|
Maximum Tomfoolery posted:The best part about this is that you actually hacked the Matrix. If the admins had any amount of self-awareness they should have made your antics canon. Rarebit didn't really have that sort of power. I played MXO on and off with a college friend at the time, and while Rarebit was a fantastic guy who did fantastic work SOE actually kept him on a fairly short leash because they didn't want him to be SO good as to raise expectations for the game. They knew pretty much when they bought it for a song that the game was doomed, they were really just hoping to wring enough money out of the game to make it worth it before they took it behind the shed.
|
# ? Aug 11, 2013 21:14 |
|
|
# ? May 15, 2024 07:09 |
|
Maximum Tomfoolery posted:The best part about this is that you actually hacked the Matrix. If the admins had any amount of self-awareness they should have made your antics canon. Loved that aspect as well.
|
# ? Aug 11, 2013 22:13 |
|
So a pretty cool guy kept this MMO running for you guys entirely by himself, including creating and running RP events for you, for months, and you repaid him by abusing admin powers until he probably got fired? Go you! Way to stick it to those pubbies! (USER WAS PUT ON PROBATION FOR THIS POST)
|
# ? Aug 12, 2013 04:02 |
|
That was his job dude. I would also be interested in more stories, its not often you get people breaking into admin powers and actually having decent stories about it. Not sure why its even a debate for more of these stories, this thread exists for them.
|
# ? Aug 12, 2013 04:20 |
|
megane posted:So a pretty cool guy kept this MMO running for you guys entirely by himself, including creating and running RP events for you, for months, and you repaid him by abusing admin powers until he probably got fired? Go you! Way to stick it to those pubbies! He was actually mulling over leaving to start what he wanted to do, which was a web comic, for quite a while. It's likely he was going to leave at about that time anyway. Keeping up the game was really getting to him in terms of stress, and it was actually to the end of the storyline he was trying to do. He clearly had a point where he was going to quit in mind. There's a lot that really gets not told in all this, years of information. We also discussed in our group to absolutely not grief his events when he held them, and he held them every week day. I met the man at an SOE fanfaire(actually a couple of weeks after being banned by his request) and he was a chill dude. From everything we were getting from the little bits of information from him, he was just getting worn out being the one man development team. I have the utmost respect for him for keeping the game going, and knowing when to move on. He also did not by any means get fired for our actions. They brought in a developer that worked on MXO when they bought it that was working on another SOE project to patch what we were doing. He was not a coder, he very rarely coded, and he would not be held responsible for the code in the game. He seems to be doing great and seems happy now doing his webcomic. I'll talk with my friends from MXO and see if we've got any good stories that we can share. Honestly the admin ability story I thought would grab attention, be the easiest to understand with as little backstory as possible. It isn't the best story of grief and tears, only the flashiest and something I had screenshots to show for. Zudrag fucked around with this message at 04:37 on Aug 12, 2013 |
# ? Aug 12, 2013 04:21 |
|
Just an update on the brief story I mentioned a few pages back (I'll just quote it):Thumbtacks posted:There's a wow addon called Speakinspell, which will basically yell out (or some variation of communication) whatever you want when you activate a spell. This was, I assume, made so that when you activate Bloodlust or some kind of aoe healing, you can announce it to everyone. He then got muted by the GMs, supposedly pending investigation. He was apparently reported by roughly 300 players, which is impressive when a raid's only got 25 people in it. Well, he's not muted anymore. But that hasn't stopped him from using it. He's adjusted his timing so it's only once every five seconds, in an effort to not make pubbies mad. They still got mad, of course, so then I decided to step up. Last time I ran something with him, I made sure I was the raid leader. I don't have speakinspell set up normally like he does, so generally people don't notice. Until, that is, I pop Bloodlust. When I pop Bloodlust, I blare the complete lyrics to Power by Kanye West over raid warnings. (And if you've never seen raid warnings, it's giant text in the middle of your screen with an airhorn sound). The rage is so thick you could cut it and serve it on toast. It's glorious.
|
# ? Aug 12, 2013 04:57 |
|
Thumbtacks posted:When I pop Bloodlust, I blare the complete lyrics to Power by Kanye West over raid warnings. Yeezy posted:Do it better then anybody you ever seen do it
|
# ? Aug 12, 2013 06:51 |
|
I picked it more for the titular NO ONE MAN SHOULD HAVE ALL THAT POWUH, but in general everything I'm doing is relevant enough that it technically can't be reported for spam.
|
# ? Aug 12, 2013 07:00 |
|
What happens when a crew of players trying to exchange two human controlled hostages in the back of a truck get sloppy? https://www.youtube.com/watch?v=_C-g0T3O_nM Thanks to the Arma engine, as long as the truck is moving, nobody can use the "get out" action. Maybe not the most visually exciting video, but the ensuing chatter makes it completely worth the time. RoadCrewWorker fucked around with this message at 12:36 on Aug 12, 2013 |
# ? Aug 12, 2013 12:32 |
|
RoadCrewWorker posted:What happens when a crew of players trying to exchange two human controlled hostages in the back of a truck get sloppy? This is a pretty brilliant grief, and they're pretty awesome for not losing their poo poo and taking it in stride. The bit where they tried to bargain/help some random players into derailing the thing before realizing that the players intended to kill the "hostages" was pretty great as well. As was the guy pulling alongside the thing, chasing it for half a mile, crashing into it repeatedly to try and run it off the road, before giving up and yelling "PULL OVER!" over local mic chat like he was some sort of cop. Archonex fucked around with this message at 13:34 on Aug 12, 2013 |
# ? Aug 12, 2013 13:30 |
|
What's the intended mission? One team has to trade the hostages for an ammo truck, hostages goal is to escape?
|
# ? Aug 12, 2013 17:56 |
|
Croccers posted:What's the intended mission? You have the hostages, bandits, OPFOR and BLUFOR. The bandits have the hostages and want to trade them for a truck full of ammo, but they would also like to keep the hostages if possible. OPFOR has the Ammo truck, they want the hostages and don't really want to pay for them. BLUFOR is a small team of special forces guys who want to rescue the hostages, they have less people but they've got a helicopter and maybe some better gear than the rest. It's basically a three-way CTF game where the flag tries to run away and everyone usually ends up killing each other. The ARMA engine leads to some interesting situations, like hostages pick-pocketing grenades from their captors, stealing cars, and trolling their captors into doing stupid things: https://www.youtube.com/watch?v=cwcANrCy8mA https://www.youtube.com/watch?v=H7ed96GR7Hs
|
# ? Aug 12, 2013 18:19 |
|
Avulsion posted:The ARMA engine leads to some interesting situations, like hostages pick-pocketing grenades from their captors, stealing cars, and trolling their captors into doing stupid things: Even the beginning of this video is just amazing. The "leader" tells one of his own to drop his pistol, so the hostage picks it up.
|
# ? Aug 12, 2013 20:18 |
|
CrazyLittle posted:Even the beginning of this video is just amazing. The "leader" tells one of his own to drop his pistol, so the hostage picks it up. Yeah if the bandits kill the hostages (before they get the ammo), they lose. So the hostages have a free pass to be dicks.
|
# ? Aug 12, 2013 20:55 |
|
So can you have multiple winners? Where the bandits can escape with the ammo, leaving the OPFOR and BLUFOR to fight over the hostages?
|
# ? Aug 12, 2013 21:32 |
|
So what do the hostages actually want? To get rescued by BLUFOR? Or just get away from the bandits? Or not be taken by any of the factions?
|
# ? Aug 12, 2013 21:42 |
|
The hostages want to get rescued by BLUFOR, the Independents want to get the ammo truck, OPFOR wants the hostages. It rarely works out that smoothly.
|
# ? Aug 12, 2013 21:47 |
|
Taciturn Tactician posted:So what do the hostages actually want? To get rescued by BLUFOR? Or just get away from the bandits? Or not be taken by any of the factions? In theory the hostages want to be rescued by BLUFOR, in practice they want to make their captors miserable. I don't actually play Dark Business, I just follow the ShackTac guys on youtube. They mostly play ARMA and ARMA mods, with a few other games thrown in. It's equal parts milsperg and loving around. The Clown: http://www.youtube.com/user/CHKilroy/videos The Professional: http://www.youtube.com/user/Dslyecxi/videos The Quirky Austrailian: http://www.youtube.com/user/Beaglerush/videos
|
# ? Aug 12, 2013 21:49 |
|
Avulsion posted:In theory the hostages want to be rescued by BLUFOR, in practice they want to make their captors miserable. The theory and practice don't seem at odds. If the hostages want to go with blufor then it is in their best interest to gently caress with the independents to get them and opfor misplaced and distracted. Hostage griefing is seemingly built in and accounted for in the scenario which is really cool.
|
# ? Aug 13, 2013 16:29 |
|
In Call of Duty: Modern Warfare 3, a rifle-mounted grenade launcher is commonly referred to as a "noob tube" because you're not supposed to use it or something. https://www.youtube.com/watch?v=Dt7WAyT2hcI&t=19s Most of this guy's videos suck, but goddamn the tears in this one EDIT: Is there a way to strip annotations and custom cover images from an embedded video? Pittsburgh Lambic fucked around with this message at 21:57 on Aug 13, 2013 |
# ? Aug 13, 2013 21:44 |
|
Pittsburgh Lambic posted:In Call of Duty: Modern Warfare 3, a rifle-mounted grenade launcher is commonly referred to as a "noob tube" because you're not supposed to use it or something. I'm not sure if this has been fixed since then, but in MW2 there was a perk that let you switch between loadouts at will. Using it would give you full ammunition for whatever kit you switched to. Cue players using this to give themselves infinite rifle grenades.
|
# ? Aug 13, 2013 21:48 |
|
The Droid posted:I'm not sure if this has been fixed since then, but in MW2 there was a perk that let you switch between loadouts at will. Using it would give you full ammunition for whatever kit you switched to. Cue players using this to give themselves infinite rifle grenades. It was quite appropriately named "One-Man-Army", and gave you infinite rifle grenades, regular grenades, ammo, and all the assorted tool items. You could just swap classes mid-battle, making it one of the best perks in the game if you have the right setups.
|
# ? Aug 13, 2013 21:51 |
|
The Droid posted:I'm not sure if this has been fixed since then, but in MW2 there was a perk that let you switch between loadouts at will. Using it would give you full ammunition for whatever kit you switched to. Cue players using this to give themselves infinite rifle grenades. Grenade launchers in MW2 were (and still are) pretty much broken compared to every MW since. I found a method that was more infuriating than the ammo thing because realistically your lifespan is quite short in that game and the kit switching to get the ammo took a bit of time and didn't allow you to use the sleight of hand perk. I would use sleight of hand on a gun with an underslung grenade launcher. Sleight of hand not only made you reload fast as poo poo, but it made you switch weapons and weapon modes super fast. So I would instantaneously switch to the grenade launcher and fire off two grenades real quick then rapidly switch to the thumper secondary (same as the underslung grenade launcher in damage, modeled after an m79) an then crack off two more grenades. This meant 4 grenades in about 10 seconds with sleight of hand and combined with the danger close perk it turns the already powerful grenades into basically scud missiles. Using the aforementioned technique I could basically carpet bomb an area in seconds. I rarely saw other people do it, because of other powerful perks and the fact the the thumper was slow to use and other versatile secondaries existed, but with both perks equipped the combination of the grenade launcher and thumper was monstrous. The best part was the thumper had the same arc and explosion as the underslung grenade launcher, so you didn't have to make adjustments and since I was using both so much I got the arc down to the point where I could make eye of the needle shots and blow up a whole room through a crack. I almost felt bad using the build. It was so good it wasn't really a grief except for the fact that the community viewed excessive grenades as griefing (people got very angry about this in that game). While all of that isn't impressive the fun part would be killing people with my special title and emblem. The emblem was the little picture of the guy getting hit by a grenade which was easy to unlock, but the title was a special thumper one that took 2500 kills to get that I rarely (if ever) saw. That one really set people off. Seltzer fucked around with this message at 22:10 on Aug 13, 2013 |
# ? Aug 13, 2013 22:07 |
What makes that whining double-funny is that grenade launchers were nerfed into the ground between MW2 and MW3. In Core, the single-shot launchers need a direct contact hit (on a spastic target with a slow, arcing grenade) to kill on the first shot. The XM25 usually takes 3-4 grenades to put a guy under. That's Hardcore, though. Everyone dies in 1-2 bullets from any weapon. They wouldn't be saying a peep if he was just rocking an MP7 and going 48-0 instead of loving with them and going 20-12 with the second-least powerful weapons in the game.
|
|
# ? Aug 13, 2013 22:11 |
|
Pittsburgh Lambic posted:In Call of Duty: Modern Warfare 3, a rifle-mounted grenade launcher is commonly referred to as a "noob tube" because you're not supposed to use it or something. I don't think I will understand why people, teenagers in particular, have the strange compulsion to start singing slurs/cursewords/threats over the internet. I can only assume they realize that constantly threatening to rape someone and their family becomes redundant and so decide to add a little spice to keep things fresh.
|
# ? Aug 13, 2013 23:35 |
|
Pittsburgh Lambic posted:In Call of Duty: Modern Warfare 3, a rifle-mounted grenade launcher is commonly referred to as a "noob tube" because you're not supposed to use it or something. https://www.youtube.com/watch?v=unLZ3FhuxlA This happens in Planetside 2 as well, except the engineer class (which can get the UBGL) can just straight up have infinite ammo. Cue Goons racking up thousands of kills with their grenade launchers, doing what the goon in the above video does. People get pissed to no end if they find out you use it, and refuse to even touch the UBGL themselves, despite the fact that it lets you do poo poo like this. So now, whenever I'm done playing the game, I just post my stats on the 4chan Planetside 2 thread. If someone takes the bait I can completely derail the next 20-30 posts or more to just be people whining about how terrible I am for using the grenade launcher by continuously posting UBGL session stats. I don't even know if this counts as griefing or not because we just play the game legitimately and piss people off. We've had people quit the server because of us, racked up dozens of deleted threads on the official forums, and I'm pretty sure at this point the other factions in Planetside 2 actively run away from us during goon prime time.
|
# ? Aug 13, 2013 23:56 |
|
Pittsburgh Lambic posted:In Call of Duty: Modern Warfare 3, a rifle-mounted grenade launcher is commonly referred to as a "noob tube" because you're not supposed to use it or something. More specifically, it's called that because it's a weapon that doesn't require much skill but can still get a reasonable amount of kills, thus making the perfect weapon for new people who are still learning how the game works and how the maps are laid out and stuff like that. However, once you've accumulated some skills you're better off switching to one of the higher skill weapons. It's quite good game design, giving new players an option to be reasonably effective without being so effective that they won't move on to a new strategy. However, it's that very low-skill mid-reward aspect of it that makes a lot of assholes really mad when you get "cheap" kills with it.
|
# ? Aug 14, 2013 00:14 |
|
What does "skill" even mean in this context, and why is it more important than your team winning the round/you topping the scoreboard in a free-for-all?
|
# ? Aug 14, 2013 00:26 |
|
proof of concept posted:What does "skill" even mean in this context, and why is it more important than your team winning the round/you topping the scoreboard in a free-for-all? Basically how much personal experience it takes to do a worthwhile job with the weapon. The idea is that other things are harder to use, but if you know what you're doing you'll get better result out of them.
|
# ? Aug 14, 2013 00:30 |
|
Notice how the guy in that one video said "use a sniper rifle you human being." He thinks using a sniper rifle takes the most skill to get points with. He honestly believes that someone will look up his stats, see his points, then look at what weapon he used to get most of those points and say "Wow, all that with a sniper rifle? This guy is better than Jeff K himself!"
|
# ? Aug 14, 2013 00:31 |
|
01011001 posted:Basically how much personal experience it takes to do a worthwhile job with the weapon. The idea is that other things are harder to use, but if you know what you're doing you'll get better result out of them. I'm betting that the second half of the question that you didn't answer is what's behind the rage.
|
# ? Aug 14, 2013 00:32 |
|
I don't see what everyone gets so drat mad about, it's just flat out baffling to me. If I play a shooter, I kill people any way I can. I go for body shots with a shotgun, stab people with a knife when they get close, and if they're clustered they're getting a rocket launcher or a grenade launcher. Why would you play in any way that limits you if you still get slaughtered while you're doing it?
|
# ? Aug 14, 2013 00:33 |
|
proof of concept posted:I'm betting that the second half of the question that you didn't answer is what's behind the rage. Skill is more important than winning the round to them because it makes you better. It's one thing to get lots of points, it's another thing to get those points with a weapon considered more difficult to use.
|
# ? Aug 14, 2013 00:35 |
Of course they then get all pissy as hell if you use a gimmick/joke weapon to kill them a few times.
|
|
# ? Aug 14, 2013 00:47 |
Nothing is more gimmicky than a device that launches a fragmentary explosive at the enemy. REAL men fight with claymores.
|
|
# ? Aug 14, 2013 00:48 |
|
Cojawfee posted:Skill is more important than winning the round to them because it makes you better. It's one thing to get lots of points, it's another thing to get those points with a weapon considered more difficult to use. Ah, the old David Sirlin dilemma. The fact that you are guaranteed to enrage people if you 1) find a game where "skillful" play does not correlate 1:1 with effective play and then 2) win the game by focusing on effective play over "skillful" play is like the Fundamental Theorem of Griefing.
|
# ? Aug 14, 2013 00:49 |
|
Okay then since noob tubes are such a bad thing here's a video of a guy using claymores and a rocket launcher alongside his noob tube because he wants to get more skilled at farming up death threat points. https://www.youtube.com/watch?v=S_KBYWYppsw&t=17s
|
# ? Aug 14, 2013 01:15 |
|
Pittsburgh Lambic posted:Okay then since noob tubes are such a bad thing here's a video of a guy using claymores and a rocket launcher alongside his noob tube because he wants to get more skilled at farming up death threat points. Man, what is it with FPS gamers and control issues? And with Canadian New Mexicans? e: And what the hell is the juggalo mafia? PerrineClostermann fucked around with this message at 01:27 on Aug 14, 2013 |
# ? Aug 14, 2013 01:25 |
|
Man, the New Mexican Juggalo Mafia is some scary poo poo!!! What is a juggalo? Click here to find out!
|
# ? Aug 14, 2013 01:28 |
|
|
# ? May 15, 2024 07:09 |
INTEL: Grenade launchers are nearly as useless in BO2 core as they were in MW3. And that ship stern that he's hiding in? That 10x10ft area in the shade is the other team's spawning point and one of the most notorious ones to get permanently trapped in. The one on the opposite side of the ship is almost as bad. All the people running in there for free kills are, in fact, the campers and scrubs themselves.
|
|
# ? Aug 14, 2013 01:32 |