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Is there a bonus for getting all the ideological tenets?
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# ? Jul 19, 2013 15:57 |
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# ? May 28, 2024 03:26 |
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Jedit posted:The most important thing about Religious Tolerance is that if you get overtaken by another religion, you won't lose your pantheon bonus if you can found a religion of your own. This can matter if you went for a happiness, food or growth boosting pantheon. I'm continually impressed with how much they've made the Piety tree relevant again. Want someone else's Pantheon bonus at your capital? Open up a trade route and invite in 6-12 pressure. I could see Indonesia being a powerhouse on Pangaea Plus or Small Continents, with Candi and the Piety tree, and then Freedom later on. So many Great Persons generated or bought. I'm also finding that a lot of the "weaker" Pantheons and Follower beliefs are pretty underrated. I'm playing an expansionist and religious (and soon to be militaristic once all the room is taken) Zulu game right now, which is uncommon for me in many ways. For the first time ever, I took the God of Craftsmen (+1 production in 3+ pop cities) Pantheon, which combined with Liberty is ridiculously powerful for expanding quickly. Then I did Church Property instead of Tithe, which has been critical for keeping my cash flow up. Yeah, Tithe is better long-term, but when most cities are going to be reduced to 4 pop by the time I'm done with them, it's more worth it to have more money now. I also took Asceticism as the first Follower belief (+1 happiness from shrines in 3 pop cities), which is huge in preventing the early happiness bottleneck when expanding quickly. I did my usual Pagodas for the second belief, which gives me a quick boost for when a city starts expanding to 5+ population. I don't think I've had an aggressively wide/militaristic game be this stable up to the Industrial Era before.
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# ? Jul 19, 2013 15:58 |
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Napoleon is such a hater
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# ? Jul 19, 2013 16:23 |
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Friction posted:Napoleon is such a hater "You know, they took all of our original land, beat us to the punch of all of our construction projects, stole our technology, and denounced us publicly. But they did say we should have the Olympic Games, so that's a point in their favor at least."
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# ? Jul 19, 2013 16:33 |
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Warmongers: how rapidly do you conquer? I've been doing peaceful turtle games for so long that I want to try being a jerkhole, but whenever I try I always seem to end up broke and unhappy after taking even just 1 or 2 cities, then sitting in the hole so long that I fall behind and have to deal with a new army from the enemy with my severely undermanned and unhappy army. Should I just raze any city that's not in an amazing spot?
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# ? Jul 19, 2013 16:34 |
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A purely peaceful cultural win is probably the most difficult victory to achieve at high difficulty. AIs who've spent the whole game spamming wonders are extremely hard to overcome with tourism before they win. It also takes a lot of finesse and/or luck to beat them to the museum-style wonders like the Louvre or Broadway, which are pretty important for a culture win.
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# ? Jul 19, 2013 16:35 |
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I have a bad habit of ignoring CS' and I think that's causing me a lot of problems. It just feels like so much effort to keep them placated. I might give Alexander a whirl, build fairly wide and pick up Patronage, then make a lot of defensive promises on top of that. Encapsulating the CS' in my borders would make protecting them a lot easier I feel. For going wide, I should be limiting my city size and specializing them, right? e.g. I don't need a bunch of barracks/food stuff/etc. in a small city and just enough happiness buildings to keep them content. e: Basically I guess I'd stuff every city with science/gold/culture producing buildings, enough happiness to cover the city, then if it has a lot of hammers around it I'd put in bonus production buildings and maybe barracks/etc. and use it to churn out troops, otherwise let it just produce the aforementioned resources? Tao Jones posted:It also takes a lot of finesse and/or luck to beat them to the museum-style wonders like the Louvre or Broadway, which are pretty important for a culture win. So what you're saying is it's harder to be a louvre than a fighter? Tsurupettan fucked around with this message at 16:50 on Jul 19, 2013 |
# ? Jul 19, 2013 16:46 |
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Any advice on using dual monitors? I'm desperately trying to avoid using windowed mode, but it may be the only way. Half the time in fullscreen it blacks out my second monitor and that's really annoying since I like to keep it open for other stuff. Anyone else run into this and have a solution?
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# ? Jul 19, 2013 16:52 |
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Varjon posted:Warmongers: how rapidly do you conquer? I've been doing peaceful turtle games for so long that I want to try being a jerkhole, but whenever I try I always seem to end up broke and unhappy after taking even just 1 or 2 cities, then sitting in the hole so long that I fall behind and have to deal with a new army from the enemy with my severely undermanned and unhappy army. Should I just raze any city that's not in an amazing spot? Well they changed the last policy in honor which no longer provides happiness for walls. I can't really suggest it now because it has only the garrison policy and that's not enough. So honor is fine as a split or second policy tree but doesn't get it done for early conquering. Also raze any city early that you don't need, courthouses are 5 gold per turn which can be backbreaking early, later on when cities come with 5-10 buildings obviously it becomes worth the cost.
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# ? Jul 19, 2013 16:54 |
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sicarius posted:Any advice on using dual monitors? I'm desperately trying to avoid using windowed mode, but it may be the only way. Half the time in fullscreen it blacks out my second monitor and that's really annoying since I like to keep it open for other stuff. Anyone else run into this and have a solution? What's wrong with windowed mode? I use it for that reason and it works fine.
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# ? Jul 19, 2013 17:02 |
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SlightlyMadman posted:What's wrong with windowed mode? I use it for that reason and it works fine. I am spoiled by borderless fullscreen in like... every other game ever.
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# ? Jul 19, 2013 17:05 |
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Friction posted:Napoleon is such a hater I'm trying out Morocco (who are OP, by the way) right now and started out with Napoleon as my nearest neighbor. I settled my capital in an absolutely incredible Petra location on a river with a ton of desert hills and food resources, and within 10 turns found el Dorada and used the 500 gold to buy a settler. Dropped that city a little bit north in the middle of a ton of flood plains with wheat, some luxuries and some hills. Around the time I was building the National College and looking to settle a third city, Napoleon sent out a hoard of settlers and founded 4 or 5 lovely cities around me in the span of maybe 8 turns. I finish the NC and start pumping out an army in my second city, while my capital spits out Petra, then the Terracotta Army, then the Statue of Zeus one after the other. The army I just plucked from the aether then goes all General Sherman and burns every one of those new cities to the ground while my capital continues on building The Oracle, the Hanging Gardens, and a couple of the faith wonders from Theology. Then I grab Paris, netting me my first coastal city and the Pyramids and leaving Napoleon with one city on the tundra with one deer and one salt to his name. Pedro, who initially warned me against starting poo poo with his bro Napoleon, came by a few turns later to let me know that he was no longer seeing France and could we be friends? I made peace with Napoleon, whose diplomacy popup now looks a lot like yours except in addition to the world games, he's also happy about having Islam in the majority of his cities (he's back up to two now).
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# ? Jul 19, 2013 17:07 |
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Tao Jones posted:A purely peaceful cultural win is probably the most difficult victory to achieve at high difficulty. AIs who've spent the whole game spamming wonders are extremely hard to overcome with tourism before they win. It also takes a lot of finesse and/or luck to beat them to the museum-style wonders like the Louvre or Broadway, which are pretty important for a culture win. What counts as high difficulty? Culture is extremely easy to win. Not as easy as Diplomacy which just requires you to have accumulated a certain amount of money.
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# ? Jul 19, 2013 17:12 |
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Reveilled posted:I'm not sure if it makes them more likely to take the ideology, but each level of tourism you have over the AI increases their unhappiness penalties, making them more likely to switch to your ideology. But that's harder on higher difficulties with the happiness bonuses they get. I just finished the Shoshone deity game I posted earlier, and the AI on deity does not get the same happiness bonuses it used to. England was a world power before I embargoed them and Hiawatha, my bro went freedom with me and pumped out culture to cause England to hit revolt. Meanwhile I very casually teched and allied every city state for an easy diplo victory. Marketing New Brain fucked around with this message at 17:28 on Jul 19, 2013 |
# ? Jul 19, 2013 17:14 |
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sicarius posted:I am spoiled by borderless fullscreen in like... every other game ever. You can do borderless fullscreen in other games and seamlessly move between screens? I'm unable to do that with Civ, Skyrim, or any other true fullscreen game for that matter, unless I'm watching something on another monitor that I never have to interact with. Civ has one of the best fullscreen-windowed modes out there, except when sometimes Windows doesn't hide the taskbar. I usually have Chrome maximized on my left monitor, fullscreen-windowed Civ in the middle, and "fullscreen" (which is really maximized with borders and controls hidden) PowerDVD on the right. It's all completely seamless and it doesn't feel like I'm playing in windowed mode.
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# ? Jul 19, 2013 17:16 |
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Bashez posted:What counts as high difficulty? Culture is extremely easy to win. Not as easy as Diplomacy which just requires you to have accumulated a certain amount of money. Deity. It's possible I'm somehow doing it wrong, but in my last two attempts at a culture game without any war on my part, I ended up failing to overtake an AI that spammed a lot of wonders and subsequently got a ton of culture per turn.
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# ? Jul 19, 2013 17:19 |
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Bashez posted:What counts as high difficulty? Culture is extremely easy to win. Not as easy as Diplomacy which just requires you to have accumulated a certain amount of money. FWIW deity I was unable to get a cultural win despite being an era ahead because I had so few critical wonders. You basically have to conquer half the nations, because you are behind in tech until around the industrial where you can pull ahead. I had no wonders other than The Oracle which the AI tends to ignore, and Petra because my second city was desert and I rushed it. My next wonder was Sydney Opera House.
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# ? Jul 19, 2013 17:21 |
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sicarius posted:Any advice on using dual monitors? I'm desperately trying to avoid using windowed mode, but it may be the only way. Half the time in fullscreen it blacks out my second monitor and that's really annoying since I like to keep it open for other stuff. Anyone else run into this and have a solution? I have this problem too, and the solution is...uh, tricky and finnicky. What I do that works 90% of the time is alt-tab out, open another window that is not maximized (Steam works well for this) so that you can see the game behind it. Click to a window on the second monitor, then click back to the non-max program, then click on the game picture to bring it back up. USUALLY this will make it not black out my second screen. Sometimes it takes a few tries, and sometimes it will just work magically. @New Brain: Thanks for the tips
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# ? Jul 19, 2013 17:27 |
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Tao Jones posted:Deity. It's possible I'm somehow doing it wrong, but in my last two attempts at a culture game without any war on my part, I ended up failing to overtake an AI that spammed a lot of wonders and subsequently got a ton of culture per turn. I'm of no help on Deity. I generally don't even like playing immortal because I try to speed through my games so I can get them done in a few hours.
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# ? Jul 19, 2013 17:36 |
Marketing New Brain posted:FWIW deity I was unable to get a cultural win despite being an era ahead because I had so few critical wonders. You basically have to conquer half the nations, because you are behind in tech until around the industrial where you can pull ahead. I had no wonders other than The Oracle which the AI tends to ignore, and Petra because my second city was desert and I rushed it. My next wonder was Sydney Opera House. Yeah that's pretty much how you have to do cultural victories on deity. Tourism for the low culture civs and conquer the rest.
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# ? Jul 19, 2013 18:07 |
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Hey, does this game have any DRM that would stop me from playing it in Steam's offline mode? I have no internet for a week and I'm thinking of picking this up to give me something to do.
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# ? Jul 19, 2013 18:20 |
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Fryhtaning posted:You can do borderless fullscreen in other games and seamlessly move between screens? I'm unable to do that with Civ, Skyrim, or any other true fullscreen game for that matter, unless I'm watching something on another monitor that I never have to interact with. Civ has one of the best fullscreen-windowed modes out there, except when sometimes Windows doesn't hide the taskbar. Yeah - just about anything I play in borderless mode I can move between no problems. MMOs and other 4x games come to mind. Games that capture the mouse - like Skyrim - obviously I have to alt-tab out, but something like Civ shouldn't need that unless you use the mouse to scroll the map. I just put it in Windowed mode for the moment and am dealing.
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# ? Jul 19, 2013 18:38 |
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Coach Sport posted:Hey, does this game have any DRM that would stop me from playing it in Steam's offline mode? I have no internet for a week and I'm thinking of picking this up to give me something to do. Nope, it's completely steamworks as far as I know.
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# ? Jul 19, 2013 18:47 |
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God damnit I hate dealing with Gustavus Adolphus, fucker is touchy as hell. You can go from 140 turns of friendly relations and alliances, then he throws it all out the window and denounces you and gets everyone else to denounce you. That's if you even managed to get on his good side in the first place, more often than not he just hates me straight up no matter what I do, peace or war.Fryhtaning posted:You can do borderless fullscreen in other games and seamlessly move between screens? I'm unable to do that with Civ, Skyrim, or any other true fullscreen game for that matter, unless I'm watching something on another monitor that I never have to interact with. Civ has one of the best fullscreen-windowed modes out there, except when sometimes Windows doesn't hide the taskbar. What? Civ doesn't have a fullscreen-windowed mode at all. The borders are still visible even if you set a Civ window to your monitor resolution. As for games where you can borderless-windowed them and alt tab out quickly without it minimizing to taskbar or having visible borders: Dota 2, League of Legends, Team Fortress 2, Left 4 Dead/2, WoW, XCOM: Enemy Unknown, ... It should be an industry standard those days given the ubiquity of dual-monitor setups and I'm really surprised that Firaxis still hasn't managed to figure it out for Civ given XCOM has it.
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# ? Jul 19, 2013 18:47 |
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Brannock posted:given the ubiquity of dual-monitor setups I know this is an aside, but I don't know very many people who can afford gaming computers and two widescreen monitors simultaneously.
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# ? Jul 19, 2013 18:52 |
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I've pick up some $15 liquidation 5:4 monitors from thrift shops. Some people also hook up their decent laptops to said $300 widescreen screens and would like to retain the use of their laptop's screen.
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# ? Jul 19, 2013 18:56 |
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Beamed posted:I know this is an aside, but I don't know very many people who can afford gaming computers and two widescreen monitors simultaneously. Well - I moved into dual monitors simply because I upgraded. Now I run 4 monitors (mostly for work). The relative inexpensiveness of monitors and computers in general has made it far more common. It's not ubiquitous, but it is REALLY common.
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# ? Jul 19, 2013 18:57 |
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I finally figured out the UA for America, full screen windowed mode.
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# ? Jul 19, 2013 18:57 |
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Has anyone successfully done a tourism victory in under 300 turns?
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# ? Jul 19, 2013 19:17 |
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I had quite the interesting bug happen in my game. I got to the 'Choose an ideology' menu, chose Order and picked my 2 free tenants. I closed out of the menu, but the button still said 'Choose an ideology'. I just thought the game was being a bit slow, so I was just clicking around impatiently to wait for it to turn into the end turn button. It didn't; instead the ideology selection menu popped up again, and I was listed under Order civs. Out of curiosity, I chose freedom - again it told me to pick my 2 free ideologies which I did. Closed out, button was still telling me to choose an ideology. In the choose ideology menu, I was now listed under both Order and Freedom. I picked autocracy and put in my 2 ideologies there, at which point the button finally changed to end turn. All three seemed to be active; I was getting 50% great people bonus and +happy from my castles.
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# ? Jul 19, 2013 19:18 |
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jgamer posted:I had quite the interesting bug happen in my game. I got to the 'Choose an ideology' menu, chose Order and picked my 2 free tenants. I closed out of the menu, but the button still said 'Choose an ideology'. I just thought the game was being a bit slow, so I was just clicking around impatiently to wait for it to turn into the end turn button. It didn't; instead the ideology selection menu popped up again, and I was listed under Order civs. Out of curiosity, I chose freedom - again it told me to pick my 2 free ideologies which I did. Closed out, button was still telling me to choose an ideology. In the choose ideology menu, I was now listed under both Order and Freedom. I picked autocracy and put in my 2 ideologies there, at which point the button finally changed to end turn. All three seemed to be active; I was getting 50% great people bonus and +happy from my castles. I've noticed a lot of lag with that button. I think it's basically letting you start your turn before everything is finished processing, which results in some weirdness. I'll frequently click the end turn button, notice it's not doing anything, then 5 seconds later get a prompt to choose a policy or something.
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# ? Jul 19, 2013 19:30 |
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Varjon posted:Warmongers: how rapidly do you conquer? quote:Should I just raze any city that's not in an amazing spot? ufarn posted:Is there a bonus for getting all the ideological tenets? Fur20 fucked around with this message at 19:36 on Jul 19, 2013 |
# ? Jul 19, 2013 19:34 |
The White Dragon posted:Absolutely, and use the four or five Great Generals you generated during your conquest to grab luxuries seven or ten tiles away from your core cities (basically only capitals). Huh? How?
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# ? Jul 19, 2013 19:37 |
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The White Dragon posted:As early as possible. If I'm not my continent's last man standing by 0AD on Normal speed, I hosed up somewhere. Any suggestions on how you start with this. What do you research and what do you skip? What buildings do you focus on? Do you settle a second city at all, or just throttle out military units?
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# ? Jul 19, 2013 19:38 |
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Hieronymous Alloy posted:Huh? How? By making forts? They claim all the land around them, no matter what for the city.
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# ? Jul 19, 2013 19:39 |
nucleicmaxid posted:By making forts? They claim all the land around them, no matter what for the city. [img-TheMoreYouKnow]
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# ? Jul 19, 2013 19:40 |
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Hieronymous Alloy posted:Huh? How? Although you can't work tiles more than 3 tiles away from a city, connected resources are still added to your economy. So you can make a daisy chain of fortifications reaching out to wherever in order to claim that distant blob of uranium or citrus grove.
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# ? Jul 19, 2013 19:40 |
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Yeah so I think I know where my second city is going. East of that silver was a stone (and later it turns out a horse). And a third silver a little bit south. Casimir was about to settle there when I just declared war on him instantly and captured the lonely settler with my warrior. He sued for a white peace after ten turns.
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# ? Jul 19, 2013 19:40 |
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The White Dragon posted:No, but getting all the ideological tenets should be enough, right? I think I know what you mean, though; you can definitely skip filling your tree and pass on those last two lovely first-level ideologies.
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# ? Jul 19, 2013 19:44 |
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# ? May 28, 2024 03:26 |
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sicarius posted:Any suggestions on how you start with this. What do you research and what do you skip? What buildings do you focus on? Do you settle a second city at all, or just throttle out military units? Seconding this, I struggle with early conquests myself. In fact, I struggle with conquering territory until Dynamite.
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# ? Jul 19, 2013 19:47 |