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Jolan posted:You have to have the tree filled out before you can buy the GP, but with Glory of God you can buy any GP without any policy requirements. Doesn't change the costs. Yeah, then I dunno. If I want to do GE spam then I'll go Tradition and save the Reformation belief for something that can't be obtained in other ways.
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# ? Jul 26, 2013 20:46 |
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# ? May 30, 2024 13:35 |
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Dr. Video Games 0031 posted:Yeah, then I dunno. If I want to do GE spam then I'll go Tradition and save the Reformation belief for something that can't be obtained in other ways.
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# ? Jul 26, 2013 20:54 |
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On the Tradition vs Liberty front, I did an experiment in my last game. I played Poland, nabbed the Oracle and burned all early GW's on bonus culture to finish both before the Renaissance arrived, and holy loving Christ do you ever end up powerful. There are literally no brakes to your expansion any more, and I didn't even have a single religious happiness bonus. Also, Order with all the giant happiness bonuses, especially Iron Curtain, is amazing. I had to roll over Arabia's filthy capitalist empire in Modern/Atomic (thank you for the distraction on the western front, Comrade Kamehameha) to stop them from winning before I could lift off, and every city I took actually added happiness. Guildencrantz fucked around with this message at 22:05 on Jul 26, 2013 |
# ? Jul 26, 2013 21:59 |
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I just played a game all the way to Navigation on Epic only to discover that my sea-based empire was really just built on a very strangely shaped lake blocked off by ice from the rest of the world. This is the worst feeling.
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# ? Jul 26, 2013 22:43 |
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Kubrick posted:I just played a game all the way to Navigation on Epic only to discover that my sea-based empire was really just built on a very strangely shaped lake blocked off by ice from the rest of the world. This is the worst feeling. Yeah I hate when that poo poo happens. At least you weren't playing on marathon though.
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# ? Jul 26, 2013 22:53 |
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Kubrick posted:I just played a game all the way to Navigation on Epic only to discover that my sea-based empire was really just built on a very strangely shaped lake blocked off by ice from the rest of the world. This is the worst feeling. I recently found out about the IGE mod, which has come in handy a few times after getting hosed by the map generator and I didn't want to regenerate a map after a couple hundred turns.
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# ? Jul 26, 2013 23:08 |
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What the hell is this Trireme doing
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# ? Jul 26, 2013 23:52 |
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Why don't you mind your own goddamn business?!
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# ? Jul 26, 2013 23:54 |
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He's not gonna listen to your rules dad
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# ? Jul 26, 2013 23:54 |
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Ok that is it. Alexander must die in EVERY GAME. I hate finding him in a game with me. As I mentioned before he just nabs all the CS and there is nothing I can do about it. I complete the quest, give money, and somehow or other Alexander grabs them. Then, I go to war with them and suddenly I have all these little pockets of resistance throughout the world ransacking my trade routes and harassing my units en route to the front line. It's like his own personal guerrilla army. On top of that he is currently sending Generals to surround my city. He is literally going to surround my city and cut it off from the rest of my civilization. There is absolutely nothing I can do about it since we're on a peace treaty. Stupid AI actually being smart tactically.
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# ? Jul 27, 2013 00:15 |
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Jastiger posted:Ok that is it. Alexander must die in EVERY GAME. I hate finding him in a game with me. As I mentioned before he just nabs all the CS and there is nothing I can do about it. I complete the quest, give money, and somehow or other Alexander grabs them. Then, I go to war with them and suddenly I have all these little pockets of resistance throughout the world ransacking my trade routes and harassing my units en route to the front line. It's like his own personal guerrilla army. On top of that he is currently sending Generals to surround my city. He is literally going to surround my city and cut it off from the rest of my civilization. There is absolutely nothing I can do about it since we're on a peace treaty. Stupid AI actually being smart tactically. He probably has a city behind your territory. I had a game where I was warring Russia and they snuck a city behind me, and for the entire war they were sending waves of settlers/workers/great generals at me, which intensified as they lost more and more ground. I thought it was fitting insane AI behavior for Russia until I found that city
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# ? Jul 27, 2013 00:23 |
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Jastiger posted:Ok that is it. Alexander must die in EVERY GAME. I hate finding him in a game with me. As I mentioned before he just nabs all the CS and there is nothing I can do about it. I complete the quest, give money, and somehow or other Alexander grabs them. Then, I go to war with them and suddenly I have all these little pockets of resistance throughout the world ransacking my trade routes and harassing my units en route to the front line. It's like his own personal guerrilla army. On top of that he is currently sending Generals to surround my city. He is literally going to surround my city and cut it off from the rest of my civilization. There is absolutely nothing I can do about it since we're on a peace treaty. Stupid AI actually being smart tactically. My first game in BNW as Poland (going for cultural victory) was hosed by Alexander. He had all the City States under his thumb with an impending world leader vote. He also had 40,000 gold and likely a superior. I'm still not sure how he accumulated so much in the first place.
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# ? Jul 27, 2013 00:28 |
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Verviticus posted:He probably has a city behind your territory. I had a game where I was warring Russia and they snuck a city behind me, and for the entire war they were sending waves of settlers/workers/great generals at me, which intensified as they lost more and more ground. I thought it was fitting insane AI behavior for Russia until I found that city He might have a city behind Rome, which may make sense according to your experience. I just took Kiev, his ally CS as a base to attack his capital. We fought and stalemated a bit and he was out teching me militarily. So we declared peace and now I have two Citadels blocking off access to Kiev. It is a good strategy because I was using that space to send more troops to the front lines. Now I have to go around or wait till I get airports to drop em in Kiev.
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# ? Jul 27, 2013 00:40 |
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When a new city increases the cost of technologies and social policies, do they increase the base or the current cost? If a policy costs 100, would each city add 15?
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# ? Jul 27, 2013 00:45 |
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Verviticus posted:He probably has a city behind your territory. I had a game where I was warring Russia and they snuck a city behind me, and for the entire war they were sending waves of settlers/workers/great generals at me, which intensified as they lost more and more ground. I thought it was fitting insane AI behavior for Russia until I found that city Speaking of workers and stuff, has anyone else noticed AI workers just hanging out in the middle of nowhere since BNW? I'll see city state workers half way across the continent, or AI civ workers hanging out by my territory doing literally nothing but run around.
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# ? Jul 27, 2013 01:09 |
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haha wow. e: VVVV haha whoops Jedi Knight Luigi fucked around with this message at 01:31 on Jul 27, 2013 |
# ? Jul 27, 2013 01:19 |
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You were missing a h there.
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# ? Jul 27, 2013 01:23 |
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I don't know, there's three crabs close and maybe one or two useful resources in the fog. Beeline optics and you might be able to salvage it!
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# ? Jul 27, 2013 01:30 |
Oh man, aside from needing to grab a few naval techs immediately that actually looks like a fun start. I'd want to try it anyway.
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# ? Jul 27, 2013 01:32 |
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Trade Routes can make Inland Sea a pretty rough map type. I had plenty of room, but my neighbors were Gustav and Alexander, neither of whom I was dumb enough to trust -- but in order to trade with the people beyond them, my caravans still had to go through their territory. When they inevitably backstabbed me together, I went from +37gpt to something hilarious like -50 as they pillaged all my routes. I guess in situations like that, trading post spam would have been a better idea than just hoping only one of them would act up.
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# ? Jul 27, 2013 01:33 |
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What is the best route to go as Ramses if I want to create a bunch of wonders? Rush tradition and what else?
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# ? Jul 27, 2013 02:39 |
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Fat_Cow posted:What is the best route to go as Ramses if I want to create a bunch of wonders? Rush tradition and what else? Tradition, start with marble, get the ancient wonders pantheon, build everything.
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# ? Jul 27, 2013 02:41 |
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uPen posted:Tradition, start with marble, get the ancient wonders pantheon, build everything. What about my research route? Go straight for Grand Library?
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# ? Jul 27, 2013 02:43 |
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Great library to jump to philosophy, build the national college. Then focus on whatever wonders you want for your victory type. The only hard part about early wonder spamming is a stumpy military, which will kill you above Prince.
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# ? Jul 27, 2013 02:53 |
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I'm gonna sound like the biggest noob ever, but after ~80 hours in Civ I had to come here to learn that you don't actually have to develop the techs to keep them at the same level (I played too much Rise of Nations back in the day D:), but focus on what's more relevant for your victory. However, is there any limit to this, or is it totally legit to abandon some branches to rush something?
Cable fucked around with this message at 03:02 on Jul 27, 2013 |
# ? Jul 27, 2013 03:00 |
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Cable posted:I'm gonna sound like the biggest noob ever, but after ~80 hours in Civ I had to come here to learn that you don't actually have to develop the techs to keep them at the same level (I played too much Rise of Nations back in the day D:), but focus on what's more relevant for your victory. However, is there any limit to this, or is it totally legit to abandon some branches to rush something? I often finish culture games without researching dynamite. You can even get all the way to Internet without it. I play King difficulty.
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# ? Jul 27, 2013 03:05 |
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I can never bring myself to follow that strategy either. So the optimal move, when my tech choices are 20 turns to research philosophy vs. say 3 to research archery, is to research philosophy?
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# ? Jul 27, 2013 03:07 |
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Cable posted:I'm gonna sound like the biggest noob ever, but after ~80 hours in Civ I had to come here to learn that you don't actually have to develop the techs to keep them at the same level (I played too much Rise of Nations back in the day D:), but focus on what's more relevant for your victory. However, is there any limit to this, or is it totally legit to abandon some branches to rush something? On a Pangea map I won't research Sailing until I find myself needing Biology or whatever.
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# ? Jul 27, 2013 03:10 |
Jedi Knight Luigi posted:haha wow. That actually looks fun. Did he upload his starting save for people to grab and use? Edit: Of course not. In fact it appears this has been uploaded before on Reddit and is probably not real as no one ever uploads a save file. 1st_Panzer_Div. fucked around with this message at 03:14 on Jul 27, 2013 |
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# ? Jul 27, 2013 03:10 |
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PostNouveau posted:I can never bring myself to follow that strategy either. God no. No one should ever go without Archery.
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# ? Jul 27, 2013 03:10 |
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Reveilled posted:What the hell is this Trireme doing Barbarian naval units seem to ignore ocean unit reqs. It can get pretty annoying, I had an Indonesia archipelago map where my threaded handful of routes to Boudicca kept getting snipped by triremes bouncing in and out of the ocean fog of war.
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# ? Jul 27, 2013 03:25 |
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Varjon posted:Great library to jump to philosophy, build the national college. Then focus on whatever wonders you want for your victory type. Not really a problem with Ramses, since he usually starts on a desert. Grab Desert Folklore instead of the ancient/classical wonders belief, then grab Holy Warriors and use faith to build your army. That desert start will often let you make the most of Chariot Archers to protect your poo poo, too. AI Ramses is a wonder pinata, but a human player ought to have no trouble defending his turf as Egypt. One of my favorite civs.
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# ? Jul 27, 2013 03:27 |
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PostNouveau posted:I can never bring myself to follow that strategy either. No, you'll be killed if you don't have archery. However it's perfectly viable to ignore useless techs (hunting, iron working etc etc) even if they're really fast to research.
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# ? Jul 27, 2013 03:30 |
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The Celts were wonderhogging in my game, so I loaded up a pile of Cho-Ko-Nu and a knight and took Edinburgh. Thanks for Ankgor Wat, Chichen Itza, the Great Lighthouse, the Hagia Sophia, the Mausoleum of Halicarnassus, the Oracle, the Parthenon, Stonhenge, and the Temple of Artemis, Boudicca! It even gave me enough new luxuries to keep my empire happy. EDIT: and now Catherine denounced me. You know, I haven't met anyone on the other continent, I might as well conquer this whole one while the getting's good. Glidergun fucked around with this message at 04:00 on Jul 27, 2013 |
# ? Jul 27, 2013 03:54 |
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So thoughts on which is better for a military victory, order or autocracy?
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# ? Jul 27, 2013 03:55 |
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I would love that start to death. Research pottery and build a shrine immediately and found the god of the sea pantheon for +1 hammer on work boats. With a lighthouse and god of the sea, that's 4f/2h? build a harbor for +to gold on those tiles and seaport for production and food again? Not sure on the exact numbers, especially for crabs, but those are going to be amazing tiles.
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# ? Jul 27, 2013 03:59 |
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FISHMANPET posted:So thoughts on which is better for a military victory, order or autocracy? Order has some good happiness benefits but Autocracy's aren't too bad (+2 happiness for every +XP building is especially great) and it actually gets some really nice boosts to its combat potential. Total War is awesome, the cheaper purchase cost is equally awesome, especially with Big Ben and the commerce policy for cheaper purchasing. Basically Autocracy will allow you to swarm the map with units and they will fight better than anyone else's. Order will allow you to maintain a vast empire more efficiently but not so much more that it outclasses Autocracy for pure warmongering. Especially since Total War is so good, especially if you missed Brandenburg Gate. Being able to poo poo out level 4 units an alarming rate is real fun. Dr. Video Games 0031 fucked around with this message at 04:06 on Jul 27, 2013 |
# ? Jul 27, 2013 04:03 |
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FISHMANPET posted:So thoughts on which is better for a military victory, order or autocracy? Freedom has the power of being right , communazi,, which is useful for anything.
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# ? Jul 27, 2013 04:06 |
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Order, there's a third tier policy that gives a free courthouse if you choose to annex a city when you capture it (but only just after you've captured it, you can't annex it later and get a free courthouse). That, and order has a lot better happiness-building bonuses than any other ideology. Happiness with production and science buildings? Don't mind if I do!Pvt.Scott posted:I would love that start to death. Research pottery and build a shrine immediately and found the god of the sea pantheon for +1 hammer on work boats. With a lighthouse and god of the sea, that's 4f/2h? build a harbor for +to gold on those tiles and seaport for production and food again? Not sure on the exact numbers, especially for crabs, but those are going to be amazing tiles. It's definitely a unique start, probably ranks well as a challenge. rudatron fucked around with this message at 04:24 on Jul 27, 2013 |
# ? Jul 27, 2013 04:10 |
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# ? May 30, 2024 13:35 |
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rudatron posted:Order, there's a third tier policy that gives a free courthouse if you choose to annex a city when you capture it (but only just after you've captured it, you can't annex it later and get a free courthouse). That, and order has a lot better happiness-building bonuses than any other ideology. Happiness with production and science buildings? Don't mind if I do! Autocracy gets +2 happiness on the barracks and walls lines of buildings, so it's no slouch on happiness, either. Courthouses aren't free for them, but half cost, if you choose to do so. Really, it just comes down to Total War (+25% military building production, +15 XP) and Mobilization (33% reduced gold cost for purchasing units) being amazing for making GBS threads out absurd amounts of high level units real quickly. They can also get 33% reduced unit maintenance for more gold saving, and their attack power buffs are great as well. Autocracy is pretty amazing. Also, you only need Optics to embark. Dr. Video Games 0031 fucked around with this message at 04:19 on Jul 27, 2013 |
# ? Jul 27, 2013 04:16 |