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Mr. Pumroy
May 20, 2001

Getting back into this game for EW and I am reminded why I hate Thin Men.

loving gently caress those loving things.

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Robocop Horney
Feb 15, 2009

by T. Finninho
The ability to carry two items in to a mission is a Forge Upgrade now instead of a skill that you have to pick on a character and it's loving amazing being able to carry two items on every non-MEC.

I'm hanging out late-game now, the most recent story mission was the Base Defense mission (holy poo poo that was amazing) and my most recent council mission was the one where I finally tracked down the convoy in France and met the cargo. I'm up against what used to be end-game aliens - Muton Elites, Sectopods, Mechtoids mostly with a few Seekers thrown in (not sure if there's another tier of alien now in EW or not) and things are just freakin' sweet. I'm burning through huge swathes of rookies by running missions with 3 MECs (one with the badge that provides +25% exp to all low-rank soldiers) and three Squaddies because all of my high-ranking soldiers except this one MEC died in the last story mission. This expansion has completely changed the pace and tone of the entire game and I felt like I have spent every minute thus-far hanging on for dear life and praying I can finish some R&D before the enemies ramp it up again, wow.

Robocop Horney fucked around with this message at 00:49 on Nov 14, 2013

Bogart
Apr 12, 2010

by VideoGames

Ataru13 posted:

Have they ever revealed the characters for Zhang's name? I can't not read it as Ms. Zhang; though that is kind of funny.

Yeah, it's 雞蛋.

e: vvv uh NO xcom is and must ALWAYS BE the most serious game, ever, my aliens DEMAND hyperrealism.

Bogart fucked around with this message at 00:56 on Nov 14, 2013

Sapozhnik
Jan 2, 2005

Nap Ghost
jeez chill out about the Civ V thing. It's clearly just a joke and not some 2K marketing thing crowbared in a place where it doesn't fit (it would be a lot more obnoxious if it were, I'd imagine).

How many predicates can you think of that roughly bisect the member nations anyway.

Insert name here
Nov 10, 2009

Oh.
Oh Dear.
:ohdear:

animatorZed posted:

While I haven't gotten there, I'm pretty sure the lead designer said that the UI marks up countries ruled out by the clues automatically so you don't actually have to know them and it just seems like harmless flavor.
It does: there's a little icon next to the name of the country that the EXALT base is not in that shows up on the covert ops screen. It was literally the first thing I noticed too after my first covert ops mission so I don't know how people are dumb enough to miss that poo poo.

FraudulentEconomics posted:

We need to start figuring out what tiers of abilities aren't ever in the roulette.

For as far as I can tell, snipers ALWAYS get squadsight/snap shot as a choice, supports ALWAYS get dense smoke/combat drugs as a choice. I haven't gotten anyone high enough yet but is the single ability part of the roulette as well or is it always class specific?
Sort of the opposite that you asked, but at the bottom of the DefaultGameCore.ini file there's a list of all the perks that are allowed to be random:
code:
RandomPerks=ePerk_Aggression
RandomPerks=ePerk_TacticalSense
RandomPerks=ePerk_LightningReflexes
RandomPerks=ePerk_Flush
RandomPerks=ePerk_BringEmOn
RandomPerks=ePerk_CloseCombatSpecialist
RandomPerks=ePerk_ExtraConditioning
RandomPerks=ePerk_Resilience
RandomPerks=ePerk_BulletSwarm
RandomPerks=ePerk_TracerBeams
RandomPerks=ePerk_HEATAmmo
RandomPerks=ePerk_RapidReaction
RandomPerks=ePerk_Grenadier
RandomPerks=ePerk_WillToSurvive
RandomPerks=ePerk_DamnGoodGround
RandomPerks=ePerk_Gunslinger
RandomPerks=ePerk_BattleScanner
RandomPerks=ePerk_Executioner
RandomPerks=ePerk_Opportunist
RandomPerks=ePerk_LowProfile
RandomPerks=ePerk_Sprinter
RandomPerks=ePerk_CoveringFire
RandomPerks=ePerk_FieldMedic
RandomPerks=ePerk_Revive
RandomPerks=ePerk_DeepPockets
RandomPerks=ePerk_Savior
RandomPerks=ePerk_Sentinel
RandomPerks=ePerk_FocusedSuppression

poptart_fairy
Apr 8, 2009

by R. Guyovich

Photosynaesthesias posted:

This expansion has completely changed the pace and tone of the entire game and I felt like I have spent every minute thus-far hanging on for dear life and praying I can finish some R&D before the enemies ramp it up again, wow.

Yeah, jesus christ. The amount of missions and variables it's throwing at you know is incredible, hahaha. Feels like mistakes and poor planning are really punished for the average player.

That said my favourite thing is - and I seriously do mean this - the soldier languages being expanded. It's so much fun and adds a huge layer of chaos to the fights. I really can't wait to unlock Marathon and get an Implassic game going again. :)

poptart_fairy fucked around with this message at 01:00 on Nov 14, 2013

cheesetriangles
Jan 5, 2011





Well just beat Enemy Within for the first time. Only my 2 mech troopers survived the suicide mission everyone else perished. Killed the final boss with a kinetic fist punch in true Welcome To Erf fashion. One of my mech troopers had been like on 39 missions and was pushing about 140 kills. God I love mech troopers.

One funny thing I noticed that the end game stats screen showed the average money spent by players and the average was like 900,000 and people had 300 scientist and engineers.

Space Hamlet
Aug 24, 2009

not listening
not listening

Insert name here posted:

It does: there's a little icon next to the name of the country that the EXALT base is not in that shows up on the covert ops screen. It was literally the first thing I noticed too after my first covert ops mission so I don't know how people are dumb enough to miss that poo poo.

Sort of the opposite that you asked, but at the bottom of the DefaultGameCore.ini file there's a list of all the perks that are allowed to be random:
code:
RandomPerks=ePerk_Aggression
RandomPerks=ePerk_TacticalSense
RandomPerks=ePerk_LightningReflexes
RandomPerks=ePerk_Flush
RandomPerks=ePerk_BringEmOn
RandomPerks=ePerk_CloseCombatSpecialist
RandomPerks=ePerk_ExtraConditioning
RandomPerks=ePerk_Resilience
RandomPerks=ePerk_BulletSwarm
RandomPerks=ePerk_TracerBeams
RandomPerks=ePerk_HEATAmmo
RandomPerks=ePerk_RapidReaction
RandomPerks=ePerk_Grenadier
RandomPerks=ePerk_WillToSurvive
RandomPerks=ePerk_DamnGoodGround
RandomPerks=ePerk_Gunslinger
RandomPerks=ePerk_BattleScanner
RandomPerks=ePerk_Executioner
RandomPerks=ePerk_Opportunist
RandomPerks=ePerk_LowProfile
RandomPerks=ePerk_Sprinter
RandomPerks=ePerk_CoveringFire
RandomPerks=ePerk_FieldMedic
RandomPerks=ePerk_Revive
RandomPerks=ePerk_DeepPockets
RandomPerks=ePerk_Savior
RandomPerks=ePerk_Sentinel
RandomPerks=ePerk_FocusedSuppression

I would love it if folks could figure out how to add brand new skills to the pool, maybe even remove the base classes entirely and leave weapons and gadgets up to the roulette.

Party Ape
Mar 5, 2007
Don't pay $10 bucks to change my avatar! Send me a $10 donation to Doctors with Borders and I'll stop posting for 24 hours!

Mr Dog posted:

jeez chill out about the Civ V thing. It's clearly just a joke and not some 2K marketing thing crowbared in a place where it doesn't fit (it would be a lot more obnoxious if it were, I'd imagine).

How many predicates can you think of that roughly bisect the member nations anyway.

Race, economy, religion, language, culture, sports, geography, population,

Insert name here posted:

It does: there's a little icon next to the name of the country that the EXALT base is not in that shows up on the covert ops screen. It was literally the first thing I noticed too after my first covert ops mission so I don't know how people are dumb enough to miss that poo poo.

Sort of the opposite that you asked, but at the bottom of the DefaultGameCore.ini file there's a list of all the perks that are allowed to be random:
code:

RandomPerks=ePerk_Aggression
RandomPerks=ePerk_TacticalSense
RandomPerks=ePerk_LightningReflexes
RandomPerks=ePerk_Flush
RandomPerks=ePerk_BringEmOn
RandomPerks=ePerk_CloseCombatSpecialist
RandomPerks=ePerk_ExtraConditioning
RandomPerks=ePerk_Resilience
RandomPerks=ePerk_BulletSwarm
RandomPerks=ePerk_TracerBeams
RandomPerks=ePerk_HEATAmmo
RandomPerks=ePerk_RapidReaction
RandomPerks=ePerk_Grenadier
RandomPerks=ePerk_WillToSurvive
RandomPerks=ePerk_DamnGoodGround
RandomPerks=ePerk_Gunslinger
RandomPerks=ePerk_BattleScanner
RandomPerks=ePerk_Executioner
RandomPerks=ePerk_Opportunist
RandomPerks=ePerk_LowProfile
RandomPerks=ePerk_Sprinter
RandomPerks=ePerk_CoveringFire
RandomPerks=ePerk_FieldMedic
RandomPerks=ePerk_Revive
RandomPerks=ePerk_DeepPockets
RandomPerks=ePerk_Savior
RandomPerks=ePerk_Sentinel
RandomPerks=ePerk_FocusedSuppression

Does giving savior to a non-support let them use medkits?

Space Hamlet
Aug 24, 2009

not listening
not listening

Heliotic posted:

Race, economy, religion, language, culture, sports, geography, population,


Does giving savior to a non-support let them use medkits?

Non-supports could always use medkits.

Party Ape
Mar 5, 2007
Don't pay $10 bucks to change my avatar! Send me a $10 donation to Doctors with Borders and I'll stop posting for 24 hours!

Space Hamlet posted:

Non-supports could always use medkits.

~mind blown~

Belasarius
Feb 27, 2002
I forgot how silly the tutorial is in this. COMMANDER COMMANDER COMMANDER DO WHAT I SAY YOU HAVE NO LITERALLY CHOICE COMMANDER. The subcommander guy who suddenly realizes it would be a good idea to capture one.

Wiggly Wayne DDS
Sep 11, 2010



Heliotic posted:

Unlock it now through a VPN - it takes about 2 minutes!
GMG doesn't release keys until the game is out in that person's region.

itskage
Aug 26, 2003


Sardonik posted:

I follow the 5 sat at the end of the first month build order religiously, and try to maintain +1 uplink per month from there until full coverage.

How the gently caress do you get 5 sats up by the end of the first month?

poptart_fairy
Apr 8, 2009

by R. Guyovich

itskage posted:

How the gently caress do you get 5 sats up by the end of the first month?

First abduction reward is engineers, sell off everything you get from missions to afford the sats and extra uplink. It's doable but requires a bit of luck.

Happy Noodle Boy
Jul 3, 2002


poptart_fairy posted:

First abduction reward is engineers, sell off everything you get from missions to afford the sats and extra uplink. It's doable but requires a bit of luck.

A bit? You need luck On your base placement but that would actually be pretty cool. You could start at NA and cover either SA / Africa in that first month. Instant autopsies,interrogations or a 30% bonus. Then by month 2 you can have 3/5 off invasions and 3 continental bonuses

... Brb I'm restarting my game.

Happy Noodle Boy fucked around with this message at 01:27 on Nov 14, 2013

quiggy
Aug 7, 2010

[in Russian] Oof.


Just a heads-up, MEC soldiers can place transponders in Confounding Light but cannot operate the train. What the gently caress XCOM.

Hammerstein
May 6, 2005

YOU DON'T KNOW A DAMN THING ABOUT RACING !

Heliotic posted:

Unlock it now through a VPN - it takes about 2 minutes!

Already tried. Since I preordered the game from EU it also shows the EU unlock date when I log into Steam with a US IP.

nnnotime
Sep 30, 2001

Hesitate, and you will be lost.

quiggy stardust posted:

Just a heads-up, MEC soldiers can place transponders in Confounding Light but cannot operate the train. What the gently caress XCOM.
That sounds like fuel for a good image meme, if you could get a screenshot of the MEC in that position.

Emong
May 31, 2011

perpair to be annihilated


quiggy stardust posted:

Just a heads-up, MEC soldiers can place transponders in Confounding Light but cannot operate the train. What the gently caress XCOM.

Weird, I saw a stream where a guy started the train with a MEC.

nnnotime
Sep 30, 2001

Hesitate, and you will be lost.

nnnotime posted:

Hmm, on the modding front I found EXALT behavior settings for the Geoscape tied to the game's difficulty, but these settings are not in the DefaultGameCore.ini file. Instead these settings are in the file DefaultGameData.ini.

Does anyone know if DefaultGameData is read locally from the config folder, or are those parameters embedded in a UPK file? I did not see the DefaultGameData embedded in the EW executable file.

@ Uberjumper, I sent you this same question on the nexusmods forums.
Uberjumper responded back to me with his test results, while I was testing, and we found out you can override the game settings in the DefaultGameData.ini file yourself. There are EXALT difficulty settings there and I confirmed the changes worked.

I had EXALT do minimum financial sabotage for 1000 credits and change their sabotage frequency to once a day. Pretty cool to see the override work and lose 1000 credits on EXALT's first attack on my network.

dreffen
Dec 3, 2005

MEDIOCRE, MORSOV!

quiggy stardust posted:

Just a heads-up, MEC soldiers can place transponders in Confounding Light but cannot operate the train. What the gently caress XCOM.

Think of it was the ED-209 trying to walk on stairs. It'd be a real hassle to try and hit a tiny button!

Ataru13
Jul 28, 2005

...Packing Space-Age Shit!
The last bit of that mission where you turn on the train sometimes bugs and doesn't activate; it happened to me with my run of the mill assault, saving and reloading fixed it.

Coq au Nandos
Nov 7, 2006

I think I would say to my daughters if they were to ask me this question... A shitpost is the greatest gift that you can give someone, the ultimate gift of giving and don't give it to someone lightly, that's what I would say.

Hammerstein posted:

Already tried. Since I preordered the game from EU it also shows the EU unlock date when I log into Steam with a US IP.

It worked for me in Australia. Try restarting Steam with the VPN on, then validating XCOM's files.

Robocop Horney
Feb 15, 2009

by T. Finninho

quiggy stardust posted:

Just a heads-up, MEC soldiers can place transponders in Confounding Light but cannot operate the train. What the gently caress XCOM.

They also can not operate the computer on the boat in the Whale Boat mission - it kind of makes sense because how is my robot with a giant Particle Cannon in one hand and 2-foot-long metal fingers that punch enemies in to dust for the other hand going to operate a computer?


e: I've been hearing a lot of conflicting reports about it and I think MECs can use computers if they are your squad leader.

S.J.
May 19, 2008

Just who the hell do you think we are?

Ugh. gently caress the first portent mission. I was doing completely fine, was about 2-3 turns out from getting the VIP evac'd, and then I'm wondering why I can't move my VIP for some reason or make him take cover. Weird. At least he's in full cover and has 360 protection so it's not the end of the world.

Nope. Thin man runs the gauntlet and one shot crit snipes him out of full cover, probably because I couldn't make him duck down. God damnit.

RBA Starblade
Apr 28, 2008

Going Home.

Games Idiot Court Jester

So it's scripted that the thin men have a 100% crit chance now right? They've never failed to do it. Ever.

quote:


Nope. Thin man runs the gauntlet and one shot crit snipes him out of full cover, probably because I couldn't make him duck down. God damnit.

I'm doing it now and the game has spawned thin men such that it is a physical impossibility to put him in a position he will not be flanked. I'm glad I'm not doing ironman because I'll be hosed if I'm restarting the game until the one time the thin men do not triangulate him.

e: And that's critical hit number 10 in a row for the thin men. And the sectoids can shoot through floors now! Meanwhile, my sniper cannot shoot something literally five feet in front of her. It's not an option. :thumbsup:

RBA Starblade fucked around with this message at 01:44 on Nov 14, 2013

Sapozhnik
Jan 2, 2005

Nap Ghost
It's probably obvious, but Ghost Armor does not stack with Mimetic Skin. That is, the stealth functionality on a Ghost Armor suit does not function when equipped on a Mimetic Skin genemod soldier.

Despite the defense bonus, I'm kitting out my MS soldiers in Titan Armor instead, and the results are just straight up ridiculous. Like, I managed to accidentally wake a pod of three Chrysalids on a supply ship, so I R&G'ed one of my Lt. Assaults in to Alloy Cannon one of them in the face. She has 21 HP with Titan Armor, plus a sheet of Chitin plating, but I still had this horrible gut-turning feeling from having multiple Chrysalids ending the turn adjacent to one of my troops.

So they both tickle her for 3 damage each, then they both ate Alloy Cannon from the Up Close and Personal bonus.

She's also Psionic, not that I even have an opportunity to use it.

Also jfc Anette is like the picture of what would happen if you gave a twenty year old civilian girl a suit of power armor and a plasma cannon. It would be cute if she wasn't so insubordinate and pissy about everything. At least she can shoot straight. "Reload!" "Give me a moment, I'm not a weapons expert!"

Ah who am I kidding it's still endearing :3:

(like 70% of XCOM is female in this game, it's very rare to have even one dude on a mission)

CommissarMega
Nov 18, 2008

THUNDERDOME LOSER

Mr Dog posted:

jeez chill out about the Civ V thing. It's clearly just a joke and not some 2K marketing thing crowbared in a place where it doesn't fit (it would be a lot more obnoxious if it were, I'd imagine).

I personally don't mind that Firaxis mentions another connected game; I do mind that it's a ruddy useless clue :colbert: I mean, if you take Civ 5's expansions into account, the tooltip might as well have said "The EXALT base is on Earth, hop to it."

cheesetriangles
Jan 5, 2011





Started a new classic/ironman game with every second wave option checked except for mind hates matter.

Sometimes you gotta separate the wheat from the chaff. Anyone with bad stats will probably get fed into the meat grinder at some daring move so the others may live.

RBA Starblade
Apr 28, 2008

Going Home.

Games Idiot Court Jester

Mr Dog posted:

(like 70% of XCOM is female in this game, it's very rare to have even one dude on a mission)

I've seen two dudes in my game and one ate a plasma bolt from the Outsider. It makes Flight of the Valkyries easy to get!

S.J.
May 19, 2008

Just who the hell do you think we are?

RBA Starblade posted:

So it's scripted that the thin men have a 100% crit chance now right? They've never failed to do it. Ever.


I'm doing it now and the game has spawned thin men such that it is a physical impossibility to put him in a position he will not be flanked. I'm glad I'm not doing ironman because I'll be hosed if I'm restarting the game until the one time the thin men do not triangulate him.

e: And that's critical hit number 10 in a row for the thin men. And the sectoids can shoot through floors now! Meanwhile, my sniper cannot shoot something literally five feet in front of her. It's not an option. :thumbsup:

Oh he wasn't flanked. He had full cover. But I couldn't issue him the "Heads Down" command or whatever it is that VIPs get, nor could I move him. Then he died the next turn, of course. I have yet to see Thin Men and floaters do less than 6 damage, though I don't remember what a normal range is for their guns.

S.J.
May 19, 2008

Just who the hell do you think we are?

CommissarMega posted:

I personally don't mind that Firaxis mentions another connected game; I do mind that it's a ruddy useless clue :colbert: I mean, if you take Civ 5's expansions into account, the tooltip might as well have said "The EXALT base is on Earth, hop to it."

The clues mark off countries on the map that don't qualify automatically, you don't even need to read the clue.

Fintilgin
Sep 29, 2004

Fintilgin sweeps!

Photosynaesthesias posted:

They also can not operate the computer on the boat in the Whale Boat mission - it kind of makes sense because how is my robot with a giant Particle Cannon in one hand and 2-foot-long metal fingers that punch enemies in to dust for the other hand going to operate a computer?


e: I've been hearing a lot of conflicting reports about it and I think MECs can use computers if they are your squad leader.

Oh they can definitely do the boat thing. My MEC was the only actual unit on the boat at that point. My MEC was unable to start the train though, resulting in failure (and death).

Alkydere
Jun 7, 2010
Capitol: A building or complex of buildings in which any legislature meets.
Capital: A city designated as a legislative seat by the government or some other authority, often the city in which the government is located; otherwise the most important city within a country or a subdivision of it.



RBA Starblade posted:

So it's scripted that the thin men have a 100% crit chance now right? They've never failed to do it. Ever.


I'm doing it now and the game has spawned thin men such that it is a physical impossibility to put him in a position he will not be flanked. I'm glad I'm not doing ironman because I'll be hosed if I'm restarting the game until the one time the thin men do not triangulate him.

Move the VIP really, really slowly. Or not at all on some turns. Each hot-dropped Thin Man has his own threshold for the VIP to cross in before the alien bugger drops in and pisses you off. So move the guy forward a few tiles and get everyone ready. Then clear out all aliens that fall, clean up, move the guy forward a few more tiles again. If you're careful, the return trip won't be too bad.

Going up in the first place sucks because of that stupid set of three Thin Men that are nearly impossible to not trigger all at once. If you activate either the group of two or the lone one, they'll almost always run to where you have to trigger the other group to get a kill.

ACValiant
Sep 7, 2005

Huh...? Oh, this? Nah, don't worry. Just in the middle of some messy business.
What can I do to get good enough for classic? I can't seem to make it very far every time I try it but I own normal like its nothing. I wish there was an in between difficulty.

RBA Starblade
Apr 28, 2008

Going Home.

Games Idiot Court Jester

Alkydere posted:

Move the VIP really, really slowly. Or not at all on some turns.

Tried it. It's scripted so unless I move forward to this spot they don't spawn, but it's laid out such that he cannot dodge the back thin man, the front thin man, and the sectoid in one turn, and smoke grenades and using human shields to block line of sight somehow do not work either. Thin men crit number 11 in a row btw. I'm sure of it now, they can't NOT do it. They don't even spit anymore. The way up was fine because I can take it slow, but since it's a giant god drat hole I can't do anything about it except hope I roll the dice in my favor.

e: Problem solved, I spawncamped the fuckers.

RBA Starblade fucked around with this message at 02:01 on Nov 14, 2013

Ernie Muppari
Aug 4, 2012

Keep this up G'Bert, and soon you won't have a pigeon to protect!

nnnotime posted:

Uberjumper responded back to me with his test results, while I was testing, and we found out you can override the game settings in the DefaultGameData.ini file yourself. There are EXALT difficulty settings there and I confirmed the changes worked.

I had EXALT do minimum financial sabotage for 1000 credits and change their sabotage frequency to once a day. Pretty cool to see the override work and lose 1000 credits on EXALT's first attack on my network.

Woahwoahwoah, the DGC.ini in your games folder actually affects the game now?!

TalonDemonKing
May 4, 2011

Just finished the Base invade and got the last medal. The Star of Terra - Either grants everyone in the squad +5 defense and +5 will or grants 25% bonus experience to squadmates under lieutenant.

That name is so badass I think I'll keep it.

Edit: Post medal names

TalonDemonKing fucked around with this message at 02:00 on Nov 14, 2013

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Away all Goats
Jul 5, 2005

Goose's rebellion

Looselybased posted:

What can I do to get good enough for classic? I can't seem to make it very far every time I try it but I own normal like its nothing. I wish there was an in between difficulty.

Biggest tip someone gave me is: Never use anything but high cover. If an agent is within sight of an enemy and is in low cover, pull him back out of range or at the very least, hunker down.

Try to reveal aliens/terrain at the start of your turn, before giving moves to any others. Also, don't dash unless you know the path is completely safe (this way you can always pulls back to your original cover if aliens are unveiled)

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