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Flipswitch
Mar 30, 2010


dexefiend posted:



I keep reading Indigo Brother as Eskimo Brother...

I am looking forward to the Ectros HMG, and the Intruder. I wish the Tohaa TAG was coming out, but since Angel is painting it now it will be soon!

I just ordered an Iguana! Ahhhhh this game has such amazing miniatures!

Just a warning with the Iguana mate, it may not come with a base extension to fit on the actual base, it seems to be a common mispack. So you may have to ask for one or make one yourself, no biggie as it's just a lump of metal.

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Sephyr
Aug 28, 2012
And I was doing so well resisting the holiday consumer urges. I'm already up to "I should give myself a nice Xmas gift" in my list of personal excuses.

Corbeau
Sep 13, 2010

Jack of All Trades
Man, I really want Konstantinos. Especially since I've actually got a MO army now. I've assembled more Infinity minis this month than in the past year otherwise.

Still probably going to fail my oath, but there's always Friday to finish priming and Saturday to finish painting! Paint 9 Infinity minis in one day? :getin:

Flipswitch
Mar 30, 2010


So Goons, I lost my custom scenario packs from a few months back and I'm thinking of making a new batch of scenarios for our group, as we have a sudden surge in new player activity. I'm already running a new player tournament (with my spare limited edition minis going as prizes). So I'm looking for a bunch of narrative scenarios for people to play.


Some ideas for the first one.

A ranking O-12 officer has been forced to crash land on a planet whilst hunted by a Mercenary combat group. Players will compete to subdue and snatch her first.

She'll be armed with either an assault pistol or SMG and total reaction, but only BS8 because she's a scared civilian. She won't move from her bunkered position and can only ARO. She is aligned with neither player.

The Mercs/NPCs will be given set profiles, looking at either Kaplans, Druze or Metros (resistance fighters?) depending on number of NPCs on table. Reactive player decides ARO of the mercenary group.

Both players will have their infantry (not TAGs or REMs) armed with suppression grenades to subdue the VIP, but fluff wise they'll have protective gear so they can't just grenade each other. I might look to add in a mechanic where the player who doesn't snatch the VIP can execute her to deny her, but I'm not sure how I'd balance it. Killing the VIP will result in a huge VP loss for that player though, so no MLs being fired into buildings to breach walls. :v:

Probably be 200-250pts for our guys.

What do people think?

E: Will finish OP this week too!

Flipswitch fucked around with this message at 12:07 on Nov 28, 2013

Dr. Clockwork
Sep 9, 2011

I'LL PUT MY SCIENCE IN ALL OF YOU!
Are t he Dire Foes models playable outside of the special mission thing?

Sephyr
Aug 28, 2012
If it's going to be a new player event, 200 points is the best level to keep them from getting overwhelmed with choices. Limiting the mercs on the table can also be a good thing, because every active player will have to deal with a big wall of AROS from the opponent AND mercs, which can make things get slow and frustrating.

Also, scale back Infiltration some to prevent a player from just starting in grenade range knocking the VIP down first turn.

Flipswitch
Mar 30, 2010


Sephyr posted:

If it's going to be a new player event, 200 points is the best level to keep them from getting overwhelmed with choices. Limiting the mercs on the table can also be a good thing, because every active player will have to deal with a big wall of AROS from the opponent AND mercs, which can make things get slow and frustrating.

Also, scale back Infiltration some to prevent a player from just starting in grenade range knocking the VIP down first turn.
Agreed on all accounts, I've had a bit of practice at running them and we have a set packet for limiting on Infiltration. :) There will only be 4 NPCs.

Dr. Clockwork posted:

Are t he Dire Foes models playable outside of the special mission thing?
Yes.

bhsman
Feb 10, 2008

by exmarx
Anyone know if the Ariadna model is any good? Does she come with Camo?

Flipswitch
Mar 30, 2010


bhsman posted:

Anyone know if the Ariadna model is any good? Does she come with Camo?
Power of Infinity Army arrives.

MOV 4-4, CC 13, BS 12, PH 11, WIP 13, ARM 2, BTS 0, W 1, AVA 1.
Regular, Not Impetuous.
Defensive Hacking Device.
V: Courage.

ISOBEL McGREGOR Rifle, Flash Pulse, D-Charges, E/Mauler / Assault Pistol, Knife. (0.5 | 23)
ISOBEL McGREGOR T2 Rifle, Flash Pulse, D-Charges, E/Mauler / Pistol, Knife. (0.5 | 26)

NOTE 1: Intel Isobel MacGregor can be part of a Caledonian Volunteer Fireteam in the Caledonian Highlander Army of Ariadna (2+1, 3+1 or 4+1)
NOTE 2: This troop is a Special Character and cannot use the Spec-Ops Rules from the Campaign Rules.

Corbeau
Sep 13, 2010

Jack of All Trades
Do these characters take up your spec-ops slot for ITS? Could I have Konstantinos and an Indigo Spec-Ops in the same list? I don't think I've seen anything prohibiting it so far.

Flipswitch
Mar 30, 2010


Corbeau posted:

Do these characters take up your spec-ops slot for ITS? Could I have Konstantinos and an Indigo Spec-Ops in the same list? I don't think I've seen anything prohibiting it so far.
They are not actually spec-ops, just special characters.

bhsman
Feb 10, 2008

by exmarx

Flipswitch posted:

Power of Infinity Army arrives.

MOV 4-4, CC 13, BS 12, PH 11, WIP 13, ARM 2, BTS 0, W 1, AVA 1.
Regular, Not Impetuous.
Defensive Hacking Device.
V: Courage.

ISOBEL McGREGOR Rifle, Flash Pulse, D-Charges, E/Mauler / Assault Pistol, Knife. (0.5 | 23)
ISOBEL McGREGOR T2 Rifle, Flash Pulse, D-Charges, E/Mauler / Pistol, Knife. (0.5 | 26)

NOTE 1: Intel Isobel MacGregor can be part of a Caledonian Volunteer Fireteam in the Caledonian Highlander Army of Ariadna (2+1, 3+1 or 4+1)
NOTE 2: This troop is a Special Character and cannot use the Spec-Ops Rules from the Campaign Rules.

Sooooo any reason you would ever take the Rifle over the T2?

Also, I'm dumb, but what can the defensive hacking device do?

Flipswitch
Mar 30, 2010


bhsman posted:

Sooooo any reason you would ever take the Rifle over the T2?

Also, I'm dumb, but what can the defensive hacking device do?
3pts short and you love rear end pistols?

quote:

Defensive Hacking Device
A limited Hacking device which only allows performance of Defensive Mode Hacking, Controlling a Remote and Hacking Security and Information.

A Defensive Hacking Device works like a Repeater for all other Hackers in its own army. This piece of Equipment is vulnerable to E/M Special Ammunition.

Defensive Hacking Devices have been created specifically to perform security tasks. Lacking the software and hardware necessary to perform Offensive Mode Hacking, these info-war devices are commensurately cheaper and easier to produce. Moreover, the learning curve required to use them effectively is less pronounced, which allows informatic security specialists to be totally prepared within shorter time frames.

bhsman
Feb 10, 2008

by exmarx

Flipswitch posted:

3pts short and you love rear end pistols?

Agh, missed that. Thanks.

Flipswitch
Mar 30, 2010


T2 weapons are cool, but I don't think they're that amazing to be fair. They are useful for ploughing down multi-wound models I guess.

After some play testing. I've come to the conclusion that Lupe is pure loving evil. My buddy did not like smoke grenade covered Intruders today at all.

Jade Mage
Jan 4, 2013

This is Canada. It snows nine months of the year, and hails the other three.

Sorry if you get a lot of these questions, but I'm having a difficult time deciding between my two choices for my first pack of units. I'm between the Tohaa starter pack and the ALEPH starter. I could buy the ALEPH pack tomorrow, but I'd have to order the Tohaa pack. I learned the basics of moving and shooting using a Tohaa starter. The gooncensus? Any feedback is useful.

Flipswitch
Mar 30, 2010


What is it you're asking exactly sorry mate? The basics of the game are the same no matter what faction you pick.

Jade Mage
Jan 4, 2013

This is Canada. It snows nine months of the year, and hails the other three.

Sorry, I suppose I was vague. What I meant to say is that is one faction notably more interesting to play? How do they compare in terms of play style?

Flipswitch
Mar 30, 2010


ALEPH can be a bit domineering, almost everything is kitted out with a lot of equipment and borderline underpriced at what it does, but tends to lack good specialists as a result, the ones they do have being horrendously expensive, especially if you go the Greek sectorial.

Tohaa I don't have a huge amount of play experience with, but they rely a lot of forming small fire teams to get things moving and have a crippling vulnerability to fire, but they spew viral weapons and viral weapons are absolutely horrendous to get shot by.

All factions are fairly interesting to play I think, so I can only recommend go with what you like the look of.

Weissritter
Jun 14, 2012

So I was assembling the PanO Cutter, and of the parts in the box there are two small fins that do not seem to fit anywhere. To be exact, the other parts I have are: head, upper torso, both arms, lower torso with a leg, the other leg, 2 long fins.

I have searched for images of various angles of the Cutter, and I do not see those small fins.

Pierzak
Oct 30, 2010
Sides of the ankles, also they are loving ugly and no one adds them, including the studio painter.

Weissritter
Jun 14, 2012

So even the official pictures we see do not have them pasted? :v:

Pierzak
Oct 30, 2010
As I said, they look loving uggly. :v:

Flipswitch
Mar 30, 2010


Weissritter posted:

So even the official pictures we see do not have them pasted? :v:
Yeah they look dumb, just ignore them.

Pierzak
Oct 30, 2010
Someone wanted "a 2 Su-Jian list with adequate specialists". Maybe someone else will make use of mine:

IMPERIAL SERVICE
──────────────────────────────────────────────────

GROUP 1 10 0 0

CELESTIAL GUARD Lieutenant Combi Rifle / Pistol, Knife. (13)
CELESTIAL GUARD Combi Rifle / Pistol, Knife. (13)
CELESTIAL GUARD Combi Rifle / Pistol, Knife. (13)
GUĬ FĒNG (WIP15, BTS-6, Hacking Device) Combi Rifle, MULTI Sniper Rifle / Pistol, Knife. (13 | 12XP)
SÙ-JIÀN Spitfire, Light Flamethrower, Panzerfaust / Pistol, CCW. (2 | 56)
SÙ-JIÀN Spitfire, Light Flamethrower, Panzerfaust / Pistol, CCW. (2 | 56)
SOPHOTECT Combi Rifle, D-Charges / Pistol, Knife. (31)
YUDBOT Electric Pulse. (3)
Yaókòng WÈIBĪNG Combi Rifle / Electric Pulse. (21)
Yaókòng WÈIBĪNG Combi Rifle / Electric Pulse. (21)
RUI SHI Spitfire / Electric Pulse. (1 | 25)

GROUP 2 1 0 0

Yaókòng HÙSÒNG HMG + E/M Light Grenade Launcher / Electric Pulse. (1 | 35)

6 SWC | 300 Points

Open with Army 4


...drone maniac? There's only 6 of them, I don't know what you're talking about :awesomelon:

Flipswitch
Mar 30, 2010


Pierzak posted:

Someone wanted "a 2 Su-Jian list with adequate specialists". Maybe someone else will make use of mine:

IMPERIAL SERVICE
──────────────────────────────────────────────────

GROUP 1 10 0 0

CELESTIAL GUARD Lieutenant Combi Rifle / Pistol, Knife. (13)
CELESTIAL GUARD Combi Rifle / Pistol, Knife. (13)
CELESTIAL GUARD Combi Rifle / Pistol, Knife. (13)
GUĬ FĒNG (WIP15, BTS-6, Hacking Device) Combi Rifle, MULTI Sniper Rifle / Pistol, Knife. (13 | 12XP)
SÙ-JIÀN Spitfire, Light Flamethrower, Panzerfaust / Pistol, CCW. (2 | 56)
SÙ-JIÀN Spitfire, Light Flamethrower, Panzerfaust / Pistol, CCW. (2 | 56)
SOPHOTECT Combi Rifle, D-Charges / Pistol, Knife. (31)
YUDBOT Electric Pulse. (3)
Yaókòng WÈIBĪNG Combi Rifle / Electric Pulse. (21)
Yaókòng WÈIBĪNG Combi Rifle / Electric Pulse. (21)
RUI SHI Spitfire / Electric Pulse. (1 | 25)

GROUP 2 1 0 0

Yaókòng HÙSÒNG HMG + E/M Light Grenade Launcher / Electric Pulse. (1 | 35)

6 SWC | 300 Points

Open with Army 4


...drone maniac? There's only 6 of them, I don't know what you're talking about :awesomelon:
That list owns, shame most YJ players don't have the balls to run it. M-m-muh Kuang Shi!

But seriously, had a game today against a buddies JSA and was tons of fun, both of us using the new Dire Foes Spec Ops. Lupe wanted a fist-fight with Yuriko but settled with it by firing a Panzerfaust at 23 inches and blowing her head off. :buddy:

Pierzak
Oct 30, 2010
Oh no, that's the objective list. The assault variant has 7 Kuang Sheep:

IMPERIAL SERVICE
──────────────────────────────────────────────────

GROUP 1 9 0 5

SÙ-JIÀN Spitfire, Light Flamethrower, Panzerfaust / Pistol, CCW. (2 | 56)
CELESTIAL GUARD (Kuang Shi Control Device) Combi Rifle + Light Smoke Grenade Launcher / Pistol, Knife. (0.5 | 13)
GUĬ FĒNG (WIP14, BTS-6, Hacking Device, Holoprojector L1) Combi Rifle / Pistol, Knife. (11 | 12XP)
KUANG SHI Chain Rifle / Pistol, Knife. (5)
KUANG SHI Chain Rifle / Pistol, Knife. (5)
KUANG SHI Chain Rifle / Pistol, Knife. (5)
KUANG SHI Chain Rifle / Pistol, Knife. (5)
KUANG SHI Chain Rifle / Pistol, Knife. (5)
Yaókòng HÙSÒNG HMG, Antipersonnel Mines / Electric Pulse. (1 | 28)

GROUP 2 6 0 2

HSIEN Lieutenant MULTI Rifle / Pistol, AP CCW. (+1 | 60)
SÙ-JIÀN Spitfire, Light Flamethrower, Panzerfaust / Pistol, CCW. (2 | 56)
CELESTIAL GUARD (Kuang Shi Control Device) Combi Rifle + Light Smoke Grenade Launcher / Pistol, Knife. (0.5 | 13)
KUANG SHI Chain Rifle / Pistol, Knife. (5)
KUANG SHI Chain Rifle / Pistol, Knife. (5)
Yaókòng HÙSÒNG HMG, Antipersonnel Mines / Electric Pulse. (1 | 28)

6 SWC | 300 Points

Open with Army 4

:getin:

Pierzak fucked around with this message at 23:34 on Dec 3, 2013

Signal
Dec 10, 2005

Pierzak posted:

Oh no, that's the objective list. The assault variant has 7 Kuang Sheep:

You are not a nice man.

Acceptableloss
May 2, 2011

Numerous, effective and tenacious: We must remember to hire them next time....oh, nevermind.

Pierzak posted:

Someone wanted "a 2 Su-Jian list with adequate specialists". Maybe someone else will make use of mine:

IMPERIAL SERVICE
──────────────────────────────────────────────────

GROUP 1 10 0 0

CELESTIAL GUARD Lieutenant Combi Rifle / Pistol, Knife. (13)
CELESTIAL GUARD Combi Rifle / Pistol, Knife. (13)
CELESTIAL GUARD Combi Rifle / Pistol, Knife. (13)
GUĬ FĒNG (WIP15, BTS-6, Hacking Device) Combi Rifle, MULTI Sniper Rifle / Pistol, Knife. (13 | 12XP)
SÙ-JIÀN Spitfire, Light Flamethrower, Panzerfaust / Pistol, CCW. (2 | 56)
SÙ-JIÀN Spitfire, Light Flamethrower, Panzerfaust / Pistol, CCW. (2 | 56)
SOPHOTECT Combi Rifle, D-Charges / Pistol, Knife. (31)
YUDBOT Electric Pulse. (3)
Yaókòng WÈIBĪNG Combi Rifle / Electric Pulse. (21)
Yaókòng WÈIBĪNG Combi Rifle / Electric Pulse. (21)
RUI SHI Spitfire / Electric Pulse. (1 | 25)

GROUP 2 1 0 0

Yaókòng HÙSÒNG HMG + E/M Light Grenade Launcher / Electric Pulse. (1 | 35)

6 SWC | 300 Points

Open with Army 4


...drone maniac? There's only 6 of them, I don't know what you're talking about :awesomelon:

So what would the JSA version of that list look like? Can they do something similar since they have access to the same remotes?

Issaries
Sep 15, 2008

"Negotiations were going well. They were very impressed by my hat." -Issaries the Concilliator"
New guy here planning to purchase my first army:
YU JING
──────────────────────────────────────────────────

GROUP 1 10 0 0

INVINCIBLE Lieutenant MULTI Rifle / Pistol, CCW. (42)
KEISOTSU Combi Rifle / Pistol, Knife. (9)X
KEISOTSU Combi Rifle / Pistol, Knife. (9)X
KEISOTSU Combi Rifle+ Light Grenade Launcher / Pistol, Knife. (0.5 | 14)X
KEISOTSU HMG / Pistol, Knife. (0.5 | 18)
GŬILÁNG MULTI Sniper Rifle, Antipersonnel Mines / Pistol, Knife. (1.5 | 39)X
NINJA Hacker (Hacking Device) Combi Rifle / Pistol, Shock CCW. (0.5 | 48)
Yaókòng WÈIBĪNG Combi Rifle / Electric Pulse. (21)
Yaókòng HÙSÒNG HMG + E/M Light Grenade Launcher / Electric Pulse. (1 | 35)
IMPERIAL AGENT MULTI Rifle / Pistol, Monofilament CCW. (61)

4 SWC | 296 Points

Open with Army 4

Any obvious holes I have in the army? I already have the minis marked with X plus the second GŬILÁNG and KEMPEITAI. Otherwise I'am pretty wide open for suggestions.

Pierzak
Oct 30, 2010

Signal posted:

You are not a nice man.
*beep boop what is "nice"*

Acceptableloss posted:

So what would the JSA version of that list look like? Can they do something similar since they have access to the same remotes?
Not really, this list is based on Su-Jians. But doing another pair of JSA equivalents will be a fun challenge:

JAPANESE SECTORIAL ARMY - OBJECTIVE LIST
──────────────────────────────────────────────────

GROUP 1 10 0 2

ARAGOTO Combi Rifle + Light Shotgun / Pistol, Knife. (25)
ARAGOTO Spitfire / Pistol, Knife. (1.5 | 29)
TOKUSETSU KOHEI Engineer Combi Rifle, D-Charges / Pistol, Knife. (14)
YÁOZĂO Electric Pulse. (3)
KARAKURI (Forward Observer) Mk12, Chain Rifle, D.E.P. / Pistol, Knife. (43)
KARAKURI (Forward Observer) Heavy Shotgun, Chain Rifle, D.E.P. / Pistol, Knife. (42)
RUI SHI Spitfire / Electric Pulse. (1 | 25)
Yaókòng WÈIBĪNG Combi Rifle / Electric Pulse. (21)
Yaókòng HÙSÒNG HMG, Antipersonnel Mines / Electric Pulse. (1 | 28)
PANGGULING (Minesweeper) Electric Pulse. (8)
Yaókòng CHAĪYÌ Electric Pulse. (8)

GROUP 2 5 0 0

KEISOTSU Lieutenant Combi Rifle / Pistol, Knife. (2 | 9)
GUĬ FĒNG (WIP15, BTS-3, Doctor, Hacking Device) Combi Rifle / Pistol, Knife, EXP CCW. (9 | 12XP)
KEISOTSU HMG / Pistol, Knife. (0.5 | 18)
KEISOTSU Combi Rifle / Pistol, Knife. (9)
KEISOTSU Combi Rifle / Pistol, Knife. (9)

6 SWC | 300 Points
Open with Army 4

JAPANESE SECTORIAL ARMY - ASSAULT LIST
──────────────────────────────────────────────────

GROUP 1 10 0 5

O-YOROI Lieutenant HMG + Heavy Flamethrower, CrazyKoalas (2) / EXP CCW. (3 | 85)
O-YOROI PILOT Pistol, CCW.
HARAMAKI Missile Launcher / Pistol, DA CCW. (1.5 | 47)
HARAMAKI Blitzen, Combi Rifle / Pistol, DA CCW. (33)
HARAMAKI Blitzen, Contender / Pistol, DA CCW. (28)
HARAMAKI Blitzen, Contender / Pistol, DA CCW. (28)
HARAMAKI Blitzen, Contender / Pistol, DA CCW. (28)
GUĬ FĒNG (WIP15, BTS-3, Engineer, Hacking Device) Combi Rifle / Pistol, Knife, EXP CCW. (9 | 12XP)
KEMPEI (Chain of Command) Combi Rifle / Pistol, CCW, Electric Pulse. (24)
KEISOTSU Combi Rifle / Pistol, Knife. (9)
KEISOTSU Combi Rifle / Pistol, Knife. (9)

4.5 SWC | 300 Points
Open with Army 4


jammu posted:

*list*

Any obvious holes I have in the army? I already have the minis marked with X plus the second GŬILÁNG and KEMPEITAI. Otherwise I'am pretty wide open for suggestions.
Yes. Kick out the Invincible unless you really like the mini; if you want plain HI, Shang Ji will give you a much better deal, and if you want something specific Yu Jing has awesome HI out the wazoo so no need to waste time on a plain one.
FYI, Imperial agents are overcosted for what they do (but still OK units and awesome minis), you may probably want to make him the LT.

Pierzak fucked around with this message at 10:57 on Dec 4, 2013

Sephyr
Aug 28, 2012

jammu posted:



Any obvious holes I have in the army? I already have the minis marked with X plus the second GŬILÁNG and KEMPEITAI. Otherwise I'am pretty wide open for suggestions.

My advice would be to lose the Invincible and get a Hsien instead. The MSV2 is a big deal, and it has better stats, protection and the LT option will give you a sweet +1SWC for weapons. Also, the Imperial Agent is -really- pricey. I love the models, but most Agents are way too focused on CC, which is a secondary matter in this game.

As a rule, in Infinity CC models have to be either cheap (most warbands) or also good at shooting/hacking/survival (Achilles, McMurrough).

I suggest you drop the Agent and instead get either a Tiger Soldier (Best drop troop in the game imo) with the best gun you can afford, or get Neko Oyama, who is a CC beast as well bust stronger, cheaper and can fit in a link if you feel like doing JSA later. Alternatively, get Saito Togan or Kitsune for the smoke grenades, which are a huge help to moving your guys across the board (being careful of enemy visors.)

Issaries
Sep 15, 2008

"Negotiations were going well. They were very impressed by my hat." -Issaries the Concilliator"
I do want to have an option to run Japanese-only list in future, but I kinda liked the look of Guilangs.

Changed the invicible to SJ-I & ordered some minis. I'll have to fine-tune the list as soon as I've faced my opponents Space-scots & Nomads.

Flipswitch
Mar 30, 2010


Picked up some terrain for our store the other night, about £120 worth.

It's enough to make this:



+ All the scatter to go in them.

LumberingTroll
Sep 9, 2007

Really it's not because
I don't like you...
I have a ton of that stuff Flipswitch, its great stuff but the prep time and assembly is a total bitch, I spent a lot of time with a file getting the parts to fit smoothly.

I wish there was a tutorial on how they painted it.

Flipswitch
Mar 30, 2010


LumberingTroll posted:

I have a ton of that stuff Flipswitch, its great stuff but the prep time and assembly is a total bitch, I spent a lot of time with a file getting the parts to fit smoothly.

I wish there was a tutorial on how they painted it.
Going to see the joy of putting it together tomorrow at the store. :v:

One of my buddies had good things to say about the kit but didn't comment on the assembly. Is it a case of pieces being too big to slog together or something?

LumberingTroll
Sep 9, 2007

Really it's not because
I don't like you...

Flipswitch posted:

Going to see the joy of putting it together tomorrow at the store. :v:

One of my buddies had good things to say about the kit but didn't comment on the assembly. Is it a case of pieces being too big to slog together or something?

Yep, exactly. they don't slide in smooth, and the "sprue" doesn't always come off cleanly, but I did have a batch from the first shipment, so maybe it wont be so bad?

The directions are also pathetic, but there is really only one place where I had an issue.

Flipswitch
Mar 30, 2010


I've found each sprue so far pops quite cleanly out. I'll write up a trip report on it tomorrow. :)

Sephyr
Aug 28, 2012
So, after the latest Infinity Wednesday at our club, I have this to say: the combo of Marut+Posthuman duo is ridiculously strong. It's very SWC-intensive, but it makes for very sturdy board control. I used two cheap myrms for smoke and a Mk12 Agema for supplemental firepower and was soon putting even enemy TAGs down without hassle.

On another note, I have the worst luck with hacker vs. hacker combat. Every time my Hacker proxy or Thamyris tries to malware an enemy hacker into the ed zone, the other guy gets a crit on the FtF roll. Every single time.

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Flipswitch
Mar 30, 2010


These instructions are poo poo.

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