.
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# ? Jul 14, 2013 00:01 |
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Does anyone have any idea how long it will take for the Workshop to update with a BraveNewWorld tag like the existing GodsAndKings tag? Finding BNW-compatible mods is kind of frustrating right now because searching the workshop for "BNW" will bring up a ton of mods that have "NOT COMPATIBLE WITH BNW" or "No BNW version yet" in the description.
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# ? Jul 14, 2013 00:05 |
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# ? Jun 5, 2024 04:14 |
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It probably does, but I've had games as the Shoshone where every single tile I got when I settled my capital (so like, 15? 12?) had one of river+wheat, deer, stone or a luxury resource. My friend (it was MP) was in a tundra with no forest and no bonus resources so we restarted. I should have asked him for the save. Pretty sure I could have gotten like a turn 25 GL if I got any free techs edit: it's actually kind of ridiculous how the Shoshone with even the slightest bit of luck (you don't even need a free tech) can guarantee themselves the GL. Because you're guaranteed culture, you can aim for a second pathfinder first and scout out some close, defensible ruins that you save for population when you hit 2/3 and 4/5. A 6 person city early on can pretty much crank out whatever you drat well please. Verviticus fucked around with this message at 00:10 on Jul 14, 2013 |
# ? Jul 14, 2013 00:06 |