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Thundercracker posted:Also, that Farsight codex is going to be a terrible mistake, especially if it's like Iyanden and written by Matt Ward. Farsight is far better as a mystery than whatever nonsense Ward could cook up. It might even significantly ruin the main Tau fluff if they try to explain who the Ethereals really are. What was wrong with the Iyanden codex? I just read the part about ghost cities and that was pretty cool I thought. Also, am I just reading the codex wrong or do Wave Serpents now make other Eldar tanks (Falcon cough) irrelevant? Who thought it was a good idea to give a dedicated transport the best light AT gun in the army list? Arglebargle III fucked around with this message at 03:34 on Jul 16, 2013 |
# ? Jul 16, 2013 03:26 |
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# ? Jun 9, 2024 20:12 |
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WhiteOutMouse posted:I present Mr Buffalo Chicken. He used some of the new Dreadball dwarf minis from Mantic, but they also have a full line of the aformentioned forgefathers that should be similar. Pairing with normal terminator arms for 40k appropriate weapons is easy enough and the scale of the arms can be forgiven based on how close it really is and how much easier it makes the conversion. Whoa, whoa WHOA. This is exactly the sort of stuff I'm looking for. Totally rad! JerryLee posted:Do you know about Mantic space dwarves (Forge Fathers?) or am I missing something as to why they aren't the snap choice for what you're saying you want? Yeah, but I don't want to use someone else's minis, I want to convert my own. Though cribbing bits and pieces from different armies is cool SRM posted:ArbitorIan over on Dakka does good Squats too, using IG arms and WFB dwarf bodies: These own bones too!
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# ? Jul 16, 2013 03:28 |
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Khorne Flakes posted:Posted this before but needs a bit of a tweek to fit the right amount of points in for a tournament. I would get rid of that Gun Drone squad and spend the points on a Piranha squad instead. Detach the drones from the Piranhas and attach the commander to them, you get 6 drones and 3 burstcannons/fusions on platforms that are very mobile and can't be shot up by bolters, so you can distract your opponent from just throwing all his high-strength pie plates onto your Warlord and drones.
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# ? Jul 16, 2013 03:34 |
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UberJumper posted:I took your advice, i removed one of the tanks, and added in some basic infantry. Both the veteran squads will use the vendetta's for transport. I also added in a fair bit more infantry at the cost of a tank, and added autocannons. Arglebargle III posted:Also, am I just reading the codex wrong or do Wave Serpents now make other Eldar tanks (Falcon cough) irrelevant? Who thought it was a good idea to give a dedicated transport the best light AT gun in the army list? Khorne Flakes posted:Posted this before but needs a bit of a tweek to fit the right amount of points in for a tournament. AbusePuppy fucked around with this message at 03:47 on Jul 16, 2013 |
# ? Jul 16, 2013 03:43 |
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AbusePuppy posted:Easy solution? Drop two Gun Drones from the squad, give the Commander two Gun Drones. Bam, four points. Wow, nice catch there.
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# ? Jul 16, 2013 03:49 |
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AbusePuppy posted:The Serpent's shield gun is pretty stupid-good, yeah, and all the more so because it can never be destroyed until the tank dies and has just a gigantic pile of special rules associated with it. The Falcon's main problem is that they... basically just gave it BS4 and called it a day, which isn't really enough with how much more fragile tanks are now. A Falcon with a bright lance is a good Guide/Prescience target and is more durable than two War Walkers. 135 points, 150 with holofield and the transport capacity might be useful every now and then. Two (preferably three) War Walkers with bright lances are just better, though. They have Outflank via Scouts and Battle Focus and you can't juke their invulnerable save (easily). What do you think of the Firestorm Redoubt? I hope they specify how many models can shoot out of the bunker because the default is two. I was thinking about putting two Broadsides in it for now. Tau allies are pretty useful to help with anti-air. Phyresis fucked around with this message at 04:09 on Jul 16, 2013 |
# ? Jul 16, 2013 04:07 |
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It seems basically perfect for the Support Warlord and 2 Broadsides. I'd just be worried about everything dying in the collapse but if they're blowing that thing up you probably already lost. Schizotek posted:I've only been a few times since I moved there myself in January because I'm a bad goon and haven't made time to play or finish painting my Iron Warriors. But the from what I gather most people have switched to Warmahordes as a reaction to GW prices. People still play 40k, just not to the same degree. Ah, I hadn't heard of PPF before, good to hear. Looking at their Facebook/Website, they don't really seem to mention Wargaming; it's mostly just Magic. What nights are their 40k days?
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# ? Jul 16, 2013 04:32 |
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BuffaloChicken posted:And here's an Eldar Webway Portal. Where is that staircase piece from? It looks maddeningly familiar.
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# ? Jul 16, 2013 05:07 |
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I think he's said he uses a lot of playmobil stuff. might be from their pirate or fantasy collection.
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# ? Jul 16, 2013 05:10 |
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JoshTheStampede posted:Where is that staircase piece from? It looks maddeningly familiar. Also assembling my counts-as 'Crisis Battlesuit' allies for my Eldar. Quoting my old post! BuffaloChicken posted:...my email is p.h.dolan at gmail dot com. Also really need three of the following bits for some conversions:
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# ? Jul 16, 2013 05:18 |
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It took a solid week of painting, but I finished my Techno-Plague Marines! I really hope you guys like caution stripes, because there's a lot of caution stripes.
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# ? Jul 16, 2013 05:21 |
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You're unlikely to find many of those, there's no reason not to take Flamers on a Lord. You might be able to work out a conversion with the extra heavy weapons bits, namely that three pronged one on the bottom. http://www.games-workshop.com/MEDIA_CustomProductCatalog/m1610129_99120104027_BitzEldarHeavyWeaponsMain_873x627.jpg
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# ? Jul 16, 2013 05:21 |
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SRM posted:I really hope you guys like caution stripes, because there's a lot of caution stripes. Boy do I! These look great man, I'm jealous. The osl looks really good on them Looks like a bitch to paint though.
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# ? Jul 16, 2013 06:16 |
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Well, ebay did it to me again. I just spent $450 a more Tyranids to augment my already massive force. It was a massive deal at over 50% off but why do I keep doing this? At least I can now run a full 1500 point Tervigon army and I finally have plastic and winged Hive Tyrants. I think I have enough gaunts that my Endless Swarm is really Endless Swarm^2. I really need to paint everything and post pictures.
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# ? Jul 16, 2013 06:44 |
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SRM posted:It took a solid week of painting, but I finished my Techno-Plague Marines! I really hope you guys like caution stripes, because there's a lot of caution stripes. Is that the plasma weapon glowing green over everything near it? If so, awesome.
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# ? Jul 16, 2013 07:38 |
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Hixson posted:Boy do I! NTRabbit posted:Is that the plasma weapon glowing green over everything near it? If so, awesome.
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# ? Jul 16, 2013 07:52 |
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Very nice use of the Iron Hands upgrade kit there. I also love that you make the barrels on the plasma weapons lenses instead of outright barrels, looks really cool.
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# ? Jul 16, 2013 08:11 |
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Archer666 posted:So I'm totally new to the actual playing of 40k and I decided I want to roll with an all-infantry Guard. Bought some paints, brushes and my first batch of Guardsmen and got to painting them just to see if I can pull off a not-lovely paintjob. Now that I'm ready with them, I'm looking at how I want my meat-shield army to function and something confuses me: Did someone say over equipped vet squads?
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# ? Jul 16, 2013 14:45 |
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So, somebody at my local store wants to do a horde mega fight. Considering I can throw 100 bodies on the field for less than 600 points as IG, this should be fun
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# ? Jul 16, 2013 15:15 |
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Khadhul posted:Very nice use of the Iron Hands upgrade kit there. I also love that you make the barrels on the plasma weapons lenses instead of outright barrels, looks really cool. Icon Of Sin posted:So, somebody at my local store wants to do a horde mega fight. Considering I can throw 100 bodies on the field for less than 600 points as IG, this should be fun
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# ? Jul 16, 2013 16:19 |
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Phyresis posted:A Falcon with a bright lance is a good Guide/Prescience target and is more durable than two War Walkers. 135 points, 150 with holofield and the transport capacity might be useful every now and then. Two (preferably three) War Walkers with bright lances are just better, though. They have Outflank via Scouts and Battle Focus and you can't juke their invulnerable save (easily). The Firestorm is alright, but not great in my opinion; I doubt that GW will FAQ its fire point to allow multiple models to shoot out, so you're probably stuck with just two. Broadsides inside firing out wouldn't be a terrible option at all, although to be honest I'd likely just stick with a Commander running a Quad Gun, boring as that may be- BS5 S7 Tank Hunter shots are pretty drat lethal to most airplanes. I'm told through other sources that the rules enclosed in the boxes (or, at the very least, the ones in the Vengeance Batteries) specify that the guns shoot at the very end of the Shooting Phase, which is pretty weak. Auto-targeting is bad enough on its own, but having to essentially cross your fingers and pray that they work with absolutely no capacity to back them up with other stuff if they fail is very unfriendly. I want to like these new fortifications, I really do, but GW makes it rather hard. Two Feet From Bread posted:Well, ebay did it to me again. I just spent $450 a more Tyranids to augment my already massive force. It was a massive deal at over 50% off but why do I keep doing this? I'm sitting on innumerable Lictors, Screamer-Killers, Tyranid Warriors, Hormagaunts, and oodles and oodles of other Tyranids, waiting for the day when a new codex makes them something resembling viable again. Not that I don't love Tervigons and all because ending the game with more models than you started with is awesome, but sometimes it'd be nice to try out some other parts of the codex. I could finagle Warriors and Harpies into sorta-maybe-working during 5E, but 6E is just too punishing for them. SRM posted:I played a 1000 point game a few months ago with my Valhallans. I had over 100 infantry models on the table, and my opponent pretty much gave up in the first turn since he knew there was no possible way he could kill that much stuff.
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# ? Jul 16, 2013 16:38 |
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AbusePuppy posted:The Firestorm is alright, but not great in my opinion; I doubt that GW will FAQ its fire point to allow multiple models to shoot out, so you're probably stuck with just two. Broadsides inside firing out wouldn't be a terrible option at all, although to be honest I'd likely just stick with a Commander running a Quad Gun, boring as that may be- BS5 S7 Tank Hunter shots are pretty drat lethal to most airplanes. Ugh I just checked and the problem isn't the weapons, it's the automated fire rules in the BRB. They fire at the end of the Shooting phase, before Morale checks. Terrible. Gonna have to go with an ADL, which is fine I guess. I'll stick the Commander in the Broadside unit and just have some Fire Warriors or something behind the wall with a BS5 IC attached to man the gun.
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# ? Jul 16, 2013 16:52 |
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A game for real war hams http://www.baconhammer.com/ https://www.youtube.com/watch?v=n1ksKjzBfWw The joke goes on way too long, but it's still better than GWs official teaser videos.
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# ? Jul 16, 2013 17:03 |
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AbusePuppy posted:The Falcon isn't terrible by any means, but I think it compares unfavorably to something like the Wraithlord or other low-AP shooting platforms. Eldar can't make nearly as good of use of its transport capacity these days, and without taking advantage of that it really doesn't stand up to most things very well. What has changed about sticking 5 man squads in Falcons?
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# ? Jul 16, 2013 17:10 |
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AbusePuppy posted:I had a friend bring 1K of all-foot Guard (with Banners and everything) to the same tourney I brought my all-little bug Nids. He castled up every single dude inside one big ruin and we basically played Starship Troopers with each other. It was pretty awesome. The high point (even if it sucked at the time) was an IG squad winning a combat against Genestealers thanks to their banner and managing to Sweep them. Arglebargle III posted:What has changed about sticking 5 man squads in Falcons?
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# ? Jul 16, 2013 17:13 |
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Wave Serpents are the best thing ever and all of those guys should take them instead. Wave Serpents just break certain armies over their backs, it's actually pretty stupid. Consider how many long-range heavy weapons your typical power armoured army (and undead robit army) contains nowadays. I'm talking S7+. You need a shitton of it to crack one Wave Serpent with a holofield. It's AV12 on front and sides and can downgrade five out of six pens into glances, which they will ignore on a 4+ cover save because of the holofield. Barring rare units such as Hive Guard and uh... I'm drawing a blank... that Ignore Cover (other Wave Serpents, lol), they are just too durable to destroy enough of them before they (did I mention they are as shooty as support battle tanks) and the rest of the support elements (Warp Spiders are just... broken) have destroyed your entire army. This is between 1500 and 2000 points, ie, most non-beginner games. Serpents are even more broken at lower point games if you spam them, btw. e: Shoutout to Vaul's Wrath Support Batteries. 90 points for three T7 shadow weavers that can buy a guy to cast Shrouded every turn is a steal. They support Serpents well.
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# ? Jul 16, 2013 17:16 |
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SRM posted:It took a solid week of painting, but I finished my Techno-Plague Marines! I really hope you guys like caution stripes, because there's a lot of caution stripes. They look like Iron Warriors - nothing wrong with it, just thought I would mention it Iron Warriors with Brass, They look awesome though!
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# ? Jul 16, 2013 17:19 |
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Blood Angels Predator: 100 points 13/11/10 Fast Tank two S7 AP4 shots at 48" six S5 AP4 shots at 36" Wave Serpent: 120 points 12/12/10 Fast Skimmer Tank Transport (doesn't take Heavy Support slots) four twin-linked S6 AP6 shots at 36" D6+1 twin-linked S7 AP- Pinning, Ignores Cover shots at 60" or downgrades pens on front and side armor to glances on a D6 roll of 2+ optional three twin-linked S6 AP5 Bladestorm shots for ten points 5+ cover save, can upgrade to 4+ for fifteen points Phil Kelly
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# ? Jul 16, 2013 17:30 |
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FlutterShock posted:They look like Iron Warriors - nothing wrong with it, just thought I would mention it Uh, they are Iron Warriors. They are also awesome as hell. I always like to see different/themed takes on the cult squads.
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# ? Jul 16, 2013 17:33 |
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Safety Factor posted:Uh, they are Iron Warriors. Ah, by him saying "Techno-Plague Marines!" I was thinking he wanted to use the scheme for something different entirely . And hell yeah, I tried to do my own for Night Lords... but it didn't end up as well as I thought
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# ? Jul 16, 2013 17:40 |
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SRM posted:Thank you! I flip flop between barrels/lenses depending on the army I'm painting. I kind of like both so I never settle on just one for too long. This is what I plan to do. 3 infantry blobs of 30 each (definitely with a vox caster, maybe a too), with an autocannon squad behind each of them as backup. The company commander will be there making sure they actually shoot worth a poo poo too. I'll post a list up here once I get it sorted out. I've got storm trooper squads floating around too, they'll probably join in as an overestimated threat ("I'm deep striking 4 melta guns and 2 plasma guns (along with the AP3 lasguns) between these 3 squads, and I get to re-roll the scatter " tends to command more attention than it should for 5 T3 models with a 4+). It helps that these storm troopers have actually won close combat against almost anyone that cared to swing at them, including the remnants of an ork nob squad at one point e: 1k points. Drown them in guardsmen blood if you can't shoot them to death Icon Of Sin fucked around with this message at 17:43 on Jul 16, 2013 |
# ? Jul 16, 2013 17:40 |
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Speaking of Guardsmen, Is it possible to collect a small'ish Guard army? (one that isnt 100 models+) - its something which has been bugging me for ages.
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# ? Jul 16, 2013 17:58 |
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Jcam posted:stuff for sale I may be interested in the deff koptas, meganob, and grots--How much? (No PM) FlutterShock posted:Speaking of Guardsmen, Is it possible to collect a small'ish Guard army? (one that isnt 100 models+) - its something which has been bugging me for ages. If you really focus on vehicles, this is perfectly doable. A buddy with a guard army just soaked our side of the field with ordnance when I fought him and had very few actual mans (and those behind an Aegis line). Da boyz were sad with pie-plates everywhere.
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# ? Jul 16, 2013 18:01 |
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Proletariat Beowulf posted:
The inner ordnance addict in me, dreams of an entire block of Basilisks, though I get the feeling that wouldn't be as effective
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# ? Jul 16, 2013 18:02 |
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Sonic weapons! http://www.figurines-studio38.com/BOUTIQUE-EN-LIGNE.html
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# ? Jul 16, 2013 18:08 |
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FlutterShock posted:Speaking of Guardsmen, Is it possible to collect a small'ish Guard army? (one that isnt 100 models+) - its something which has been bugging me for ages. It's doable. Focus on vet squads with special weapons and vehicle backup, as stated earlier. 2 vet squads can run from bare-bones (70 pts) to over 200 if you max them out on special weapons, doctrines, and give them a chimera to trudge around in. I've run a guard army that only had like 40 models on the table at 1k, using vets and storm troopers (who run up the cost stupidly fast; 85 pts for 5, and that's before adding more squad members or special weapons)
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# ? Jul 16, 2013 18:10 |
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Holy poo poo, those own. I guess I might have to start that Noise Marine force I always wanted...
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# ? Jul 16, 2013 18:12 |
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FlutterShock posted:Speaking of Guardsmen, Is it possible to collect a small'ish Guard army? (one that isnt 100 models+) - its something which has been bugging me for ages. Veterans in Chimeras aren't as hard to uproot from objectives, but they are significantly more points efficient at throwing out firepower. It is not only possible to have a small IG army, it is very viable, and I had a 100% winrate in my group with zero infantry platoons until the Blood Angels codex came out. A mix of one Platoon and one or two Vet squads is a very poweful baseline for 6th edition.
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# ? Jul 16, 2013 18:15 |
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The core of all of my IG lists is a big Infantry Platoon and two units of Veterans with three plasma guns in Chimeras.
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# ? Jul 16, 2013 18:16 |
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# ? Jun 9, 2024 20:12 |
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Yeah... Serpents are good. They're like paper when assaulted though. Worth keeping in mind.
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# ? Jul 16, 2013 18:23 |