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Smarmy Coworker posted:Dang that's neat. Sereri, please remove the signature option from the app.
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# ? Dec 16, 2013 23:36 |
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# ? May 16, 2024 19:10 |
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Vykk.Draygo posted:Sereri, please remove the signature option from the app.
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# ? Dec 17, 2013 07:43 |
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I was just looking through the docs for Immersive Mode and it looks like we could use SYSTEM_UI_FLAG_IMMERSIVE_STICKY to avoid the jumpy resizing behaviour when toggling the bars in Immersive Mode.
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# ? Dec 18, 2013 01:03 |
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Tunga posted:I was just looking through the docs for Immersive Mode and it looks like we could use SYSTEM_UI_FLAG_IMMERSIVE_STICKY to avoid the jumpy resizing behaviour when toggling the bars in Immersive Mode. Yes and no. Yes, it improves the behavior if you manually pull down to get the system bar. However, if you cause a dialog or the overflow to pop-up, the same normal behavior happens. I'm sure there is a way to prevent that but I have no idea what it is.
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# ? Dec 18, 2013 01:12 |
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Why don't we just hide the Action Bar entirely in Immersive? It's only a flick away and I'm sure most people spend a lot more time reading the content than starting a new (unquoted) reply. This is also what Google suggest.
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# ? Dec 18, 2013 01:30 |
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Honestly I haven't experimented much with Immersion mode (or fullscreen) and just went with Glimm's implementation. But when I tried hiding the action bar, P2R behaved in unintended ways.
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# ? Dec 18, 2013 01:49 |
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How do I enable
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# ? Dec 18, 2013 02:01 |
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Hadlock posted:How do I enable 3.0.5 went out today. If you have a device with 4.4+ it's all the way down in the settings.
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# ? Dec 18, 2013 02:07 |
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Sereri posted:Honestly I haven't experimented much with Immersion mode (or fullscreen) and just went with Glimm's implementation. But when I tried hiding the action bar, P2R behaved in unintended ways. Yeah initially I hid the ActionBar and P2R was a bit borked. I might be able to look into making it work that way over the holiday, I just haven't dug into the P2R stuff much. Would we want to update to the latest version of that lib too? I think a large-ish, API breaking release was made recently - but it might solve some of the issues we've had with P2R. IIRC Awful uses a pretty customized version of an older version right, mainly for handling pull from both ends I assume? Also I had the sticky flag in place while messing with immersive mode but for some reason thought I should turn it off. I don't think there was any technical reason for it. I'm totally down for going sticky! Fyi, I just tried pulling down the master from the Awful repo and I think the AQuery jar isn't actually in the project. For now I'll build with the broken AQuery version some jackass added to the build.gradle when he moved the project over to Gradle.
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# ? Dec 18, 2013 02:14 |
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Immersive mode owns, thank you! The jumpiness is a little quirky, but is pretty minor as far as I can tell and in general I think it works very well. Confirming that P2R/P4N looks to be working properly in threads now.
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# ? Dec 18, 2013 02:25 |
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Immservive mode just seems buggy on Android in general. I used another app called Instapaper and it's jumpy when it goes to fullscreen too. iOS solved this a long time ago how hard is it for Google to just copy it.
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# ? Dec 18, 2013 02:38 |
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Glimm posted:Yeah initially I hid the ActionBar and P2R was a bit borked. I might be able to look into making it work that way over the holiday, I just haven't dug into the P2R stuff much. Would we want to update to the latest version of that lib too? I think a large-ish, API breaking release was made recently - but it might solve some of the issues we've had with P2R. IIRC Awful uses a pretty customized version of an older version right, mainly for handling pull from both ends I assume? Just checked and yeah, the whole folder (\Awful.apk\libs) is missing. Nothing in the .gitignore's, but the folder wont go up. Who the gently caress knows. I'm glad I left the old line as a comment. As for P2R, it mostly seems to work now except for the P2R string when not on the last page. I opted fixing the bugs this far instead of updating the library. Pulling from the bottom will not be implemented by Banes and afaict is harder to achieve in the new version. Our version isn't that customized though, mostly ' if(fromBottom){ y = -y;} ' stuff. I wouldn't mind an update to the P2R library but I think it might be best to wait for 1.0 or whenever he stops messing with how the library works.
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# ? Dec 18, 2013 03:14 |
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For some reason my 1st generation Kindle Fire isn't giving me the option of allowing GIF loading. I see the option on my phone, but on the Kindle it goes straight from "Thread settings" to the "Post settings" header. I hadn't updated the app for quite some time so it might have started a few versions ago. Also thank you very much for this wonderful app!
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# ? Dec 18, 2013 07:13 |
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Sereri posted:3.0.5 went out today. If you have a device with 4.4+ it's all the way down in the settings. <3 gently caress software buttons forever, thanks for including this. Immersive mode does not work when composing a reply I still love it. Long live immersive mode
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# ? Dec 18, 2013 08:34 |
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I really like the new immersive mode. Thanks for the the great work you're doing on the app!
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# ? Dec 18, 2013 21:47 |
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Would this be the correct place to talk about the actual dev of the app? Trying to learn Android dev and figured contributing to this would be a good way; had some questions.
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# ? Dec 20, 2013 16:17 |
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I was thinking about making a development thread in the project.log subforum but I have a feeling it'd take us months to actually fill a page. So sure, you can ask here.
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# ? Dec 20, 2013 16:33 |
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Sereri posted:I was thinking about making a development thread in the project.log subforum but I have a feeling it'd take us months to actually fill a page. So sure, you can ask here. I think that would be a good idea, that's the first place I looked honestly think it would be great for dev-chat. Anyway, what dev environment are you using, Eclipse? I'm trying to get it running in IDEA, took me a while to get everything to import correctly and get the correct environment / Android SDK stuff set-up. Anyway, I've got a build configuration running build.gradle, then attempting to make Awful.apk, which then fails with the following error every time quote:android-apt-compiler: Command "C:\Program Files (x86)\Android\android-sdk\build-tools\19.0.0\aapt.exe package -m -J C:\Users\user\.IntelliJIdea12\system\compile-server\_temp_\android_apt_output3107423358748684403tmp -M C:\Projects\Android\Awful.apk\Awful.apk\src\main\AndroidManifest.xml -S C:\Projects\Android\Awful.apk\Awful.apk\src\main\res -I C:\Program Files (x86)\Android\android-sdk\platforms\android-19\android.jar" execution failed with exit code -1073741819 Any remote idea what this means? Tangent question, I thought gradle would run build scripts and build poo poo, seems I'm wrong? Is it basically just dependencies management (at least for this project)? Coming from an embarrassingly heavy .NET background so a lot of this stuff is new to me (gradle etc).
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# ? Dec 20, 2013 17:00 |
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Mr. Crow posted:I think that would be a good idea, that's the first place I looked honestly think it would be great for dev-chat. I guess it's not a bad idea in the long run. I'll make a thread over the weekend. If I understand the error correctly it's trying to compile the project with the old method (ant?), not gradle. Personally I switched from Eclipse to Android Studio after Glimm made the gradle changes. I checked out the project in AS and was able to test it almost right away.
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# ? Dec 20, 2013 17:31 |
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Got a Google survey asking what app I use in a waiting room and I said this one .
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# ? Dec 20, 2013 19:16 |
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Mercury Hat posted:Got a Google survey asking what app I use in a waiting room and I said this one . $0.25 for you goonsir! I would have chosen this one too actually. Because it rocks.
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# ? Dec 20, 2013 19:56 |
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Thanks for squashing the pull up to refresh bug, or at least it's working now with immersive mode
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# ? Dec 20, 2013 20:26 |
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Sereri posted:I guess it's not a bad idea in the long run. I'll make a thread over the weekend. Actually figured out it was another thing I was missing in IDEA. Doh! (For the curious, I was running the wrong configuration - I was not running any of the gradle tasks, which you do through the JetGradle plugin). But it brought up another thing, in Awful.apk/Awful.apk/build.gradle the dependency for AQuery is commented out, which was causing me to not get that library which was causing some compile errors. Is there a reason it's commented out?
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# ? Dec 20, 2013 21:10 |
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Mr. Crow posted:Tangent question, I thought gradle would run build scripts and build poo poo, seems I'm wrong? Is it basically just dependencies management (at least for this project)? You should be able to build using the gradle wrapper which is included with the project. I haven't tried on Windows but running gradle.bat should make a proper build from the command line. Also I totally second the idea of putting a thread in the project log! Mr. Crow posted:But it brought up another thing, in Awful.apk/Awful.apk/build.gradle the dependency for AQuery is commented out, which was causing me to not get that library which was causing some compile errors. Er, yeah - when I converted the project to Gradle I pointed the build to an older version of AQuery than Awful.apk was previously using (because I'm an rear end). It was commented out in there as there are some bugs in that jar, but the newer version hasn't been added to maven central and we haven't recommitted the jar. Personally I'm just un-commenting that out locally for now until Sereri can update the project with the proper jar (but I think Sereri is having some git issues committing it?) Glimm fucked around with this message at 21:15 on Dec 20, 2013 |
# ? Dec 20, 2013 21:11 |
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Glimm posted:Er, yeah - when I converted the project to Gradle I pointed the build to an older version of AQuery than Awful.apk was previously using (because I'm an rear end). It was commented out in there as there are some bugs in that jar, but the newer version hasn't been added to maven central and we haven't recommitted the jar. Yeah, I still don't know why. Anyway, Maven central has only version 0.25.9 but we need 0.25.10+ . Last time I tried 0.26 was still beta; it's the stable now so I guess that would work now too. If someone could successfully commit the jar, it'd make things easier for people setting up the project.
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# ? Dec 20, 2013 22:40 |
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I like the 'Always open links' setting but it would be nice if long-pressing links brought up the menu (as if you had the setting off and just tapped) instead of doing absolutely nothing. Also, thanks for doing all of this stuff for free for jerks like me.
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# ? Dec 22, 2013 02:35 |
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Sereri posted:I guess it's not a bad idea in the long run. I'll make a thread over the weekend. And here we go. Doctor rear end in a top hat posted:I like the 'Always open links' setting but it would be nice if long-pressing links brought up the menu (as if you had the setting off and just tapped) instead of doing absolutely nothing. The thread view is basically a browser so long pressing anything is a bit tricky. I guess it could be done with some javascript. I'll look into it.
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# ? Dec 22, 2013 23:27 |
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When composing a reply, there is a drop down menu for Emotest, Bold, Italic, <IMG>, <Code> etc Can you add a <TIMG> tag in there as well?
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# ? Dec 23, 2013 02:09 |
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I logged out and back in and now every page load results in an "error: not logged in" message on every page load. Everything's otherwise fine AFAIK. How do I unfuck this?
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# ? Dec 25, 2013 02:55 |
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squeakyneb posted:I logged out and back in and now every page load results in an "error: not logged in" message on every page load. Everything's otherwise fine AFAIK. How do I unfuck this? Clear the app data?
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# ? Dec 25, 2013 23:57 |
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Heresiarch posted:Clear the app data? Try closing the app before you do that. New beta going out with CSS changes for signatures (that you can now turn off in the post options) and minor fixes for hidden previously viewed posts.
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# ? Dec 26, 2013 00:07 |
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I'm not sure what I did (i.e. I did nothing AFAIK) but it unfucked itself.
this post is poop, but so is everything else here
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# ? Dec 26, 2013 00:49 |
I can't seem to find a way to access e/n or Musician's Lounge. They aren't present in the main list of forums or as a subforum under GBS/No Music Discussion. Anyone know what the problem is?
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# ? Dec 26, 2013 09:16 |
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See that > next to GBS ? Press it.
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# ? Dec 26, 2013 12:22 |
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Is there an easy to use Kit Kat simulator where I can
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# ? Dec 26, 2013 14:30 |
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The Dave posted:Is there an easy to use Kit Kat simulator where I can Basically only the official SDK. You can either build the project yourself or sideload a finished apk onto the emulator.
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# ? Dec 26, 2013 14:43 |
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I found a really obscure, probably low priority bug. When you have gifs off, they still show up in the byline of quote tags, as you can see here:
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# ? Dec 28, 2013 22:36 |
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That's (I assume) a design decision: tap it and it'll run. Do that on every .gif in the meme ghetto and it'll make your phone sick.
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# ? Dec 29, 2013 00:22 |
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Sir Unimaginative posted:That's (I assume) a design decision: tap it and it'll run. That's not the problem. The problem is that he put a timg in the quote name and it broke the gif replacing. I'll look into it.
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# ? Dec 29, 2013 01:24 |
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# ? May 16, 2024 19:10 |
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SERERI FOR PRESIDENT!
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# ? Dec 29, 2013 05:10 |