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I started playing The After Years and I have never been less excited in a video game before in my life.
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# ? Jul 19, 2013 23:19 |
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# ? May 27, 2024 04:10 |
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It gets worse, mate. At least After Years does a few things right, and actually manages to have badass moments.
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# ? Jul 19, 2013 23:24 |
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precision posted:I started playing The After Years and I have never been less excited in a video game before in my life. The battle system has some nice refinements to it over FF4, but almost literally everything else about it sucks hot poo poo.
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# ? Jul 19, 2013 23:29 |
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Momomo posted:Considering the lack of MP, having items in the game felt really out of place to begin with, so it didn't bother me that they were useless. The only ones I ever used were Librascopes. I meant the accessories. They were, with few exceptions, completely mediocre.
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# ? Jul 19, 2013 23:49 |
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SSNeoman posted:I meant the accessories. They were, with few exceptions, completely mediocre. I never bothered to switch out my first accessories because there wasn't any point in doing so.
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# ? Jul 19, 2013 23:59 |
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Coughing Hobo posted:The battle system has some nice refinements to it over FF4, but almost literally everything else about it sucks hot poo poo. As someone who is replaying it right now I really like it for some inexplicable reason. As I type I'm grinding up Porom on Mt. Ordeals so I can do her Challenge Dungeon easier. And I'm liking it.
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# ? Jul 20, 2013 00:12 |
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I have literally played RPGMaker games that are more engaging than The After Years so far. Like, it's amazing how little of a gently caress I give about everyone and everything. At least the intro cinematic is cool.
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# ? Jul 20, 2013 00:17 |
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You don't play TAY for the plot. You play it for the bite sized little RPG experiences and the actually pretty fun massive final dungeon. Edit: You're playing the Complete Collection, right? Dr Pepper fucked around with this message at 00:20 on Jul 20, 2013 |
# ? Jul 20, 2013 00:18 |
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Dr Pepper posted:You don't play TAY for the plot. You play it for the bite sized little RPG experiences and the actually pretty fun massive final dungeon. The PSP version yeah. Is the Interlude worth playing? At what point does the bite sized RPG experience even start? Right now I've just gotten bitchslapped around by Biggs and Wedge and did a boring dungeon.
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# ? Jul 20, 2013 00:26 |
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precision posted:The PSP version yeah. Is the Interlude worth playing? Not unless you like triple-retreads of Mount Hobs (complete with Bomb fight), the Sealed Cave or the Tower of Babil!
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# ? Jul 20, 2013 00:30 |
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Interlude is like an hour and a half and it's basically run around a dungeon or two and a couple boss fights. It doesn't even answer any questions about what happened between FF4 and TAY. The "bite sized experience" is that the game is divided up into episodes, each one is around two hours to complete. I'd say you're 1/3rd of the way through Ceodore's Tale right now. If you do the challenge dungeons it can expand a bit more time.
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# ? Jul 20, 2013 00:31 |
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Dr Pepper posted:It doesn't even answer any questions about what happened between FF4 and TAY. gently caress, it raises more questions! Interlude was created with the express purpose of bridging a couple plot points and it didn't even do that properly.
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# ? Jul 20, 2013 00:35 |
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ManOfTheYear posted:I didn't know there was a gameplay trailer of FFXV, so I watched and it indeed looks gorgeous, but for God's sake that ANIME HAIR. It's really not even hair, it's these segments and pieces of some CGI-substance flailing and waing around, it sticks out like a sore thumb and looks goofy. The hair in MGSV trailer wasn't as bad, but it still looked a bit weird, it's way too shiny and it kinda.. glows? I don't know. I understand that in anime and last generation of games you had to distinguish characters from eatch other a lot of times by their hair and clothing, but now when ther graphics are good enough to actually give different facial feautures to everybody, you don't need cartoon logic anymore. I can't wait until hair technology has progressed to the stage that a characters' hair will actually get wet when they're in water. Uncharted had dynamic wet clothing, but Nathan Drake's hair was solid as a rock. At least they all have reasonable hair colours now. Noctis' old design, with the silver hair and full leather get-up, reminded me too much of Kadaj from Advent Children.
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# ? Jul 20, 2013 01:21 |
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That loving Sned posted:I can't wait until hair technology has progressed to the stage that a characters' hair will actually get wet when they're in water. Uncharted had dynamic wet clothing, but Nathan Drake's hair was solid as a rock. The latest Tomb Raider did that with TressFX. When wet the hair is visibly heavier and more matted down than when dry. Real time realistic hair is still quite a ways off though.
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# ? Jul 20, 2013 01:44 |
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Dr Pepper posted:Yeahhh that's so stupid I've just lost any interest in it. It's fine. You should give it a chance. Don't let a few personal flourishes in the dialog keep you from enjoying what I think is the best FFVI mod out there.
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# ? Jul 20, 2013 01:48 |
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Winks posted:The latest Tomb Raider did that with TressFX. When wet the hair is visibly heavier and more matted down than when dry. Real time realistic hair is still quite a ways off though. I had that in mind, but I really need to get around to playing that on my PC to see it in action. It uses a huge proportion of the system resources apparently, but it is one of the first actual implementations in a big name game. I'd be all over custom outfits and hairstyles in FFXV. As cool as it would be to dress as Cloud and swing his buster sword around, I'd murder for a Neku costume, so I could play as him in a full 3D game. Although his exaggerated proportions did look pretty weird in KH3D, since he's normally hand drawn, it could work if it's just a costume and hairstyle for Noctis.
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# ? Jul 20, 2013 01:56 |
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PhilippAchtel posted:It's fine. You should give it a chance. He made Steal useless because "stealing from a bear makes no sense! " He ignores the fact that 99% of the enemies you fight in Final Fantasy games aren't human but monsters and wild animals. So by making only humanish enemies have stuff to steal from you render a big part of Locke pointless. Same with removing the Morph summon and good rare steals and drops. If I want to go out of my way to find super rare gear in rare encounters then it's my right. The faux-mature addition of cussing to the script is really just the icing on the cake.
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# ? Jul 20, 2013 03:07 |
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I just think it's weird that the only characters who get X-Magic in that mod are Strago, Locke and Mog. And not, you know, any of the three best mages in the game, two of whom are government experiments designed to be magical superweapons.
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# ? Jul 20, 2013 03:37 |
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I like the spirit of the mod, at least. I think FF6 would be a lot more fun and replayable with some sort of IZJS-esque modification.
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# ? Jul 20, 2013 03:46 |
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It's certainly an improvement over the usual FF hacks that are made by people with Aspergers whose idea of fun is a hack that requires you to min-max every character and memorize every enemy pack to get through. e: As regards the X-Magic relic, I think the reason that it's not given to Celes and Terra is that they get the MP -50% relics instead, and he probably didn't want you to feel like the one of them you used had two mandatory relics? Defiance Industries fucked around with this message at 04:06 on Jul 20, 2013 |
# ? Jul 20, 2013 04:01 |
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Fister Roboto posted:I like the spirit of the mod, at least. I think FF6 would be a lot more fun and replayable with some sort of IZJS-esque modification. Well hopefully not too IZJS-esque since IZJS if loving brutally punishing for any gently caress ups and kind of not fun in general by the end of it.
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# ? Jul 20, 2013 04:03 |
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Walt what, exactly does IZJS "punish" You for?
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# ? Jul 20, 2013 04:04 |
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Dr Pepper posted:Walt what, exactly does IZJS "punish" You for? It makes you play FF12 again.
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# ? Jul 20, 2013 04:30 |
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Dr Pepper posted:Walt what, exactly does IZJS "punish" You for? I'm not sure what he's talking about because you can easily beat the game with any party set up.
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# ? Jul 20, 2013 04:37 |
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Dr Pepper posted:He made Steal useless because "stealing from a bear makes no sense! " Did this man ever play a JRPG? Why does he hate fun? CAPTAIN CAPSLOCK posted:It makes you play FF12 again. I see nothing wrong with that Now if only they remove the bullshit Paling, my FFXII experience would be completely sublime. ZenMasterBullshit posted:Well hopefully not too IZJS-esque since IZJS if loving brutally punishing for any gently caress ups and kind of not fun in general by the end of it. What was your party composition? The only major way to screw yourself as far as I can think of is by making all your guys the same class.
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# ? Jul 20, 2013 04:57 |
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CAPTAIN CAPSLOCK posted:It makes you play FF12 again. A fate that should not be placed on mortal men.
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# ? Jul 20, 2013 08:31 |
Renoistic posted:I guess when Serah became a PC, S-E decided that if they were actually acting like they're engaged it would upset the the creepy otakus and shippers. You kinda hit the nail on the head. It was annoying to see him run off, but that's certainly consistent characterization. I really don't want to believe, though, that the reason that Snow & Serah weren't shown together more was because of neckbeards who need their waifus, yet there's still the nagging suspicion that that's exactly the case. Maybe Lightning Returns will fix this. Maybe that Lumina chick really is Evil Serah, and she's all together and lovey with Fuckoff-Axe Snow, and it will all be very heartwarming.
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# ? Jul 20, 2013 08:57 |
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Azure_Horizon posted:A fate that should not be placed on mortal men. Better than playing FF13.
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# ? Jul 20, 2013 09:29 |
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Kyrosiris posted:Better than playing FF13. Indeed. FF12 might be a mess in places, but that's because the director got pushed out by Square-Enix suits partway through. FF13 is a mess because nobody making it was smart enough to realize they were making an awful game.
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# ? Jul 20, 2013 09:40 |
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XII fans and XIII fans always seem so opposed to each other. This might be "every game is the worst game in the series" fandom but these two in particular just never get along. I guess it's because XIII was obviously trying to be the complete opposite of XII in both gameplay and story.
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# ? Jul 20, 2013 10:43 |
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NikkolasKing posted:XII fans and XIII fans always seem so opposed to each other. This might be "every game is the worst game in the series" fandom but these two in particular just never get along. I guess it's because XIII was obviously trying to be the complete opposite of XII in both gameplay and story. I would wager because those 2 games are the most put upon in the series since they don't get the free nostalgia pass and the 2 fanbases are busy in a pointless pissing match over which one is actually the worst/no really it's brilliant and just misunderstood. Which is funny since 12 is hot garbage and 13 is brilliant and misunderstood. 12 is ok.
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# ? Jul 20, 2013 11:15 |
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12 has one of the best settings in the franchise and does a pretty cool job of expanding on the whole Ivalice deal and has some neat poo poo here and there. Also, some of the politics stuff is pretty well done. Actually putting some thought into it 12 and 13 have really similar plots ('Hey guys, lets wrestle control of humanity away from our mystic god-thing overlords!') with 12 feeling a bit more...coherent in that regard. The Fal'Cie are all kind of dumb in execution and design, and at least the Occuria showcase a tiny bit of personality in what little we see of them. Man I hope the Fal'cie are done being plot points so I can stop trying to figure out what they actually look like/are supposed to do.
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# ? Jul 20, 2013 12:09 |
Done right, the plot of 12 puts a more "rise of nations" spin on the mortals-ascendant theme. Here, you have a regular political war on top of the ruling parties grappling over mystical stuff that could potentially ruin everything. Done right, the plot of 13 focuses more on the individual heroics, where people at odds with one another unite to overthrow divine tyranny, only to have to work their way through a maelstrom of metaphysical cause-and-effect that their rise to power inadvertently created. There's definitely nothing wrong at all with telling the same type of story in very different ways -- in fact, it's perhaps something that different titles within the same series should do. These stories are fairly good ones, but altogether rather poorly told. Still enjoyable for what they were, but very disappointing because they could have been so much more. Mazed fucked around with this message at 12:37 on Jul 20, 2013 |
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# ? Jul 20, 2013 12:23 |
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I fuckin' love Ivalice. The setting and the whole "politics but with magic" poo poo is so cash. Even though a lot of people seemingly have issues with the more magical part of that equation in terms of FFT.
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# ? Jul 20, 2013 13:26 |
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Tactics Advance ruined XII for me. When I saw that there would be judges in the game, I thought they'd be these all powerful beings that could do whatever they wanted with people and the laws because that's how it worked in Advance. Nope! Just regular people in really elaborate armor, and only one of them gets any meaningful story. Oh well.
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# ? Jul 20, 2013 13:29 |
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FF12 would be the best game in the main line series if it had more than 2 hours of plot out of 70 hours of gameplay. FFX-2 is the best in the series that still has a number attached. 13 is alright. It suffers badly from "who they gently caress are these people again"-itis and tonally is a completely mess that is also emotionally draining because it has about 364 hours of plot in 30 hours of, let's be charitable and use the word "gameplay".
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# ? Jul 20, 2013 16:06 |
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NikkolasKing posted:XII fans and XIII fans always seem so opposed to each other. This might be "every game is the worst game in the series" fandom but these two in particular just never get along. I guess it's because XIII was obviously trying to be the complete opposite of XII in both gameplay and story. I like them both. FF13 has the best combat and pacing and FF12 has the least story and while the engine/pacing aren't by themselves great a player can make the game fun by sequence breaking or doing silly challenges. I'm of the opinion that the FFs generally get better with each release except for 13-2 which was square's fault for listening to its terrible, terrible fans.
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# ? Jul 20, 2013 16:30 |
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Fight Club Sandwich posted:I like them both. That would mean 13 is the best game in the Final Fantasy franchise. Nothing else to add just gonna let that sentence sit there and fester.
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# ? Jul 20, 2013 16:35 |
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Change the thread title to Final Fantasy XIII is the best game in the series thank you.
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# ? Jul 20, 2013 16:40 |
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# ? May 27, 2024 04:10 |
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ZenMasterBullshit posted:That would mean 13 is the best game in the Final Fantasy franchise. Nothing else to add just gonna let that sentence sit there and fester. I have tried to go back and replay 7 and 8 like five times in the past several years and you know what? They're terrible. They are seriously just not fun games anymore. I would replay 13 over either of them any day. 8 is especially terrible because so much of the game is just "walk here, ok, now walk over there". The plot is sub-Birdemic poo poo. 9 is still really good though, not gonna lie.
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# ? Jul 20, 2013 16:41 |