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Skoll
Jul 26, 2013

Oh You'll Love My Toxic Love
Grimey Drawer
May or may not be the right thread, but since it's been mentioned here before : War of the Vikings just went on Early access sale. Check out the insanely priced Valhalla edition.

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Kersch
Aug 22, 2004
I like this internet

Moridin920 posted:

You actually don't necessarily want to just crank taxes up if ...


SickZip posted:

Tariffs are usually a trap. Don't use them unless ...

I'd have to disagree with both of these, at least in the very early game. Your tax efficiency is so low in 1836 that running max taxes on all segments of the population works well. And you probably need that money to either get your industry off the ground, or to build fortifications or naval bases.

Likewise, running tariffs at max is generally better than any other alternative unless you're LF and can't subsidize your critical industries.

And if you're LF, you probably want to switch to anything other than LF if at all possible.

Moridin920
Nov 15, 2007

by FactsAreUseless
Well now I want to play Victoria 2 and try both methods. Which nation should I be? I tried to do a free California playthrough last time but the USA are some massive assholes about manifest destiny :(

Moridin920 fucked around with this message at 10:41 on Oct 1, 2013

gradenko_2000
Oct 5, 2010

HELL SERPENT
Lipstick Apathy

Moridin920 posted:

Well now I want to play Victoria 2 and try both methods. Which nation should I be? I tried to do a free California playthrough last time but the USA are some massive assholes about manifest destiny :(

Brazil is a good starter country - no neighbors with a historical impetus to invade you, enough population to be a major power player later on, large but centralized landmass and un-industrialized so you can experience jump-starting an economy.

hong kong divorce lunch
Sep 20, 2005
It's into the 1840s and Sweden still requires almost max taxes and tarriffs. I got extra RGO from Morocco and West Morocco and will probably spend the next 20 years building industry, industrial efficiency, and prepping for colonization. Hopefully I'll be ready... maybe I can take Vietnam in the mean time.

DStecks
Feb 6, 2012

Moridin920 posted:

You actually don't necessarily want to just crank taxes up if you're losing cash, that results in POPs not having as much money to spend and thus your economy does lovely and thus you actually get less tax money (if I remember right). Same with tariffs; unless you're actually trying to protect a fairly large domestic industry base from cheaper foreign goods, I wouldn't crank it up to maximum. You'll stop getting as many (usually necessary) imports and won't actually see as much tariff income. This is all just based on me fiddling with the economics, I could be dead wrong but I notice as soon as taxes and tariffs get high, my income starts to plummet.

Also the more you tax the richer people the longer it will take them to gather up the money necessary to open up factories and etc.

Wait, so the secret to success in Vicky 2 is literally Reaganomics?

jsoh
Mar 24, 2007

O Muhammad, I seek your intercession with my Lord for the return of my eyesight
The secret to Vicky has always been communism.

Punished Chuck
Dec 27, 2010

DStecks posted:

Wait, so the secret to success in Vicky 2 is literally Reaganomics?

It's not like you need to keep taxes at a minimum or anything, you just can't tax your people into oblivion, either. It depends on how high your tax efficiency is, too, if you have low efficiency you want to crank the sliders up to compensate.

Patter Song
Mar 26, 2010

Hereby it is manifest that during the time men live without a common power to keep them all in awe, they are in that condition which is called war; and such a war as is of every man against every man.
Fun Shoe
Not necessarily, though it is clear that free trade is always better than protectionism in V2 post-midgame. It's perfectly possible to have a command Planned Economy that way outperforms anything your retarded Capitalists want to do (stop building goddamned Fertilizer and Cement factories!), but whether your factories are owned by capitalists or by the government, either way the lower tariffs are, the better they'll do. In fact, if you have enough money, consider negative tariff rates...at about -5% tariffs you'll start to feel like you're cheating, your factories will begin booming. Also, if you're going Planned Economy, your rich pops are going to be doing literally zilch for you so there's nothing wrong with a 100% tax rate on them, though as said above if you're doing Interventionism or Lassiez Faire you want your rich tax rates as low as possible.

Alchenar
Apr 9, 2008

When in doubt, build capital ships for the massive impact they have on your military score and thus your ranking on the world market.

gradenko_2000
Oct 5, 2010

HELL SERPENT
Lipstick Apathy

DStecks posted:

Wait, so the secret to success in Vicky 2 is literally Reaganomics?

Taxation in Vicky 2 is actually rather regressive: You want to tax your upper class Capitalists as low as possible* so that they can build up their savings as quickly as possible, which they will then reinvest into factory and railroad projects. I guess that also makes them literal job creators.

* Unless you are in the aforementioned Planned Economy where you might as well tax them as hard as possible because they don't do anything anymore.

Alchenar
Apr 9, 2008

gradenko_2000 posted:

Taxation in Vicky 2 is actually rather regressive: You want to tax your upper class Capitalists as low as possible* so that they can build up their savings as quickly as possible, which they will then reinvest into factory and railroad projects. I guess that also makes them literal job creators.

* Unless you are in the aforementioned Planned Economy where you might as well tax them as hard as possible because they don't do anything anymore.

Well there's also the fact that you start Vicky with no social programs whatsoever, so it's not like the government has much need of those taxes.

StashAugustine
Mar 24, 2013

Do not trust in hope- it will betray you! Only faith and hatred sustain.

So I've stabilized out mostly, but I have a problem- my factories are basically only surviving on subsidies. It's taking huge chunks out of my money, but I don't have much choice since I'm going for Great Power status and I need all the industry I can get. I've got pretty good tech for factories, is there a simple answer to "how should I manipulate the economy to make factories more profitable?" Right now it's a cycle of build factories-drain treasury-cancel subsidies-industrial rating plummets-raise subsidies-build factories.

Fuligin
Oct 27, 2010

wait what the fuck??

Has there been any mention of new CK2 DLC? I don't really expect the game to get another Old Gods level update, but anything more than aesthetic stuff would be nice.

jsoh
Mar 24, 2007

O Muhammad, I seek your intercession with my Lord for the return of my eyesight
They mentioned something really soon and also at least one major dlc more, in a stream before eu4.

gradenko_2000
Oct 5, 2010

HELL SERPENT
Lipstick Apathy
You should actually NOT subsidize your factories. Capitalists will only build more factories if the current ones are something like 70% full or none are open, but if a factory is unprofitable and is only being kept alive by subsidies, then you're just preventing your Capitalists from trying out a different factory until get to one that actually makes money. Too big to fail, let the free market decide and all that.

You should also use your National Focuses to promote Bureaucrats until you have 1.0% Bureaucrats nationally (check the budget screen) and then promote Clergymen until you have 4.0% Clergymen per state (in that order). That will maximize the rate at which your POPs will convert into Craftsmen and later Clerks, which is essential for urbanization (read: POPs will prefer to work in factories even when there's still room in the RGOs) and filling up the factories and research speed.

StashAugustine
Mar 24, 2013

Do not trust in hope- it will betray you! Only faith and hatred sustain.

gradenko_2000 posted:

You should actually NOT subsidize your factories. Capitalists will only build more factories if the current ones are something like 70% full or none are open, but if a factory is unprofitable and is only being kept alive by subsidies, then you're just preventing your Capitalists from trying out a different factory until get to one that actually makes money. Too big to fail, let the free market decide and all that.

You should also use your National Focuses to promote Bureaucrats until you have 1.0% Bureaucrats nationally (check the budget screen) and then promote Clergymen until you have 4.0% Clergymen per state (in that order). That will maximize the rate at which your POPs will convert into Craftsmen and later Clerks, which is essential for urbanization (read: POPs will prefer to work in factories even when there's still room in the RGOs) and filling up the factories and research speed.

Yeah, I've got admin efficiency at 100% and literacy at 70% (it;s about 1900), and I'm dividing my foci between clerks and soldier. I'll see about cutting subsidies. Is there a 'don't subsidize new factories' button? I keep having new factories get built and not noticing I'm paying for them, but I'd like to stay interventionist.

gradenko_2000
Oct 5, 2010

HELL SERPENT
Lipstick Apathy

StashAugustine posted:

Yeah, I've got admin efficiency at 100% and literacy at 70% (it;s about 1900), and I'm dividing my foci between clerks and soldier. I'll see about cutting subsidies. Is there a 'don't subsidize new factories' button? I keep having new factories get built and not noticing I'm paying for them, but I'd like to stay interventionist.



You can't set it so that any new factories are automatically not-subsidized, but those buttons on the upper-right corner of the Production screen can help: The green coin turns ON subsidies for all listed factories, the red coin turns subsidies OFF. The green factory opens all factories, the red factory closes them all.

Josef bugman
Nov 17, 2011

Pictured: Poster prepares to celebrate Holy Communion (probablY)

This avatar made possible by a gift from the Religionthread Posters Relief Fund
So I just bought Vicky but for some odd reason it keeps crashing when it comes to try and load up the map on the loading screen, it just stops at "loading mapeffects" and then when I go to desk top it has a message about "can't run cpp".

Anyone else had/having this? Is it a common thing?

Kersch
Aug 22, 2004
I like this internet

Josef bugman posted:

So I just bought Vicky but for some odd reason it keeps crashing when it comes to try and load up the map on the loading screen, it just stops at "loading mapeffects" and then when I go to desk top it has a message about "can't run cpp".

Anyone else had/having this? Is it a common thing?

It's a weird thing with Victoria 2 and steam. Go to the Vic 2 folder and launch it once directly by launching the exe there, then it should work when you launch it from steam normally once you get it to build that map cache the first time.

Josef bugman
Nov 17, 2011

Pictured: Poster prepares to celebrate Holy Communion (probablY)

This avatar made possible by a gift from the Religionthread Posters Relief Fund

Kersch posted:

It's a weird thing with Victoria 2 and steam. Go to the Vic 2 folder and launch it once directly by launching the exe there, then it should work when you launch it from steam normally once you get it to build that map cache the first time.

That doesn't seem to work, I tried launching it directly but nothing seems to be happening. I should also mention that the opening cinematic doesn't load properly either.

feller
Jul 5, 2006


Josef bugman posted:

That doesn't seem to work, I tried launching it directly but nothing seems to be happening. I should also mention that the opening cinematic doesn't load properly either.

Delete the cache first.

Wolfgang Pauli
Mar 26, 2008

One Three Seven

DStecks posted:

Wait, so the secret to success in Vicky 2 is literally Reaganomics?
Nah, the solution is always to elect Communists or Socialists into power, but you can't jump immediately into your late game model while you're unindustrialized. Capitalists need time to earn money or the factroy you built for them is going to end up keeping them in poverty. Unfortunately the solution is to babysit their dumb factroy choices and jump at every chance to weed out the bullshit. Once your economy gets going, you can pretty much let the capitalists build whatever and only do routine maintenance. Go for state capitalism so you can intervene when necessary, but total control is a lot of micro for no gain. Planned Economy sucks and Laissez Faire is worthless.

SickZip
Jul 29, 2008

by FactsAreUseless
The best political factions in Vicky2 are usually fascist and there would no reason to play anyone else if they didn't show up so late in the game. State Capitalism + Jingoism + crazy latitude in passing any reform you want.

Also, turning into a fascist dictatorship pretty much feels like the natural endstate of how people play mapgames.

SickZip fucked around with this message at 02:52 on Oct 2, 2013

burnishedfume
Mar 8, 2011

You really are a louse...
Plus I can't help but feel their flags tend to be coolest. Every time I play the CSA, I want to go communist or socialist but their communist flag is such an eyesore I can't bring myself to do it, and even if I stay socialist the republic flag, though historical, is fairly ugly as well. The fascist flag at least gets rid of all the white space.

(although thankfully, roleplaying a fascist CSA would be so awkward and unpleasant I just suck it up and play a socialist one :ohdear:)

Empress Theonora
Feb 19, 2001

She was a sword glinting in the depths of night, a lance of light piercing the darkness. There would be no mistakes this time.
I'd feel pretty awkward and unpleasant roleplaying any form of the CSA, really. :v:

Wolfgang Pauli
Mar 26, 2008

One Three Seven
I demand a historical plausability DLC where the CSA flag changes randomly every time the Upper House is reelected :colbert:

DrSunshine
Mar 23, 2009

Did I just say that out loud~~?!!!
No lie, last time I played modernized China, once I'd gotten a Planned Economy party into power, I stayed on Planned Economy till the end of the game. By the end, every state had maxed-out factories.

Because yes, I really am that :spergin:.

Dibujante
Jul 27, 2004

Wolfgang Pauli posted:

Nah, the solution is always to elect Communists or Socialists into power, but you can't jump immediately into your late game model while you're unindustrialized. Capitalists need time to earn money or the factroy you built for them is going to end up keeping them in poverty. Unfortunately the solution is to babysit their dumb factroy choices and jump at every chance to weed out the bullshit. Once your economy gets going, you can pretty much let the capitalists build whatever and only do routine maintenance. Go for state capitalism so you can intervene when necessary, but total control is a lot of micro for no gain. Planned Economy sucks and Laissez Faire is worthless.
Amusingly enough, Victoria II's economic model perfectly follows the Marxian "primitive accumulation" model of capitalist development :v:

burnishedfume
Mar 8, 2011

You really are a louse...

Rincewind posted:

I'd feel pretty awkward and unpleasant roleplaying any form of the CSA, really. :v:

True :v:. At least as a socialist CSA with no slavery and strong political rights you can play it as a nation that started out a bastion of slavery and oppression but swung hard left for one reason or another, but you'd basically be playing "The CSA if it forgot it was the CSA and basically was the complete opposite of the CSA". I play games as the CSA from time to time because they have a pretty great uphill struggle even compared to Mexico, but any actual roleplaying as them requires you to ignore your own nation's founding.

StashAugustine
Mar 24, 2013

Do not trust in hope- it will betray you! Only faith and hatred sustain.

Is there a mechanic similar to diplo-annex in EU, or am I gonna have to physically conquer all of Mexico?

Punished Chuck
Dec 27, 2010

StashAugustine posted:

Is there a mechanic similar to diplo-annex in EU, or am I gonna have to physically conquer all of Mexico?

Nope, nothing like that in Victoria, so you're going to have to kick Mexico's poo poo in and take it.

Tomn
Aug 23, 2007

And the angel said unto him
"Stop hitting yourself. Stop hitting yourself."
But lo he could not. For the angel was hitting him with his own hands

WeaponGradeSadness posted:

Nope, nothing like that in Victoria, so you're going to have to kick Mexico's poo poo in and take it.

Well, there IS the crisis system in Heart of Darkness, but that's fiddly and has a chance of kicking off world wars. Also it only works for small chunks at a time.

hong kong divorce lunch
Sep 20, 2005
I hate Kersch and his Vicky 2 let's play. All I think about at work, now, is playing more Victoria 2. I'm pretty sure I'm way behind on research and junk, I'm still just at Lvl 1 railroad and am spread thin. I need to upgrade my Navy desperately. (Still using sailing war ships) It's killing me.

StashAugustine
Mar 24, 2013

Do not trust in hope- it will betray you! Only faith and hatred sustain.

I have to say, despite the fiddlyness and terrible UI, Victoria is a pretty great game. Nothing like taking a peek at a spreadsheet and discovering the two Ashkenazi families living in Des Moines.

gradenko_2000
Oct 5, 2010

HELL SERPENT
Lipstick Apathy

StashAugustine posted:

Is there a mechanic similar to diplo-annex in EU, or am I gonna have to physically conquer all of Mexico?

The thing about Victoria 2 is that given a large enough nation (and given enough patience to deal with rebels) you can ignore the infamy mechanic and just set out on world conquest. Exceeding the 25 infamy limit will give people a free CB on you, but they're still not going to attack if you're significantly more powerful than they are.

LP97S
Apr 25, 2008

gradenko_2000 posted:

The thing about Victoria 2 is that given a large enough nation (and given enough patience to deal with rebels) you can ignore the infamy mechanic and just set out on world conquest. Exceeding the 25 infamy limit will give people a free CB on you, but they're still not going to attack if you're significantly more powerful than they are.

Another part is that you can always luck out. I was trying to play as China a second time with more strategic annexing and releasing. I had some bad luck so I gambled, lost, and ended up having the Russian Empire declare a war of containment one me. Fortunately I was already upgrading my troops with flintlocks, had cavalry, and my substates so I could take on the attacks. Luckily, Russia got drawn into a super Franco-Prussian war with most of West Russia occupied by Prussia and their allies. Now the hard part was waiting for them to respond since uncivs cannot sue for peace when fighting a civilized nation. End of the overly long post, Russia offered a white peace which I took and they took quite the hit in rankings.



Between having their armies smashed and peacing out to an unciv they were ranked 22nd. The bad part is that this helped boost Japan up to Great power causing decades of tension between the Empire of Japan and eventually modernized Chinese Empire. This game is quite a bit of fun if you have the bizarre mix of endurance and patience. Once again, I know this isn't PSG but are there any goons out there interested in trying some MP V2:HoD sometime?

KOGAHAZAN!!
Apr 29, 2013

a miserable failure as a person

an incredible success as a magical murder spider

gradenko_2000 posted:

Taxation in Vicky 2 is actually rather regressive: You want to tax your upper class Capitalists as low as possible* so that they can build up their savings as quickly as possible, which they will then reinvest into factory and railroad projects. I guess that also makes them literal job creators.

* Unless you are in the aforementioned Planned Economy where you might as well tax them as hard as possible because they don't do anything anymore.

This is true for the early game, when capis are poor, but once industrialisation has taken off they're so rich that you can run the entire state out of rich taxes and they'll still accumulate capital faster than they can invest it. :ussr: One of the reasons I try to avoid state cap is that the minimum tax restriction actually ends up making my tax system more regressive. :v:

Wolfgang Pauli
Mar 26, 2008

One Three Seven
Conspicuous consumption is regrettably not a thing in Vicky 2. I'd love if it spending habits would be more dynamic, but holy poo poo would that slow the game to a crawl.

StashAugustine posted:

I have to say, despite the fiddlyness and terrible UI, Victoria is a pretty great game. Nothing like taking a peek at a spreadsheet and discovering the two Ashkenazi families living in Des Moines.
I turned assimilation off entirely just to preserve that kind of cultural diversity. I think the only real reason it's in the game is to take a load off of the CPU.

Wolfgang Pauli fucked around with this message at 00:35 on Oct 3, 2013

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StashAugustine
Mar 24, 2013

Do not trust in hope- it will betray you! Only faith and hatred sustain.

Wolfgang Pauli posted:

Conspicuous consumption is regrettably not a thing in Vicky 2. I'd love if it spending habits would be more dynamic, but holy poo poo would that slow the game to a crawl.

I turned assimilation off entirely just to preserve that kind of cultural diversity. I think the only real reason it's in the game is to take a load off of the CPU.

Yeah, one thing I didn't like is how fast cultures assimilate in immigration, be nice if you could get hyphenated cultures. I was pretty disappointed when I looked at the US and it's basically all Yankee/Dixie culture with a few Indians and Mexicans. Also, is it just me or are Great Power alliances really, really fluid?

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