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Swords into Plowshares for a war based game?
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# ? Oct 23, 2013 21:00 |
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# ? May 31, 2024 17:49 |
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RagnarokAngel posted:Swords into Plowshares for a war based game? It's to represent individual growth, not people growth- In other words, when not at war, they invest in cheetos and mountain dew and get fat-. The same reason I picked that Pantheon.
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# ? Oct 23, 2013 21:06 |
It represents a really, really lovely choice in a strategy game. Now, if you'll excuse me, I'm going to go invest in some Cheetos and Mountain Dew!
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# ? Oct 23, 2013 21:08 |
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God I hate tundra. It should damage enemies when you're at war or at least do something useful. There needs to be a tundra-style Petra or something because if I see even 1 tile of tundra near me when I start up you can bet your rear end I'm restarting.
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# ? Oct 23, 2013 21:21 |
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Poil posted:Congratulations on picking the least fitting pantheon for it. It's perfectly fitting. In War Games, the only winning move is not to play.
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# ? Oct 23, 2013 21:27 |
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Jedit posted:It's perfectly fitting. In War Games, the only winning move is not to play. When you put it like that it does fit.
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# ? Oct 23, 2013 21:30 |
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natetimm posted:God I hate tundra. It should damage enemies when you're at war or at least do something useful. There needs to be a tundra-style Petra or something because if I see even 1 tile of tundra near me when I start up you can bet your rear end I'm restarting. I sort of like seeing some tundra nearby, because it does let me know a direction not to explore immediately. I don't want it too close, but it shows me right off the bat that I will probably not have a northern/southern civ in that direction.
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# ? Oct 23, 2013 21:35 |
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natetimm posted:God I hate tundra. It should damage enemies when you're at war or at least do something useful. There needs to be a tundra-style Petra or something because if I see even 1 tile of tundra near me when I start up you can bet your rear end I'm restarting. beerinator posted:I sort of like seeing some tundra nearby, because it does let me know a direction not to explore immediately. I don't want it too close, but it shows me right off the bat that I will probably not have a northern/southern civ in that direction.
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# ? Oct 23, 2013 21:37 |
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Anyone else have problems with stability when using mods? Playing normally is perfectly fine, but as soon as I add a few mods, I get the "crash on turn X" bug. I know it's not mod incompatibility, because it happens even when I'm only using one mod.
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# ? Oct 23, 2013 22:22 |
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trade route question:if I get something that increases all trade route gold income, for instance, does it apply immediately to existing routes, or only when the 30 turns are up and you re-choose your trade route? also, why do you sometimes not give religious pressure when establishing a trade route?
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# ? Oct 23, 2013 22:48 |
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Supersheep posted:Anyone else have problems with stability when using mods? Which mods? Sometimes a mod isn't properly updated after a patch, and a new one came out recently.
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# ? Oct 23, 2013 22:51 |
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Supersheep posted:Anyone else have problems with stability when using mods? Stick to interface or maps only, and avoid anything made by Thalassicus, and you should be fine.
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# ? Oct 23, 2013 23:05 |
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SlightlyMadman posted:Stick to interface or maps only, and avoid anything made by Thalassicus, and you should be fine. Thalassicus can make unstable map scripts, somehow. It's kind of impressive.
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# ? Oct 23, 2013 23:11 |
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Can someone explain Public Opinion to me? I'm Indonesia. I'm not playing a culture game but I am producing a decent amount of culture, and Brazil's tourism is "Exotic" level for me. There is another civ (Poland) between the two of us. How is it calculated whether I'm content or dissidents?
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# ? Oct 23, 2013 23:54 |
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Defenestration posted:Can someone explain Public Opinion to me? Their total tourism is 68, compared to your 6. While they may still be influential, they're exerting a significant amount of influence on you compared to what you're exerting on them, which is how public opinion on ideologies is calculated. From what I've discovered, unless you're first to choose ideologies and have a tourism output approximately equal to your next-greatest competitor (or friendly enough relations with other civs that they'll follow you), you're usually best going with whatever the world's majority consensus is. Someone else may be able to explain and offer better advice than that though. I've only had one game where the world went a different way than me, and I had to choose social policies that helped balance it out by pumping happiness.
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# ? Oct 23, 2013 23:59 |
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Defenestration posted:How is it calculated whether I'm content or dissidents? Gully Foyle posted:So the way it works is that there are five levels of tourism influence (based on your tourism v. their culture) as below.
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# ? Oct 24, 2013 00:01 |
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Peas and Rice posted:Their total tourism is 68, compared to your 6. While they may still be influential, they're exerting a significant amount of influence on you compared to what you're exerting on them, which is how public opinion on ideologies is calculated. Thanks. So what are my options, music bomb a civ that's exerting more pressure on me? I'm up to 27 tourism now but everyone took anything but order so I'm getting -17 dissidents
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# ? Oct 24, 2013 00:41 |
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Defenestration posted:Thanks. So what are my options, music bomb a civ that's exerting more pressure on me? I'm up to 27 tourism now but everyone took anything but order so I'm getting -17 dissidents Oooooooooor you could always go the Only Correct Way, tech hard into Dynamite and build three Artilleries and a single Cavalry, then kill the poo poo out Brazil and Babylon. The AI has a really hard time dealing with ranged, and that's only exacerbated when you bring Range 3 units into the equation. When you take their cities, you'll also steal all their great works. Snowballing murdertourism Fur20 fucked around with this message at 00:53 on Oct 24, 2013 |
# ? Oct 24, 2013 00:46 |
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Dissidents isn't the end of the world and he can still hope some other cultural civs go Order and back him up. Alternative solution: Invade Brazil. Also, I'd do the writer's culture bombs before the musicians for defensive purposes. Boosting your culture will help make sure he doesn't get any more influential.
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# ? Oct 24, 2013 00:52 |
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None of that sounds like a problem that bloodshed cannot solve.
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# ? Oct 24, 2013 00:55 |
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I must really be missing something with the piety tree. I'm playing on Immortal and I just don't understand how to use this tree. The opener is really only useful in the first 100 turns or so. And AIs seem to -love- going piety and I'm left picking the lovely reformation options. I've tried a stonehenge open with 2 points in tradition and then switching into piety but I still don't seem to make any headway into this tree in time to get "the good stuff". No matter how fast I try to rush religion some yukster AI has spammed my continent with missionaries, even when they haven't taken a particularly large amount of faith perks in their religion. It just seems sort of impossible to spread it, so I dunno what I'm missing here. Anyone know how to make religion work?
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# ? Oct 24, 2013 00:57 |
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Chamale posted:Which mods? Sometimes a mod isn't properly updated after a patch, and a new one came out recently. I think I've got it narrowed down to R.E.D, which kind of sucks, because I like the diversity. It also happens when I play Huge World maps with 43 civs and historical starting dates, but that's only to be expected.
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# ? Oct 24, 2013 01:02 |
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The White Dragon posted:I've warmed up to Tundra strategically if I see it near my start. It's fine if it's on a hill or with Deer, but yeah I'm pretty lukewarm about just plain Tundra crap tiles on my starter city too. On the other hand, it means that you don't have to worry about pincers from coalitions put together to stop you as your stone age war machine ramps up into high gear because even if there's someone to the north (or south) of you, fat loving chance he'll have the resources to contribute to any meaningful offensive. No loving wonder I haven't gotten a single hut in the goonmrgame. My starting location was right adjacent to tundra/snow, and there wasn't even a temperate green gap between that and the desert equatorial band. Meanwhile the guy who has ~500 turns in other games under his belt started in the green tropical belt, has a salt start, and three natural wonders in his sphere of influence
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# ? Oct 24, 2013 01:11 |
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Putin It In Mah rear end posted:I must really be missing something with the piety tree. I'm playing on Immortal and I just don't understand how to use this tree. The opener is really only useful in the first 100 turns or so. And AIs seem to -love- going piety and I'm left picking the lovely reformation options. I've tried a stonehenge open with 2 points in tradition and then switching into piety but I still don't seem to make any headway into this tree in time to get "the good stuff". Trying to spread religion is a major pain in the rear end and isn't really worth the mental effort and stress, regardless of how worth it it may be from a gameplay standpoint. It's a terrible system. The Piety tree is awful and only worth getting maybe if you're Poland and you're using all your free SPs to go Tradition/Piety. You will never be able to out-missionary the AI. They get bonus faith on higher difficulties and just poo poo out absurd numbers of missionaries and great prophets. Whenever I try to focus on religion the game just turns into an unfun slog.
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# ? Oct 24, 2013 01:11 |
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My experience has been that if you're playing above Prince you have two options with religion: Get there first, or don't bother. And getting there first requires Stonehenge, which probably isn't worth the piles and piles of hammers you could be using to build an army or useful infrastructure. And even when focusing on religion I don't think I like taking Piety. By the time you finish off Tradition and Patronage/Aesthetics (or before) it's time to pop Rationalism, and not long after it's Ideology time.
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# ? Oct 24, 2013 01:41 |
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Maybe I just had a lucky game, starting on top of a bunch of salt, with Egypt as my closest neighbour, but does anyone else think Germany is kind of overpowered now? If you get Petra and the Colossus, you can get +50% production in every city. As a money building, there's basically no reason not to build the Hanse everywhere. I mean it's a heap of fun and all, the first time I've done a conquest victory in ages, but Bismarck was already one of the more capable AI civs before the patch. I'm terrified to face him again now.
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# ? Oct 24, 2013 01:44 |
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^ Funny, I'm not scared of Bismarck at all any more. Landsharks are (well, were) one of the roughest early game units to deal with for me because of how fast he can poo poo them out. Even Range Logistics Crossbowmen had trouble keeping up with their numbers.Eric the Mauve posted:My experience has been that if you're playing above Prince you have two options with religion: Get there first, or don't bother. And getting there first requires Stonehenge, which probably isn't worth the piles and piles of hammers you could be using to build an army or useful infrastructure. Still, the bonuses the AI gets to Faith is really bullshit. You need the Great Mosque just to level the playing field. Though once I hit the mid-late game, I've usually picked up most of the policies I want (Civil Society, New Deal, the Big Three in Rationalism) that I culture up to grab the Enhancer Belief that makes it basically impossible to root out your religion. That poo poo trolls so hard. Fur20 fucked around with this message at 01:58 on Oct 24, 2013 |
# ? Oct 24, 2013 01:55 |
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Supersheep posted:I think I've got it narrowed down to R.E.D, which kind of sucks, because I like the diversity. I built a gaming computer this summer and I've barely touched action games, I'm just running ridiculously massive games of Civ all the time. What's the name of the 43-civ map?
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# ? Oct 24, 2013 02:43 |
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redreader posted:trade route question:if I get something that increases all trade route gold income, for instance, does it apply immediately to existing routes, or only when the 30 turns are up and you re-choose your trade route? Not certain about the first although I'm pretty sure it applies immediately. As far as religious pressure from trade routes, you're already exerting pressure on any cities within ten tiles of you (or 13 if you got Itinerant Preachers). Also, you can't exert religious pressure on the same city from multiple sources.
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# ? Oct 24, 2013 03:18 |
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I am Reverend posted:Not certain about the first although I'm pretty sure it applies immediately. As far as religious pressure from trade routes, you're already exerting pressure on any cities within ten tiles of you (or 13 if you got Itinerant Preachers). Also, you can't exert religious pressure on the same city from multiple sources. Is it really only ten tiles? That's pretty drat short.
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# ? Oct 24, 2013 03:34 |
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Chamale posted:I built a gaming computer this summer and I've barely touched action games, I'm just running ridiculously massive games of Civ all the time. What's the name of the 43-civ map? I'm using Gedemon's Revolution modpack for Historical Spawn dates, and parts of the Yet (not) Another Earth Map Collection . There's a dll tweak that lets you play with all civs, but only some of them will have animated leader screens (there's also a dll fix that gives you a static image on the leader screen instead of a blank screen). I played through a whole game of this as Egypt where I got an early religion because of Desert Folklore, and because Europe becomes pretty crowded after a while and I took itinerant preachers, I managed to spread my religion to the entire world by the end. The only one who managed to withstand it was Gandhi, but every other Holy City had my religion as the majority, without me having to do a thing.
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# ? Oct 24, 2013 04:15 |
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The White Dragon posted:Crank up your Tourism output. Tech Refrigeration hard, then rush Radar. Hopefully you have enough Wonders in your cities to outstrip their Tourism once you have Hotels and Airports (which both exert Tourism equal to half the Culture generated by a city). If not... sorry dude, you're switching your Ideology. Here's where it stood maybe 10 turns ago. I'm up to -18 dissidents now, but I have refrigeration and airports are on the way. So yeah, not one bitch took order, not even the scrub civs that we have down to 1 city. I don't have a problem necessarily with taking out Brazil but it's getting laggy in the endgame and I'm pretty sure I'll take a diplo victory when the first vote comes around in 25ish turns. Though come to think of it I have some intense happiness modifiers in my Order tree so maybe I need to...
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# ? Oct 24, 2013 04:17 |
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quote:So yeah, not one bitch took order, not even the scrub civs that we have down to 1 city.
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# ? Oct 24, 2013 04:32 |
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Is there any way to increase AI aggression without increasing the difficulty to such a degree that they get their BS bonuses? Aside from making everyone Attila?
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# ? Oct 24, 2013 04:47 |
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Fojar38 posted:Is there any way to increase AI aggression without increasing the difficulty to such a degree that they get their BS bonuses? Aside from making everyone Attila? Make everyone Attila, Shaka, and Oda
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# ? Oct 24, 2013 04:55 |
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gggiiimmmppp posted:Make everyone Attila, Shaka, and Oda Maybe Augustus. That rear end in a top hat always seems to covet my lands half a world away.
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# ? Oct 24, 2013 05:13 |
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It's probably because I play on chieftain, but I'm always buddies with Montezuma for some reason. Napoleon, Ramkhamhaeng, Sejong, Catherine The Great and especially Alexander The Great are usually dicks though. I also love how while Ramkhamhaeng's dialogue and mannerisms make him seem very humble, what he's actually saying is pretty drat arrogant.
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# ? Oct 24, 2013 05:24 |
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Hey, would you like to trade your incredibly rare resource for 3 gold per turn and Accept Embassy? Oh whats that you don't? Well let me offer the same deal 20 loving TIMES just to make sure!
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# ? Oct 24, 2013 08:52 |
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iuvian posted:Hey, would you like to trade your incredibly rare resource for 3 gold per turn and Accept Embassy? Oh whats that you don't? Well let me offer the same deal 20 loving TIMES just to make sure! AI won't shut up about open borders after the patch. No I'm not letting your stupid missionaries and your crappy tourism infect my glorious freedom-loving country. Go away.
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# ? Oct 24, 2013 12:00 |
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# ? May 31, 2024 17:49 |
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Will refusing open borders make the AI more aggressive towards you? I've had Bismark declaring war a turn after I refused him.
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# ? Oct 24, 2013 12:08 |