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I am Reverend posted:Are there any good mods that buff the less impressive civs? I want to like Washington but apparently Firaxis is a bunch of godless commies because America is pretty clearly the worst civilization, with the only one giving it any competition being Germany. Any combination of, like, 25% border growth, faster settler production, or double yield for hexes a city is founded on would be so much better for landgrabbing than the almost totally useless UA it has right now. Is this a weird joke that I don't get? Washington is really powerful with my playstyle of teching up and conquering everything in the late game.
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# ? Aug 30, 2013 07:23 |
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# ? May 31, 2024 20:52 |
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Washington is widely considered to be bottom tier and theyre actually changing it in an upcoming patch. None of the civs are "bad" but washington is pretty boring and to a degree, outdone by the shoshone.
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# ? Aug 30, 2013 07:34 |
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RagnarokAngel posted:Washington is widely considered to be bottom tier and theyre actually changing it in an upcoming patch. I think mods have totally ruined my perspective. I won't go back to the base game, just hope the new patch won't make Washington completely bonkers in my future games.
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# ? Aug 30, 2013 08:08 |
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What the heck mods are you using that would affect that?
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# ? Aug 30, 2013 08:10 |
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RagnarokAngel posted:What the heck mods are you using that would affect that? Really loving big maps. No one can conquer the world except Shaka with his giant armies until Washington starts raining bombers on everybody. It's hard to move quickly without planes when everything is so far apart. Even then someone (me) usually gets a science victory, I'm going to try a domination-only Marathon game soon to see what happens.
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# ? Aug 30, 2013 08:18 |
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Kyrosiris posted:Amazon sales time! CiV Gold + BNW for $30, or BNW stand-alone for $15. I bought this game just 10 days ago for full price! Ugh, whatever, I got my money's worth, but I really wish I could have picked up Gold for the same price. Does anyone know a really fun set up? I played Brazil in a jungle world, and the amount of culture I was getting was absolutely hilarious once I unlocked acoustics. I am considering playing Elizabeth in some islands map, but it doesn't sound as fun as it should be.
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# ? Aug 30, 2013 09:31 |
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For my first Immortal playthrough I have decided to use this strat. http://forums.civfanatics.com/showpost.php?p=12616398&postcount=60 I'm guessing the goal of the scouts is to find Religious CSs, but i'm wondering if 3 is a bit overkill on standard size maps.
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# ? Aug 30, 2013 09:58 |
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It's not if it's a pangaea, but if it's continents it probably is.
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# ? Aug 30, 2013 10:01 |
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I like playing Emperor because I have a higher success rate at getting my favorite wonders. I'm too scared to try Immortal, but my games are close enough in Emperor that I don't usually win until turn 350 or so. Anyways, does anyone know a really fun religion strategy? I usually go for religious texts and then spend my prophets/missionaries all over my continent to maximize gold from tithe, but I'm curious if there might be better ways of playing a faith-based game.
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# ? Aug 30, 2013 10:27 |
Ways to have fun with faith: Ghandi on pangaea with +growth founder, +food temples and shrines, swords from plowshares. Send food to your capital all game long (if Delhi is coastal even better!). Try and grab the hanging gardens and then prioritize food tiles above all else. Run minimal specialists until you've grabbed -food and -unhappiness from freedom. If you tech straight to medical labs, Delhi can easily have 60+ people in it by turn 300 on standard. Byzantines with tithe, religious texts and itinerant preachers. If there's a lot of high population cities, by late-game you'll be making more income from tithe than from your trade routes and city output. Alternatively, you can grab all 3 religious buildings and the reformation belief that gives you tourism from them. Then build a shitload of cities and win a hilariously early cultural victory. Sandstorm map type with faith from desert tiles and holy warriors can let you crank out 3-5 cho ku nu's the moment they're researched. This will let you conquer your two nearest neighbors unless they're early powerhouses. Liberty with jesuit education also works well. If you can ICS without getting obliterated by the AI, buying 6-12 copies of a science building with faith will make your science graph climb vertically after you blast off in space.
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# ? Aug 30, 2013 11:26 |
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Khagan posted:For my first Immortal playthrough I have decided to use this strat. Seriously, I play large maps, and even then by the time I get a 2nd scout out on immortal, all the goody huts are gone already.
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# ? Aug 30, 2013 15:23 |
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Khagan posted:For my first Immortal playthrough I have decided to use this strat. It's to find CSes, Natural Wonders, and other civs to trade with, all of which are important for early game gold/happiness boosts. I find I usually want three scouting units on a Pangaea, which sometimes is 3 scouts or other times is 2 scouts and my initial warrior.
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# ? Aug 30, 2013 15:23 |
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gggiiimmmppp posted:Unless you want to play at launch, in which case the law of preorders applies There is no exception to this rule. What is the law of preorders? e: One thing I wish the game would do is not allow you to build a trade unit if there are no trade partners in range. I know, I know, I need to learn the precise range and just know in advance, but *effort*. rypakal fucked around with this message at 15:38 on Aug 30, 2013 |
# ? Aug 30, 2013 15:32 |
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rypakal posted:There is no exception to this rule. What is the law of preorders? It doesn't. If you have not hit your max routes, but have no partners in range it won't let you. If its letting you, that means you have at least one city that can trade with another and it probably isn't the city you built it in. Click on the menu option of "Trade Route Overview" and you can see available trades. Then use the "Rebase" button underneath the trade route button on your caravan or cargo ship and rebase it to the appropriate city. If you have a land route and no sea route it will not let you build a ship and vice versa.
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# ? Aug 30, 2013 15:51 |
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You can also see that overview just by clicking on the top-bar entry about how many trade routes you have.
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# ? Aug 30, 2013 15:57 |
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I'm one of those jerks who hasn't played with mods before, even though I have all the Civ5 expansions. Any other key mods besides Infoaddict & Trade Opportunities?
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# ? Aug 30, 2013 15:58 |
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Does InfoAddict work with BNW? It doesn't seem to have been updated and the workshop page is full of people saying it causes crashes and needs to be updated.
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# ? Aug 30, 2013 16:01 |
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triplexpac posted:I'm one of those jerks who hasn't played with mods before, even though I have all the Civ5 expansions. Really Advanced Start is handy, including an ability to temporarily disable civs in case you get sick of seeing certain leaders.
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# ? Aug 30, 2013 16:01 |
Ethnic Units is fun. I like the City Limits mod when placing cities. "Yet (not) another earth maps pack" is really great if you like playing earth maps.
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# ? Aug 30, 2013 16:07 |
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Faster Aircraft Animations is the kind of mod that you don't realise you need until god loving dammit it's 1935 and you really need it right now
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# ? Aug 30, 2013 17:27 |
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rypakal posted:There is no exception to this rule. What is the law of preorders? Don't loving preorder anything until <24 hours before it unlocks, because that's when the reviews come out
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# ? Aug 30, 2013 17:29 |
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gggiiimmmppp posted:Don't loving preorder anything until <24 hours before it unlocks, because that's when the reviews come out Videogame reviews: noted for their reliability *links to scores of Simcity 5 reviews lavishing it with unrelenting praise*
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# ? Aug 30, 2013 17:31 |
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KKKlean Energy posted:Videogame reviews: noted for their reliability Simcity is a poor example because anyone who preordered it in a box from Amazon got a refund and still owns the loving thing on Origin, so ordering a physical copy from a third party with a better customer service record than EA is probably also a good rule of thumb. I can't disown it, it's there forever. It makes me want to abandon bf3 and open a new Origin account. Anyone who waited for BNW to go on sale just doesn't love Civ5, though. poverty goat fucked around with this message at 17:39 on Aug 30, 2013 |
# ? Aug 30, 2013 17:36 |
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gggiiimmmppp posted:Don't loving preorder anything until <24 hours before it unlocks, because that's when the reviews come out I'd say the law is more "Wait to see if you can get a better deal elsewhere, especially if it's a steam key. It's digital distribution, it's not going anywhere."
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# ? Aug 30, 2013 18:01 |
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RagnarokAngel posted:I'd say the law is more "Wait to see if you can get a better deal elsewhere, especially if it's a steam key. It's digital distribution, it's not going anywhere." Sometimes you have to play on launch day, though, especially if you're bad with money. A civ5 expansion for example is a safe bet, and Infinite just got spoiled for you if you didn't beat it within 48 hours. Nevermind that BNW was on sale on Steam like 2 weeks later I guess you guys are right
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# ? Aug 30, 2013 18:11 |
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Oh no, I understand the desire to want to play games on release. I don't do it as much as I used to, but I do do it. But like for BNW alone, you could get 20-25% off BNW before the game was out, if you got a steam key from green man gaming with a promo code, as opposed to 10% on steam. That's what I mean by waiting to find a better deal.
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# ? Aug 30, 2013 18:21 |
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If we're talking about civs that are in a sad state, I'd say Denmark is pretty bad, too. G&K's fixes to naval combat took away their biggest advantage, and a having longsword UU is nowhere near as hot as it used to be. The berserker also loses its best property (+1 movement) when upgraded, while certain other civs get a carrying promotion for any melee unit and a spear -> pike -> rifleman promotion path.
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# ? Aug 30, 2013 18:24 |
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What's the deal with caravans? it seems like once in a while they 'stop' and you need to reallocate them. They're a new BNW feature, right? I just want my caravans to go non-stop, and to be able to reallocate if I feel like it. Also how long does it take for religious pressure to do anything? if I trade with a city and have +6 religious pressure against them, then what happens?
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# ? Aug 30, 2013 19:04 |
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SlightlyMadman posted:Does InfoAddict work with BNW? It doesn't seem to have been updated and the workshop page is full of people saying it causes crashes and needs to be updated. I use it on BNW and it works fine for me, I've had no problems with it. Does anyone know of any mods that let you choose music that is not related to your civ? I like some of the music in the game, but some of the civs I don't like much at all (Siam for example does nothing for me). I found a mod that lets you skip tracks if you don't like the song that's playing, but only within the same "album" of music for that civ. I know I can just turn the music off and play my own, and I have been for the longest time, I just kind of want to play and hear the war themes, and the snippets that play when you create a Great Work of music.
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# ? Aug 30, 2013 19:08 |
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gggiiimmmppp posted:Simcity is a poor example because anyone who preordered it in a box from Amazon got a refund and still owns the loving thing on Origin, so ordering a physical copy from a third party with a better customer service record than EA is probably also a good rule of thumb. I got a free Origin key for SimCity and just didn't bother to type it in. No regrets, I already have Bad Rats.
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# ? Aug 30, 2013 19:10 |
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Kajeesus posted:If we're talking about civs that are in a sad state, I'd say Denmark is pretty bad, too. G&K's fixes to naval combat took away their biggest advantage, and a having longsword UU is nowhere near as hot as it used to be. The berserker also loses its best property (+1 movement) when upgraded, while certain other civs get a carrying promotion for any melee unit and a spear -> pike -> rifleman promotion path. On the other hand, free pillaging can be hilarious sometimes. 25 HP berserkers can pillage their way back up to full health and attack all in the same turn.
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# ? Aug 30, 2013 19:15 |
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redreader posted:What's the deal with caravans? it seems like once in a while they 'stop' and you need to reallocate them. They're a new BNW feature, right? I just want my caravans to go non-stop, and to be able to reallocate if I feel like it. Think of trade carts as 'deals'-they travel for 30 turns, then can be re-assigned. I don't know on Religion, though.
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# ? Aug 30, 2013 19:16 |
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Is it me or are guided missiles the shittest unit?
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# ? Aug 30, 2013 19:32 |
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KKKlean Energy posted:Is it me or are guided missiles the shittest unit? They are, they're basically just something to build when you already have like 6 billion income and all technologies researched near the end of the game.
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# ? Aug 30, 2013 20:03 |
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Is the chap who made those rather great alternatives to the Unofficial Patch still going? Has he made anything specifically for BNW? Can't remember his name, but he's definitely been talked about here. His website was decidedly practical and non-flashy.
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# ? Aug 30, 2013 21:37 |
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Rather Dashing posted:Is the chap who made those rather great alternatives to the Unofficial Patch still going? Has he made anything specifically for BNW? I'm not entirely sure of who you're referencing but this guy does some of the unofficial patch stuff and uses his own site for his mods: http://www.picknmixmods.com/main/home/home.html
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# ? Aug 30, 2013 21:42 |
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Rather Dashing posted:Is the chap who made those rather great alternatives to the Unofficial Patch still going? Has he made anything specifically for BNW? There's a modder named Whoward who made a huge collection of UI mods, but then he threw a temper tantrum and claimed steam's workshop was broken or something and pulled all his mods.
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# ? Aug 30, 2013 21:42 |
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How come it seems like modders in general are overly sensitive?
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# ? Aug 30, 2013 22:13 |
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Brannock posted:How come it seems like modders in general are overly sensitive? Shaka really needs his anime catgirl boobs mod! Speaking of that, why isn't there a mudcrab mod? Not even one that replaces the aircraft graphics and sounds with cliffracers.
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# ? Aug 30, 2013 22:30 |
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# ? May 31, 2024 20:52 |
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Brannock posted:How come it seems like modders in general are overly sensitive? Well, anyone who gets so invested in a video game that they're willing to do what amounts to unpaid development work for it is clearly a pretty devoted fan. That leads into a whole discussion about what draws people deeply into fandoms (for video games and otherwise) and escapist entertainment in general. That's probably a discussion for another thread, but to make a sweeping generalization - and without wanting to sound too judgmental about it - I could imagine that someone who has a hard time getting along with other people, for any number of reasons, might be inclined in that direction.
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# ? Aug 30, 2013 22:37 |