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Pvt.Scott
Feb 16, 2007

What God wants, God gets, God help us all

FISHMANPET posted:

So Japan kind of sucks now since their UU requires Iron and Iron is much harder to find, right?

Also gently caress Gandhi.

It actually takes a super rare world wonder to make now: Grorious Mountain of Hanzo Steel.

On the bright side, they gained a point of strength.

Check city states or trade for it. I like doing that with uranium and then dropping nukes on the seller.

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Jastiger
Oct 11, 2008

by FactsAreUseless
I'm playing through and want to beat the game with every civ for the achievements. I am Sweden this go around...what redeeming quality does this Civ have AT ALL?

isndl
May 2, 2012
I WON A CONTEST IN TG AND ALL I GOT WAS THIS CUSTOM TITLE

FISHMANPET posted:

So Japan kind of sucks now since their UU requires Iron and Iron is much harder to find, right?

Samurai are already kinda iffy given that they're a Longsword replacement, though they aren't terrible. The UA is really where Japan's strength is, because being able to win fights even while wounded pays off in the long-term.

Jastiger posted:

I'm playing through and want to beat the game with every civ for the achievements. I am Sweden this go around...what redeeming quality does this Civ have AT ALL?

On bigger maps with more civs, you can really stack those DoF bonuses for massive Great Person growth. Given that Tourism is mostly tied to how many writers/artists/musicians you can pump out, this is good for a cultural victory. The Carolean is awesome because it has free March (you can skip Drill/Shock 2/3 and go straight into Cover promotions), but the Hakkapellita is mostly useless.

Beige
Sep 13, 2004
I, like others, have posted in the past about losing interest in a game after around 100 turns. Well, I just finished a game for the first game after 200 hours of playing Civ V. The game itself took 24 hours and was won by building a space rocket although I was very close to diplomatic and cultural victories.

The ability to build nukes does terrible things to whatever peaceful intentions you set off with.

Pvt.Scott
Feb 16, 2007

What God wants, God gets, God help us all

Beige posted:

I, like others, have posted in the past about losing interest in a game after around 100 turns. Well, I just finished a game for the first game after 200 hours of playing Civ V. The game itself took 24 hours and was won by building a space rocket although I was very close to diplomatic and cultural victories.

The ability to build nukes does terrible things to whatever peaceful intentions you set off with.

Nukes are just fireworks to celebrate Man's ascendency to the stars.

Jedi Knight Luigi
Jul 13, 2009
Any word on when the Japan and America updates are due?

Brannock
Feb 9, 2006

by exmarx
Fallen Rib
Oh geez this start:



I'm thinking straight to God of the Sea then Petra and try to stack as many trade routes as possible into here.

JayMax
Jun 14, 2007

Hard-nosed gentleman

Brannock posted:

Oh geez this start:



I'm thinking straight to God of the Sea then Petra and try to stack as many trade routes as possible into here.

I don't think I've ever seen a better start.

Kyrosiris
May 24, 2006

You try to be happy when everyone is summoning you everywhere to "be their friend".



Brannock posted:

Oh geez this start:



I'm thinking straight to God of the Sea then Petra and try to stack as many trade routes as possible into here.

That city is going to grow like a weed.

Platystemon
Feb 13, 2012

BREADS
That start is merely good. It doesn’t have a river, and it only has one luxury besides whales. Whales make good tiles, but I’d rate them as the worst luxury because of how common they are.

Sea resources are great and all, but I’d prefer to have good land tiles so that I can put off that part of the tech tree for a while.

Platystemon fucked around with this message at 03:09 on Aug 16, 2013

Phobophilia
Apr 26, 2008

by Hand Knit
What are rivers for in BNW anyway? Irrigation plus some bonus gold from trade routes (and hydroplants in the late game?).

Celery Face
Feb 18, 2012
There's so much stuff I'm learning in this game that really should have been common sense in hindsight. Building a city in between Catherine The Great and Attila The Hun's lands is a very bad idea when you have a crappy military. It wasn't that much of a surprise when they instantly declared war on me.

Also, Askia and Montezuma aren't very subtle, they might as well have huge signs above their heads that say "I am going to attack you."

The references in the game are great, I love how the achievement for getting all the tradition policies is called Master Of The House, which is a insanely catchy song from Les Miserables and a line from Fiddler On The Roof's opening song. There's another good one for being the first to research horse riding as Catherine, though she didn't actually die while having sex with a horse, she died from a stroke while straining to take a dump. Helsinki's also has the best city state theme, it's the levan polkka.

Celery Face fucked around with this message at 03:14 on Aug 16, 2013

Platystemon
Feb 13, 2012

BREADS

Phobophilia posted:

What are rivers for in BNW anyway? Irrigation plus some bonus gold from trade routes (and hydroplants in the late game?).

They also allow you to build water mills and gardens. In Brave New World I consider a garden to be a very important for my guild city, usually my capital. Depending on the difficulty, it may be possible to get the Hanging Gardens and build a garden without fresh water.

That reminds me of another thing that start could use more of: forests for chopping. It’s nice to have a few for early‐game wonders.

Pvt.Scott
Feb 16, 2007

What God wants, God gets, God help us all

Phobophilia posted:

What are rivers for in BNW anyway? Irrigation plus some bonus gold from trade routes (and hydroplants in the late game?).

Water mills are ok for an early industry and food boost. Rivers can be handy in a defense situation too. Stops movement, 20% attack penalty, etc.

E: Oh yeah, the garden too. Beat anyway.

Precambrian Video Games
Aug 19, 2002



Rivers give +25% to trade route gold, so that Addis Ababa could have used one.

JayMax
Jun 14, 2007

Hard-nosed gentleman

Platystemon posted:

That start is merely good. It doesn’t have a river, and it only has one luxury besides whales. Whales make good tiles, but I’d rate them as the worst luxury because of how common they are.

Sea resources are great and all, but I’d prefer to have good land tiles that I can put off that part of the tech tree for a while.

You're overestimating luxury resources or underestimating fish (which got a nice boost in BNW). An extra 4 happiness doesn't make a big difference in the long run. At least 6 sea resources means incredible growth and production. The mountains make it easier to defend and let you build an observatory, which combined with the insane population this city's bound to get will make for an amazing science city. The desert hills for Petra is just the cherry on top.

You should plan to put some points in the Patronage tree along the way to get some city-state happiness in order to support this.

e: What's the final yield of a fish tile, with God of the Sea? Something like 6 food, 3 hammers, 1 gold?

JayMax fucked around with this message at 03:26 on Aug 16, 2013

Speedball
Apr 15, 2008

I like most of the scenarios but GOOD GRAVY the viking invasion one is so boring. No frills, no science, no strategy, no culture, no happiness.

Pvt.Scott
Feb 16, 2007

What God wants, God gets, God help us all
How broken would a civ be if its special power was being able to work 4 tiles out?

Platystemon
Feb 13, 2012

BREADS

Pvt.Scott posted:

How broken would a civ be if its special power was being able to work 4 tiles out?

It would be a terrible UA unless it also came with the ability to buy tiles that far out, and even then, I think it would be one of the weaker abilities.

There are plenty of tiles to work in the first three rings, cities often overlap, and if you need a tile in the fourth ring for its resource, you can always place a citadel to get it.

Dr. Video Games 0031
Jul 17, 2004

Jedi Knight Luigi posted:

Any word on when the Japan and America updates are due?

Nothing concrete but from the polycast episode firaxis devs were on, it sounded like they expect the update to be finished sometime this fall. So... a while still.

Deep Winter
Mar 26, 2010
I ... Think I've lost this game. Standard speed, pangea, huge, Poland, trying the liberty + tradition opener. My timings were a bit off, but whatever, I have the tech lead. Teched all the way up to internet, +328 tourism. I check the tourism countdown thing until they are influential; 33, 32 a few 200s, nothing a few great musicians won't fix.

Then there's Greece. 3,999 turns. I check his culture: 46,975. I have most of the culture wonders, it's turn 360. Including ideologies he has 23 policies. I have 29, including aesthetics.

He also owns every city state and will win but diplomacy if I don't take some of them.

gently caress Greece.


He won. In a huge pangea map I was somehow geographically isolated, and most of my trade routes went to city states. He voted to embargo them. And all of his city states had 200-300 influence each for him, I had no where near the gold to buy out the three it would have taken.

I actually did manage to buy one, on the turn before the world leader vote. I press next turn, it rolls to Greece's turn, he succeeded in couping the CS I took, taking it right back.


Not fun playing on harder difficulties when the ai cheats.

How to win every game: diplomacy! Get all the city states, you win.

Deep Winter fucked around with this message at 04:26 on Aug 16, 2013

Brannock
Feb 9, 2006

by exmarx
Fallen Rib

Pvt.Scott posted:

How broken would a civ be if its special power was being able to work 4 tiles out?

At the point where you would want to work the 4th ring, you probably have enough citizens that you'd be better off placing them as specialists.

AriadneThread
Feb 17, 2011

The Devil sounds like smoke and honey. We cannot move. It is too beautiful.


Dr. Video Games 0031 posted:

Nothing concrete but from the polycast episode firaxis devs were on, it sounded like they expect the update to be finished sometime this fall. So... a while still.

Oh, they were on an episode? I don't usually listen, but do you happen to know off hand which episode it was?

AngryBooch
Sep 26, 2009

Deep Winter posted:

I ... Think I've lost this game. Standard speed, pangea, huge, Poland, trying the liberty + tradition opener. My timings were a bit off, but whatever, I have the tech lead. Teched all the way up to internet, +328 tourism. I check the tourism countdown thing until they are influential; 33, 32 a few 200s, nothing a few great musicians won't fix.

Then there's Greece. 3,999 turns. I check his culture: 46,975. I have most of the culture wonders, it's turn 360. Including ideologies he has 23 policies. I have 29, including aesthetics.

He also owns every city state and will win but diplomacy if I don't take some of them.

gently caress Greece.

Target the cultural city-states, they're probably giving Greece an insane advantage.

Dr. Video Games 0031
Jul 17, 2004

AriadneThread posted:

Oh, they were on an episode? I don't usually listen, but do you happen to know off hand which episode it was?

Episode 178.

Jastiger
Oct 11, 2008

by FactsAreUseless
What is this talk about updates? Have there been any updates? Is there a repository for all the updates that exist or are coming down the pipe?

Xae
Jan 19, 2005

PostNouveau posted:

Early culture wonders are pretty tough. I think the AIs will ALWAYS begin the game going for a certain victory:

Greece/Venice/Austia go for Diplomacy

Siam/Korea go for Tech

Zulu/Aztec go for Domination

I'm sure I'm missing some, but the other 35 or so civs go for culture. There's variance in how they go about it, like Egypt will spam wonders and Shoshone/Polynesia will poo poo out cities, but they're doing that to pursue culture victories.

I have found that you can gently caress their AI by trying to "give" them faith.

If you spread a religion to them that will give them faith generation they will eventually found a religion. Once they found a religion the AI will completely switch gears and focus on that instead.

RagnarokAngel
Oct 5, 2006

Black Magic Extraordinaire

Jastiger posted:

What is this talk about updates? Have there been any updates? Is there a repository for all the updates that exist or are coming down the pipe?

Just stuff through the grapevine about a patch to change Japan and Americas UA (among other things I'm sure).

AriadneThread
Feb 17, 2011

The Devil sounds like smoke and honey. We cannot move. It is too beautiful.



Thanks!

Echo Chamber
Oct 16, 2008

best username/post combo
I just hope if they're changing the American UA, it'll still be called "Manifest Destiny" and be designed around that. It just seems so right to have the U.S. in the game defined entirely by expanding like dicks and pushing everyone out of its way.

Kooriken
Dec 27, 2012

This thread is beneath my talent, but I....shall elevate it.

Echo Chamber posted:

I just hope if they're changing the American UA, it'll still be called "Manifest Destiny" and be designed around that. It just seems so right to have the U.S. in the game defined entirely by expanding like dicks and pushing everyone out of its way.

New American UA:

May settle cities closer to other cities than usually allowed. Any tiles that would be in the new city's intial ring that are of a different nation are flipped to America's control. May buy enemy-owned tiles within 3 tiles of one of your cities for double usual price of a tile purchase.

Marketing New Brain
Apr 26, 2008
I'd actually like the ability to GG bomb city states without it declaring war.

Kaal
May 22, 2002

through thousands of posts in D&D over a decade, I now believe I know what I'm talking about. if I post forcefully and confidently, I can convince others that is true. no one sees through my facade.
Gah, domination victory is for masochists. I take one too many undefended cities, and suddenly barbarians are popping up all over my empire and they're way more irritating to kill off than the three other civilizations I was battling before on Emperor. Simultaneously, my cities stop producing so my entire economy stalls out. The other victory types are so much easier - and diplomatic victory is completely brainless in comparison. Firaxis: If you didn't want me to use combat units why did you put them in the gameeeeeee

Fur20
Nov 14, 2007

すご▞い!
君は働か░い
フ▙▓ズなんだね!

Kaal posted:

Gah, domination victory is for masochists. I take one too many undefended cities, and suddenly barbarians are popping up all over my empire and they're way more irritating to kill off than the three other civilizations I was battling before on Emperor. Simultaneously, my cities stop producing so my entire economy stalls out.
Domination is actually pretty easy to keep in check, you just gotta get out of the GnK/vanilla mindset of keeping every city you capture. Don't be afraid to burn all but the capitals on your road to victory (unless one has a unique luxury you won't get anywhere else); if you start early (or end late) enough, the capitals will more than balance themselves in terms of unhappiness generated.

Bloodly
Nov 3, 2008

Not as strong as you'd expect.
Because I Are Dumb: Forests. Chop or not, and when?

Berk Berkly
Apr 9, 2009

by zen death robot

Bloodly posted:

Because I Are Dumb: Forests. Chop or not, and when?

Chop when you are rushing critical units/wonders out, like that turn 30 GL. Ideally chop forests on tiles that you plan planting farms/mines on anyway and thus gonna need to chop regardless. Particularly those with rivers.

Super Jay Mann
Nov 6, 2008

Lumbermill forests are terrible tiles that become okay tiles on Sci Method, which is far too late for my tastes. Otherwise they are useful only when there are absolutely no hills whatsoever in sight or the tile is tundra. Unless you're The Iroquois I say chop, chop, and then chop some more.

JayMax
Jun 14, 2007

Hard-nosed gentleman
I rarely chop unless I'm racing for a wonder or the forest is on a hill. Lumber mills aren't that great, but I tend to value production over pretty much anything else.

Prop Wash
Jun 12, 2010



Echo Chamber posted:

I just hope if they're changing the American UA, it'll still be called "Manifest Destiny" and be designed around that. It just seems so right to have the U.S. in the game defined entirely by expanding like dicks and pushing everyone out of its way.

New American UA: When playing as America, all other leaders denounce you every turn. Denouncements have no diplomatic effect and no negative modifiers. It will be known as "Internet Forums."

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gonadic io
Feb 16, 2011

>>=

JayMax posted:

I don't think I've ever seen a better start.


That city has 9 spices, a gems, a wine and some bananas AND I got a pop from a camp. Anybody trying to get to me over land has to go through at least one city state and a narrow mountain pass.

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