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zolthorg posted:I should ask my blatantly obvious question, I have only been playing super casually as I'm letting a friend's progress dictate when I progress in Starbound, so I'm currently locked to the Alpha and Beta sectors as he doesn't want to be spoiled on how to unlock the next sector. Settlements are randomly distributed. You've just been unlucky.
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# ? Dec 18, 2013 08:01 |
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# ? May 31, 2024 07:30 |
zolthorg posted:I should ask my blatantly obvious question, I have only been playing super casually as I'm letting a friend's progress dictate when I progress in Starbound, so I'm currently locked to the Alpha and Beta sectors as he doesn't want to be spoiled on how to unlock the next sector.
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# ? Dec 18, 2013 08:01 |
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Zereth posted:I'm pretty sure how to progress being unclear is just an artifact of the game being in beta. But the game gives you a lot of hint recipes. I had an inkling that the next thing to do was to craft said robot before I'd looked it up online. Also given how it mirrors the Tier one order of Craft everything you can. Despite there being no explicit quest that gives you a reasoning to make a pet robot. Also the next Crafting Bench requires a Microprocessor Chip that is one of the only Robot parts you can't craft. I still think it's adorable how much fun my friend has just exploring the limited biomes he has access to in tier 2
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# ? Dec 18, 2013 08:09 |
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zolthorg posted:I should ask my blatantly obvious question, I have only been playing super casually as I'm letting a friend's progress dictate when I progress in Starbound, so I'm currently locked to the Alpha and Beta sectors as he doesn't want to be spoiled on how to unlock the next sector. If you don't mind a bit of a spoiler Hylotl settlemnts are not currently in, and really human ones are only 'sort of' as a dungeon; Glitch have a couple settlement types, and so do Florans. Also the longer you guys tool around the more unlikely he is to figure it out, my friend and i figured it out pretty fast by just keeping track of what changed at our crafting stations whenever we moved up a tier but that will probably just get harder to keep track of the more 'normal' it becomes.
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# ? Dec 18, 2013 08:18 |
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Galaga Galaxian posted:For some reason the invisible lights used by the default ships to illuminate various sections are not invisible on my ship. Try and imagine it as a physical thing, where various bits would need to be plugged in or bolted on for it to actually hang together like a single object. Shade around that. If there would need to be a seam, draw a seam. If it's grown rather than constructed shade softly around it. Bits that are further back or recessed should be darker. Etc.
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# ? Dec 18, 2013 09:35 |
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Galaga Galaxian posted:For some reason the invisible lights used by the default ships to illuminate various sections are not invisible on my ship. There's a whole thread for pixel art problems! http://forums.somethingawful.com/showthread.php?threadid=3480211
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# ? Dec 18, 2013 09:40 |
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Man, I was hoping after taking a week off to let some features get added someone would have figured out why the steam overlay isn't working for some people, myself included. Sadly it looks like nobody who has the same problem on the official forum has got it working yet either. All I want to do is take screenshots without needing an external program...
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# ? Dec 18, 2013 10:20 |
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Overlord K posted:Man, I was hoping after taking a week off to let some features get added someone would have figured out why the steam overlay isn't working for some people, myself included. Sadly it looks like nobody who has the same problem on the official forum has got it working yet either. All I want to do is take screenshots without needing an external program... I take screenshots all the time using steam? F5 bam screenshot.
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# ? Dec 18, 2013 10:23 |
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A floran prison on a magma planet is pretty hardcore. Seems ridiculous at first, but actually makes a lot of sense-where would the prisoners have to go if they escaped?
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# ? Dec 18, 2013 11:45 |
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IronicDongz posted:A floran prison on a magma planet is pretty hardcore. Seems ridiculous at first, but actually makes a lot of sense-where would the prisoners have to go if they escaped? And if they escape you find them and they're cooked. Double bonus.
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# ? Dec 18, 2013 12:31 |
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There is no instrument on which the Mortal Kombat theme doesn't sound great. It's my litmus test for all new ones I find.
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# ? Dec 18, 2013 12:35 |
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So I just found this sweet legendary 2-handed sword. It shoots out three clouds each time it swings which each do I think around half its base damage, but it doesn't have any sort of symbol for that effect like fire/poison/whatever do. Is this something that's in progress, or are there just supposed to be really special items with undisplayed effects?
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# ? Dec 18, 2013 13:46 |
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IronicDongz posted:So I just found this sweet legendary 2-handed sword. It shoots out three clouds each time it swings which each do I think around half its base damage, but it doesn't have any sort of symbol for that effect like fire/poison/whatever do. Is this something that's in progress, or are there just supposed to be really special items with undisplayed effects? All legendaries in the unmodified game are special like that.
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# ? Dec 18, 2013 13:47 |
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dog kisser posted:So, uh, planning to make a complete tutorial on how to get this all working in game for a theoretical someone making a race? If, by the time I finish up my custom race to the point where I'm satisfied with it, no one has made a proper race tutorial, I would be happy to do so. Until then, feel free to ask my any questions and I'll answer it if I can! Smoremaster posted:To all you modders, I was scrolling quickly but I didn't see an answer to this, and it's something I spent several hours loving around with yesterday. Sorry I didn't answer sooner, but my internet cut out and I didn't see this. This is what you're editing, right? Okay, as you can see, mine has a few extras compared to the other races. Behind the comment section up top is "shell", that's just so I can remember what that area of the body is called. You'll also see: primary : light : medium : dark Those are your important columns. These determine what colors get replaced with what other colors. By default, if you copy the skin tones from the humans, you should be set as far as body color goes, but I'll go into a little more detail here in case you want to mess around with it further or your problem doesn't go away. Basically, in each column, you have a Hex value before the comma, and one after. You'll notice the value after the comma is the same in every row, that's because that is the color you'll be overwriting. So you'll want to do a little something like this: For each color, find the hex value you want to overwrite and replace whatever in that row (after the comma) with it, and do that for every row. The first part of the comma is the new color, so for my third row "light blue", I would be using this: Go through and do all that for every color. Yeah, it's a pain in the rear end and it takes forever, but whatever. You can usually just copy values from one of the other races. If that doesn't solve your problem, if you want, you can send me the file and I'll mess around with it.
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# ? Dec 18, 2013 14:57 |
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Can we just get this put into the OP?
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# ? Dec 18, 2013 15:06 |
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Cernunnos posted:Can we just get this put into the OP? Yeah, times I've been rewarded with something I really wanted: maybe 1? Times I've been instagibbed from full health: a billion
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# ? Dec 18, 2013 16:02 |
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It seems to be about 50-50 whether I get exploded or get an essentially pointless boon for a few seconds. So, yeah, I don't bother triggering them anymore.
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# ? Dec 18, 2013 16:08 |
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I never die to those things ever. Just activate them from the max possible range and then immediately jump away from them as quickly as possible. If they produce blue or yellow smoke, jump into it for high jumping or glowing. Otherwise, just don't go near the thingy until it disappears. Green smoke is poison, explosions are bad, I think I've seen other weird poo poo but whatever it doesn't matter. Touch from far away, run away, blue or yellow smoke good, everything else bad. You are now immune to being killed by giant spinning rectangles. (They're totally useless but glowing and high jump are kinda fun so I always touch them anyway) edit: Getting instagibbed by the explosion should make matter blocks. THEN people would be excited to find those things. Angry Diplomat fucked around with this message at 16:12 on Dec 18, 2013 |
# ? Dec 18, 2013 16:10 |
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Do they ever respawn?
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# ? Dec 18, 2013 16:14 |
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I couldn't help but to think of this https://www.youtube.com/watch?v=-aJ9KnLwHfw
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# ? Dec 18, 2013 16:28 |
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On the topic of npc dialogue, I love that it's player specific. I was playing as an avian, my friend a human and we found a little avian hut. The NPC asked him to run away together, and got grossed out that I was looking at them. Truly this is excellent AI when it can distinguish between goon and non-goon.
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# ? Dec 18, 2013 16:33 |
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They are called statuspods (assets/objects/generic/statuspod/statuspod.object)code:
They do NOT respawn. And there's no where in the code that dictates that.
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# ? Dec 18, 2013 16:37 |
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Man I love this game, but it stutters and on traveling to a new world, I often have to wait for big chunks of it to load; Would an SSD help with this at all, or is that just a symptom of how early-beta the game still is? Also is there any way to screenshot large areas other than zooming out and taking a steam screenshot (I'm pretty sure I already know the answer to this one), cuz I'm building an enormous ship that I wanna screencap, but manually editing together a bunch of screenshots is like I have 25 hours played in three days, when this game fully releases my life will be over
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# ? Dec 18, 2013 17:00 |
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Babe Magnet posted:If, by the time I finish up my custom race to the point where I'm satisfied with it, no one has made a proper race tutorial, I would be happy to do so. Until then, feel free to ask my any questions and I'll answer it if I can! Thanks a lot, man! This makes perfect sense. I'll see if I can get it working now.
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# ? Dec 18, 2013 17:23 |
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No problem. There no real documentation on it, and at the time I couldn't find anything through google, so if I find anything else out, I'll add to it.
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# ? Dec 18, 2013 17:25 |
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The dragon is loving hardcore. After almost getting killed I whipped out my flamethrower and nuked it. I won but it felt super cheesy. A hollow victory, devoid of value or meaning.
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# ? Dec 18, 2013 17:31 |
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Angry Diplomat posted:I never die to those things ever. Just activate them from the max possible range and then immediately jump away from them as quickly as possible. If they produce blue or yellow smoke, jump into it for high jumping or glowing. Otherwise, just don't go near the thingy until it disappears. Green smoke is poison, explosions are bad, I think I've seen other weird poo poo but whatever it doesn't matter. Touch from far away, run away, blue or yellow smoke good, everything else bad. You are now immune to being killed by giant spinning rectangles. This is great in theory but I'm fairly certain the speed boost is also green which is the only boost worth getting.
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# ? Dec 18, 2013 17:31 |
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Rhonyn Peacemaker posted:The dragon is loving hardcore. After almost getting killed I whipped out my flamethrower and nuked it. I won but it felt super cheesy. Seriously, I'm trying to find a decent gun before I take on that son of a bitch again.
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# ? Dec 18, 2013 17:33 |
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I beat the dragon with only a 24 dps shotgun.
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# ? Dec 18, 2013 17:39 |
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The dragon is a total pushover once you realize that he can't shoot his fireballs straight down.
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# ? Dec 18, 2013 17:40 |
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NihilVerumNisiMors posted:The dragon is a total pushover once you realize that he can't shoot his fireballs straight down. They have splash damage and a lingering AOE though.
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# ? Dec 18, 2013 17:44 |
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A Fancy 400 lbs posted:They have splash damage and a lingering AOE though. So? He absolutely can not hit you as long as you stay directly beneath him and the time between his attacks is long enough for the first fire to go out. Besides, you can just jump over the flames.
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# ? Dec 18, 2013 17:47 |
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A Fancy 400 lbs posted:They have splash damage and a lingering AOE though. And this is why you fight him on wood platforms.
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# ? Dec 18, 2013 17:52 |
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As much as I want to try playing again, I'm just going to wait till the game is at least feature-complete. The kind of things they've mentioned they want to put in makes me excited all over again and I can't wait to see the final game.
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# ? Dec 18, 2013 17:56 |
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Arkitektbmw posted:This is great in theory but I'm fairly certain the speed boost is also green which is the only boost worth getting. You can just touch the edge of the green cloud if you're that concerned about it. Poison stacks; you can test this by finding poisonous water and briefly touching it, waiting for the poison to run out, then standing in the water for a longer period. Momentary contact with poison will make you lose 3 health per tick, while standing in poisonous water will make you lose 3, then 6, then 9, and so on until you're taking crazy amounts of damage for the next ten to fifteen seconds. Just touching a single cloud from the status capsule will only inflict a minor amount of poison if it isn't the buff.
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# ? Dec 18, 2013 18:10 |
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Rho just linked this https://www.youtube.com/watch?v=UIqs4bZVXH8 Also I just got my first review on a mod and it was so nice! I've got warm fuzzies.
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# ? Dec 18, 2013 18:29 |
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Shoehead posted:Rho just linked this Me too. First official one, anyways, all my friends online loving love it and swear by the upgraded bandages now.
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# ? Dec 18, 2013 18:31 |
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Shoehead posted:Rho just linked this I don't know if I love or hate this.
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# ? Dec 18, 2013 18:34 |
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Uhhh the dragon can totally fire his breath straight down, he literally just did that to me. So gently caress that guy until I either install the flamethrower mod or find some better weapons. The titanium tier stuff is not putting a dent in him.
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# ? Dec 18, 2013 18:36 |
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# ? May 31, 2024 07:30 |
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Dreadwroth posted:Uhhh the dragon can totally fire his breath straight down, he literally just did that to me. So gently caress that guy until I either install the flamethrower mod or find some better weapons. The titanium tier stuff is not putting a dent in him. Again, fight him on elevated wooden platforms. His fire goes right through them.
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# ? Dec 18, 2013 18:38 |