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TacticalUrbanHomo
Aug 17, 2011

by Lowtax

Ariong posted:

Is it just me, or is that gold also on the coast?

It's, uh, just you. Anyway settle on the coast. It won't be as good of a start in the beginning, but it will pay off in the long run, especially you'll basically be ruining a good coastal spot by settling right where you are.

e: Oh, there's a third fish I couldn't see. Okay with three fish you have a better tile in every possible way. Settle there for sure.

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Fur20
Nov 14, 2007

すご▞い!
君は働か░い
フ▙▓ズなんだね!
I'd actually advise him against it and to stick with where he is. All those non-Fish coastal tiles? They're completely worthless.

Platystemon
Feb 13, 2012

BREADS

Filthy Monkey posted:

Question to some civ experts. New Morocco game. Turn 0. Saw some coast, so I decided to move my warrior to a nearby hill.


Do I settle in place, and enjoy the luxury of sweet sweet irrigated wheat and gold, or do I move down the river to settle on the ocean, with its myriad of delicious fish? There are three fish in view there. The third is on the right, and a little hard to see due to the current animation frame. You can see the gull flying there though.

I’d settle east of the cotton. In Brave New World, with sea trade routes 2× the gold and rivers giving a 1.25× bonus to trade route income, coast & river starts are more essential than ever.

The ability to build a water mill/garden/windmill/hydro plant is just the icing on top.

e: Great minds think alike.

Filthy Monkey
Jun 25, 2007

Took the advice and settled on the coast. I think I have a good second city spot picked out after some brief exploring. Eight turns later I see this.


Figure I could settle a city right where my warrior is? Gives me another coastal city. This one gets two more fish, gold, deer, and stone. No river, and I am on a mountain, so it won't exactly be cracking out production late game. Still looks nice though.

isndl
May 2, 2012
I WON A CONTEST IN TG AND ALL I GOT WAS THIS CUSTOM TITLE

The White Dragon posted:

I'd actually advise him against it and to stick with where he is. All those non-Fish coastal tiles? They're completely worthless.

Sea trade routes are miles ahead of land routes, however. If you can nab Colossus you're set for the rest of the game.

TacticalUrbanHomo
Aug 17, 2011

by Lowtax

Platystemon posted:

I’d move northeast to be on the river. I think you can still work all three fish. In Brave New World, with sea trade routes 2× the gold and rivers giving a 1.25× bonus to trade route income, coast & river starts are more essential than ever.

The ability to build a water mill/garden/windmill/hydro plant is just the icing on top.

You're looking at his warrior.

e: Beaten. Anyway I agree, next to that cotton is the best spot. A water mill will help make up for the slight production deficit he'll have before he gets his lighthouse and lumber mills up. Hopefully horseback riding will reveal some horses to assist with that, but if not he'll always be able to set up a higher-production city later.

TacticalUrbanHomo fucked around with this message at 04:10 on Jul 19, 2013

Platystemon
Feb 13, 2012

BREADS

thehumandignity posted:

You're looking at his warrior.

Yeah, I realized that and stealth‐edited. It’s still the right spot to settle.

e: Having another city be the production powerhouse instead of the capital isn’t a bad thing in BNW. You’ll probably put the guilds in your capital, and running all those specialists cuts into production. Additionally, the capital bizarrely doesn’t get the 25% bonus from a railroad connection.

Platystemon fucked around with this message at 04:15 on Jul 19, 2013

Token Cracker
Dec 22, 2004

Filthy Monkey posted:

Took the advice and settled on the coast. I think I have a good second city spot picked out after some brief exploring. Eight turns later I see this.


Figure I could settle a city right where my warrior is? Gives me another coastal city. This one gets two more fish, gold, deer, and stone. No river, and I am on a mountain, so it won't exactly be cracking out production late game. Still looks nice though.

That's a fine spot and will make up for lack of early production your capital will have. Have a look around though and see where your neighbors are. There might be a better spot for a second city even if just to stop the AI from nabbing a prime spot. Unless you have a civ right to your northwest then that other coastal city can always be grabbed later as your 3rd or 4th city.

Mr. Pumroy
May 20, 2001

Welp, lost a game of civ that was going pretty well until I reached the modern era, during which my economy tanked and unrest spread throughout my democratic nation until it was overthrown for a fascist state that exploded into nuclear self-destruction.

I was playing as Korea on a pangaea map. I wasn't really planning on winning. I wanted to try an extreme great people focused build. Since I was going to build gp improvements for the science bonus I tried to also get the Masoleum of Hellicarnassus and the religious bonus that granted faith for each gp expended. This led to an unfocused playstyle that I think bit me in the rear end. Usually I don't try for religion if I know I'm going for a science victory.

Anyway I found the Romans not too far east from my starting point. At first things were good until the Romans founded the world congress and started enacting policies that would lead to me being overwhelmed by their tourists. So at the next opportunity to change congress locations I lumped my votes in with Austria and moved it over there. I don't think Caesar ever forgave me for that. He expanded relentlessly, taking out Portugal, which was on the opposite side of his territory and made an enemy of Austria in the process. So Theresa decides to enact an embargo against Rome. I had a few lucrative trade routes with Rome, but when the embargo passed I shifted my routes down south to the Netherlands.

This leads to a considerable problem when Rome declares war on them. I'm forced to shift my routes to neighboring city-states and wondering if I should assist William, but then I realize a problem: all the city-states I'm trading with are allied with Rome. Caesar is building up a hardcore voting bloc to get the world congress back, and if I go to war with him it will send my economy into a death spiral.

At this point I'm the first civ to pick an ideology and I go freedom for the great people perks. Rome goes autocracy and his tourists once again become a problem as they start to sow discontent among my people. Rome hates me now, and I know it's only a matter of time before we go to war. Fortunately I'm protected by a mountain range that only allows for a few approaches, and I park some fighters and anti-air in my frontier cities to take care of any threat from the sky.

The war comes just like I expect, and my trade routes go from 6 to 0 and my economy drops like a rock. I'm able to keep afloat for a long time, but towards the end I'm forced to disband the least used units to keep myself from going under. The fortified mountain passes and interceptors keeps the Romans out of my territory. The worst they do is pillage one mine, but my army is getting stretched thinner and thinner as unit upkeep drags me down further. I'm hoping that I can last long enough to get a peace deal and recover my economy somehow.

Unhappiness is at 20, revolts pop up just as soon as I put the last one down and I'm in the red, but it finally happens! Peace! Even better is that Caesar doesn't want anything. Just 10 turns for me to catch my breath and try to salvage things.

Except the revolts keep happening, I can't hope to build new cargo ships fast enough and my civilization is in complete paralysis. The writing is on the wall when Daegu, one of my most populous cities, flips to the Romans. Just to deal with all this I give in and switch ideologies to autocracy. My happiness instantly shoots up to 7. By now though Theresa of Austria is pretty disillusioned of me and introduces a bill to embargo me. So now I can't trade with any civ. Only city-states. All of whom are allied with Rome. Also when the world congress progresses to the newest age Rome has enough city-state votes to bring the congress back under its control.

It's pretty much over for me. With Daegu gone my empire is cut in half and what's worse is that Rome keeps sending 6 fighter planes into Daegu and out every turn and it's really annoying waiting for them, even with quick move enabled.

So my fascist government demands Rome give back Daegu. They refuse. So I use my four units of uranium to build four atom bombs. Nuke Rome's best cities and proceed to recapture Daegu. Which takes two turns and before the second turn Rome nukes my capitol. But I get back my city and with that much done I push the retire button satisfied that at least they are slightly more nuked than I am.

Mr. Pumroy fucked around with this message at 04:22 on Jul 19, 2013

uPen
Jan 25, 2010

Zu Rodina!

Filthy Monkey posted:

Took the advice and settled on the coast. I think I have a good second city spot picked out after some brief exploring. Eight turns later I see this.


Figure I could settle a city right where my warrior is? Gives me another coastal city. This one gets two more fish, gold, deer, and stone. No river, and I am on a mountain, so it won't exactly be cracking out production late game. Still looks nice though.



Depends on if you want to go tall or wide. If you're going wide then I would split those 2 fish like so, especially since there's probably something neat out in the fog north of 2. You're in pretty good shape to go super tall if you want, your capital with 2 irrigated wheat and 3 fish will grow to an absolutely monstrous size if you let it.

Marketing New Brain
Apr 26, 2008

isndl posted:

e: This must be a game of bugs or something, because the Candi (Indonesian Garden replacement) is giving me faith when there are no religious followers at all in my city. Pantheon selection menu popped up and I went WTF, I shouldn't have any faith generation.

Candi is base two faith, then two more faith for each religion. So if you just have the normal one religion, it will output four faith. This is presumably to make up for the fact that it is hard to build in all your cities.

Also this bugs no one but me probably, however Lake Victoria doesn't count as a lake. Cmon Firaxis.

Triskelli
Sep 27, 2011

I AM A SKELETON
WITH VERY HIGH
STANDARDS


Why can't spies steal great works, and why can't the world congress/wrestlemania XII/we love Assyria association liberate captured civs/city states? Would love an opportunity to conduct this sort of stuff outside of wars, as well as another chance to piss people off.

TacticalUrbanHomo
Aug 17, 2011

by Lowtax

Marketing New Brain posted:

Candi is base two faith, then two more faith for each religion. So if you just have the normal one religion, it will output four faith. This is presumably to make up for the fact that it is hard to build in all your cities.

Also this bugs no one but me probably, however Lake Victoria doesn't count as a lake. Cmon Firaxis.

Does it count as a mountain?

Triskelli posted:

Why can't spies steal great works

Well for one, from a strictly thematic standpoint, I'm not sure that's a thing any spy has ever actually done or wanted to do.

TacticalUrbanHomo fucked around with this message at 04:32 on Jul 19, 2013

Platystemon
Feb 13, 2012

BREADS

Marketing New Brain posted:

Also this bugs no one but me probably, however Lake Victoria doesn't count as a lake. Cmon Firaxis.

Does it count as a mountain? :allears:

Barringer Crater does.

e:f;b

Omnicarus
Jan 16, 2006

I've found that I really don't like playing Large or Huge maps much anymore. The AI just doesn't expend as aggressively and you end up with vast tracts of unsettled land. Normal Size/Marathon Speed/+2 extra AI civs is an interesting combo, though. You almost always end up with full continents and late game expansion only comes by expanding into the hyperborean wastelands around the poles or by wading knee deep in your neighbor's blood.

Tulip
Jun 3, 2008

yeah thats pretty good


Mr. Pumroy posted:

Welp, lost a game of civ that was going pretty well until I reached the modern era, during which my economy tanked and unrest spread throughout my democratic nation until it was overthrown for a fascist state that exploded into nuclear self-destruction.

I was playing as Korea

This set of sentences was pretty funny all told.

Pvt.Scott
Feb 16, 2007

What God wants, God gets, God help us all
Terrible newbie questions here, as I never was very good at Civ. I just bumped myself up to king :ohdear:

When you chop down a forest, you get 20 hammers in the nearest city correct? Does the forest have to be in your territory? Also:

Do unused hammers from that bump go to your next project?

Let's assume I'm Ramases with connected marble and the Monument to the Gods pantheon. If I chop a forest while building an ancient or classical wonder, do those hammers get the bonus? (20% racial, +15% marble?+15% pantheon)

isndl
May 2, 2012
I WON A CONTEST IN TG AND ALL I GOT WAS THIS CUSTOM TITLE

Marketing New Brain posted:

Candi is base two faith, then two more faith for each religion. So if you just have the normal one religion, it will output four faith. This is presumably to make up for the fact that it is hard to build in all your cities.

Also this bugs no one but me probably, however Lake Victoria doesn't count as a lake. Cmon Firaxis.

Ah, that would explain it. Guess I was too busy reading the awkward description to notice. Overall it still seems like a fairly lackluster building, I was just lucky that most of the civs in that game were too preoccupied doing other things to rush all the religions by the time I had it built.

Early war declarations seem to really screw with civs that aren't building up for conquest. The Shoshone never recovered from my Settler steal, I just drifted around with my Scout and picked up another Worker, raided his trade routes a couple times, and he never built another combat unit besides his starting Pathfinder. Then eventually the Ottomans next door walked in with an army of Swordsmen and took him out in three turns flat.

Mr. Pumroy
May 20, 2001

You can chop down forests near your city that's outside your borders, but you get a reduced number of hammers. I think like 16 instead of 20.

Hogama
Sep 3, 2011

ComradeCosmobot posted:

Got one of these in my current Quick America game. Consistently crashes on turn 240. Could be a Mac thing though.

Out of curiosity, did you have any Archaeologists digging? My America game crashed constantly and consistently when a dig ended, but I haven't had any other game-ending issues.

MLKQUOTEMACHINE
Oct 22, 2012

Some motherfuckers are always trying to ice-skate uphill
So, uh, guys. I think I just found the greatest Great Work you can hope to make in-game.

edit: I didn't realize this was a Homestuck thing. Now I am ashamed of myself.

TacticalUrbanHomo
Aug 17, 2011

by Lowtax

Hogama posted:

Out of curiosity, did you have any Archaeologists digging? My America game crashed constantly and consistently when a dig ended, but I haven't had any other game-ending issues.

In my case it was whenever I moved a settler. During the turn, end of turn, didn't matter.

Bro Enlai
Nov 9, 2008

Pvt.Scott posted:

Terrible newbie questions here, as I never was very good at Civ. I just bumped myself up to king :ohdear:

When you chop down a forest, you get 20 hammers in the nearest city correct? Does the forest have to be in your territory? Also:

Do unused hammers from that bump go to your next project?

Let's assume I'm Ramases with connected marble and the Monument to the Gods pantheon. If I chop a forest while building an ancient or classical wonder, do those hammers get the bonus? (20% racial, +15% marble?+15% pantheon)

All unused hammers go to the next project, up to a cap of either A) your hammers/turn, or B) the cost of the last item you built, whichever is greater. More details on CivFanatics

flatluigi
Apr 23, 2008

here come the planes

nutranurse posted:

So, uh, guys. I think I just found the greatest Great Work you can hope to make in-game.

edit: I didn't realize this was a Homestuck thing. Now I am ashamed of myself.

Wrong Hussie project - it's from a painting he found that was then included in jandrewedits:

https://www.youtube.com/watch?v=7xfCKXnyD-4

Ariong
Jun 25, 2012

Get bashed, platonist!

nutranurse posted:

So, uh, guys. I think I just found the greatest Great Work you can hope to make in-game.

edit: I didn't realize this was a Homestuck thing. Now I am ashamed of myself.

It's not specifically a Homestuck thing. However the author of Homestuck, Andrew Hussie, is the one who propelled the painting to it's well deserved stardom. This happened a few months before Homestuck began, so no need to worry if you're trying to avoid it. The story goes that Andrew wanted to own the painting, as I'm sure we all do. The problem lied in the fact the the artist, "T", would not part with it for less than $450. So he set up a fundraiser and, long story short, it's hanging up on his wall today.


Full story at https://andrewhussie.blogspot.com/2009/01/need-for-steed.html.

In case you were wondering, this painting has appeared in Homestuck on no less than 2 occasions.

Ariong fucked around with this message at 05:06 on Jul 19, 2013

MLKQUOTEMACHINE
Oct 22, 2012

Some motherfuckers are always trying to ice-skate uphill
He convinced people to give him money, $450, to buy a crappy painting. And he succeed? :psyduck:

BoonyPC
Feb 19, 2007
Started a game as Arabia on a Huge map(can't remember the name but the world where there is a giant rectangle of land with circle of ocean in the middle).

Had tonnes of barbarians constantly, not sure if its because I'm on huge or if the AI just isnt hunting them down. Anyway Mecca is easily double the population of the next best city in the world and with three cities I seem to be leading the world in most things other than I could probably do with some more pointy sticks. So far my neighbours and I are pretty peaceful towards each other though and the wars seem to be happening on the southern side of the map - Shaka being himself.

To my point....Camel Archers are pretty drat awesome and are probably my favourite unit so far.

Verviticus
Mar 13, 2006

I'm just a total piece of shit and I'm not sure why I keep posting on this site. Christ, I have spent years with idiots giving me bad advice about online dating and haven't noticed that the thread I'm in selects for people that can't talk to people worth a damn.
I've got a game, turn 167, did liberty -> piety and I just got my reformation belief. I can take any of them except the one that lets you get GP starting in the industrial era, so I'm not going to have an easy place to spend my faith for a while, if ever. I'm getting 83 FPT so the question is - do I go for Jesuit Education for a bit of a boost there, or should I get the industrial and beyond military units one? Alternatively, I could get the one that gives me more influence and just cheese a diplo victory... It's on immortal. I figure with 7 cities, unless I take more, I'm going to run out of things to spend faith on pretty quickly.

Secondly: how do I delete AI holy cities? Was it some combination of prophet/inquisitor or something?

edit: oh, the one that lets me spend faith on GP is actually still around, he took the tourism one. Probably a shame since I have pagodas and mosques.

Platystemon
Feb 13, 2012

BREADS

Verviticus posted:

Secondly: how do I delete AI holy cities? Was it some combination of prophet/inquisitor or something?

Once you own them, you can inquisitor them and follow up with a missionary. I think the holy city will still put pressure on itself, but as long as you have enough cities of your own religion nearby (and trade routes), you should be able to keep it suppressed.

If you leave the AI that founded the religion alive, though, they’ll spawn a great prophet and try to take back the holy city.

Jedi Knight Luigi
Jul 13, 2009

Great story. Really encapsulates the craziness that can happen late game now with BNW. Can I ask what difficulty you were playing?

Marketing New Brain
Apr 26, 2008

Platystemon posted:

Does it count as a mountain? :allears:

Barringer Crater does.

e:f;b

Nope, not a mountain, just an impassable tile.

Verviticus
Mar 13, 2006

I'm just a total piece of shit and I'm not sure why I keep posting on this site. Christ, I have spent years with idiots giving me bad advice about online dating and haven't noticed that the thread I'm in selects for people that can't talk to people worth a damn.

Omnicarus posted:

I've found that I really don't like playing Large or Huge maps much anymore. The AI just doesn't expend as aggressively and you end up with vast tracts of unsettled land. Normal Size/Marathon Speed/+2 extra AI civs is an interesting combo, though. You almost always end up with full continents and late game expansion only comes by expanding into the hyperborean wastelands around the poles or by wading knee deep in your neighbor's blood.

What difficulty? I find on Immortal or even Emperor if expanding isn't my number one priority (usually it is, or 2nd after a wonder like GL or Petra) that the AI takes a bunch of great spots by making GBS threads awful cities out.

edit: no input from anyone on the best reformation beliefs?

Dr. Video Games 0031
Jul 17, 2004

Fintilgin posted:

One... brick... on top... of the... other?

*gasp!*

I must return to my people with this knowledge at once!

This reminds me how in my latest game as Morocco I build Petra before researching Masonry. Imagine how embarrassed my people must have felt when they realized that they didn't have to hollow out a mountain and could have just made some bricks or something.

edit: Speaking of that game...



I love a good Petra city. I'm glad they didn't really nerf it.

Dr. Video Games 0031 fucked around with this message at 07:07 on Jul 19, 2013

Snow Job
May 24, 2006

Feitorias apparently give copies of mercantile specialty resources, which is pretty great. The game I'm playing now is hosed though; almost all of the city states inexplicably have pearls as their lux.

Pvt.Scott
Feb 16, 2007

What God wants, God gets, God help us all
The only way to play this game is as Shaka while blasting Iron Maiden, as I have just discovered.

Minera
Sep 26, 2007

All your friends and foes,
they thought they knew ya,
but look who's in your heart now.

Snow Job posted:

Feitorias apparently give copies of mercantile specialty resources, which is pretty great. The game I'm playing now is hosed though; almost all of the city states inexplicably have pearls as their lux.

That's why I don't like x plus maps, except in theory; all the city states end up with ocean luxuries, of which there's still only... 3?

Olive Branch
May 26, 2010

There is no wealth like knowledge, no poverty like ignorance.

In my final achievement hunt game (barring gimmick ones like the archeologist stuff), Pocatello is leading the Glorious People's Tribe of Shoshone to a conquest victory. In a bloody, orgiastic and gleeful continental war spanning three thousand years, two spearmen (later upgraded to pikemen), six composite archers (later upgraded to crossbowmen with Logistics and at the end of it all, Range), and one Pathfinder with Survivalism 3 and Medic to heal up the wounded razed eight cities (two each of Dutch, Spanish, Iroquois, and Indian), and conquered all of the capitals on my vast starting continent. They all got pissy at seeing the Dutch be exterminated and started denouncing me, later DOWing as one when I marched on Spain, but better Red than Dead!

I also bullied the hell out of the many city states for their gold to fund the war, and have resettled most of the razed territories. With all the wonders they built I'm top of the leaderboard by about 500 points.

Bring on the second continent, my boys aren't done. :getin:

Coeurl Marx
Oct 9, 2012

Lipstick Apathy

Minrad posted:

That's why I don't like x plus maps, except in theory; all the city states end up with ocean luxuries, of which there's still only... 3?

Two. Pearls and whales.

Platystemon
Feb 13, 2012

BREADS

Ruder posted:

Two. Pearls and whales.

Three. Crabs.

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Ariong
Jun 25, 2012

Get bashed, platonist!

If a Civ builds a wonder, and the city its in gets razed, can that wonder be rebuilt?

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