|
Nucular Carmul posted:Ludicolo @Leftovers Replace Toxic with Substitute for situational immortality. As for the Shiftry that was mentioned earlier, you can either have him as a mixed attacker (STAB Sucker Punch is huge) or a Sword Dance user. Just run away from U-Turn users.
|
# ? Nov 12, 2013 11:25 |
|
|
# ? May 26, 2024 08:25 |
|
Is there anything I can do to increase the likelihood of finding a super-size Pumpkaboo? Also, how does breeding affect Pumpkaboo and Gourgeist sizes?
|
# ? Nov 12, 2013 11:27 |
|
Bongo Bill posted:Is there anything I can do to increase the likelihood of finding a super-size Pumpkaboo? Also, how does breeding affect Pumpkaboo and Gourgeist sizes? Stay out of the Safari, and they are functionally different species. The size will always be inherited via the female in breeding.
|
# ? Nov 12, 2013 11:28 |
|
Emalde posted:Stay out of the Safari, and they are functionally different species. The size will always be inherited via the female in breeding. Thanks. That explains why I wasn't having any luck.
|
# ? Nov 12, 2013 11:35 |
|
Why does every shiny I get have to be so lovely Yanma with compundeyes and impish nature. Lampent with relaxed nature. And a smeargle. Actually the smeargle might be good. Moody ability and timid nature
|
# ? Nov 12, 2013 13:11 |
|
QuasiQuack posted:Why does every shiny I get have to be so lovely That's nothing. Only shiny I ever caught in Gen 5 was an Adamant Litwick. An Adamant. Litwick. Thankfully I've had better luck with shinies this gen.
|
# ? Nov 12, 2013 13:27 |
|
Well, Moody should be able to make it pretty good. From what I hear about it anyway. If it almost gets Bidoof banned, it must have its uses.
|
# ? Nov 12, 2013 13:41 |
|
What do you think of this Poliwrath? I have a shiny relaxed one, and right now I'm running with a Rest + Chestoberry-combination, but I'm thinking of trying out an Assault Vest Build. Poliwrath @ Assault Vest Water Absorb, Relaxed 252 HP, 4 Def, 252 Sp Def Power Up-Punch Earthquake Waterfall Circle Throw
|
# ? Nov 12, 2013 14:01 |
|
McDragon posted:Well, Moody should be able to make it pretty good. From what I hear about it anyway. If it almost gets Bidoof banned, it must have its uses. Moody Smeargle can be good but I think it's banned because of the randomness more than anything. Every turn a stat goes up 2 stages and a different stat goes down 1 stage (not 2) for free. If you're lucky you'll get something like Attack +2, Sp Attack -1 on the first turn after you Spore something. Or you can do something like Spore, (stat boost), Agility when they switch (another stat boost). You could have +4 attack, +2 speed, -2 Sp attack. Or you could have -1 attack -1 sp attack +6 speed. You're really rolling the dice. Smeargle gets Baton Pass btw
|
# ? Nov 12, 2013 14:07 |
|
THE AWESOME GHOST posted:Moody Smeargle can be good but I think it's banned because of the randomness more than anything. Oh, that would make sense I guess. I wonder if Evasion is one of the things that can be boosted. That'd do it.
|
# ? Nov 12, 2013 14:13 |
|
Bongo Bill posted:Is there anything I can do to increase the likelihood of finding a super-size Pumpkaboo? Also, how does breeding affect Pumpkaboo and Gourgeist sizes? Super-sized Pumpkaboos also always have a miracle seed so you can have a fainted pokemon with compound eyes in your first slot to increase the chance of fighting one.
|
# ? Nov 12, 2013 14:14 |
|
McDragon posted:Oh, that would make sense I guess. I wonder if Evasion is one of the things that can be boosted. That'd do it. It is.
|
# ? Nov 12, 2013 14:14 |
|
THE AWESOME GHOST posted:Moody Smeargle can be good but I think it's banned because of the randomness more than anything. Evasion banned in a meta game where paraflinch/paraconfuse is a thing. Smogon, ladies and gentlemen. e: wrong quote, but basically evasion getting banned for having an element of randomness is stupid when teams rely on it entirely. Josuke Higashikata fucked around with this message at 14:22 on Nov 12, 2013 |
# ? Nov 12, 2013 14:20 |
|
Caught a shiny Octillery. Shiny's probably the wrong term, but "diseased" or "turdesque" aren't official.
|
# ? Nov 12, 2013 14:21 |
|
Aurain posted:Evasion banned in a meta game where paraflinch/paraconfuse is a thing. Hint: Only certain Pokémon can paraflinch, and they usually have better things to do. Anything can become a nigh-unstoppable tank by spamming Double Team. e: Moody is no different since you can just substall until you get the boosts you want.
|
# ? Nov 12, 2013 14:22 |
|
Crosscontaminant posted:Really? It's inconsistent rulesetting, that's why it's dumb.
|
# ? Nov 12, 2013 14:24 |
|
Improbable Lobster posted:Super-sized Pumpkaboos also always have a miracle seed so you can have a fainted pokemon with compound eyes in your first slot to increase the chance of fighting one. Caught one on my first try using this technique, after about half a box of Large ones. Much appreciated.
|
# ? Nov 12, 2013 14:28 |
|
FedoraDefender420 posted:Caught a shiny Octillery. Shiny's probably the wrong term, but "diseased" or "turdesque" aren't official. Yeah I got one too. It really is something.
|
# ? Nov 12, 2013 14:28 |
|
Hell yeah! Was just hatching while watching TV, and looked down to this blue guy.
|
# ? Nov 12, 2013 14:55 |
|
I found you again at last I wasn't hunting for it, nor is it particularly interesting as a shiny, but it's notable because psyduck was the first shiny I ever encountered way back in, gently caress, Silver I think. Of course I promptly fled from it because I was still a dumb kid and in the Blue mindset of "glitch pokemon will ruin my gaaaame " and then felt incredibly dumb when I saw the plot gyarados. I don't think I've even encountered another wild shiny, it's nuts. I think I'll make it my water HM carrier.
|
# ? Nov 12, 2013 14:57 |
|
Amoonguss is such a great guy. His entire competitive moveset is available by level up, no TMs or breeding required. Synthesis, Clear Smog, Stun Spore, Giga Drain, Rage Powder and Spore. And if you're breeding for IVs, you can choose to ignore Speed and/or Attack. Is Tyrantrum a good counter to Gale Wings Talonflame? I have little practical experience battling with the T-rex, and I have the feeling I'll be running into a lot of flaming hawks. Say PokeGoons, I have the urge to train a Poke named "Baro" or "BABOS". Any suggestions?
|
# ? Nov 12, 2013 15:02 |
|
Crosscontaminant posted:Really? There are a shitload of attacks that can't miss, Unaware pokemon will ignore those evasion ups, Sweet Scent drops evasion by 2 stages now, and Roar/Whirlwind aren't accuracy based. It's pretty easy to get around evasion if you put any effort into it at all.
|
# ? Nov 12, 2013 15:06 |
|
I looked on serebii and noticed that Scyther cannot learn Bug Bite as a bred move but can learn it as a move tutor in B2W2, is that accurate? It would be nice to have Bug Bite with Technician.
|
# ? Nov 12, 2013 15:08 |
|
Oraculum Animi posted:I looked on serebii and noticed that Scyther cannot learn Bug Bite as a bred move but can learn it as a move tutor in B2W2, is that accurate? It would be nice to have Bug Bite with Technician. Yeah, Bug Bite was the bug move of choice on Scizor if you're not doing U-Turning. It's his strongest STAB move period, but also has the benefit of eating berries in the few cases where those are used.
|
# ? Nov 12, 2013 15:13 |
|
THE AWESOME GHOST posted:Yeah, Bug Bite was the bug move of choice on Scizor if you're not doing U-Turning. It's his strongest STAB move period, but also has the benefit of eating berries in the few cases where those are used. Bug Bite is awesome in doubles/VGC due to item clause forcing diversity of items. Too bad it won't be available again until either someone figures out how to breed it on (unlikely) or PokeBank opens up.
|
# ? Nov 12, 2013 15:19 |
|
I don't get the nastiness people here exhibit towards people on Smogon. Any Pokemon community is gonna be mostly kids, so they're gonna be asshats by default, but the normal adults that like Pokemon as a sorta-random strategy game generally have well developed reasoning for what they do. The difference between paraflinch and evasion is that one is way more centralizing than the other. Evasion ignoring moves are generally way weaker, and it makes sort of a random rock-paper-scissors deal happen, where evasion ignoring moves can maybe beat evasion (not really if the Pokemon is defensive and your attack isn't super effective, they'll just wall you while you don't do any damage), but then your Pokemon running anti-evasion moves always lose to pure offense sets of the enemy. Stuff like sweet scent is maybe useful, but also blocked by substitute. Kinda leaves roar/whirlwind/haze as the only real viable option, and then you gotta run 2+ of them, lest the enemy just win whenever they score a KO on your phazer. There are work arounds against evasion boosting strats, but they're a pain in the rear end, and then you yourself are just way weaker against non-evasion teams. Paraflinch, on the other hand, requires, what, a faster Pokemon that can deal tons of damage to the paraflincher? A ground type? Paralyzing the paraflincher? Priority? These are all things that are useful outside of just countering paraflinch. You're not leaving yourself weaker by picking up anti-paraflinch moves, and you're not picking them up JUST to counter paraflinch. Plus, viable paraflinchers are way less common. If luck was just always a bad thing, you wouldn't see hydro pump, focus blast, fire blast, and stone edge as often as you do. But people understand that it's better to take a situation you ALWAYS lose with a lesser move and win it 70% of the time. You don't ban evasion because it's random chance, you ban it because it fosters a really unfun meta-game.
|
# ? Nov 12, 2013 15:43 |
|
does anyone have Normal friend safari with Dittos? I'd like to start collecting natures for breeding purposes but so far have no friends with the appropriate safari type edit: fc in-case one of you saints has dittos to catch. 3797-7036-8664 treeboy fucked around with this message at 15:52 on Nov 12, 2013 |
# ? Nov 12, 2013 15:44 |
|
Why don't my Froakie and Frogadier like each other much? Make babies faster.
|
# ? Nov 12, 2013 15:53 |
|
MinionOfCthulhu posted:Why don't my Froakie and Frogadier like each other much? Make babies faster. Yes, being from different evo stages of the same family doesn't count as being the same species.
|
# ? Nov 12, 2013 15:56 |
|
Where is a good place to have a quick read up on how to build a decent end game team? My pro-method of choice to get through every game is pretty much just LETHE SMASH and then when I do trains/mansion/online battling I get turned into a fine paste. When I try and decide what pokemon I want and how to build them up I go cross eyed, there's so much to choose from.
|
# ? Nov 12, 2013 16:02 |
|
Is it a viable strategy to combine Bug Bite with Harvest/Recycle in Doubles? I know all pokemon with harvest are grass, but at least tropius is also flying.
|
# ? Nov 12, 2013 16:15 |
|
Looks like Farfetch'd of all pokemon got a bit of boost this Gen. Because of how the critical hit mechanics changed this generation if he is holding a stick and uses a move with a high crit% such as Slash or Night Slash he effectively has a 100% crit rate as long as the other pokemon doesnt have an ablility that prevents crits. Its not much considering Farfetch'd's defenses but it may shake some stuff up in the lower tiers.
|
# ? Nov 12, 2013 16:17 |
|
MinionOfCthulhu posted:Why don't my Froakie and Frogadier like each other much? Make babies faster. They've got the same OT. This makes a difference!
|
# ? Nov 12, 2013 16:21 |
|
Oh man, I forgot how much I love rotations. Also I've been pretty pleased with testing out my Masquerain so far, she's pretty good at throwing down a Rain Dance and maybe getting an attack off which is all I really wanted of her Now I just have to finish the rest of my Bug team. FWTW-WWWW-WWW2-QS6M
|
# ? Nov 12, 2013 16:21 |
|
horriblePencilist posted:Is it a viable strategy to combine Bug Bite with Harvest/Recycle in Doubles? I know all pokemon with harvest are grass, but at least tropius is also flying.
|
# ? Nov 12, 2013 16:25 |
|
Mystery Machine posted:If luck was just always a bad thing, you wouldn't see hydro pump, focus blast, fire blast, and stone edge as often as you do. But people understand that it's better to take a situation you ALWAYS lose with a lesser move and win it 70% of the time. You don't ban evasion because it's random chance, you ban it because it fosters a really unfun meta-game. To add to this, unaware is on like, pokemon that are miserable to use (have you actually tried using Quagsire let's be real here). Unaware Clefable might be neat in this gen, and Aegislash with Sacred Sword will do some work against an evasion spammer. That said, Rain teams are the best against evasion spam because Rain teams are the best against everything -- Hurricane and Thunder never miss in the Rain (use a Rain team). Also Machamp because Machamp doesn't skip arms day (he skips guard day instead). Also I'd take a Turdtillery over a Shiny Basculin which is what I have on my Diamond card. Zoness fucked around with this message at 16:37 on Nov 12, 2013 |
# ? Nov 12, 2013 16:32 |
|
Zoness posted:To add to this, unaware is on like, pokemon that are miserable to use (have you actually tried using Quagsire let's be real here).
|
# ? Nov 12, 2013 16:35 |
|
Zoness posted:To add to this, unaware is on like, pokemon that are miserable to use (Quagsire, Clefable). Unaware Clefable might be neat in this gen, and Aegislash with Sacred Sword will do some work against an evasion spammer. Unaware quagsire is still decent to use as long as you can avoid grass attacks. Just use toxic and breed recover onto it and it works great for stalling any boosting sweeper. I've had a lot of success killing power-up punching mega kanghaskhans and swords dance aegislashes with my quags online edit: you can also breed curse onto it but I haven't really found it to be very useful in doubles. Right now my build is: Quagsire@Rocky helmet Relaxed 252 HP/252 Def/4 SpDef Toxic Scald Earthquake Recover As an added bonus it also works really well against trick room teams because it's so slow. astr0man fucked around with this message at 16:44 on Nov 12, 2013 |
# ? Nov 12, 2013 16:38 |
|
Can you put level 100 pokemon in the daycare for breeding purposes?
|
# ? Nov 12, 2013 16:50 |
|
|
# ? May 26, 2024 08:25 |
|
Mystery Machine posted:If luck was just always a bad thing, you wouldn't see hydro pump, focus blast, fire blast, and stone edge as often as you do. But people understand that it's better to take a situation you ALWAYS lose with a lesser move and win it 70% of the time. You don't ban evasion because it's random chance, you ban it because it fosters a really unfun meta-game. I think the ban on OHKO moves is a bit excessive, considering they sit at only a 30% chance of hitting. They're only banned because of the random factor, no serious team would actually use them. Yes, it would be possible to win with OHKO moves, but in the long run, you wouldn't be able to be consistently win with that strategy. I feel like this might be the case with evasion too. In order to take advantage of evasion, you have to spend a turn or two using Double Team. Not only are those turns your opponent can take advantage of, but it takes up a moveslot. What Pokemon are you going to give Double Team to that wouldn't rather have another move? Generally, offensive Pokemon can be more consistent with wider coverage moves or substitute, or a different stat booster like Swords Dance. I'm sure there are Pokemon who wouldn't mind giving up a moveslot for Double Team, but my question is whether that strategy would be effective in the long run and become something that centralizes the metagame. I don't care if the strategy is potentially inconvenient, or leads to a few cheap wins. The important factor in deciding these things should be whether or not it's just too powerful or centralizing. It shouldn't matter that people get salty about losing to it a few times. OHKO moves and evasion have been banned for the past three generations based on knee-jerk reactions to these strategies being luck-based, without even being properly tested. I think they ought to at least test them and see if the metagame makes significant or centralized changes.
|
# ? Nov 12, 2013 16:54 |